* feat(pairing)!: Add extra parameters and remove v2 compatibility
This commit includes the following changes:
I have added a flag to maintain 2.29 compatibility.
Breaking change in connection string
The local pairing code that was parsing the connection string had a few non-upgradable features:
It was strictly checking the number of parameters, throwing an error if the number was different. This made it impossible to add parameters to it without breaking.
It was strictly checking the version number. This made increasing the version number impossible as older client would just refuse to connect.
The code has been changed so that:
Two parameters have been added, installation-id and key-uid. Those are needed for the fallback flow.
I have also removed version from the payload, since it wasn't used.
This means that we don't support v1 anymore. V2 parsing is supported . Going forward there's a clear strategy on how to update the protocol (append parameters, don't change existing one).
https://www.youtube.com/watch?v=oyLBGkS5ICk Is a must watch video for understanding the strategy
Changed MessengerResponse to use internally a map of installations rather than an array (minor)
Just moving towards maps as arrays tend to lead to subtle bugs.
Moved pairing methods to messenger_pairing.go
Just moved some methods
Added 2 new methods for the fallback flow
FinishPairingThroughSeedPhraseProcess
https://github.com/status-im/status-go/pull/5567/files#diff-1ad620b07fa3bd5fbc96c9f459d88829938a162bf1aaf41c61dea6e38b488d54R29
EnableAndSyncInstallation
https://github.com/status-im/status-go/pull/5567/files#diff-1ad620b07fa3bd5fbc96c9f459d88829938a162bf1aaf41c61dea6e38b488d54R18
Flow for clients
Client A1 is logged in
Client A2 is logged out
Client A1 shows a QR code
Client A2 scans a QR code
If connection fails on A2, the user will be prompted to enter a seed phrase.
If the generated account matches the key-uid from the QR code, A2 should call FinishPairingThroughSeedPhraseProcess with the installation id passed in the QR code. This will send installation information over waku. The user should be shown its own installation id and prompted to check the other device.
Client A1 will receive new installation data through waku, if they are still on the qr code page, they should show a popup to the user showing the received installation id, and a way to Enable and Sync, which should call the EnableAndSyncInstallation endpoint. This should finish the fallback syncing flow.
Current issues
Currently I haven't tested that all the data is synced after finishing the flow. I see that the two devices are paired correctly, but for example the DisplayName is not changed on the receiving device. I haven't had time to look into it further.
* test_: add more test for connection string parser
* fix_: fix panic when parse old connection string
* test_: add comments for TestMessengerPairAfterSeedPhrase
* fix_: correct error description
* feat_:rename FinishPairingThroughSeedPhraseProcess to EnableInstallationAndPair
* fix_: delete leftover
* fix_: add UniqueKey method
* fix_: unify the response for InputConnectionStringForBootstrapping
* fix_: remove fields installationID and keyUID in GethStatusBackend
* fix_: rename messenger_pairing to messenger_pairing_and_syncing
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Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Previously, Messenger was `Start`ed multiple times, which resulted in
the shutdown process not being invoked on previously initialized
Messenger's sub-instances. This led to the failure of MVDS instance
shutdown causing massive error logs due to the attempts to read from a
closed database.
- use `appdatabse.DbInitializer{}` in tests to ensure consistent migrations
- remove protocol's open database functions due to improper
initialization caused by missing node config migration
- introduce `PushNotificationServerConfig` to resolve cyclic dependency
issues
* Prevent Logged In Account Local Pairing / Syncing With Another Account
* addressed feedback from @siddarthkay
* fixed `TestPairingThreeDevices`
* replace `prepareBackendWithAccount` with `prepareBackendWithoutAccount`
There is a desktop app feature where we need to transfer keystore files for selected
keypair/s only via local network using a QR code (of course, which are not migrated
to a keycard, otherwise we wouldn't need to do that).
* sync local deleted messages
* rebase
* add REPLACE
* fix lint
* defer rows.Close() / rename function
* add local pair test
* replace unused clock with _
This commit replaces `os.MkdirTemp` with `t.TempDir` in tests. The
directory created by `t.TempDir` is automatically removed when the test
and all its subtests complete.
Prior to this commit, temporary directory created using `os.MkdirTemp`
needs to be removed manually by calling `os.RemoveAll`, which is omitted
in some tests. The error handling boilerplate e.g.
defer func() {
if err := os.RemoveAll(dir); err != nil {
t.Fatal(err)
}
}
is also tedious, but `t.TempDir` handles this for us nicely.
Reference: https://pkg.go.dev/testing#T.TempDir
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
Additionally to allow this process flow I refactored RawMessagePayloadReceiver and InstallationPayloadHandler to use a dedicated Marshaller type. Also added a fix to struct extention functionality, we want to ignore the process if there is no public key because that will key encoding. Seems an unnecessary bug to have to handle when you know there is no key.
* Moved all configs into config.go
* Completed build out of new config structures
* Completed SenderClient process flow
* Completed sync data Mounter and client integration
* Completed installation data Mounter and client integration
* House keeping, small refactor to match conventions.
PayloadEncryptor is passed by value and used as a pointer to the instance value and not a shared pointer.
* Reintroduced explicit Mounter field type
* Completed ReceiverClient structs and flows
* Finished BaseClient function parity with old acc
* Integrated new Clients into tests
Solved some test breaks caused by encryptors sharing pointers to their managed payloads
* Built out SenderServer and ReceiverServer structs
With all associated functions and integrated with endpoints.
* Updated tests to handle new Server types
* Added docs and additional refinement
* Renamed some files to better match the content of those files
* Added json tags to config fields that were missing explicit tags.
* fix tests relating to payload locking
* Addressing feedback from @ilmotta
* Addressed feedback from @qfrank