status-go/images/files.go

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package images
import (
"errors"
"image"
"image/gif"
"image/jpeg"
"image/png"
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"io"
"os"
"golang.org/x/image/webp"
)
func Get(fileName string) (image.Image, error) {
file, err := os.Open(fileName)
if err != nil {
return nil, err
}
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defer file.Close()
fb, err := prepareFileForDecode(file)
if err != nil {
return nil, err
}
return decodeImageData(fb, file)
}
func prepareFileForDecode(file *os.File) ([]byte, error) {
// Read the first 14 bytes, used for performing image type checks before parsing the image data
fb := make([]byte, 14)
_, err := file.Read(fb)
if err != nil {
return nil, err
}
// Reset the read cursor
_, err = file.Seek(0, 0)
if err != nil {
return nil, err
}
return fb, nil
}
func decodeImageData(buf []byte, r io.Reader) (img image.Image, err error) {
switch GetFileType(buf) {
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case JPEG:
img, err = jpeg.Decode(r)
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case PNG:
img, err = png.Decode(r)
case GIF:
img, err = gif.Decode(r)
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case WEBP:
img, err = webp.Decode(r)
case UNKNOWN:
fallthrough
default:
return nil, errors.New("unsupported file type")
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}
if err != nil {
return nil, err
}
return img, nil
}
func GetFileType(buf []byte) FileType {
switch {
case isJpeg(buf):
return JPEG
case isPng(buf):
return PNG
case isGif(buf):
return GIF
case isWebp(buf):
return WEBP
default:
return UNKNOWN
}
}
func isJpeg(buf []byte) bool {
return len(buf) > 2 &&
buf[0] == 0xFF &&
buf[1] == 0xD8 &&
buf[2] == 0xFF
}
func isPng(buf []byte) bool {
return len(buf) > 3 &&
buf[0] == 0x89 && buf[1] == 0x50 &&
buf[2] == 0x4E && buf[3] == 0x47
}
func isGif(buf []byte) bool {
return len(buf) > 2 &&
buf[0] == 0x47 && buf[1] == 0x49 && buf[2] == 0x46
}
func isWebp(buf []byte) bool {
return len(buf) > 11 &&
buf[8] == 0x57 && buf[9] == 0x45 &&
buf[10] == 0x42 && buf[11] == 0x50
}
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func RenderAndMakeFile(img image.Image, imgDetail *Details) error {
out, err := os.Create(imgDetail.FileName)
if err != nil {
return err
}
defer out.Close()
err = Render(out, img, imgDetail)
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if err != nil {
return err
}
fi, _ := out.Stat()
imgDetail.SizeFile = fi.Size()
return nil
}
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func Render(w io.Writer, img image.Image, imgDetail *Details) error {
// Currently a wrapper for renderJpeg, but this function is useful if multiple render formats are needed
return renderJpeg(w, img, imgDetail)
}
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func renderJpeg(w io.Writer, m image.Image, imgDetail *Details) error {
o := new(jpeg.Options)
o.Quality = imgDetail.Quality
return jpeg.Encode(w, m, o)
}