1262 lines
32 KiB
Go
1262 lines
32 KiB
Go
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// Package ice implements the Interactive Connectivity Establishment (ICE)
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// protocol defined in rfc5245.
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package ice
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import (
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"context"
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"net"
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"strings"
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"sync"
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"sync/atomic"
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"time"
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"github.com/pion/logging"
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"github.com/pion/mdns"
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"github.com/pion/stun"
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"github.com/pion/transport/packetio"
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"github.com/pion/transport/vnet"
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"golang.org/x/net/proxy"
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)
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type bindingRequest struct {
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timestamp time.Time
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transactionID [stun.TransactionIDSize]byte
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destination net.Addr
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isUseCandidate bool
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}
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// Agent represents the ICE agent
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type Agent struct {
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chanTask chan task
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afterRunFn []func(ctx context.Context)
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muAfterRun sync.Mutex
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onConnectionStateChangeHdlr atomic.Value // func(ConnectionState)
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onSelectedCandidatePairChangeHdlr atomic.Value // func(Candidate, Candidate)
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onCandidateHdlr atomic.Value // func(Candidate)
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// State owned by the taskLoop
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onConnected chan struct{}
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onConnectedOnce sync.Once
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// force candidate to be contacted immediately (instead of waiting for task ticker)
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forceCandidateContact chan bool
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tieBreaker uint64
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lite bool
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connectionState ConnectionState
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gatheringState GatheringState
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mDNSMode MulticastDNSMode
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mDNSName string
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mDNSConn *mdns.Conn
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muHaveStarted sync.Mutex
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startedCh <-chan struct{}
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startedFn func()
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isControlling bool
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maxBindingRequests uint16
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hostAcceptanceMinWait time.Duration
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srflxAcceptanceMinWait time.Duration
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prflxAcceptanceMinWait time.Duration
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relayAcceptanceMinWait time.Duration
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portmin uint16
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portmax uint16
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candidateTypes []CandidateType
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// How long connectivity checks can fail before the ICE Agent
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// goes to disconnected
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disconnectedTimeout time.Duration
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// How long connectivity checks can fail before the ICE Agent
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// goes to failed
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failedTimeout time.Duration
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// How often should we send keepalive packets?
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// 0 means never
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keepaliveInterval time.Duration
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// How often should we run our internal taskLoop to check for state changes when connecting
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checkInterval time.Duration
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localUfrag string
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localPwd string
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localCandidates map[NetworkType][]Candidate
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remoteUfrag string
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remotePwd string
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remoteCandidates map[NetworkType][]Candidate
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checklist []*CandidatePair
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selector pairCandidateSelector
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selectedPair atomic.Value // *CandidatePair
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urls []*URL
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networkTypes []NetworkType
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buffer *packetio.Buffer
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// LRU of outbound Binding request Transaction IDs
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pendingBindingRequests []bindingRequest
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// 1:1 D-NAT IP address mapping
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extIPMapper *externalIPMapper
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// State for closing
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done chan struct{}
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taskLoopDone chan struct{}
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err atomicError
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gatherCandidateCancel func()
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chanCandidate chan Candidate
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chanCandidatePair chan *CandidatePair
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chanState chan ConnectionState
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loggerFactory logging.LoggerFactory
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log logging.LeveledLogger
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net *vnet.Net
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tcpMux TCPMux
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udpMux UDPMux
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interfaceFilter func(string) bool
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insecureSkipVerify bool
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proxyDialer proxy.Dialer
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}
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type task struct {
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fn func(context.Context, *Agent)
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done chan struct{}
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}
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// afterRun registers function to be run after the task.
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func (a *Agent) afterRun(f func(context.Context)) {
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a.muAfterRun.Lock()
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a.afterRunFn = append(a.afterRunFn, f)
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a.muAfterRun.Unlock()
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}
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func (a *Agent) getAfterRunFn() []func(context.Context) {
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a.muAfterRun.Lock()
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defer a.muAfterRun.Unlock()
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fns := a.afterRunFn
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a.afterRunFn = nil
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return fns
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}
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func (a *Agent) ok() error {
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select {
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case <-a.done:
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return a.getErr()
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default:
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}
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return nil
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}
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func (a *Agent) getErr() error {
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if err := a.err.Load(); err != nil {
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return err
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}
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return ErrClosed
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}
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// Run task in serial. Blocking tasks must be cancelable by context.
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func (a *Agent) run(ctx context.Context, t func(context.Context, *Agent)) error {
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if err := a.ok(); err != nil {
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return err
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}
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done := make(chan struct{})
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select {
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case <-ctx.Done():
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return ctx.Err()
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case a.chanTask <- task{t, done}:
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<-done
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return nil
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}
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}
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// taskLoop handles registered tasks and agent close.
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func (a *Agent) taskLoop() {
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after := func() {
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for {
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// Get and run func registered by afterRun().
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fns := a.getAfterRunFn()
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if len(fns) == 0 {
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break
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}
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for _, fn := range fns {
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fn(a.context())
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}
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}
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}
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defer func() {
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a.deleteAllCandidates()
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a.startedFn()
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if err := a.buffer.Close(); err != nil {
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a.log.Warnf("failed to close buffer: %v", err)
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}
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a.closeMulticastConn()
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a.updateConnectionState(ConnectionStateClosed)
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after()
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close(a.chanState)
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close(a.chanCandidate)
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close(a.chanCandidatePair)
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close(a.taskLoopDone)
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}()
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for {
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select {
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case <-a.done:
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return
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case t := <-a.chanTask:
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t.fn(a.context(), a)
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close(t.done)
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after()
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}
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}
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}
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// NewAgent creates a new Agent
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func NewAgent(config *AgentConfig) (*Agent, error) { //nolint:gocognit
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var err error
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if config.PortMax < config.PortMin {
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return nil, ErrPort
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}
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mDNSName := config.MulticastDNSHostName
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if mDNSName == "" {
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if mDNSName, err = generateMulticastDNSName(); err != nil {
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return nil, err
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}
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}
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if !strings.HasSuffix(mDNSName, ".local") || len(strings.Split(mDNSName, ".")) != 2 {
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return nil, ErrInvalidMulticastDNSHostName
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}
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mDNSMode := config.MulticastDNSMode
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if mDNSMode == 0 {
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mDNSMode = MulticastDNSModeQueryOnly
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}
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loggerFactory := config.LoggerFactory
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if loggerFactory == nil {
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loggerFactory = logging.NewDefaultLoggerFactory()
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}
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log := loggerFactory.NewLogger("ice")
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var mDNSConn *mdns.Conn
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mDNSConn, mDNSMode, err = createMulticastDNS(mDNSMode, mDNSName, log)
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// Opportunistic mDNS: If we can't open the connection, that's ok: we
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// can continue without it.
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if err != nil {
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log.Warnf("Failed to initialize mDNS %s: %v", mDNSName, err)
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}
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closeMDNSConn := func() {
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if mDNSConn != nil {
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if mdnsCloseErr := mDNSConn.Close(); mdnsCloseErr != nil {
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log.Warnf("Failed to close mDNS: %v", mdnsCloseErr)
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}
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}
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}
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startedCtx, startedFn := context.WithCancel(context.Background())
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a := &Agent{
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chanTask: make(chan task),
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chanState: make(chan ConnectionState),
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chanCandidate: make(chan Candidate),
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chanCandidatePair: make(chan *CandidatePair),
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tieBreaker: globalMathRandomGenerator.Uint64(),
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lite: config.Lite,
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gatheringState: GatheringStateNew,
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connectionState: ConnectionStateNew,
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localCandidates: make(map[NetworkType][]Candidate),
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remoteCandidates: make(map[NetworkType][]Candidate),
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urls: config.Urls,
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networkTypes: config.NetworkTypes,
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onConnected: make(chan struct{}),
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buffer: packetio.NewBuffer(),
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done: make(chan struct{}),
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taskLoopDone: make(chan struct{}),
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startedCh: startedCtx.Done(),
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startedFn: startedFn,
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portmin: config.PortMin,
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portmax: config.PortMax,
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loggerFactory: loggerFactory,
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log: log,
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net: config.Net,
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proxyDialer: config.ProxyDialer,
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mDNSMode: mDNSMode,
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mDNSName: mDNSName,
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mDNSConn: mDNSConn,
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gatherCandidateCancel: func() {},
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forceCandidateContact: make(chan bool, 1),
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interfaceFilter: config.InterfaceFilter,
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insecureSkipVerify: config.InsecureSkipVerify,
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}
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a.tcpMux = config.TCPMux
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if a.tcpMux == nil {
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a.tcpMux = newInvalidTCPMux()
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}
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a.udpMux = config.UDPMux
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if a.net == nil {
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a.net = vnet.NewNet(nil)
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} else if a.net.IsVirtual() {
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a.log.Warn("vnet is enabled")
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if a.mDNSMode != MulticastDNSModeDisabled {
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a.log.Warn("vnet does not support mDNS yet")
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}
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}
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config.initWithDefaults(a)
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// Make sure the buffer doesn't grow indefinitely.
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// NOTE: We actually won't get anywhere close to this limit.
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// SRTP will constantly read from the endpoint and drop packets if it's full.
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a.buffer.SetLimitSize(maxBufferSize)
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if a.lite && (len(a.candidateTypes) != 1 || a.candidateTypes[0] != CandidateTypeHost) {
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closeMDNSConn()
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return nil, ErrLiteUsingNonHostCandidates
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}
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if config.Urls != nil && len(config.Urls) > 0 && !containsCandidateType(CandidateTypeServerReflexive, a.candidateTypes) && !containsCandidateType(CandidateTypeRelay, a.candidateTypes) {
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closeMDNSConn()
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return nil, ErrUselessUrlsProvided
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}
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if err = config.initExtIPMapping(a); err != nil {
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closeMDNSConn()
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return nil, err
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}
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go a.taskLoop()
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a.startOnConnectionStateChangeRoutine()
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// Restart is also used to initialize the agent for the first time
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if err := a.Restart(config.LocalUfrag, config.LocalPwd); err != nil {
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closeMDNSConn()
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_ = a.Close()
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return nil, err
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}
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return a, nil
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}
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// OnConnectionStateChange sets a handler that is fired when the connection state changes
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func (a *Agent) OnConnectionStateChange(f func(ConnectionState)) error {
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a.onConnectionStateChangeHdlr.Store(f)
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return nil
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}
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// OnSelectedCandidatePairChange sets a handler that is fired when the final candidate
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// pair is selected
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func (a *Agent) OnSelectedCandidatePairChange(f func(Candidate, Candidate)) error {
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a.onSelectedCandidatePairChangeHdlr.Store(f)
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return nil
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}
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// OnCandidate sets a handler that is fired when new candidates gathered. When
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// the gathering process complete the last candidate is nil.
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func (a *Agent) OnCandidate(f func(Candidate)) error {
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a.onCandidateHdlr.Store(f)
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return nil
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}
|
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|
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func (a *Agent) onSelectedCandidatePairChange(p *CandidatePair) {
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if h, ok := a.onSelectedCandidatePairChangeHdlr.Load().(func(Candidate, Candidate)); ok {
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h(p.Local, p.Remote)
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}
|
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}
|
||
|
|
||
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func (a *Agent) onCandidate(c Candidate) {
|
||
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if onCandidateHdlr, ok := a.onCandidateHdlr.Load().(func(Candidate)); ok {
|
||
|
onCandidateHdlr(c)
|
||
|
}
|
||
|
}
|
||
|
|
||
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func (a *Agent) onConnectionStateChange(s ConnectionState) {
|
||
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if hdlr, ok := a.onConnectionStateChangeHdlr.Load().(func(ConnectionState)); ok {
|
||
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hdlr(s)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (a *Agent) startOnConnectionStateChangeRoutine() {
|
||
|
go func() {
|
||
|
for {
|
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// CandidatePair and ConnectionState are usually changed at once.
|
||
|
// Blocking one by the other one causes deadlock.
|
||
|
p, isOpen := <-a.chanCandidatePair
|
||
|
if !isOpen {
|
||
|
return
|
||
|
}
|
||
|
a.onSelectedCandidatePairChange(p)
|
||
|
}
|
||
|
}()
|
||
|
go func() {
|
||
|
for {
|
||
|
select {
|
||
|
case s, isOpen := <-a.chanState:
|
||
|
if !isOpen {
|
||
|
for c := range a.chanCandidate {
|
||
|
a.onCandidate(c)
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
go a.onConnectionStateChange(s)
|
||
|
|
||
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case c, isOpen := <-a.chanCandidate:
|
||
|
if !isOpen {
|
||
|
for s := range a.chanState {
|
||
|
go a.onConnectionStateChange(s)
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
a.onCandidate(c)
|
||
|
}
|
||
|
}
|
||
|
}()
|
||
|
}
|
||
|
|
||
|
func (a *Agent) startConnectivityChecks(isControlling bool, remoteUfrag, remotePwd string) error {
|
||
|
a.muHaveStarted.Lock()
|
||
|
defer a.muHaveStarted.Unlock()
|
||
|
select {
|
||
|
case <-a.startedCh:
|
||
|
return ErrMultipleStart
|
||
|
default:
|
||
|
}
|
||
|
if err := a.SetRemoteCredentials(remoteUfrag, remotePwd); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
a.log.Debugf("Started agent: isControlling? %t, remoteUfrag: %q, remotePwd: %q", isControlling, remoteUfrag, remotePwd)
|
||
|
|
||
|
return a.run(a.context(), func(ctx context.Context, agent *Agent) {
|
||
|
agent.isControlling = isControlling
|
||
|
agent.remoteUfrag = remoteUfrag
|
||
|
agent.remotePwd = remotePwd
|
||
|
|
||
|
if isControlling {
|
||
|
a.selector = &controllingSelector{agent: a, log: a.log}
|
||
|
} else {
|
||
|
a.selector = &controlledSelector{agent: a, log: a.log}
|
||
|
}
|
||
|
|
||
|
if a.lite {
|
||
|
a.selector = &liteSelector{pairCandidateSelector: a.selector}
|
||
|
}
|
||
|
|
||
|
a.selector.Start()
|
||
|
a.startedFn()
|
||
|
|
||
|
agent.updateConnectionState(ConnectionStateChecking)
|
||
|
|
||
|
a.requestConnectivityCheck()
|
||
|
go a.connectivityChecks()
|
||
|
})
|
||
|
}
|
||
|
|
||
|
func (a *Agent) connectivityChecks() {
|
||
|
lastConnectionState := ConnectionState(0)
|
||
|
checkingDuration := time.Time{}
|
||
|
|
||
|
contact := func() {
|
||
|
if err := a.run(a.context(), func(ctx context.Context, a *Agent) {
|
||
|
defer func() {
|
||
|
lastConnectionState = a.connectionState
|
||
|
}()
|
||
|
|
||
|
switch a.connectionState {
|
||
|
case ConnectionStateFailed:
|
||
|
// The connection is currently failed so don't send any checks
|
||
|
// In the future it may be restarted though
|
||
|
return
|
||
|
case ConnectionStateChecking:
|
||
|
// We have just entered checking for the first time so update our checking timer
|
||
|
if lastConnectionState != a.connectionState {
|
||
|
checkingDuration = time.Now()
|
||
|
}
|
||
|
|
||
|
// We have been in checking longer then Disconnect+Failed timeout, set the connection to Failed
|
||
|
if time.Since(checkingDuration) > a.disconnectedTimeout+a.failedTimeout {
|
||
|
a.updateConnectionState(ConnectionStateFailed)
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
|
||
|
a.selector.ContactCandidates()
|
||
|
}); err != nil {
|
||
|
a.log.Warnf("taskLoop failed: %v", err)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for {
|
||
|
interval := defaultKeepaliveInterval
|
||
|
|
||
|
updateInterval := func(x time.Duration) {
|
||
|
if x != 0 && (interval == 0 || interval > x) {
|
||
|
interval = x
|
||
|
}
|
||
|
}
|
||
|
|
||
|
switch lastConnectionState {
|
||
|
case ConnectionStateNew, ConnectionStateChecking: // While connecting, check candidates more frequently
|
||
|
updateInterval(a.checkInterval)
|
||
|
case ConnectionStateConnected, ConnectionStateDisconnected:
|
||
|
updateInterval(a.keepaliveInterval)
|
||
|
default:
|
||
|
}
|
||
|
// Ensure we run our task loop as quickly as the minimum of our various configured timeouts
|
||
|
updateInterval(a.disconnectedTimeout)
|
||
|
updateInterval(a.failedTimeout)
|
||
|
|
||
|
t := time.NewTimer(interval)
|
||
|
select {
|
||
|
case <-a.forceCandidateContact:
|
||
|
t.Stop()
|
||
|
contact()
|
||
|
case <-t.C:
|
||
|
contact()
|
||
|
case <-a.done:
|
||
|
t.Stop()
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (a *Agent) updateConnectionState(newState ConnectionState) {
|
||
|
if a.connectionState != newState {
|
||
|
// Connection has gone to failed, release all gathered candidates
|
||
|
if newState == ConnectionStateFailed {
|
||
|
a.deleteAllCandidates()
|
||
|
}
|
||
|
|
||
|
a.log.Infof("Setting new connection state: %s", newState)
|
||
|
a.connectionState = newState
|
||
|
|
||
|
// Call handler after finishing current task since we may be holding the agent lock
|
||
|
// and the handler may also require it
|
||
|
a.afterRun(func(ctx context.Context) {
|
||
|
a.chanState <- newState
|
||
|
})
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (a *Agent) setSelectedPair(p *CandidatePair) {
|
||
|
a.log.Tracef("Set selected candidate pair: %s", p)
|
||
|
|
||
|
if p == nil {
|
||
|
var nilPair *CandidatePair
|
||
|
a.selectedPair.Store(nilPair)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
p.nominated = true
|
||
|
a.selectedPair.Store(p)
|
||
|
|
||
|
a.updateConnectionState(ConnectionStateConnected)
|
||
|
|
||
|
// Notify when the selected pair changes
|
||
|
if p != nil {
|
||
|
a.afterRun(func(ctx context.Context) {
|
||
|
select {
|
||
|
case a.chanCandidatePair <- p:
|
||
|
case <-ctx.Done():
|
||
|
}
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// Signal connected
|
||
|
a.onConnectedOnce.Do(func() { close(a.onConnected) })
|
||
|
}
|
||
|
|
||
|
func (a *Agent) pingAllCandidates() {
|
||
|
a.log.Trace("pinging all candidates")
|
||
|
|
||
|
if len(a.checklist) == 0 {
|
||
|
a.log.Warn("pingAllCandidates called with no candidate pairs. Connection is not possible yet.")
|
||
|
}
|
||
|
|
||
|
for _, p := range a.checklist {
|
||
|
if p.state == CandidatePairStateWaiting {
|
||
|
p.state = CandidatePairStateInProgress
|
||
|
} else if p.state != CandidatePairStateInProgress {
|
||
|
continue
|
||
|
}
|
||
|
|
||
|
if p.bindingRequestCount > a.maxBindingRequests {
|
||
|
a.log.Tracef("max requests reached for pair %s, marking it as failed\n", p)
|
||
|
p.state = CandidatePairStateFailed
|
||
|
} else {
|
||
|
a.selector.PingCandidate(p.Local, p.Remote)
|
||
|
p.bindingRequestCount++
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (a *Agent) getBestAvailableCandidatePair() *CandidatePair {
|
||
|
var best *CandidatePair
|
||
|
for _, p := range a.checklist {
|
||
|
if p.state == CandidatePairStateFailed {
|
||
|
continue
|
||
|
}
|
||
|
|
||
|
if best == nil {
|
||
|
best = p
|
||
|
} else if best.priority() < p.priority() {
|
||
|
best = p
|
||
|
}
|
||
|
}
|
||
|
return best
|
||
|
}
|
||
|
|
||
|
func (a *Agent) getBestValidCandidatePair() *CandidatePair {
|
||
|
var best *CandidatePair
|
||
|
for _, p := range a.checklist {
|
||
|
if p.state != CandidatePairStateSucceeded {
|
||
|
continue
|
||
|
}
|
||
|
|
||
|
if best == nil {
|
||
|
best = p
|
||
|
} else if best.priority() < p.priority() {
|
||
|
best = p
|
||
|
}
|
||
|
}
|
||
|
return best
|
||
|
}
|
||
|
|
||
|
func (a *Agent) addPair(local, remote Candidate) *CandidatePair {
|
||
|
p := newCandidatePair(local, remote, a.isControlling)
|
||
|
a.checklist = append(a.checklist, p)
|
||
|
return p
|
||
|
}
|
||
|
|
||
|
func (a *Agent) findPair(local, remote Candidate) *CandidatePair {
|
||
|
for _, p := range a.checklist {
|
||
|
if p.Local.Equal(local) && p.Remote.Equal(remote) {
|
||
|
return p
|
||
|
}
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// validateSelectedPair checks if the selected pair is (still) valid
|
||
|
// Note: the caller should hold the agent lock.
|
||
|
func (a *Agent) validateSelectedPair() bool {
|
||
|
selectedPair := a.getSelectedPair()
|
||
|
if selectedPair == nil {
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
disconnectedTime := time.Since(selectedPair.Remote.LastReceived())
|
||
|
|
||
|
// Only allow transitions to failed if a.failedTimeout is non-zero
|
||
|
totalTimeToFailure := a.failedTimeout
|
||
|
if totalTimeToFailure != 0 {
|
||
|
totalTimeToFailure += a.disconnectedTimeout
|
||
|
}
|
||
|
|
||
|
switch {
|
||
|
case totalTimeToFailure != 0 && disconnectedTime > totalTimeToFailure:
|
||
|
a.updateConnectionState(ConnectionStateFailed)
|
||
|
case a.disconnectedTimeout != 0 && disconnectedTime > a.disconnectedTimeout:
|
||
|
a.updateConnectionState(ConnectionStateDisconnected)
|
||
|
default:
|
||
|
a.updateConnectionState(ConnectionStateConnected)
|
||
|
}
|
||
|
|
||
|
return true
|
||
|
}
|
||
|
|
||
|
// checkKeepalive sends STUN Binding Indications to the selected pair
|
||
|
// if no packet has been sent on that pair in the last keepaliveInterval
|
||
|
// Note: the caller should hold the agent lock.
|
||
|
func (a *Agent) checkKeepalive() {
|
||
|
selectedPair := a.getSelectedPair()
|
||
|
if selectedPair == nil {
|
||
|
return
|
||
|
}
|
||
|
|
||
|
if (a.keepaliveInterval != 0) &&
|
||
|
((time.Since(selectedPair.Local.LastSent()) > a.keepaliveInterval) ||
|
||
|
(time.Since(selectedPair.Remote.LastReceived()) > a.keepaliveInterval)) {
|
||
|
// we use binding request instead of indication to support refresh consent schemas
|
||
|
// see https://tools.ietf.org/html/rfc7675
|
||
|
a.selector.PingCandidate(selectedPair.Local, selectedPair.Remote)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// AddRemoteCandidate adds a new remote candidate
|
||
|
func (a *Agent) AddRemoteCandidate(c Candidate) error {
|
||
|
if c == nil {
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// cannot check for network yet because it might not be applied
|
||
|
// when mDNS hostame is used.
|
||
|
if c.TCPType() == TCPTypeActive {
|
||
|
// TCP Candidates with tcptype active will probe server passive ones, so
|
||
|
// no need to do anything with them.
|
||
|
a.log.Infof("Ignoring remote candidate with tcpType active: %s", c)
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// If we have a mDNS Candidate lets fully resolve it before adding it locally
|
||
|
if c.Type() == CandidateTypeHost && strings.HasSuffix(c.Address(), ".local") {
|
||
|
if a.mDNSMode == MulticastDNSModeDisabled {
|
||
|
a.log.Warnf("remote mDNS candidate added, but mDNS is disabled: (%s)", c.Address())
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
hostCandidate, ok := c.(*CandidateHost)
|
||
|
if !ok {
|
||
|
return ErrAddressParseFailed
|
||
|
}
|
||
|
|
||
|
go a.resolveAndAddMulticastCandidate(hostCandidate)
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
go func() {
|
||
|
if err := a.run(a.context(), func(ctx context.Context, agent *Agent) {
|
||
|
agent.addRemoteCandidate(c)
|
||
|
}); err != nil {
|
||
|
a.log.Warnf("Failed to add remote candidate %s: %v", c.Address(), err)
|
||
|
return
|
||
|
}
|
||
|
}()
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (a *Agent) resolveAndAddMulticastCandidate(c *CandidateHost) {
|
||
|
if a.mDNSConn == nil {
|
||
|
return
|
||
|
}
|
||
|
_, src, err := a.mDNSConn.Query(c.context(), c.Address())
|
||
|
if err != nil {
|
||
|
a.log.Warnf("Failed to discover mDNS candidate %s: %v", c.Address(), err)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
ip, _, _, _ := parseAddr(src) //nolint:dogsled
|
||
|
if ip == nil {
|
||
|
a.log.Warnf("Failed to discover mDNS candidate %s: failed to parse IP", c.Address())
|
||
|
return
|
||
|
}
|
||
|
|
||
|
if err = c.setIP(ip); err != nil {
|
||
|
a.log.Warnf("Failed to discover mDNS candidate %s: %v", c.Address(), err)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
if err = a.run(a.context(), func(ctx context.Context, agent *Agent) {
|
||
|
agent.addRemoteCandidate(c)
|
||
|
}); err != nil {
|
||
|
a.log.Warnf("Failed to add mDNS candidate %s: %v", c.Address(), err)
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (a *Agent) requestConnectivityCheck() {
|
||
|
select {
|
||
|
case a.forceCandidateContact <- true:
|
||
|
default:
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// addRemoteCandidate assumes you are holding the lock (must be execute using a.run)
|
||
|
func (a *Agent) addRemoteCandidate(c Candidate) {
|
||
|
set := a.remoteCandidates[c.NetworkType()]
|
||
|
|
||
|
for _, candidate := range set {
|
||
|
if candidate.Equal(c) {
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
|
||
|
set = append(set, c)
|
||
|
a.remoteCandidates[c.NetworkType()] = set
|
||
|
|
||
|
if localCandidates, ok := a.localCandidates[c.NetworkType()]; ok {
|
||
|
for _, localCandidate := range localCandidates {
|
||
|
a.addPair(localCandidate, c)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
a.requestConnectivityCheck()
|
||
|
}
|
||
|
|
||
|
func (a *Agent) addCandidate(ctx context.Context, c Candidate, candidateConn net.PacketConn) error {
|
||
|
return a.run(ctx, func(ctx context.Context, agent *Agent) {
|
||
|
set := a.localCandidates[c.NetworkType()]
|
||
|
for _, candidate := range set {
|
||
|
if candidate.Equal(c) {
|
||
|
a.log.Debugf("Ignore duplicate candidate: %s", c.String())
|
||
|
if err := c.close(); err != nil {
|
||
|
a.log.Warnf("Failed to close duplicate candidate: %v", err)
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
|
||
|
c.start(a, candidateConn, a.startedCh)
|
||
|
|
||
|
set = append(set, c)
|
||
|
a.localCandidates[c.NetworkType()] = set
|
||
|
|
||
|
if remoteCandidates, ok := a.remoteCandidates[c.NetworkType()]; ok {
|
||
|
for _, remoteCandidate := range remoteCandidates {
|
||
|
a.addPair(c, remoteCandidate)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
a.requestConnectivityCheck()
|
||
|
|
||
|
a.chanCandidate <- c
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// GetLocalCandidates returns the local candidates
|
||
|
func (a *Agent) GetLocalCandidates() ([]Candidate, error) {
|
||
|
var res []Candidate
|
||
|
|
||
|
err := a.run(a.context(), func(ctx context.Context, agent *Agent) {
|
||
|
var candidates []Candidate
|
||
|
for _, set := range agent.localCandidates {
|
||
|
candidates = append(candidates, set...)
|
||
|
}
|
||
|
res = candidates
|
||
|
})
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
|
||
|
return res, nil
|
||
|
}
|
||
|
|
||
|
// GetLocalUserCredentials returns the local user credentials
|
||
|
func (a *Agent) GetLocalUserCredentials() (frag string, pwd string, err error) {
|
||
|
valSet := make(chan struct{})
|
||
|
err = a.run(a.context(), func(ctx context.Context, agent *Agent) {
|
||
|
frag = agent.localUfrag
|
||
|
pwd = agent.localPwd
|
||
|
close(valSet)
|
||
|
})
|
||
|
|
||
|
if err == nil {
|
||
|
<-valSet
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// GetRemoteUserCredentials returns the remote user credentials
|
||
|
func (a *Agent) GetRemoteUserCredentials() (frag string, pwd string, err error) {
|
||
|
valSet := make(chan struct{})
|
||
|
err = a.run(a.context(), func(ctx context.Context, agent *Agent) {
|
||
|
frag = agent.remoteUfrag
|
||
|
pwd = agent.remotePwd
|
||
|
close(valSet)
|
||
|
})
|
||
|
|
||
|
if err == nil {
|
||
|
<-valSet
|
||
|
}
|
||
|
return
|
||
|
}
|
||
|
|
||
|
func (a *Agent) removeUfragFromMux() {
|
||
|
a.tcpMux.RemoveConnByUfrag(a.localUfrag)
|
||
|
if a.udpMux != nil {
|
||
|
a.udpMux.RemoveConnByUfrag(a.localUfrag)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Close cleans up the Agent
|
||
|
func (a *Agent) Close() error {
|
||
|
if err := a.ok(); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
a.afterRun(func(context.Context) {
|
||
|
a.gatherCandidateCancel()
|
||
|
})
|
||
|
a.err.Store(ErrClosed)
|
||
|
|
||
|
a.removeUfragFromMux()
|
||
|
|
||
|
close(a.done)
|
||
|
<-a.taskLoopDone
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Remove all candidates. This closes any listening sockets
|
||
|
// and removes both the local and remote candidate lists.
|
||
|
//
|
||
|
// This is used for restarts, failures and on close
|
||
|
func (a *Agent) deleteAllCandidates() {
|
||
|
for net, cs := range a.localCandidates {
|
||
|
for _, c := range cs {
|
||
|
if err := c.close(); err != nil {
|
||
|
a.log.Warnf("Failed to close candidate %s: %v", c, err)
|
||
|
}
|
||
|
}
|
||
|
delete(a.localCandidates, net)
|
||
|
}
|
||
|
for net, cs := range a.remoteCandidates {
|
||
|
for _, c := range cs {
|
||
|
if err := c.close(); err != nil {
|
||
|
a.log.Warnf("Failed to close candidate %s: %v", c, err)
|
||
|
}
|
||
|
}
|
||
|
delete(a.remoteCandidates, net)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func (a *Agent) findRemoteCandidate(networkType NetworkType, addr net.Addr) Candidate {
|
||
|
ip, port, _, ok := parseAddr(addr)
|
||
|
if !ok {
|
||
|
a.log.Warnf("Error parsing addr: %s", addr)
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
set := a.remoteCandidates[networkType]
|
||
|
for _, c := range set {
|
||
|
if c.Address() == ip.String() && c.Port() == port {
|
||
|
return c
|
||
|
}
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (a *Agent) sendBindingRequest(m *stun.Message, local, remote Candidate) {
|
||
|
a.log.Tracef("ping STUN from %s to %s\n", local.String(), remote.String())
|
||
|
|
||
|
a.invalidatePendingBindingRequests(time.Now())
|
||
|
a.pendingBindingRequests = append(a.pendingBindingRequests, bindingRequest{
|
||
|
timestamp: time.Now(),
|
||
|
transactionID: m.TransactionID,
|
||
|
destination: remote.addr(),
|
||
|
isUseCandidate: m.Contains(stun.AttrUseCandidate),
|
||
|
})
|
||
|
|
||
|
a.sendSTUN(m, local, remote)
|
||
|
}
|
||
|
|
||
|
func (a *Agent) sendBindingSuccess(m *stun.Message, local, remote Candidate) {
|
||
|
base := remote
|
||
|
|
||
|
ip, port, _, ok := parseAddr(base.addr())
|
||
|
if !ok {
|
||
|
a.log.Warnf("Error parsing addr: %s", base.addr())
|
||
|
return
|
||
|
}
|
||
|
|
||
|
if out, err := stun.Build(m, stun.BindingSuccess,
|
||
|
&stun.XORMappedAddress{
|
||
|
IP: ip,
|
||
|
Port: port,
|
||
|
},
|
||
|
stun.NewShortTermIntegrity(a.localPwd),
|
||
|
stun.Fingerprint,
|
||
|
); err != nil {
|
||
|
a.log.Warnf("Failed to handle inbound ICE from: %s to: %s error: %s", local, remote, err)
|
||
|
} else {
|
||
|
a.sendSTUN(out, local, remote)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Removes pending binding requests that are over maxBindingRequestTimeout old
|
||
|
|
||
|
Let HTO be the transaction timeout, which SHOULD be 2*RTT if
|
||
|
RTT is known or 500 ms otherwise.
|
||
|
https://tools.ietf.org/html/rfc8445#appendix-B.1
|
||
|
*/
|
||
|
func (a *Agent) invalidatePendingBindingRequests(filterTime time.Time) {
|
||
|
initialSize := len(a.pendingBindingRequests)
|
||
|
|
||
|
temp := a.pendingBindingRequests[:0]
|
||
|
for _, bindingRequest := range a.pendingBindingRequests {
|
||
|
if filterTime.Sub(bindingRequest.timestamp) < maxBindingRequestTimeout {
|
||
|
temp = append(temp, bindingRequest)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
a.pendingBindingRequests = temp
|
||
|
if bindRequestsRemoved := initialSize - len(a.pendingBindingRequests); bindRequestsRemoved > 0 {
|
||
|
a.log.Tracef("Discarded %d binding requests because they expired", bindRequestsRemoved)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Assert that the passed TransactionID is in our pendingBindingRequests and returns the destination
|
||
|
// If the bindingRequest was valid remove it from our pending cache
|
||
|
func (a *Agent) handleInboundBindingSuccess(id [stun.TransactionIDSize]byte) (bool, *bindingRequest) {
|
||
|
a.invalidatePendingBindingRequests(time.Now())
|
||
|
for i := range a.pendingBindingRequests {
|
||
|
if a.pendingBindingRequests[i].transactionID == id {
|
||
|
validBindingRequest := a.pendingBindingRequests[i]
|
||
|
a.pendingBindingRequests = append(a.pendingBindingRequests[:i], a.pendingBindingRequests[i+1:]...)
|
||
|
return true, &validBindingRequest
|
||
|
}
|
||
|
}
|
||
|
return false, nil
|
||
|
}
|
||
|
|
||
|
// handleInbound processes STUN traffic from a remote candidate
|
||
|
func (a *Agent) handleInbound(m *stun.Message, local Candidate, remote net.Addr) { //nolint:gocognit
|
||
|
var err error
|
||
|
if m == nil || local == nil {
|
||
|
return
|
||
|
}
|
||
|
|
||
|
if m.Type.Method != stun.MethodBinding ||
|
||
|
!(m.Type.Class == stun.ClassSuccessResponse ||
|
||
|
m.Type.Class == stun.ClassRequest ||
|
||
|
m.Type.Class == stun.ClassIndication) {
|
||
|
a.log.Tracef("unhandled STUN from %s to %s class(%s) method(%s)", remote, local, m.Type.Class, m.Type.Method)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
if a.isControlling {
|
||
|
if m.Contains(stun.AttrICEControlling) {
|
||
|
a.log.Debug("inbound isControlling && a.isControlling == true")
|
||
|
return
|
||
|
} else if m.Contains(stun.AttrUseCandidate) {
|
||
|
a.log.Debug("useCandidate && a.isControlling == true")
|
||
|
return
|
||
|
}
|
||
|
} else {
|
||
|
if m.Contains(stun.AttrICEControlled) {
|
||
|
a.log.Debug("inbound isControlled && a.isControlling == false")
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
|
||
|
remoteCandidate := a.findRemoteCandidate(local.NetworkType(), remote)
|
||
|
if m.Type.Class == stun.ClassSuccessResponse {
|
||
|
if err = assertInboundMessageIntegrity(m, []byte(a.remotePwd)); err != nil {
|
||
|
a.log.Warnf("discard message from (%s), %v", remote, err)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
if remoteCandidate == nil {
|
||
|
a.log.Warnf("discard success message from (%s), no such remote", remote)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
a.selector.HandleSuccessResponse(m, local, remoteCandidate, remote)
|
||
|
} else if m.Type.Class == stun.ClassRequest {
|
||
|
if err = assertInboundUsername(m, a.localUfrag+":"+a.remoteUfrag); err != nil {
|
||
|
a.log.Warnf("discard message from (%s), %v", remote, err)
|
||
|
return
|
||
|
} else if err = assertInboundMessageIntegrity(m, []byte(a.localPwd)); err != nil {
|
||
|
a.log.Warnf("discard message from (%s), %v", remote, err)
|
||
|
return
|
||
|
}
|
||
|
|
||
|
if remoteCandidate == nil {
|
||
|
ip, port, networkType, ok := parseAddr(remote)
|
||
|
if !ok {
|
||
|
a.log.Errorf("Failed to create parse remote net.Addr when creating remote prflx candidate")
|
||
|
return
|
||
|
}
|
||
|
|
||
|
prflxCandidateConfig := CandidatePeerReflexiveConfig{
|
||
|
Network: networkType.String(),
|
||
|
Address: ip.String(),
|
||
|
Port: port,
|
||
|
Component: local.Component(),
|
||
|
RelAddr: "",
|
||
|
RelPort: 0,
|
||
|
}
|
||
|
|
||
|
prflxCandidate, err := NewCandidatePeerReflexive(&prflxCandidateConfig)
|
||
|
if err != nil {
|
||
|
a.log.Errorf("Failed to create new remote prflx candidate (%s)", err)
|
||
|
return
|
||
|
}
|
||
|
remoteCandidate = prflxCandidate
|
||
|
|
||
|
a.log.Debugf("adding a new peer-reflexive candidate: %s ", remote)
|
||
|
a.addRemoteCandidate(remoteCandidate)
|
||
|
}
|
||
|
|
||
|
a.log.Tracef("inbound STUN (Request) from %s to %s", remote.String(), local.String())
|
||
|
|
||
|
a.selector.HandleBindingRequest(m, local, remoteCandidate)
|
||
|
}
|
||
|
|
||
|
if remoteCandidate != nil {
|
||
|
remoteCandidate.seen(false)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// validateNonSTUNTraffic processes non STUN traffic from a remote candidate,
|
||
|
// and returns true if it is an actual remote candidate
|
||
|
func (a *Agent) validateNonSTUNTraffic(local Candidate, remote net.Addr) bool {
|
||
|
var isValidCandidate uint64
|
||
|
if err := a.run(local.context(), func(ctx context.Context, agent *Agent) {
|
||
|
remoteCandidate := a.findRemoteCandidate(local.NetworkType(), remote)
|
||
|
if remoteCandidate != nil {
|
||
|
remoteCandidate.seen(false)
|
||
|
atomic.AddUint64(&isValidCandidate, 1)
|
||
|
}
|
||
|
}); err != nil {
|
||
|
a.log.Warnf("failed to validate remote candidate: %v", err)
|
||
|
}
|
||
|
|
||
|
return atomic.LoadUint64(&isValidCandidate) == 1
|
||
|
}
|
||
|
|
||
|
// GetSelectedCandidatePair returns the selected pair or nil if there is none
|
||
|
func (a *Agent) GetSelectedCandidatePair() (*CandidatePair, error) {
|
||
|
selectedPair := a.getSelectedPair()
|
||
|
if selectedPair == nil {
|
||
|
return nil, nil
|
||
|
}
|
||
|
|
||
|
local, err := selectedPair.Local.copy()
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
|
||
|
remote, err := selectedPair.Remote.copy()
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
|
||
|
return &CandidatePair{Local: local, Remote: remote}, nil
|
||
|
}
|
||
|
|
||
|
func (a *Agent) getSelectedPair() *CandidatePair {
|
||
|
selectedPair := a.selectedPair.Load()
|
||
|
if selectedPair == nil {
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
return selectedPair.(*CandidatePair)
|
||
|
}
|
||
|
|
||
|
func (a *Agent) closeMulticastConn() {
|
||
|
if a.mDNSConn != nil {
|
||
|
if err := a.mDNSConn.Close(); err != nil {
|
||
|
a.log.Warnf("failed to close mDNS Conn: %v", err)
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// SetRemoteCredentials sets the credentials of the remote agent
|
||
|
func (a *Agent) SetRemoteCredentials(remoteUfrag, remotePwd string) error {
|
||
|
switch {
|
||
|
case remoteUfrag == "":
|
||
|
return ErrRemoteUfragEmpty
|
||
|
case remotePwd == "":
|
||
|
return ErrRemotePwdEmpty
|
||
|
}
|
||
|
|
||
|
return a.run(a.context(), func(ctx context.Context, agent *Agent) {
|
||
|
agent.remoteUfrag = remoteUfrag
|
||
|
agent.remotePwd = remotePwd
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// Restart restarts the ICE Agent with the provided ufrag/pwd
|
||
|
// If no ufrag/pwd is provided the Agent will generate one itself
|
||
|
//
|
||
|
// Restart must only be called when GatheringState is GatheringStateComplete
|
||
|
// a user must then call GatherCandidates explicitly to start generating new ones
|
||
|
func (a *Agent) Restart(ufrag, pwd string) error {
|
||
|
if ufrag == "" {
|
||
|
var err error
|
||
|
ufrag, err = generateUFrag()
|
||
|
if err != nil {
|
||
|
return err
|
||
|
}
|
||
|
}
|
||
|
if pwd == "" {
|
||
|
var err error
|
||
|
pwd, err = generatePwd()
|
||
|
if err != nil {
|
||
|
return err
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if len([]rune(ufrag))*8 < 24 {
|
||
|
return ErrLocalUfragInsufficientBits
|
||
|
}
|
||
|
if len([]rune(pwd))*8 < 128 {
|
||
|
return ErrLocalPwdInsufficientBits
|
||
|
}
|
||
|
|
||
|
var err error
|
||
|
if runErr := a.run(a.context(), func(ctx context.Context, agent *Agent) {
|
||
|
if agent.gatheringState == GatheringStateGathering {
|
||
|
err = ErrRestartWhenGathering
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// Clear all agent needed to take back to fresh state
|
||
|
a.removeUfragFromMux()
|
||
|
agent.localUfrag = ufrag
|
||
|
agent.localPwd = pwd
|
||
|
agent.remoteUfrag = ""
|
||
|
agent.remotePwd = ""
|
||
|
a.gatheringState = GatheringStateNew
|
||
|
a.checklist = make([]*CandidatePair, 0)
|
||
|
a.pendingBindingRequests = make([]bindingRequest, 0)
|
||
|
a.setSelectedPair(nil)
|
||
|
a.deleteAllCandidates()
|
||
|
if a.selector != nil {
|
||
|
a.selector.Start()
|
||
|
}
|
||
|
|
||
|
// Restart is used by NewAgent. Accept/Connect should be used to move to checking
|
||
|
// for new Agents
|
||
|
if a.connectionState != ConnectionStateNew {
|
||
|
a.updateConnectionState(ConnectionStateChecking)
|
||
|
}
|
||
|
}); runErr != nil {
|
||
|
return runErr
|
||
|
}
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
func (a *Agent) setGatheringState(newState GatheringState) error {
|
||
|
done := make(chan struct{})
|
||
|
if err := a.run(a.context(), func(ctx context.Context, agent *Agent) {
|
||
|
if a.gatheringState != newState && newState == GatheringStateComplete {
|
||
|
a.chanCandidate <- nil
|
||
|
}
|
||
|
|
||
|
a.gatheringState = newState
|
||
|
close(done)
|
||
|
}); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
<-done
|
||
|
return nil
|
||
|
}
|