* WIP accounts implementation
* Accounts datasore and changes to status mobile API
* Add library changes and method to update config
* Handle error after account selection
* Add two methods to start account to backend
* Use encrypted database for settings and add a service for them
* Resolve linter warning
* Bring back StartNode StopNode for tests
* Add sub accounts and get/save api
* Changes to accounts structure
* Login use root address and fetch necessary info from database
* Cover accounts store with tests
* Refactor in progress
* Initialize status keystore instance before starting ethereum node
* Rework library tests
* Resolve failures in private api test and send transaction test
* Pass pointer to initialized config to unmarshal
* Use multiaccounts/accounts naming consistently
Multiaccount is used as a login identifier
Account references an address and a key, if account is not watch-only.
* Add login timestamp stored in the database to accounts.Account object
* Add photo-path field for multiaccount struct
* Add multiaccoutns rpc with updateAccount method
Update to any other account that wasn't used for login will return an error
* Fix linter in services/accounts
* Select account before starting a node
* Save list of accounts on first login
* Pass account manager to accounts service to avoid selecting account before starting a node
* Add logs to login with save and regualr login
* multi-account login and signing
put methods count threshold back to 20
* validate login params
* refactoring
* use common.Address
* remove unused var in test
* add multiaccount support
add multi account ImportPrivateKey and StoreAccount
test derivation from normal keys
* add multiaccount to mobile pkg
* use multiaccount params structs from the mobile pkg
* move multiaccount tests together with the other lib tests
* fix codeclimate warning and temporarily increase methods threshold
* split library_test_utils.go to avoid linter warnings
* select account decrypting wallet and chat keys
* adapt account tests to use chat and wallet account/keys
* fix tests using chat address
* changes after review
* fix status service e2e tests
* add account.Info struct returned when creating and recovering an account
* use s.EqualValues to compare recovered accounts
* return Info instead of *Info
* add both address and walletAddress to responses
* Update lib/types.go
Co-Authored-By: gravityblast <andrea@gravityblast.com>
* Update lib/types.go
Co-Authored-By: gravityblast <andrea@gravityblast.com>
* update comment to fix lint
* use keyStore.ImportExtendedKeyForPurpose when creating keys
* rename selectecAccount to selectedWalletAccount
* add selectedChatAccount
* update e2e test to check that injected whisper key is the chat public key
* update TestSelectedAccountOnRestart to check that chat key is used in whisper
* use chat account in api/backend
* update mocks
* temporarily update VERSION to build a release
* check that chat/wallet keys are the same in a different test
* add account test to check that wallet and chat keys are the same
* test only that the chat key is injected in whisper
* put back the right VERSION
- Replace command line flags with `-c` config flag. Part of #1180
- Convert node config private keys to hex-encoded string versions.
- Remove `GenerateConfig` from library.
- Remove unused `FirebaseConfig` from library.
- Fix loading of `config/status-chain-genesis.json` in non-dev machines.
This change will greatly simplify writing unit tests when a node is required but data persistence is irrelevant.
I also Introduced some refactoring and unit tests for `StatusNode`.
- [x] [#797] : Remove unused methods PopulateStaticPeers, ReconnectStaticPeers, removeStaticPeers, removePeer
- [x] [#797] : Rename node.Manager to node. StatusNode and simplify its public api
- [x] [#797] : Rename all references to nodeManager to statusNode
The main goal of this change is to remove async operations from node manager.
Additionally all of the signals from node manager are moved to status backend.
All of the async operation now will have the following behaviour:
- If node in the correct state exit immediatly without error
- If node not in the correct state exit immediatly with error
- In all other cases spawn a goroutine with wanted operation
- All the progress regarding that operation will be reported
by using signals
- Signals should be handled in once place, which is StatusBackend
There are 2 potentially breaking changes:
- Empty event field will be ommited when Envelope is sent to a client
- All errors will be delivered to a client as an Envelope, previously
some errors (NodeExists, NoRunningNode) were delivered synchronously
Signed-off-by: Dmitry Shulyak <yashulyak@gmail.com>