status-go/cmd/status-cli/main.go

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package main
import (
"log"
"os"
"time"
"go.uber.org/zap"
"github.com/status-im/status-go/api"
"github.com/status-im/status-go/protocol"
"github.com/urfave/cli/v2"
)
const LightFlag = "light"
const InteractiveFlag = "interactive"
const CountFlag = "count"
const NameFlag = "name"
const AddFlag = "add"
const PortFlag = "port"
const APIModulesFlag = "api-modules"
const TelemetryServerURLFlag = "telemetry-server-url"
const KeyUIDFlag = "key-uid"
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const FleetFlag = "fleet"
const DebugLevel = "debug"
const MessageFailureFlag = "fail"
const RetrieveInterval = 300 * time.Millisecond
const SendInterval = 1 * time.Second
const WaitingInterval = 5 * time.Second
var CommonFlags = []cli.Flag{
&cli.BoolFlag{
Name: LightFlag,
Aliases: []string{"l"},
Usage: "Enable light mode",
},
&cli.StringFlag{
Name: APIModulesFlag,
Aliases: []string{"m"},
Value: "waku,wakuext,wakuv2,permissions,eth",
Usage: "API modules to enable",
},
&cli.StringFlag{
Name: TelemetryServerURLFlag,
Aliases: []string{"t"},
Usage: "Telemetry server URL",
},
&cli.BoolFlag{
Name: DebugLevel,
Aliases: []string{"d"},
Usage: "Enable CLI's debug level logging",
Value: false,
},
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&cli.StringFlag{
Name: FleetFlag,
Aliases: []string{"f"},
Usage: "The fleet to use for the node, e.g.: status.staging, shards.test",
Value: "status.staging",
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Required: false,
},
}
var SimulateFlags = append([]cli.Flag{
&cli.BoolFlag{
Name: InteractiveFlag,
Aliases: []string{"i"},
Usage: "Use interactive mode to input the messages",
},
&cli.IntFlag{
Name: CountFlag,
Aliases: []string{"c"},
Value: 1,
Usage: "How many messages to sent from each user",
},
&cli.BoolFlag{
Name: MessageFailureFlag,
Aliases: []string{"f"},
Usage: "Causes messages to fail about 25% of the time",
Value: false,
},
}, CommonFlags...)
var ServeFlags = append([]cli.Flag{
&cli.StringFlag{
Name: NameFlag,
Aliases: []string{"n"},
Value: "Alice",
Usage: "Name of the user",
},
&cli.StringFlag{
Name: AddFlag,
Aliases: []string{"a"},
Usage: "Add a friend with the public key",
},
&cli.IntFlag{
Name: PortFlag,
Aliases: []string{"p"},
Value: 8545,
Usage: "HTTP Server port to listen on",
},
&cli.BoolFlag{
Name: InteractiveFlag,
Aliases: []string{"i"},
Usage: "Use interactive mode to input the messages",
},
}, CommonFlags...)
type StatusCLI struct {
name string
messenger *protocol.Messenger
backend *api.GethStatusBackend
logger *zap.SugaredLogger
}
func main() {
app := &cli.App{
Commands: []*cli.Command{
{
Name: "simulate",
Usage: "Simulate the process of sending direct messages",
Flags: SimulateFlags,
Action: func(cCtx *cli.Context) error {
return simulate(cCtx)
},
},
{
Name: "serve",
Aliases: []string{"s"},
Usage: "Start a server to send and receive messages",
Flags: ServeFlags,
Action: func(cCtx *cli.Context) error {
return serve(cCtx)
},
},
{
Name: "serve-account",
Aliases: []string{"sl"},
Usage: "Start a server with the lastest input name's account\n\n E.g.: if last time you created an account with name 'Alice',\n you can start the server with 'Alice' account by running 'servelast -n Alice'",
Flags: []cli.Flag{
&cli.StringFlag{
Name: NameFlag,
Aliases: []string{"n"},
Usage: "Name of the existing user",
Required: true,
},
&cli.StringFlag{
Name: KeyUIDFlag,
Aliases: []string{"kid"},
Usage: "Key ID of the existing user (find them under '<data-dir>/keystore' on in logs when using the 'serve' command)",
Required: true,
},
&cli.BoolFlag{
Name: InteractiveFlag,
Aliases: []string{"i"},
Usage: "Use interactive mode to input the messages",
Value: false,
},
&cli.StringFlag{
Name: AddFlag,
Aliases: []string{"a"},
Usage: "Add a friend with the public key",
},
&cli.BoolFlag{
Name: DebugLevel,
Aliases: []string{"d"},
Usage: "Enable CLI's debug level logging",
Value: false,
},
},
Action: func(cCtx *cli.Context) error {
return serve(cCtx)
},
},
},
}
if err := app.Run(os.Args); err != nil {
log.Fatal(err)
}
}