status-go/vendor/nhooyr.io/websocket/internal/bpool/bpool.go

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package bpool
import (
"bytes"
"sync"
)
var bpool sync.Pool
// Get returns a buffer from the pool or creates a new one if
// the pool is empty.
func Get() *bytes.Buffer {
b := bpool.Get()
if b == nil {
return &bytes.Buffer{}
}
return b.(*bytes.Buffer)
}
// Put returns a buffer into the pool.
func Put(b *bytes.Buffer) {
b.Reset()
bpool.Put(b)
}