status-go/vendor/github.com/pion/transport/v2/vnet/conn.go

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// SPDX-FileCopyrightText: 2023 The Pion community <https://pion.ly>
// SPDX-License-Identifier: MIT
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package vnet
import (
"errors"
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"fmt"
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"io"
"math"
"net"
"sync"
"time"
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"github.com/pion/transport/v2"
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)
const (
maxReadQueueSize = 1024
)
var (
errObsCannotBeNil = errors.New("obs cannot be nil")
errUseClosedNetworkConn = errors.New("use of closed network connection")
errAddrNotUDPAddr = errors.New("addr is not a net.UDPAddr")
errLocAddr = errors.New("something went wrong with locAddr")
errAlreadyClosed = errors.New("already closed")
errNoRemAddr = errors.New("no remAddr defined")
)
// vNet implements this
type connObserver interface {
write(c Chunk) error
onClosed(addr net.Addr)
determineSourceIP(locIP, dstIP net.IP) net.IP
}
// UDPConn is the implementation of the Conn and PacketConn interfaces for UDP network connections.
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// compatible with net.PacketConn and net.Conn
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type UDPConn struct {
locAddr *net.UDPAddr // read-only
remAddr *net.UDPAddr // read-only
obs connObserver // read-only
readCh chan Chunk // thread-safe
closed bool // requires mutex
mu sync.Mutex // to mutex closed flag
readTimer *time.Timer // thread-safe
}
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var _ transport.UDPConn = &UDPConn{}
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func newUDPConn(locAddr, remAddr *net.UDPAddr, obs connObserver) (*UDPConn, error) {
if obs == nil {
return nil, errObsCannotBeNil
}
return &UDPConn{
locAddr: locAddr,
remAddr: remAddr,
obs: obs,
readCh: make(chan Chunk, maxReadQueueSize),
readTimer: time.NewTimer(time.Duration(math.MaxInt64)),
}, nil
}
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// Close closes the connection.
// Any blocked ReadFrom or WriteTo operations will be unblocked and return errors.
func (c *UDPConn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return errAlreadyClosed
}
c.closed = true
close(c.readCh)
c.obs.onClosed(c.locAddr)
return nil
}
// LocalAddr returns the local network address.
func (c *UDPConn) LocalAddr() net.Addr {
return c.locAddr
}
// RemoteAddr returns the remote network address.
func (c *UDPConn) RemoteAddr() net.Addr {
return c.remAddr
}
// SetDeadline sets the read and write deadlines associated
// with the connection. It is equivalent to calling both
// SetReadDeadline and SetWriteDeadline.
//
// A deadline is an absolute time after which I/O operations
// fail with a timeout (see type Error) instead of
// blocking. The deadline applies to all future and pending
// I/O, not just the immediately following call to ReadFrom or
// WriteTo. After a deadline has been exceeded, the connection
// can be refreshed by setting a deadline in the future.
//
// An idle timeout can be implemented by repeatedly extending
// the deadline after successful ReadFrom or WriteTo calls.
//
// A zero value for t means I/O operations will not time out.
func (c *UDPConn) SetDeadline(t time.Time) error {
return c.SetReadDeadline(t)
}
// SetReadDeadline sets the deadline for future ReadFrom calls
// and any currently-blocked ReadFrom call.
// A zero value for t means ReadFrom will not time out.
func (c *UDPConn) SetReadDeadline(t time.Time) error {
var d time.Duration
var noDeadline time.Time
if t == noDeadline {
d = time.Duration(math.MaxInt64)
} else {
d = time.Until(t)
}
c.readTimer.Reset(d)
return nil
}
// SetWriteDeadline sets the deadline for future WriteTo calls
// and any currently-blocked WriteTo call.
// Even if write times out, it may return n > 0, indicating that
// some of the data was successfully written.
// A zero value for t means WriteTo will not time out.
func (c *UDPConn) SetWriteDeadline(time.Time) error {
// Write never blocks.
return nil
}
// Read reads data from the connection.
// Read can be made to time out and return an Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetReadDeadline.
func (c *UDPConn) Read(b []byte) (int, error) {
n, _, err := c.ReadFrom(b)
return n, err
}
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// ReadFrom reads a packet from the connection,
// copying the payload into p. It returns the number of
// bytes copied into p and the return address that
// was on the packet.
// It returns the number of bytes read (0 <= n <= len(p))
// and any error encountered. Callers should always process
// the n > 0 bytes returned before considering the error err.
// ReadFrom can be made to time out and return
// an Error with Timeout() == true after a fixed time limit;
// see SetDeadline and SetReadDeadline.
func (c *UDPConn) ReadFrom(p []byte) (n int, addr net.Addr, err error) {
loop:
for {
select {
case chunk, ok := <-c.readCh:
if !ok {
break loop
}
var err error
n := copy(p, chunk.UserData())
addr := chunk.SourceAddr()
if n < len(chunk.UserData()) {
err = io.ErrShortBuffer
}
if c.remAddr != nil {
if addr.String() != c.remAddr.String() {
break // discard (shouldn't happen)
}
}
return n, addr, err
case <-c.readTimer.C:
return 0, nil, &net.OpError{
Op: "read",
Net: c.locAddr.Network(),
Addr: c.locAddr,
Err: newTimeoutError("i/o timeout"),
}
}
}
return 0, nil, &net.OpError{
Op: "read",
Net: c.locAddr.Network(),
Addr: c.locAddr,
Err: errUseClosedNetworkConn,
}
}
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// ReadFromUDP acts like ReadFrom but returns a UDPAddr.
func (c *UDPConn) ReadFromUDP(b []byte) (int, *net.UDPAddr, error) {
n, addr, err := c.ReadFrom(b)
udpAddr, ok := addr.(*net.UDPAddr)
if !ok {
return -1, nil, fmt.Errorf("%w: %s", transport.ErrNotUDPAddress, addr)
}
return n, udpAddr, err
}
// ReadMsgUDP reads a message from c, copying the payload into b and
// the associated out-of-band data into oob. It returns the number of
// bytes copied into b, the number of bytes copied into oob, the flags
// that were set on the message and the source address of the message.
//
// The packages golang.org/x/net/ipv4 and golang.org/x/net/ipv6 can be
// used to manipulate IP-level socket options in oob.
func (c *UDPConn) ReadMsgUDP([]byte, []byte) (n, oobn, flags int, addr *net.UDPAddr, err error) {
return -1, -1, -1, nil, transport.ErrNotSupported
}
// Write writes data to the connection.
// Write can be made to time out and return an Error with Timeout() == true
// after a fixed time limit; see SetDeadline and SetWriteDeadline.
func (c *UDPConn) Write(b []byte) (int, error) {
if c.remAddr == nil {
return 0, errNoRemAddr
}
return c.WriteTo(b, c.remAddr)
}
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// WriteTo writes a packet with payload p to addr.
// WriteTo can be made to time out and return
// an Error with Timeout() == true after a fixed time limit;
// see SetDeadline and SetWriteDeadline.
// On packet-oriented connections, write timeouts are rare.
func (c *UDPConn) WriteTo(p []byte, addr net.Addr) (n int, err error) {
dstAddr, ok := addr.(*net.UDPAddr)
if !ok {
return 0, errAddrNotUDPAddr
}
srcIP := c.obs.determineSourceIP(c.locAddr.IP, dstAddr.IP)
if srcIP == nil {
return 0, errLocAddr
}
srcAddr := &net.UDPAddr{
IP: srcIP,
Port: c.locAddr.Port,
}
chunk := newChunkUDP(srcAddr, dstAddr)
chunk.userData = make([]byte, len(p))
copy(chunk.userData, p)
if err := c.obs.write(chunk); err != nil {
return 0, err
}
return len(p), nil
}
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// WriteToUDP acts like WriteTo but takes a UDPAddr.
func (c *UDPConn) WriteToUDP(b []byte, addr *net.UDPAddr) (int, error) {
return c.WriteTo(b, addr)
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}
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// WriteMsgUDP writes a message to addr via c if c isn't connected, or
// to c's remote address if c is connected (in which case addr must be
// nil). The payload is copied from b and the associated out-of-band
// data is copied from oob. It returns the number of payload and
// out-of-band bytes written.
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//
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// The packages golang.org/x/net/ipv4 and golang.org/x/net/ipv6 can be
// used to manipulate IP-level socket options in oob.
func (c *UDPConn) WriteMsgUDP([]byte, []byte, *net.UDPAddr) (n, oobn int, err error) {
return -1, -1, transport.ErrNotSupported
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}
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// SetReadBuffer sets the size of the operating system's
// receive buffer associated with the connection.
func (c *UDPConn) SetReadBuffer(int) error {
return transport.ErrNotSupported
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}
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// SetWriteBuffer sets the size of the operating system's
// transmit buffer associated with the connection.
func (c *UDPConn) SetWriteBuffer(int) error {
return transport.ErrNotSupported
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}
func (c *UDPConn) onInboundChunk(chunk Chunk) {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return
}
select {
case c.readCh <- chunk:
default:
}
}