In order to give clients more insights about archive messages being
processed, we're adding this additional signal that informs clients when
the import of downloaded history archive messages has started.
updates
When channels where removed from communities by the community owner,
community members would not remove the chats in their own databases.
See https://github.com/status-im/status-desktop/issues/8000 for more
info.
This commit ensures that nodes delete removed chats from their local
chats table and also deregister the corresponding transport filters.
We don't allow multiple channels with the same name in communities.
Discord allows for multiple channels with the same name (living in
different categories), so this is an error case in our import tool.
This commit improves the user facing error message of this scenario.
We've been limiting the amount of errors being emitted to clients
to reduce payload pressure and also due to the fact that we won't be
rendering more than 3 error items in the UI.
We want to let actual errors through (as opposed to warnings), even if
the limit was reached.
* feat(ActivityCenter): Add community request AC notification
* feat(ActivityCenter): Add CommunityID to AC notification
* feat(ActivityCenter): Add membership status for community membership AC notifications
* feat(ActivityCenter): Add tests for community notifications and fix naming
* Add notification for kicked from community action
* feat(ActivityCenter): Fix for missing notification objects for tests
Prior to this commit we had a `CreateHistoryArchiveTorrent()` API which
takes a `startDate`, an `endDate` and a `partition` to create a bunch of
message archives, given a certain time range.
The function expects the messages to live in the database, which means,
all messages that need to be archived have to be saved there at some
point.
This turns out to be an issue when importing communities from third
party services, where, sometimes, there are several thousands of messages
including attachment payloads, that have to be save to the database
first.
There are only two options to get the messages into the database:
1. Make one write operation with all messages - this slow, takes a long
time and blocks the database until done
2. Create message chunks and perform multiple write operations - this is
also slow, takes long but makes the database a bit more responsive as
it's many smaller operations instead of one big one
Option 2) turned out to not be super feasible either as sometimes,
inserting even a single such message can take up to 10 seconds
(depending on payload)
Which brings me to the third option.
**A third option** is to not store those imported messages as waku
message into the database, just to later query them again to create the
archives, but instead create the archives right away from all the
messages that have been loaded into memory.
This is significantly faster and doesn't block the database.
To make this possible, this commit introduces
a `CreateHistoryArchiveTorrentFromMessages()` API, and
a `CreateHistoryArchiveTorrentFromDB()` API which can be used for
different use cases.
settings
Turns out `UpdateCommunitySettings()` has never worked. Two parameters
where in the wrong order, cause the SQL statement to never find the row
it has to update.
When fetching torrent info after receiving a magnet link,
it can happen that the request times out.
We want to retry downloading the data again at least once more
before giving up
The default logger writes to `geth.log`, which makes debugging
the archive protocol pretty hard.
This adds an additional logger that logs to stdout, while keeping
the default logger intact for production.
Main changes:
- Extend saved addresses DB with sync info: sync timestamp, update timestamp
and soft removed flag
- Create custom protobuf message payload to sync saved addresses
- Cleanup saved addresses on each start of messenger, by deleting
soft removed older entries
- Sync all saved addresses on Messenger.SyncDevices calls
- Sync particular changes to saved addresses
- Add SavedAddressManager instance to messenger
- Note, can't find a clean way to pass the SavedAddressManager to the
messenger, so we create another one
- Add tests for sync and new DB API
Closes: #7229