fix: adapt to `response.RequestsToJoinCommunity` interface change (#4705)
fixes tests build
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cc66f43713
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@ -86,12 +86,12 @@ func (s *CommunityEventsEventualConsistencySuite) TestAdminAcceptRejectRequestTo
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response, err := user.RequestToJoinCommunity(requestToJoin)
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response, err := user.RequestToJoinCommunity(requestToJoin)
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s.Require().NoError(err)
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s.Require().NoError(err)
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s.Require().NotNil(response)
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s.Require().NotNil(response)
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s.Require().Len(response.RequestsToJoinCommunity, 1)
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s.Require().Len(response.RequestsToJoinCommunity(), 1)
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sentRequest := response.RequestsToJoinCommunity[0]
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sentRequest := response.RequestsToJoinCommunity()[0]
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checkRequestToJoin := func(r *MessengerResponse) bool {
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checkRequestToJoin := func(r *MessengerResponse) bool {
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for _, request := range r.RequestsToJoinCommunity {
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for _, request := range r.RequestsToJoinCommunity() {
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if request.ENSName == requestToJoin.ENSName {
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if request.ENSName == requestToJoin.ENSName {
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return true
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return true
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}
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}
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@ -106,7 +106,7 @@ func (s *CommunityEventsEventualConsistencySuite) TestAdminAcceptRejectRequestTo
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"event sender did not receive community request to join",
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"event sender did not receive community request to join",
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)
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)
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s.Require().NoError(err)
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s.Require().NoError(err)
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s.Require().Len(response.RequestsToJoinCommunity, 1)
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s.Require().Len(response.RequestsToJoinCommunity(), 1)
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// accept request to join
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// accept request to join
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acceptRequestToJoin := &requests.AcceptRequestToJoinCommunity{ID: sentRequest.ID}
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acceptRequestToJoin := &requests.AcceptRequestToJoinCommunity{ID: sentRequest.ID}
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