status-go/vendor/github.com/brianvoe/gofakeit/v6/animal.go

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package gofakeit
import "math/rand"
// PetName will return a random fun pet name
func PetName() string {
return petName(globalFaker.Rand)
}
// PetName will return a random fun pet name
func (f *Faker) PetName() string {
return petName(f.Rand)
}
func petName(r *rand.Rand) string {
return getRandValue(r, []string{"animal", "petname"})
}
// Animal will return a random animal
func Animal() string {
return animal(globalFaker.Rand)
}
// Animal will return a random animal
func (f *Faker) Animal() string {
return animal(f.Rand)
}
func animal(r *rand.Rand) string {
return getRandValue(r, []string{"animal", "animal"})
}
// AnimalType will return a random animal type
func AnimalType() string {
return animalType(globalFaker.Rand)
}
// AnimalType will return a random animal type
func (f *Faker) AnimalType() string {
return animalType(f.Rand)
}
func animalType(r *rand.Rand) string {
return getRandValue(r, []string{"animal", "type"})
}
// FarmAnimal will return a random animal that usually lives on a farm
func FarmAnimal() string {
return farmAnimal(globalFaker.Rand)
}
// FarmAnimal will return a random animal that usually lives on a farm
func (f *Faker) FarmAnimal() string {
return farmAnimal(f.Rand)
}
func farmAnimal(r *rand.Rand) string {
return getRandValue(r, []string{"animal", "farm"})
}
// Cat will return a random cat breed
func Cat() string {
return cat(globalFaker.Rand)
}
// Cat will return a random cat breed
func (f *Faker) Cat() string {
return cat(f.Rand)
}
func cat(r *rand.Rand) string {
return getRandValue(r, []string{"animal", "cat"})
}
// Dog will return a random dog breed
func Dog() string {
return dog(globalFaker.Rand)
}
// Dog will return a random dog breed
func (f *Faker) Dog() string {
return dog(f.Rand)
}
func dog(r *rand.Rand) string {
return getRandValue(r, []string{"animal", "dog"})
}
// Bird will return a random bird species
func Bird() string {
return bird(globalFaker.Rand)
}
// Bird will return a random bird species
func (f *Faker) Bird() string {
return bird(f.Rand)
}
func bird(r *rand.Rand) string {
return getRandValue(r, []string{"animal", "bird"})
}
func addAnimalLookup() {
AddFuncLookup("petname", Info{
Display: "Pet Name",
Category: "animal",
Description: "Affectionate nickname given to a pet",
Example: "Ozzy Pawsborne",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
return petName(r), nil
},
})
AddFuncLookup("animal", Info{
Display: "Animal",
Category: "animal",
Description: "Living creature with the ability to move, eat, and interact with its environment",
Example: "elk",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
return animal(r), nil
},
})
AddFuncLookup("animaltype", Info{
Display: "Animal Type",
Category: "animal",
Description: "Type of animal, such as mammals, birds, reptiles, etc.",
Example: "amphibians",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
return animalType(r), nil
},
})
AddFuncLookup("farmanimal", Info{
Display: "Farm Animal",
Category: "animal",
Description: "Animal name commonly found on a farm",
Example: "Chicken",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
return farmAnimal(r), nil
},
})
AddFuncLookup("cat", Info{
Display: "Cat",
Category: "animal",
Description: "Various breeds that define different cats",
Example: "Chausie",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
return cat(r), nil
},
})
AddFuncLookup("dog", Info{
Display: "Dog",
Category: "animal",
Description: "Various breeds that define different dogs",
Example: "Norwich Terrier",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
return dog(r), nil
},
})
AddFuncLookup("bird", Info{
Display: "Bird",
Category: "animal",
Description: "Distinct species of birds",
Example: "goose",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
return bird(r), nil
},
})
}