AmountInWei will have a wei-like units.
Amount field becomes deprecated because it kept string with float value.
Comparison (in case of Decimals == 5):
Amount (deprecated) = "1.2"
AmountInWei = "120000"
Issue #11588
- Extracted `community_events_factory.go`
- Introduced `eventsProcessor`
- Improved processing logic order
- Improved events filtering
- Introduced concept of `EventTypeID` to prevent redundant events handling
- Added sanity check before events appliance when reading community from
database
- Removed reject&re-apply scheme (no more ping-pong issue)
- Fixed and added more variants to eventual consistency test
fixes: status-im/status-desktop#13387fixes: status-im/status-desktop#13388
* chore: move profile showcase structures to the indentity package
* feat: implement proof of membership for unecrypted communities
* feat: implement proof of membership for encrypted communties with grants
This commit adds HighestRole & a list of permissions in order of
importance to the CheckPermissionToJoinResponse.
This simplify client code so that it doesn't need to be calculated on
the client.
This commit fixes a few issues with communities encryption:
Key distribution was disconnected from the community description, this created a case where the key would arrive after the community description and that would result in the client thinking that it was kicked.
To overcome this, we added a message that signals the user that is kicked. Also, we distribute the key with the community description so that there's no more issues with timing.
This is a bit expensive for large communities, and it will require some further optimizations.
Key distribution is now also connected to the request to join response, so there are no timing issues.
Fixes an issue with key distribution (race condition) where the community would be modified before being compared, resulting in a comparison of two identical communities, which would result in no key being distributed. This commit only partially address the issue.
In persistence.go, the lack of sufficient knowledge for constructing
fully initialized Community objects required clients to manually call
`initializeCommunity`. This commit addresses the issue by delegating
Community creation to Manager. It also removes queries and logic
duplication.
- show activity center notification if user must reveal addressed to join/rejoin the community
- fixed unit test, added validation that ex-owner receive AC notification
Fixes https://github.com/status-im/status-desktop/issues/12558
When getting kicked out of a community, before we used to leave the community completely, but just keep the filters on.
That created a problem when reopening the app, because the community disappeared and could even create a problem in desktop where it tried to open the last opened community but it's no longer there.
The fix now is that when getting kicked out, we instead just remove ourselves from the community and set Joined to false, but we keep the community spectated.
Which specifies that if a user is not a community member & a
chat member, he can't post, react or pin messages in that chat.
Notes:
- also fix&cleanup associated failing tests.
- refactor Community.CanPost() to reflect the new requirement.
- grant code is not fully implemented and is to be removed later.
Fixes https://github.com/status-im/status-desktop/issues/11915
This commit changes the format of the encryption id to be based off 3
things:
1) The group id
2) The timestamp
3) The actual key
Previously this was solely based on the timestamp and the group id, but
this might lead to conflicts. Moreover the format of the key was an
uint32 and so it would wrap periodically.
The migration is a bit tricky, so first we cleared the cache of keys,
that's easier than migrating, and second we set the new field hash_id to
the concatenation of group_id / key_id.
This might lead on some duplication in case keys are re-received, but it
should not have an impact on the correctness of the code.
I have added 2 tests covering compatibility between old/new clients, as
this should not be a breaking change.
It also adds a new message to rekey in a single go, instead of having to
send multiple messages
With the recent introduction of pending states, the community requests
logic became more complex. This commit simplifies the flow and
appropriately delegates logic to its corresponding abstraction levels:
messenger, manager and community. Additionally, it eliminates
redundancies in notifications and request-saving mechanism.
- use protected topics for communities
- associate chats to pubsub topics and populate these depending if the chat belongs to a community or not
- mailserver functions should be aware of pubsub topics
- generate private key for pubsub topic protection when creating a community
- add shard cluster and index to communities
- setup shards for existing communities
- distribute pubsubtopic password
- use protected topics for communities
- associate chats to pubsub topics and populate these depending if the chat belongs to a community or not
- mailserver functions should be aware of pubsub topics
- generate private key for pubsub topic protection when creating a community
- add shard cluster and index to communities
- setup shards for existing communities
- distribute pubsubtopic password
- fix: do not send the requests to join and cancel in the protected topic
- fix: undefined shard values for backward compatibility
- refactor: use shard message in protobuffers
* feat: introduce KickedPending state for community members
* feat: tests for ban/unban pending states
* fix: remove pending And banned members from public serialization
* feat: add check for banning and kicking privileged users
* fix: process only first event when obtaining PendingAndBannedMembers
* fix: review fixes
* fix: proper conditions for kicking and banning checks
* Fix: fix tests after rebase
New contracts and contract go functions.
Adjust owner&master tokens deployment flow.
Create deployment signature.
CommunityTokens API for handling signer pubkey.
Issue #11954
- share requests to join with new privileged roles during reevaluating member role
- share requests to join with new members, joined the community as TOKEN_MASTER, ADMIN
- share requests to join revealed addresses to ADMINS and TOKEN_MASTERS
- refactor common test functionality to make them more predictable
- removed unused CommunityToken protobuf
refactor: associate chats to pubsub topics and populate these depending if the chat belongs to a community or not
refactor: add pubsub topic to mailserver batches
chore: ensure default relay messages continue working as they should
refactor: mailserver functions should be aware of pubsub topics
fix: use []byte for communityIDs
interface for initializing db, which is implemented for appdatabase and
walletdatabase. TBD for multiaccounts DB.
Unified DB initializion for all tests using helpers and new interface.
Reduced sqlcipher kdf iterations for all tests to 1.
Adding new smart contracts and generated go files.
Deploy token owner function and master token address getter.
Adding deployer and privilegesLevel columns to community_tokens table.
Passing addressFrom to API calls.
Issue #11250
Fixes an issue where if a community had an admin permission, it would be impossible to join as a normal member because the admin permission wasn't satisfied.
Prior to this commit a control node would add the revealed addresses to
the member struct on the community description, which exposes all those
addresses to the public.
We don't want that. Revealed addresses are exclusively shared with
control nodes and should stay there (although, they might be privately
shared among token masters, see
https://github.com/status-im/status-desktop/issues/11610).
In this commit, we no longer add the revealed addresses to the community
description. The addresses are already stored in the requestToJoin
database table so we can take them from there if we need them.
Closes: https://github.com/status-im/status-desktop/issues/11573
This is a bigger change in how community membership requests are handled
among admins, token masters, owners, and control nodes.
Prior to this commit, all privileged users, also known as
`EventSenders`, were able to accept and reject community membership
requests and those changes would be applied by all users.
This commit changes this behaviour such that:
1. EventSenders can make a decision (accept, reject), but merely forward
their decision to the control node, which ultimately has to confirm
it
2. EventSenders are no longer removing or adding members to and from
communities
3. When an eventsender signaled a decision, the membership request will
enter a pending state (acceptedPending or rejectedPending)
4. Once a decision was made by one eventsender, no other eventsender can
override that decision
This implementation is covered with a bunch of tests:
- Ensure that decision made by event sender is shared with other event
senders
- `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()`
- `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()`
- Ensure memebrship request stays pending, until control node has
confirmed decision by event senders
- `testAcceptMemberRequestToJoinNotConfirmedByControlNode()`
- `testRejectMemberRequestToJoinNotConfirmedByControlNode()`
- Ensure that decision made by event sender cannot be overriden by other
event senders
- `testEventSenderCannotOverrideRequestToJoinState()`
These test cases live in three test suites for different event sender
types respectively
- `OwnerWithoutCommunityKeyCommunityEventsSuite`
- `TokenMasterCommunityEventsSuite`
- `AdminCommunityEventsSuite`
In addition to the changes mentioned above, there's also a smaller
changes that ensures membership requests to *not* attached revealed wallet
addresses when the requests are sent to event senders (in addition to
control nodes).
Requests send to a control node will still include revealed addresses as
the control node needs them to verify token permissions.
This commit does not yet handle the case of event senders attempting to
kick and ban members.
Similar to accepting and rejecting membership requests, kicking and
banning need a new pending state. However, we don't track such state in
local databases yet so those two cases will be handled in future commit
to not have this commit grow larger.