fix: lost wakuv2 nameserver with `CreateAccountAndLogin` (#4813)

This commit is contained in:
Igor Sirotin 2024-02-27 16:15:11 +00:00 committed by GitHub
parent df930b1d73
commit c32ab70c33
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GPG Key ID: B5690EEEBB952194
3 changed files with 36 additions and 21 deletions

View File

@ -822,6 +822,7 @@ func TestLoginAccount(t *testing.T) {
utils.Init()
password := "some-password"
tmpdir := t.TempDir()
nameserver := "8.8.8.8"
b := NewGethStatusBackend()
createAccountRequest := &requests.CreateAccount{
@ -832,15 +833,28 @@ func TestLoginAccount(t *testing.T) {
BackupDisabledDataDir: tmpdir,
NetworkID: 1,
LogFilePath: tmpdir + "/log",
WakuV2Nameserver: &nameserver,
}
c := make(chan interface{}, 10)
signal.SetMobileSignalHandler(func(data []byte) {
if strings.Contains(string(data), "node.login") {
if strings.Contains(string(data), signal.EventLoggedIn) {
c <- struct{}{}
}
})
waitForLogin := func(chan interface{}) {
select {
case <-c:
break
case <-time.After(5 * time.Second):
t.FailNow()
}
}
_, err := b.CreateAccountAndLogin(createAccountRequest)
require.NoError(t, err)
require.Equal(t, nameserver, b.config.WakuV2Config.Nameserver)
waitForLogin(c)
require.NoError(t, b.Logout())
require.NoError(t, b.StopNode())
@ -851,14 +865,13 @@ func TestLoginAccount(t *testing.T) {
loginAccountRequest := &requests.Login{
KeyUID: accounts[0].KeyUID,
Password: password,
WakuV2Nameserver: nameserver,
}
require.NoError(t, b.LoginAccount(loginAccountRequest))
select {
case <-c:
break
case <-time.After(5 * time.Second):
t.FailNow()
}
err = b.LoginAccount(loginAccountRequest)
require.NoError(t, err)
waitForLogin(c)
require.Equal(t, nameserver, b.config.WakuV2Config.Nameserver)
}
func TestVerifyDatabasePassword(t *testing.T) {

View File

@ -624,7 +624,7 @@ func (b *GethStatusBackend) loginAccount(request *requests.Login) error {
defaultCfg.WalletConfig = buildWalletConfig(&request.WalletSecretsConfig)
err = b.updateNodeConfigFleet(defaultCfg)
err = b.UpdateNodeConfigFleet(defaultCfg)
if err != nil {
return err
}
@ -694,10 +694,14 @@ func (b *GethStatusBackend) loginAccount(request *requests.Login) error {
return nil
}
// updateNodeConfigFleet loads the fleet from the settings and updates the node configuration
// UpdateNodeConfigFleet loads the fleet from the settings and updates the node configuration
// If the fleet in settings is empty, or not supported anymore, it will be overridden with the default fleet.
// In that case settings fleet value remain the same, only runtime node configuration is updated.
func (b *GethStatusBackend) updateNodeConfigFleet(config *params.NodeConfig) error {
func (b *GethStatusBackend) UpdateNodeConfigFleet(config *params.NodeConfig) error {
if config == nil {
return nil
}
accountSettings, err := b.GetSettings()
if err != nil {
return err
@ -726,13 +730,6 @@ func (b *GethStatusBackend) startNodeWithAccount(acc multiaccounts.Account, pass
return err
}
// NOTE: This is code duplication from `loginAccount` method
// We should stop using this endpoint in desktop: https://github.com/status-im/status-desktop/issues/12977
err = b.updateNodeConfigFleet(inputNodeCfg)
if err != nil {
return err
}
err = b.loadNodeConfig(inputNodeCfg)
if err != nil {
return err

View File

@ -231,7 +231,12 @@ func login(accountData, password, configJSON string) error {
api.RunAsync(func() error {
log.Debug("start a node with account", "key-uid", account.KeyUID)
err := statusBackend.StartNodeWithAccount(account, password, &conf)
err := statusBackend.UpdateNodeConfigFleet(&conf)
if err != nil {
return err
}
err = statusBackend.StartNodeWithAccount(account, password, &conf)
if err != nil {
log.Error("failed to start a node", "key-uid", account.KeyUID, "error", err)
return err