Fixes https://github.com/status-im/status-desktop/issues/16688
Since we use the local image server to show the community image, the URL never changes when we update the image, since it's served using a query string containing the community ID. eg: `https://Localhost:46739/communityDescriptionImages?communityID=0x03c5ece7da362d31199fb02d632f85fdf853af57d89c3204b4d1e90c6ec13bb23c&name=thumbnail`
Because of that, the clients cannot know if the image was updated, so they had to force update the image every time, which was inefficient.
We discovered this issue when I refactored the community client code in Desktop so that we only update the changed properties of a community instead of reseting the whole thing.
The solution I came up with in the PR is to add a `version` to the URL when we detect that the image changed. This let's the clients detect when the image was updated without having to do any extra logic.
This commit removes the list of members from non token gated channels.
Unfortunately is a breaking change. I could make it non-breaking, but
we would lose any performance benefit.
For clients, the pseudo code for checking the member list of a channel
is:
```
members := channel.TokenGated ? channel.Members : community.Members
```
Prevent the inclusion of CommunityDescription with an outdated clock in
MessengerResponse to avoid false-positives in tests and reduce redundant
data exchange between status-go and clients.
Which specifies that if a user is not a community member & a
chat member, he can't post, react or pin messages in that chat.
Notes:
- also fix&cleanup associated failing tests.
- refactor Community.CanPost() to reflect the new requirement.
- grant code is not fully implemented and is to be removed later.
Fixes https://github.com/status-im/status-desktop/issues/11915
With the recent introduction of pending states, the community requests
logic became more complex. This commit simplifies the flow and
appropriately delegates logic to its corresponding abstraction levels:
messenger, manager and community. Additionally, it eliminates
redundancies in notifications and request-saving mechanism.
* feat: add api to remove private key and separete owner from private key ownership
For https://github.com/status-im/status-desktop/issues/11475
* feat: introduce IsControlNode for Community
* feat: remove community private key from syncing
* feat: add IsControlNode flag to Community json serialisation
* Update protocol/protobuf/pairing.proto
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
---------
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
chore:
- add CommunityEventsMessage
- refactor community_admin_event to accept a list of events and patch a CommunityDescription
- save/read community events into/from database
- publish and handle community events message
- fixed admin category tests
- rename AdminEvent to Events or CommunityEvents
I have encountered a crash in the app after syncing, looks like a
community has been created without a Config.
This crashes the app after the user logs in.
This commit prevents the app from crashing, but does not fix the
underlaying issue (that's something I will have to investigate).
Added tests to validate the behavior.
Check community exists
Similar to `CheckPermissionToJoin()` we now get
a `CheckChannelPermissions()` API.
It will rely on the same `PermissionResponse` types, but gives
information about both `ViewOnlyPermissions` and
`ViewAndPostPermissions`.
This is needed so that when they are bundled into archives, receiving
nodes can still verify the messages payload using its signature.
This commit introduces a new `waku_messages` table and APIs to store
such messages. Waku message payload is store for any message that has
a topic that matches any of the admin communities chats.
Closes#2566