* feat_: log error and stacktrace when panic in goroutine
* test_: add test TestSafeGo
* chore_: rename logAndCall to call
* chore_: rename SafeGo to Go
* chore_: make lint-fix
* chore_: use t.Cleanup
* chore_: Revert "chore_: use t.Cleanup"
This reverts commit 4eb420d179cc0e208e84c13cb941e6b3d1ed9819.
* chore_: Revert "chore_: make lint-fix"
This reverts commit fcc995f157e671a4229b47419c3a0e4004b5fdab.
* chore_: Revert "chore_: rename SafeGo to Go"
This reverts commit a6d73d6df583f313032d79aac62f66328039cb55.
* chore_: Revert "chore_: rename logAndCall to call"
This reverts commit 8fbe993bedb9fbba67349a44f151e2dd5e3bc4cc.
* chore_: Revert "test_: add test TestSafeGo"
This reverts commit a1fa91839f3960398980c6bf456e6462ec944819.
* chore_: Revert "feat_: log error and stacktrace when panic in goroutine"
This reverts commit f612dd828fa2ce410d0e806fe773ecbe3e86a68a.
* feat_: log error and stacktrace when panic in goroutine
* chore_: make lint-fix
* chore_: rename logAndCall to call
* chore_: renaming LogOnPanic
* chore_: update rest goroutine function calls
* chore_: make lint-fix
There was another deadlock in the peer pool.
Because we made the event handler asynchrnous, another deadlock popped
up, as the loop locks the global peerpool lock before processing events.
But the handlers also take the global look, effectively resulting in the
same situation we had before, i.e the loop is not running.
THE LOOP MUST BE RUNNING AT ALL TIMES OTHERWISE THE SERVER HANGS.
There might be an issue on how we handle metrics, which causes the p2p
server to hang.
updateNodeMetrics calls a method on the p2p server, which
blocks until the server is available:
e60f425b45/vendor/github.com/ethereum/go-ethereum/p2p/server.go (L301)e60f425b45/vendor/github.com/ethereum/go-ethereum/p2p/server.go (L746)
If there's back-pressure on the peer event feed
e60f425b45/vendor/github.com/ethereum/go-ethereum/p2p/server.go (L783)
The event channel above might become while updateNodeMetrics
is called, which means is never consumed, the server blocks on publishing on
it, and the two will deadlock (server waits for the channel above to be consumed,
this code waits for the server to respond to peerCount, which is in the same
event loop).
Calling it in a different go-routine will allow this code to keep
processing peer added events, therefore the server will not lock and keep processing requests.