status-go/mobile/status.go

1303 lines
39 KiB
Go
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package statusgo
import (
"encoding/hex"
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"encoding/json"
"errors"
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"fmt"
"os"
"sync"
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"unsafe"
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validator "gopkg.in/go-playground/validator.v9"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/signer/core/apitypes"
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"github.com/status-im/zxcvbn-go"
"github.com/status-im/zxcvbn-go/scoring"
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abi_spec "github.com/status-im/status-go/abi-spec"
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"github.com/status-im/status-go/api"
Feature/key compression (#1990) ## What has changed? I've introduced to the public binding functionality that will compress and decompress public keys of a variety of encoding and key types. This functionality supports all major byte encoding formats and the following EC public key types: - `secp256k1` pks - `bls12-381 g1` pks - `bls12-381 g2` pks ## Why make the change? We want shorter public (chat) keys and we want to be future proof and encoding agnostic. See the issue here https://github.com/status-im/status-go/issues/1937 --- * Added basic signature for compresspk and uncompresspk * Added basic encoding information * make vendor * formatted imports for the linter * Reformatted imports hoping linter likes it * This linter is capricious * Added check that the secp256k1 key is valid * Added test for valid key * Added multiformat/go-varint dep * Added public key type handling * Added key decompression with key type handling * Added handling for '0x' type indentifying * Added more robust testing * Less lint for the linting gods * make vendor for bls12_381 * Added bls12-381 compression tests * Added decompress key expected results * Refactor of typed and untyped keys in tests * Lint god appeasment * Refactor of sample public keys * Implemented bls12-381 decompression * gofmt * Renamed decode/encode funcs to be more descriptive * Added binary bindings for key de/compression * Refactor of func parameters gomobile is a bit tempermental using raw bytes as a parameter, so I've decided to use string only inputs and outputs * gofmt * Added function documentation * Moved multiformat de/compression into api/multiformat ns * Moved multiformat de/compression into api/multiformat ns * Changed compress to serialize on API
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"github.com/status-im/status-go/api/multiformat"
"github.com/status-im/status-go/eth-node/crypto"
"github.com/status-im/status-go/eth-node/types"
"github.com/status-im/status-go/exportlogs"
"github.com/status-im/status-go/extkeys"
"github.com/status-im/status-go/images"
"github.com/status-im/status-go/logutils"
"github.com/status-im/status-go/multiaccounts"
"github.com/status-im/status-go/multiaccounts/accounts"
Sync Settings (#2478) * Sync Settings * Added valueHandlers and Database singleton Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename * Added functionality to check the sqlite filename * Refactor of Database.SaveSyncSettings to be used as a handler * Implemented inteface for setting sync protobuf factories * Refactored and completed adhoc send setting sync * Tidying up * Immutability refactor * Refactor settings into dedicated package * Breakout structs * Tidy up * Refactor of bulk settings sync * Bug fixes * Addressing feedback * Fix code dropped during rebase * Fix for db closed * Fix for node config related crashes * Provisional fix for type assertion - issue 2 * Adding robust type assertion checks * Partial fix for null literal db storage and json encoding * Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0 * Added test for preferred name behaviour * Adding saved sync settings to MessengerResponse * Completed granular initial sync and clock from network on save * add Settings to isEmpty * Refactor of protobufs, partially done * Added syncSetting receiver handling, some bug fixes * Fix for sticker packs * Implement inactive flag on sync protobuf factory * Refactor of types and structs * Added SettingField.CanSync functionality * Addressing rebase artifact * Refactor of Setting SELECT queries * Refactor of string return queries * VERSION bump and migration index bump * Deactiveate Sync Settings * Deactiveated preferred_name and send_status_updates Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
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"github.com/status-im/status-go/multiaccounts/settings"
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"github.com/status-im/status-go/params"
"github.com/status-im/status-go/profiling"
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"github.com/status-im/status-go/protocol"
"github.com/status-im/status-go/protocol/common"
identityUtils "github.com/status-im/status-go/protocol/identity"
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"github.com/status-im/status-go/protocol/identity/alias"
"github.com/status-im/status-go/protocol/identity/colorhash"
"github.com/status-im/status-go/protocol/identity/emojihash"
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"github.com/status-im/status-go/protocol/requests"
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"github.com/status-im/status-go/server"
"github.com/status-im/status-go/server/pairing"
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"github.com/status-im/status-go/server/pairing/preflight"
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"github.com/status-im/status-go/services/personal"
"github.com/status-im/status-go/services/typeddata"
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"github.com/status-im/status-go/signal"
"github.com/status-im/status-go/transactions"
)
// OpenAccounts opens database and returns accounts list.
func OpenAccounts(datadir string) string {
statusBackend.UpdateRootDataDir(datadir)
err := statusBackend.OpenAccounts()
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if err != nil {
return makeJSONResponse(err)
}
accs, err := statusBackend.GetAccounts()
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if err != nil {
return makeJSONResponse(err)
}
data, err := json.Marshal(accs)
if err != nil {
return makeJSONResponse(err)
}
return string(data)
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}
// ExtractGroupMembershipSignatures extract public keys from tuples of content/signature.
func ExtractGroupMembershipSignatures(signaturePairsStr string) string {
var signaturePairs [][2]string
if err := json.Unmarshal([]byte(signaturePairsStr), &signaturePairs); err != nil {
return makeJSONResponse(err)
}
identities, err := statusBackend.ExtractGroupMembershipSignatures(signaturePairs)
if err != nil {
return makeJSONResponse(err)
}
data, err := json.Marshal(struct {
Identities []string `json:"identities"`
}{Identities: identities})
if err != nil {
return makeJSONResponse(err)
}
return string(data)
}
// SignGroupMembership signs a string containing group membership information.
func SignGroupMembership(content string) string {
signature, err := statusBackend.SignGroupMembership(content)
if err != nil {
return makeJSONResponse(err)
}
data, err := json.Marshal(struct {
Signature string `json:"signature"`
}{Signature: signature})
if err != nil {
return makeJSONResponse(err)
}
return string(data)
}
// GetNodeConfig returns the current config of the Status node
func GetNodeConfig() string {
conf, err := statusBackend.GetNodeConfig()
if err != nil {
return makeJSONResponse(err)
}
respJSON, err := json.Marshal(conf)
if err != nil {
return makeJSONResponse(err)
}
return string(respJSON)
}
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// ValidateNodeConfig validates config for the Status node.
func ValidateNodeConfig(configJSON string) string {
var resp APIDetailedResponse
_, err := params.NewConfigFromJSON(configJSON)
// Convert errors to APIDetailedResponse
switch err := err.(type) {
case validator.ValidationErrors:
resp = APIDetailedResponse{
Message: "validation: validation failed",
FieldErrors: make([]APIFieldError, len(err)),
}
for i, ve := range err {
resp.FieldErrors[i] = APIFieldError{
Parameter: ve.Namespace(),
Errors: []APIError{
{
Message: fmt.Sprintf("field validation failed on the '%s' tag", ve.Tag()),
},
},
}
}
case error:
resp = APIDetailedResponse{
Message: fmt.Sprintf("validation: %s", err.Error()),
}
case nil:
resp = APIDetailedResponse{
Status: true,
}
}
respJSON, err := json.Marshal(resp)
if err != nil {
return makeJSONResponse(err)
}
return string(respJSON)
}
// ResetChainData removes chain data from data directory.
func ResetChainData() string {
api.RunAsync(statusBackend.ResetChainData)
return makeJSONResponse(nil)
}
// CallRPC calls public APIs via RPC.
func CallRPC(inputJSON string) string {
resp, err := statusBackend.CallRPC(inputJSON)
if err != nil {
return makeJSONResponse(err)
}
return resp
}
// CallPrivateRPC calls both public and private APIs via RPC.
func CallPrivateRPC(inputJSON string) string {
resp, err := statusBackend.CallPrivateRPC(inputJSON)
if err != nil {
return makeJSONResponse(err)
}
return resp
}
// VerifyAccountPassword verifies account password.
func VerifyAccountPassword(keyStoreDir, address, password string) string {
_, err := statusBackend.AccountManager().VerifyAccountPassword(keyStoreDir, address, password)
return makeJSONResponse(err)
}
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func VerifyDatabasePassword(keyUID, password string) string {
return makeJSONResponse(statusBackend.VerifyDatabasePassword(keyUID, password))
}
// MigrateKeyStoreDir migrates key files to a new directory
func MigrateKeyStoreDir(accountData, password, oldDir, newDir string) string {
var account multiaccounts.Account
err := json.Unmarshal([]byte(accountData), &account)
if err != nil {
return makeJSONResponse(err)
}
err = statusBackend.MigrateKeyStoreDir(account, password, oldDir, newDir)
if err != nil {
return makeJSONResponse(err)
}
return makeJSONResponse(nil)
}
func login(accountData, password, configJSON string) error {
var account multiaccounts.Account
err := json.Unmarshal([]byte(accountData), &account)
if err != nil {
return err
}
var conf params.NodeConfig
if configJSON != "" {
err = json.Unmarshal([]byte(configJSON), &conf)
if err != nil {
return err
}
}
api.RunAsync(func() error {
log.Debug("start a node with account", "key-uid", account.KeyUID)
err := statusBackend.StartNodeWithAccount(account, password, &conf)
if err != nil {
log.Error("failed to start a node", "key-uid", account.KeyUID, "error", err)
return err
}
log.Debug("started a node with", "key-uid", account.KeyUID)
return nil
})
return nil
}
// Login loads a key file (for a given address), tries to decrypt it using the password,
// to verify ownership if verified, purges all the previous identities from Whisper,
// and injects verified key as shh identity.
func Login(accountData, password string) string {
err := login(accountData, password, "")
if err != nil {
return makeJSONResponse(err)
}
return makeJSONResponse(nil)
}
// Login loads a key file (for a given address), tries to decrypt it using the password,
// to verify ownership if verified, purges all the previous identities from Whisper,
// and injects verified key as shh identity. It then updates the accounts node db configuration
// mergin the values received in the configJSON parameter
func LoginWithConfig(accountData, password, configJSON string) string {
err := login(accountData, password, configJSON)
if err != nil {
return makeJSONResponse(err)
}
return makeJSONResponse(nil)
}
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func CreateAccountAndLogin(requestJSON string) string {
var request requests.CreateAccount
err := json.Unmarshal([]byte(requestJSON), &request)
if err != nil {
return makeJSONResponse(err)
}
err = request.Validate()
if err != nil {
return makeJSONResponse(err)
}
api.RunAsync(func() error {
log.Debug("starting a node and creating config")
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_, err := statusBackend.CreateAccountAndLogin(&request)
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if err != nil {
log.Error("failed to create account", "error", err)
return err
}
log.Debug("started a node, and created account")
return nil
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})
return makeJSONResponse(nil)
}
func LoginAccount(requestJSON string) string {
var request requests.Login
err := json.Unmarshal([]byte(requestJSON), &request)
if err != nil {
return makeJSONResponse(err)
}
err = request.Validate()
if err != nil {
return makeJSONResponse(err)
}
api.RunAsync(func() error {
err := statusBackend.LoginAccount(&request)
if err != nil {
log.Error("loginAccount error", err)
return err
}
log.Debug("loginAccount started node")
return nil
})
return makeJSONResponse(nil)
}
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func RestoreAccountAndLogin(requestJSON string) string {
var request requests.RestoreAccount
err := json.Unmarshal([]byte(requestJSON), &request)
if err != nil {
return makeJSONResponse(err)
}
err = request.Validate()
if err != nil {
return makeJSONResponse(err)
}
api.RunAsync(func() error {
log.Debug("starting a node and restoring account")
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_, err := statusBackend.RestoreAccountAndLogin(&request)
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if err != nil {
log.Error("failed to restore account", "error", err)
return err
}
log.Debug("started a node, and restored account")
return nil
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})
return makeJSONResponse(nil)
}
// SaveAccountAndLogin saves account in status-go database..
func SaveAccountAndLogin(accountData, password, settingsJSON, configJSON, subaccountData string) string {
var account multiaccounts.Account
err := json.Unmarshal([]byte(accountData), &account)
if err != nil {
return makeJSONResponse(err)
}
Sync Settings (#2478) * Sync Settings * Added valueHandlers and Database singleton Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename * Added functionality to check the sqlite filename * Refactor of Database.SaveSyncSettings to be used as a handler * Implemented inteface for setting sync protobuf factories * Refactored and completed adhoc send setting sync * Tidying up * Immutability refactor * Refactor settings into dedicated package * Breakout structs * Tidy up * Refactor of bulk settings sync * Bug fixes * Addressing feedback * Fix code dropped during rebase * Fix for db closed * Fix for node config related crashes * Provisional fix for type assertion - issue 2 * Adding robust type assertion checks * Partial fix for null literal db storage and json encoding * Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0 * Added test for preferred name behaviour * Adding saved sync settings to MessengerResponse * Completed granular initial sync and clock from network on save * add Settings to isEmpty * Refactor of protobufs, partially done * Added syncSetting receiver handling, some bug fixes * Fix for sticker packs * Implement inactive flag on sync protobuf factory * Refactor of types and structs * Added SettingField.CanSync functionality * Addressing rebase artifact * Refactor of Setting SELECT queries * Refactor of string return queries * VERSION bump and migration index bump * Deactiveate Sync Settings * Deactiveated preferred_name and send_status_updates Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
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var settings settings.Settings
err = json.Unmarshal([]byte(settingsJSON), &settings)
if err != nil {
return makeJSONResponse(err)
}
var conf params.NodeConfig
err = json.Unmarshal([]byte(configJSON), &conf)
if err != nil {
return makeJSONResponse(err)
}
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var subaccs []*accounts.Account
err = json.Unmarshal([]byte(subaccountData), &subaccs)
if err != nil {
return makeJSONResponse(err)
}
api.RunAsync(func() error {
log.Debug("starting a node, and saving account with configuration", "key-uid", account.KeyUID)
err := statusBackend.StartNodeWithAccountAndInitialConfig(account, password, settings, &conf, subaccs)
if err != nil {
log.Error("failed to start node and save account", "key-uid", account.KeyUID, "error", err)
return err
}
log.Debug("started a node, and saved account", "key-uid", account.KeyUID)
return nil
})
return makeJSONResponse(nil)
}
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// DeleteMultiaccount
func DeleteMultiaccount(keyUID, keyStoreDir string) string {
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err := statusBackend.DeleteMultiaccount(keyUID, keyStoreDir)
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if err != nil {
return makeJSONResponse(err)
}
return makeJSONResponse(nil)
}
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// DeleteImportedKey
func DeleteImportedKey(address, password, keyStoreDir string) string {
err := statusBackend.DeleteImportedKey(address, password, keyStoreDir)
if err != nil {
return makeJSONResponse(err)
}
return makeJSONResponse(nil)
}
// InitKeystore initialize keystore before doing any operations with keys.
func InitKeystore(keydir string) string {
err := statusBackend.AccountManager().InitKeystore(keydir)
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return makeJSONResponse(err)
}
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// SaveAccountAndLoginWithKeycard saves account in status-go database..
func SaveAccountAndLoginWithKeycard(accountData, password, settingsJSON, configJSON, subaccountData string, keyHex string) string {
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var account multiaccounts.Account
err := json.Unmarshal([]byte(accountData), &account)
if err != nil {
return makeJSONResponse(err)
}
Sync Settings (#2478) * Sync Settings * Added valueHandlers and Database singleton Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename * Added functionality to check the sqlite filename * Refactor of Database.SaveSyncSettings to be used as a handler * Implemented inteface for setting sync protobuf factories * Refactored and completed adhoc send setting sync * Tidying up * Immutability refactor * Refactor settings into dedicated package * Breakout structs * Tidy up * Refactor of bulk settings sync * Bug fixes * Addressing feedback * Fix code dropped during rebase * Fix for db closed * Fix for node config related crashes * Provisional fix for type assertion - issue 2 * Adding robust type assertion checks * Partial fix for null literal db storage and json encoding * Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0 * Added test for preferred name behaviour * Adding saved sync settings to MessengerResponse * Completed granular initial sync and clock from network on save * add Settings to isEmpty * Refactor of protobufs, partially done * Added syncSetting receiver handling, some bug fixes * Fix for sticker packs * Implement inactive flag on sync protobuf factory * Refactor of types and structs * Added SettingField.CanSync functionality * Addressing rebase artifact * Refactor of Setting SELECT queries * Refactor of string return queries * VERSION bump and migration index bump * Deactiveate Sync Settings * Deactiveated preferred_name and send_status_updates Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
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var settings settings.Settings
err = json.Unmarshal([]byte(settingsJSON), &settings)
if err != nil {
return makeJSONResponse(err)
}
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var conf params.NodeConfig
err = json.Unmarshal([]byte(configJSON), &conf)
if err != nil {
return makeJSONResponse(err)
}
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var subaccs []*accounts.Account
err = json.Unmarshal([]byte(subaccountData), &subaccs)
if err != nil {
return makeJSONResponse(err)
}
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api.RunAsync(func() error {
log.Debug("starting a node, and saving account with configuration", "key-uid", account.KeyUID)
err := statusBackend.SaveAccountAndStartNodeWithKey(account, password, settings, &conf, subaccs, keyHex)
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if err != nil {
log.Error("failed to start node and save account", "key-uid", account.KeyUID, "error", err)
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return err
}
log.Debug("started a node, and saved account", "key-uid", account.KeyUID)
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return nil
})
return makeJSONResponse(nil)
}
// LoginWithKeycard initializes an account with a chat key and encryption key used for PFS.
// It purges all the previous identities from Whisper, and injects the key as shh identity.
func LoginWithKeycard(accountData, password, keyHex string, configJSON string) string {
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var account multiaccounts.Account
err := json.Unmarshal([]byte(accountData), &account)
if err != nil {
return makeJSONResponse(err)
}
var conf params.NodeConfig
err = json.Unmarshal([]byte(configJSON), &conf)
if err != nil {
return makeJSONResponse(err)
}
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api.RunAsync(func() error {
log.Debug("start a node with account", "key-uid", account.KeyUID)
err := statusBackend.StartNodeWithKey(account, password, keyHex, &conf)
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if err != nil {
log.Error("failed to start a node", "key-uid", account.KeyUID, "error", err)
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return err
}
log.Debug("started a node with", "key-uid", account.KeyUID)
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return nil
})
return makeJSONResponse(nil)
}
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// Logout is equivalent to clearing whisper identities.
func Logout() string {
err := statusBackend.Logout()
if err != nil {
makeJSONResponse(err)
}
return makeJSONResponse(statusBackend.StopNode())
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}
// SignMessage unmarshals rpc params {data, address, password} and
// passes them onto backend.SignMessage.
func SignMessage(rpcParams string) string {
var params personal.SignParams
err := json.Unmarshal([]byte(rpcParams), &params)
if err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
result, err := statusBackend.SignMessage(params)
return prepareJSONResponse(result.String(), err)
}
// SignTypedData unmarshall data into TypedData, validate it and signs with selected account,
// if password matches selected account.
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//
//export SignTypedData
func SignTypedData(data, address, password string) string {
var typed typeddata.TypedData
err := json.Unmarshal([]byte(data), &typed)
if err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
if err := typed.Validate(); err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
result, err := statusBackend.SignTypedData(typed, address, password)
return prepareJSONResponse(result.String(), err)
}
// HashTypedData unmarshalls data into TypedData, validates it and hashes it.
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//
//export HashTypedData
func HashTypedData(data string) string {
var typed typeddata.TypedData
err := json.Unmarshal([]byte(data), &typed)
if err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
if err := typed.Validate(); err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
result, err := statusBackend.HashTypedData(typed)
return prepareJSONResponse(result.String(), err)
}
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// SignTypedDataV4 unmarshall data into TypedData, validate it and signs with selected account,
// if password matches selected account.
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//
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//export SignTypedDataV4
func SignTypedDataV4(data, address, password string) string {
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var typed apitypes.TypedData
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err := json.Unmarshal([]byte(data), &typed)
if err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
result, err := statusBackend.SignTypedDataV4(typed, address, password)
return prepareJSONResponse(result.String(), err)
}
// HashTypedDataV4 unmarshalls data into TypedData, validates it and hashes it.
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//
//export HashTypedDataV4
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func HashTypedDataV4(data string) string {
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var typed apitypes.TypedData
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err := json.Unmarshal([]byte(data), &typed)
if err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
result, err := statusBackend.HashTypedDataV4(typed)
return prepareJSONResponse(result.String(), err)
}
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// Recover unmarshals rpc params {signDataString, signedData} and passes
// them onto backend.
func Recover(rpcParams string) string {
var params personal.RecoverParams
err := json.Unmarshal([]byte(rpcParams), &params)
if err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
addr, err := statusBackend.Recover(params)
return prepareJSONResponse(addr.String(), err)
}
// SendTransactionWithChainID converts RPC args and calls backend.SendTransactionWithChainID.
func SendTransactionWithChainID(chainID int, txArgsJSON, password string) string {
var params transactions.SendTxArgs
err := json.Unmarshal([]byte(txArgsJSON), &params)
if err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
hash, err := statusBackend.SendTransactionWithChainID(uint64(chainID), params, password)
code := codeUnknown
if c, ok := errToCodeMap[err]; ok {
code = c
}
return prepareJSONResponseWithCode(hash.String(), err, code)
}
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// SendTransaction converts RPC args and calls backend.SendTransaction.
func SendTransaction(txArgsJSON, password string) string {
var params transactions.SendTxArgs
err := json.Unmarshal([]byte(txArgsJSON), &params)
if err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
hash, err := statusBackend.SendTransaction(params, password)
code := codeUnknown
if c, ok := errToCodeMap[err]; ok {
code = c
}
return prepareJSONResponseWithCode(hash.String(), err, code)
}
// SendTransactionWithSignature converts RPC args and calls backend.SendTransactionWithSignature
func SendTransactionWithSignature(txArgsJSON, sigString string) string {
var params transactions.SendTxArgs
err := json.Unmarshal([]byte(txArgsJSON), &params)
if err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
sig, err := hex.DecodeString(sigString)
if err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
hash, err := statusBackend.SendTransactionWithSignature(params, sig)
code := codeUnknown
if c, ok := errToCodeMap[err]; ok {
code = c
}
return prepareJSONResponseWithCode(hash.String(), err, code)
}
// HashTransaction validate the transaction and returns new txArgs and the transaction hash.
func HashTransaction(txArgsJSON string) string {
var params transactions.SendTxArgs
err := json.Unmarshal([]byte(txArgsJSON), &params)
if err != nil {
return prepareJSONResponseWithCode(nil, err, codeFailedParseParams)
}
newTxArgs, hash, err := statusBackend.HashTransaction(params)
code := codeUnknown
if c, ok := errToCodeMap[err]; ok {
code = c
}
result := struct {
Transaction transactions.SendTxArgs `json:"transaction"`
Hash types.Hash `json:"hash"`
}{
Transaction: newTxArgs,
Hash: hash,
}
return prepareJSONResponseWithCode(result, err, code)
}
// HashMessage calculates the hash of a message to be safely signed by the keycard
// The hash is calulcated as
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//
// keccak256("\x19Ethereum Signed Message:\n"${message length}${message}).
//
// This gives context to the signed message and prevents signing of transactions.
func HashMessage(message string) string {
hash, err := api.HashMessage(message)
code := codeUnknown
if c, ok := errToCodeMap[err]; ok {
code = c
}
return prepareJSONResponseWithCode(fmt.Sprintf("0x%x", hash), err, code)
}
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// StartCPUProfile runs pprof for CPU.
func StartCPUProfile(dataDir string) string {
err := profiling.StartCPUProfile(dataDir)
return makeJSONResponse(err)
}
// StopCPUProfiling stops pprof for cpu.
func StopCPUProfiling() string { //nolint: deadcode
err := profiling.StopCPUProfile()
return makeJSONResponse(err)
}
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// WriteHeapProfile starts pprof for heap
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func WriteHeapProfile(dataDir string) string { //nolint: deadcode
err := profiling.WriteHeapFile(dataDir)
return makeJSONResponse(err)
}
func makeJSONResponse(err error) string {
errString := ""
if err != nil {
fmt.Fprintln(os.Stderr, err)
errString = err.Error()
}
out := APIResponse{
Error: errString,
}
outBytes, _ := json.Marshal(out)
return string(outBytes)
}
// AddPeer adds an enode as a peer.
func AddPeer(enode string) string {
err := statusBackend.StatusNode().AddPeer(enode)
return makeJSONResponse(err)
}
// ConnectionChange handles network state changes as reported
// by ReactNative (see https://facebook.github.io/react-native/docs/netinfo.html)
func ConnectionChange(typ string, expensive int) {
statusBackend.ConnectionChange(typ, expensive == 1)
}
// AppStateChange handles app state changes (background/foreground).
func AppStateChange(state string) {
statusBackend.AppStateChange(state)
}
// StartLocalNotifications
func StartLocalNotifications() string {
err := statusBackend.StartLocalNotifications()
return makeJSONResponse(err)
}
// StopLocalNotifications
func StopLocalNotifications() string {
err := statusBackend.StopLocalNotifications()
return makeJSONResponse(err)
}
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// SetMobileSignalHandler setup geth callback to notify about new signal
// used for gomobile builds
func SetMobileSignalHandler(handler SignalHandler) {
signal.SetMobileSignalHandler(func(data []byte) {
if len(data) > 0 {
handler.HandleSignal(string(data))
}
})
}
// SetSignalEventCallback setup geth callback to notify about new signal
func SetSignalEventCallback(cb unsafe.Pointer) {
signal.SetSignalEventCallback(cb)
}
// ExportNodeLogs reads current node log and returns content to a caller.
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//
//export ExportNodeLogs
func ExportNodeLogs() string {
node := statusBackend.StatusNode()
if node == nil {
return makeJSONResponse(errors.New("node is not running"))
}
config := node.Config()
if config == nil {
return makeJSONResponse(errors.New("config and log file are not available"))
}
data, err := json.Marshal(exportlogs.ExportFromBaseFile(config.LogFile))
if err != nil {
return makeJSONResponse(fmt.Errorf("error marshalling to json: %v", err))
}
return string(data)
}
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// SignHash exposes vanilla ECDSA signing required for Swarm messages
func SignHash(hexEncodedHash string) string {
hexEncodedSignature, err := statusBackend.SignHash(hexEncodedHash)
if err != nil {
return makeJSONResponse(err)
}
return hexEncodedSignature
}
func GenerateAlias(pk string) string {
// We ignore any error, empty string is considered an error
name, _ := protocol.GenerateAlias(pk)
return name
}
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func IsAlias(value string) string {
return prepareJSONResponse(alias.IsAlias(value), nil)
}
func Identicon(pk string) string {
// We ignore any error, empty string is considered an error
identicon, _ := protocol.Identicon(pk)
return identicon
}
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func EmojiHash(pk string) string {
return prepareJSONResponse(emojihash.GenerateFor(pk))
}
func ColorHash(pk string) string {
return prepareJSONResponse(colorhash.GenerateFor(pk))
}
func ColorID(pk string) string {
return prepareJSONResponse(identityUtils.ToColorID(pk))
}
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func ValidateMnemonic(mnemonic string) string {
m := extkeys.NewMnemonic()
err := m.ValidateMnemonic(mnemonic, extkeys.Language(0))
if err != nil {
return makeJSONResponse(err)
}
keyUID, err := statusBackend.GetKeyUIDByMnemonic(mnemonic)
if err != nil {
return makeJSONResponse(err)
}
response := &APIKeyUIDResponse{KeyUID: keyUID}
data, err := json.Marshal(response)
if err != nil {
return makeJSONResponse(err)
}
return string(data)
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}
Feature/key compression (#1990) ## What has changed? I've introduced to the public binding functionality that will compress and decompress public keys of a variety of encoding and key types. This functionality supports all major byte encoding formats and the following EC public key types: - `secp256k1` pks - `bls12-381 g1` pks - `bls12-381 g2` pks ## Why make the change? We want shorter public (chat) keys and we want to be future proof and encoding agnostic. See the issue here https://github.com/status-im/status-go/issues/1937 --- * Added basic signature for compresspk and uncompresspk * Added basic encoding information * make vendor * formatted imports for the linter * Reformatted imports hoping linter likes it * This linter is capricious * Added check that the secp256k1 key is valid * Added test for valid key * Added multiformat/go-varint dep * Added public key type handling * Added key decompression with key type handling * Added handling for '0x' type indentifying * Added more robust testing * Less lint for the linting gods * make vendor for bls12_381 * Added bls12-381 compression tests * Added decompress key expected results * Refactor of typed and untyped keys in tests * Lint god appeasment * Refactor of sample public keys * Implemented bls12-381 decompression * gofmt * Renamed decode/encode funcs to be more descriptive * Added binary bindings for key de/compression * Refactor of func parameters gomobile is a bit tempermental using raw bytes as a parameter, so I've decided to use string only inputs and outputs * gofmt * Added function documentation * Moved multiformat de/compression into api/multiformat ns * Moved multiformat de/compression into api/multiformat ns * Changed compress to serialize on API
2020-06-23 10:47:17 +00:00
// DecompressPublicKey decompresses 33-byte compressed format to uncompressed 65-byte format.
func DecompressPublicKey(key string) string {
decoded, err := types.DecodeHex(key)
if err != nil {
return makeJSONResponse(err)
}
const compressionBytesNumber = 33
if len(decoded) != compressionBytesNumber {
return makeJSONResponse(errors.New("key is not 33 bytes long"))
}
pubKey, err := crypto.DecompressPubkey(decoded)
if err != nil {
return makeJSONResponse(err)
}
return types.EncodeHex(crypto.FromECDSAPub(pubKey))
}
// CompressPublicKey compresses uncompressed 65-byte format to 33-byte compressed format.
func CompressPublicKey(key string) string {
pubKey, err := common.HexToPubkey(key)
if err != nil {
return makeJSONResponse(err)
}
return types.EncodeHex(crypto.CompressPubkey(pubKey))
}
// SerializeLegacyKey compresses an old format public key (0x04...) to the new one zQ...
func SerializeLegacyKey(key string) string {
cpk, err := multiformat.SerializeLegacyKey(key)
if err != nil {
return makeJSONResponse(err)
}
return cpk
}
Feature/key compression (#1990) ## What has changed? I've introduced to the public binding functionality that will compress and decompress public keys of a variety of encoding and key types. This functionality supports all major byte encoding formats and the following EC public key types: - `secp256k1` pks - `bls12-381 g1` pks - `bls12-381 g2` pks ## Why make the change? We want shorter public (chat) keys and we want to be future proof and encoding agnostic. See the issue here https://github.com/status-im/status-go/issues/1937 --- * Added basic signature for compresspk and uncompresspk * Added basic encoding information * make vendor * formatted imports for the linter * Reformatted imports hoping linter likes it * This linter is capricious * Added check that the secp256k1 key is valid * Added test for valid key * Added multiformat/go-varint dep * Added public key type handling * Added key decompression with key type handling * Added handling for '0x' type indentifying * Added more robust testing * Less lint for the linting gods * make vendor for bls12_381 * Added bls12-381 compression tests * Added decompress key expected results * Refactor of typed and untyped keys in tests * Lint god appeasment * Refactor of sample public keys * Implemented bls12-381 decompression * gofmt * Renamed decode/encode funcs to be more descriptive * Added binary bindings for key de/compression * Refactor of func parameters gomobile is a bit tempermental using raw bytes as a parameter, so I've decided to use string only inputs and outputs * gofmt * Added function documentation * Moved multiformat de/compression into api/multiformat ns * Moved multiformat de/compression into api/multiformat ns * Changed compress to serialize on API
2020-06-23 10:47:17 +00:00
// SerializePublicKey compresses an uncompressed multibase encoded multicodec identified EC public key
// For details on usage see specs https://specs.status.im/spec/2#public-key-serialization
Feature/key compression (#1990) ## What has changed? I've introduced to the public binding functionality that will compress and decompress public keys of a variety of encoding and key types. This functionality supports all major byte encoding formats and the following EC public key types: - `secp256k1` pks - `bls12-381 g1` pks - `bls12-381 g2` pks ## Why make the change? We want shorter public (chat) keys and we want to be future proof and encoding agnostic. See the issue here https://github.com/status-im/status-go/issues/1937 --- * Added basic signature for compresspk and uncompresspk * Added basic encoding information * make vendor * formatted imports for the linter * Reformatted imports hoping linter likes it * This linter is capricious * Added check that the secp256k1 key is valid * Added test for valid key * Added multiformat/go-varint dep * Added public key type handling * Added key decompression with key type handling * Added handling for '0x' type indentifying * Added more robust testing * Less lint for the linting gods * make vendor for bls12_381 * Added bls12-381 compression tests * Added decompress key expected results * Refactor of typed and untyped keys in tests * Lint god appeasment * Refactor of sample public keys * Implemented bls12-381 decompression * gofmt * Renamed decode/encode funcs to be more descriptive * Added binary bindings for key de/compression * Refactor of func parameters gomobile is a bit tempermental using raw bytes as a parameter, so I've decided to use string only inputs and outputs * gofmt * Added function documentation * Moved multiformat de/compression into api/multiformat ns * Moved multiformat de/compression into api/multiformat ns * Changed compress to serialize on API
2020-06-23 10:47:17 +00:00
func MultiformatSerializePublicKey(key, outBase string) string {
cpk, err := multiformat.SerializePublicKey(key, outBase)
if err != nil {
return makeJSONResponse(err)
}
return cpk
}
// DeserializePublicKey decompresses a compressed multibase encoded multicodec identified EC public key
// For details on usage see specs https://specs.status.im/spec/2#public-key-serialization
Feature/key compression (#1990) ## What has changed? I've introduced to the public binding functionality that will compress and decompress public keys of a variety of encoding and key types. This functionality supports all major byte encoding formats and the following EC public key types: - `secp256k1` pks - `bls12-381 g1` pks - `bls12-381 g2` pks ## Why make the change? We want shorter public (chat) keys and we want to be future proof and encoding agnostic. See the issue here https://github.com/status-im/status-go/issues/1937 --- * Added basic signature for compresspk and uncompresspk * Added basic encoding information * make vendor * formatted imports for the linter * Reformatted imports hoping linter likes it * This linter is capricious * Added check that the secp256k1 key is valid * Added test for valid key * Added multiformat/go-varint dep * Added public key type handling * Added key decompression with key type handling * Added handling for '0x' type indentifying * Added more robust testing * Less lint for the linting gods * make vendor for bls12_381 * Added bls12-381 compression tests * Added decompress key expected results * Refactor of typed and untyped keys in tests * Lint god appeasment * Refactor of sample public keys * Implemented bls12-381 decompression * gofmt * Renamed decode/encode funcs to be more descriptive * Added binary bindings for key de/compression * Refactor of func parameters gomobile is a bit tempermental using raw bytes as a parameter, so I've decided to use string only inputs and outputs * gofmt * Added function documentation * Moved multiformat de/compression into api/multiformat ns * Moved multiformat de/compression into api/multiformat ns * Changed compress to serialize on API
2020-06-23 10:47:17 +00:00
func MultiformatDeserializePublicKey(key, outBase string) string {
pk, err := multiformat.DeserializePublicKey(key, outBase)
if err != nil {
return makeJSONResponse(err)
}
return pk
}
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// ExportUnencryptedDatabase exports the database unencrypted to the given path
func ExportUnencryptedDatabase(accountData, password, databasePath string) string {
var account multiaccounts.Account
err := json.Unmarshal([]byte(accountData), &account)
if err != nil {
return makeJSONResponse(err)
}
err = statusBackend.ExportUnencryptedDatabase(account, password, databasePath)
if err != nil {
return makeJSONResponse(err)
}
return makeJSONResponse(nil)
}
// ImportUnencryptedDatabase imports the database unencrypted to the given directory
func ImportUnencryptedDatabase(accountData, password, databasePath string) string {
var account multiaccounts.Account
err := json.Unmarshal([]byte(accountData), &account)
if err != nil {
return makeJSONResponse(err)
}
err = statusBackend.ImportUnencryptedDatabase(account, password, databasePath)
if err != nil {
return makeJSONResponse(err)
}
return makeJSONResponse(nil)
}
func ChangeDatabasePassword(KeyUID, password, newPassword string) string {
err := statusBackend.ChangeDatabasePassword(KeyUID, password, newPassword)
if err != nil {
return makeJSONResponse(err)
}
return makeJSONResponse(nil)
}
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func ConvertToKeycardAccount(accountData, settingsJSON, keycardUID, password, newPassword string) string {
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var account multiaccounts.Account
err := json.Unmarshal([]byte(accountData), &account)
if err != nil {
return makeJSONResponse(err)
}
Sync Settings (#2478) * Sync Settings * Added valueHandlers and Database singleton Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename * Added functionality to check the sqlite filename * Refactor of Database.SaveSyncSettings to be used as a handler * Implemented inteface for setting sync protobuf factories * Refactored and completed adhoc send setting sync * Tidying up * Immutability refactor * Refactor settings into dedicated package * Breakout structs * Tidy up * Refactor of bulk settings sync * Bug fixes * Addressing feedback * Fix code dropped during rebase * Fix for db closed * Fix for node config related crashes * Provisional fix for type assertion - issue 2 * Adding robust type assertion checks * Partial fix for null literal db storage and json encoding * Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0 * Added test for preferred name behaviour * Adding saved sync settings to MessengerResponse * Completed granular initial sync and clock from network on save * add Settings to isEmpty * Refactor of protobufs, partially done * Added syncSetting receiver handling, some bug fixes * Fix for sticker packs * Implement inactive flag on sync protobuf factory * Refactor of types and structs * Added SettingField.CanSync functionality * Addressing rebase artifact * Refactor of Setting SELECT queries * Refactor of string return queries * VERSION bump and migration index bump * Deactiveate Sync Settings * Deactiveated preferred_name and send_status_updates Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
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var settings settings.Settings
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err = json.Unmarshal([]byte(settingsJSON), &settings)
if err != nil {
return makeJSONResponse(err)
}
err = statusBackend.ConvertToKeycardAccount(account, settings, keycardUID, password, newPassword)
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if err != nil {
return makeJSONResponse(err)
}
return makeJSONResponse(nil)
}
func ConvertToRegularAccount(mnemonic, currPassword, newPassword string) string {
err := statusBackend.ConvertToRegularAccount(mnemonic, currPassword, newPassword)
if err != nil {
return makeJSONResponse(err)
}
return makeJSONResponse(nil)
}
func ImageServerTLSCert() string {
cert, err := server.PublicMediaTLSCert()
if err != nil {
return makeJSONResponse(err)
}
return cert
}
type GetPasswordStrengthRequest struct {
Password string `json:"password"`
UserInputs []string `json:"userInputs"`
}
type PasswordScoreResponse struct {
Score int `json:"score"`
}
// GetPasswordStrength uses zxcvbn module and generates a JSON containing information about the quality of the given password
// (Entropy, CrackTime, CrackTimeDisplay, Score, MatchSequence and CalcTime).
// userInputs argument can be whatever list of strings like user's personal info or site-specific vocabulary that zxcvbn will
// make use to determine the result.
// For more details on usage see https://github.com/status-im/zxcvbn-go
func GetPasswordStrength(paramsJSON string) string {
var requestParams GetPasswordStrengthRequest
err := json.Unmarshal([]byte(paramsJSON), &requestParams)
if err != nil {
return makeJSONResponse(err)
}
data, err := json.Marshal(zxcvbn.PasswordStrength(requestParams.Password, requestParams.UserInputs))
if err != nil {
return makeJSONResponse(fmt.Errorf("Error marshalling to json: %v", err))
}
return string(data)
}
// GetPasswordStrengthScore uses zxcvbn module and gets the score information about the given password.
// userInputs argument can be whatever list of strings like user's personal info or site-specific vocabulary that zxcvbn will
// make use to determine the result.
// For more details on usage see https://github.com/status-im/zxcvbn-go
func GetPasswordStrengthScore(paramsJSON string) string {
var requestParams GetPasswordStrengthRequest
var quality scoring.MinEntropyMatch
err := json.Unmarshal([]byte(paramsJSON), &requestParams)
if err != nil {
return makeJSONResponse(err)
}
quality = zxcvbn.PasswordStrength(requestParams.Password, requestParams.UserInputs)
data, err := json.Marshal(PasswordScoreResponse{
Score: quality.Score,
})
if err != nil {
return makeJSONResponse(fmt.Errorf("Error marshalling to json: %v", err))
}
return string(data)
}
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func SwitchFleet(fleet string, configJSON string) string {
var conf params.NodeConfig
if configJSON != "" {
err := json.Unmarshal([]byte(configJSON), &conf)
if err != nil {
return makeJSONResponse(err)
}
}
conf.ClusterConfig.Fleet = fleet
err := statusBackend.SwitchFleet(fleet, &conf)
return makeJSONResponse(err)
}
func GenerateImages(filepath string, aX, aY, bX, bY int) string {
iis, err := images.GenerateIdentityImages(filepath, aX, aY, bX, bY)
if err != nil {
return makeJSONResponse(err)
}
data, err := json.Marshal(iis)
if err != nil {
return makeJSONResponse(fmt.Errorf("Error marshalling to json: %v", err))
}
return string(data)
}
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// LocalPairingPreflightOutboundCheck creates a local tls server accessible via an outbound network address.
// The function creates a client and makes an outbound network call to the local server. This function should be
// triggered to ensure that the device has permissions to access its LAN or to make outbound network calls.
//
// In addition, the functionality attempts to address an issue with iOS devices https://stackoverflow.com/a/64242745
func LocalPairingPreflightOutboundCheck() string {
err := preflight.CheckOutbound()
return makeJSONResponse(err)
}
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// StartSearchForLocalPairingPeers starts a UDP multicast beacon that both listens for and broadcasts to LAN peers
// on discovery the beacon will emit a signal with the details of the discovered peer.
//
// Currently, beacons are configured to search for 2 minutes pinging the network every 500 ms;
// - If no peer discovery is made before this time elapses the operation will terminate.
// - If a peer is discovered the pairing.PeerNotifier will terminate operation after 5 seconds, giving the peer
// reasonable time to discover this device.
//
// Peer details are represented by a json.Marshal peers.LocalPairingPeerHello
func StartSearchForLocalPairingPeers() string {
pn := pairing.NewPeerNotifier()
err := pn.Search()
return makeJSONResponse(err)
}
// GetConnectionStringForBeingBootstrapped starts a pairing.ReceiverServer
// then generates a pairing.ConnectionParams. Used when the device is Logged out or has no Account keys
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// and the device has no camera to read a QR code with
//
// Example: A desktop device (device without camera) receiving account data from mobile (device with camera)
func GetConnectionStringForBeingBootstrapped(configJSON string) string {
if configJSON == "" {
return makeJSONResponse(fmt.Errorf("no config given, PayloadSourceConfig is expected"))
}
statusBackend.LocalPairingStateManager.SetPairing(true)
defer func() {
statusBackend.LocalPairingStateManager.SetPairing(false)
}()
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cs, err := pairing.StartUpReceiverServer(statusBackend, configJSON)
if err != nil {
return makeJSONResponse(err)
}
err = statusBackend.Logout()
if err != nil {
return makeJSONResponse(err)
}
return cs
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}
// GetConnectionStringForBootstrappingAnotherDevice starts a pairing.SenderServer
// then generates a pairing.ConnectionParams. Used when the device is Logged in and therefore has Account keys
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// and the device might not have a camera
//
// Example: A mobile or desktop device (devices that MAY have a camera but MUST have a screen)
// sending account data to a mobile (device with camera)
func GetConnectionStringForBootstrappingAnotherDevice(configJSON string) string {
if configJSON == "" {
return makeJSONResponse(fmt.Errorf("no config given, SendingServerConfig is expected"))
}
statusBackend.LocalPairingStateManager.SetPairing(true)
defer func() {
statusBackend.LocalPairingStateManager.SetPairing(false)
}()
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cs, err := pairing.StartUpSenderServer(statusBackend, configJSON)
if err != nil {
return makeJSONResponse(err)
}
return cs
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}
// InputConnectionStringForBootstrapping starts a pairing.ReceiverClient
// The given server.ConnectionParams string will determine the server.Mode
//
// server.Mode = server.Sending
// Used when the device is Logged out or has no Account keys and has a camera to read a QR code
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//
// Example: A mobile device (device with a camera) receiving account data from
// a device with a screen (mobile or desktop devices)
func InputConnectionStringForBootstrapping(cs, configJSON string) string {
var err error
if configJSON == "" {
return makeJSONResponse(fmt.Errorf("no config given, ReceiverClientConfig is expected"))
}
err = statusBackend.LocalPairingStateManager.StartPairing(cs)
defer func() { statusBackend.LocalPairingStateManager.StopPairing(cs, err) }()
if err != nil {
return makeJSONResponse(err)
}
err = pairing.StartUpReceivingClient(statusBackend, cs, configJSON)
if err != nil {
return makeJSONResponse(err)
}
return makeJSONResponse(statusBackend.Logout())
}
// InputConnectionStringForBootstrappingAnotherDevice starts a pairing.SendingClient
// The given server.ConnectionParams string will determine the server.Mode
//
// server.Mode = server.Receiving
// Used when the device is Logged in and therefore has Account keys and the has a camera to read a QR code
//
// Example: A mobile (device with camera) sending account data to a desktop device (device without camera)
func InputConnectionStringForBootstrappingAnotherDevice(cs, configJSON string) string {
var err error
if configJSON == "" {
return makeJSONResponse(fmt.Errorf("no config given, SenderClientConfig is expected"))
}
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err = statusBackend.LocalPairingStateManager.StartPairing(cs)
defer func() { statusBackend.LocalPairingStateManager.StopPairing(cs, err) }()
if err != nil {
return makeJSONResponse(err)
}
err = pairing.StartUpSendingClient(statusBackend, cs, configJSON)
return makeJSONResponse(err)
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}
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// GetConnectionStringForExportingKeypairsKeystores starts a pairing.SenderServer
// then generates a pairing.ConnectionParams. Used when the device is Logged in and therefore has Account keys
// and the device might not have a camera, to transfer kestore files of provided key uids.
func GetConnectionStringForExportingKeypairsKeystores(configJSON string) string {
if configJSON == "" {
return makeJSONResponse(fmt.Errorf("no config given, SendingServerConfig is expected"))
}
cs, err := pairing.StartUpKeystoreFilesSenderServer(statusBackend, configJSON)
if err != nil {
return makeJSONResponse(err)
}
return cs
}
// InputConnectionStringForImportingKeypairsKeystores starts a pairing.ReceiverClient
// The given server.ConnectionParams string will determine the server.Mode
// Used when the device is Logged in and has Account keys and has a camera to read a QR code
//
// Example: A mobile device (device with a camera) receiving account data from
// a device with a screen (mobile or desktop devices)
func InputConnectionStringForImportingKeypairsKeystores(cs, configJSON string) string {
if configJSON == "" {
return makeJSONResponse(fmt.Errorf("no config given, ReceiverClientConfig is expected"))
}
err := pairing.StartUpKeystoreFilesReceivingClient(statusBackend, cs, configJSON)
return makeJSONResponse(err)
}
func ValidateConnectionString(cs string) string {
err := pairing.ValidateConnectionString(cs)
if err == nil {
return ""
}
return err.Error()
}
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func EncodeTransfer(to string, value string) string {
result, err := abi_spec.EncodeTransfer(to, value)
if err != nil {
log.Error("failed to encode transfer", "to", to, "value", value, "error", err)
return ""
}
return result
}
func EncodeFunctionCall(method string, paramsJSON string) string {
result, err := abi_spec.Encode(method, paramsJSON)
if err != nil {
log.Error("failed to encode function call", "method", method, "paramsJSON", paramsJSON, "error", err)
}
return result
}
func DecodeParameters(decodeParamJSON string) string {
decodeParam := struct {
BytesString string `json:"bytesString"`
Types []string `json:"types"`
}{}
err := json.Unmarshal([]byte(decodeParamJSON), &decodeParam)
if err != nil {
log.Error("failed to unmarshal json when decoding parameters", "decodeParamJSON", decodeParamJSON, "error", err)
return ""
}
result, err := abi_spec.Decode(decodeParam.BytesString, decodeParam.Types)
if err != nil {
log.Error("failed to decode parameters", "decodeParamJSON", decodeParamJSON, "error", err)
return ""
}
bytes, err := json.Marshal(result)
if err != nil {
log.Error("failed to marshal result", "result", result, "decodeParamJSON", decodeParamJSON, "error", err)
return ""
}
return string(bytes)
}
func HexToNumber(hex string) string {
return abi_spec.HexToNumber(hex)
}
func NumberToHex(numString string) string {
return abi_spec.NumberToHex(numString)
}
func Sha3(str string) string {
return "0x" + abi_spec.Sha3(str)
}
func Utf8ToHex(str string) string {
hexString, err := abi_spec.Utf8ToHex(str)
if err != nil {
log.Error("failed to convert utf8 to hex", "str", str, "error", err)
}
return hexString
}
func HexToUtf8(hexString string) string {
str, err := abi_spec.HexToUtf8(hexString)
if err != nil {
log.Error("failed to convert hex to utf8", "hexString", hexString, "error", err)
}
return str
}
func CheckAddressChecksum(address string) string {
valid, err := abi_spec.CheckAddressChecksum(address)
if err != nil {
log.Error("failed to invoke check address checksum", "address", address, "error", err)
}
result, _ := json.Marshal(valid)
return string(result)
}
func IsAddress(address string) string {
valid, err := abi_spec.IsAddress(address)
if err != nil {
log.Error("failed to invoke IsAddress", "address", address, "error", err)
}
result, _ := json.Marshal(valid)
return string(result)
}
func ToChecksumAddress(address string) string {
address, err := abi_spec.ToChecksumAddress(address)
if err != nil {
log.Error("failed to convert to checksum address", "address", address, "error", err)
}
return address
}
func DeserializeAndCompressKey(DesktopKey string) string {
deserialisedKey := MultiformatDeserializePublicKey(DesktopKey, "f")
sanitisedKey := "0x" + deserialisedKey[5:]
return CompressPublicKey(sanitisedKey)
}
var initLoggingOnce sync.Once
// InitLogging The InitLogging function should be called only once during the application's lifetime,
// specifically when the application starts. This ensures that we can capture logs before the user login.
// Before this, we can only capture logs after user login since we will only configure the logging after the login process.
func InitLogging(logSettingsJSON string) string {
var logSettings logutils.LogSettings
var err error
if err = json.Unmarshal([]byte(logSettingsJSON), &logSettings); err != nil {
return makeJSONResponse(err)
}
initLoggingOnce.Do(func() {
if err = logutils.OverrideRootLogWithConfig(logSettings, false); err == nil {
log.Info("logging initialised", "logSettings", logSettingsJSON)
}
})
return makeJSONResponse(err)
}