status-go/vendor/github.com/wealdtech/go-multicodec/multicodec.go

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// Copyright © 2019 Weald Technology Trading
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package multicodec provides the ability to add and remove codec prefixes from data.
package multicodec
import (
"encoding/binary"
"fmt"
)
// AddCodec adds a codec prefix to a byte array.
// It returns a new byte array with the relevant codec prefixed.
func AddCodec(name string, data []byte) ([]byte, error) {
id, err := ID(name)
if err != nil {
return nil, err
}
buf := make([]byte, binary.MaxVarintLen64)
size := binary.PutUvarint(buf, id)
res := make([]byte, size+len(data))
copy(res, buf[0:size])
copy(res[size:], data)
return res, nil
}
// RemoveCodec removes a codec prefix from a byte array.
// It returns a slice of the input byte array without the codec prefix, along with the ID of the codec that has been removed.
func RemoveCodec(data []byte) ([]byte, uint64, error) {
id, size := binary.Uvarint(data)
if id == 0 {
return nil, 0, fmt.Errorf("failed to find codec prefix to remove")
}
return data[size:], id, nil
}
// GetCodec returns the ID of the codec prefix from a byte array
func GetCodec(data []byte) (uint64, error) {
id, _ := binary.Uvarint(data)
if id == 0 {
return 0, fmt.Errorf("failed to find codec prefix to remove")
}
return id, nil
}
// IsCodec returns true if the data is of the supplied codec prefix, otherwise false
func IsCodec(name string, data []byte) bool {
id, err := GetCodec(data)
if err != nil {
return false
}
codecName, err := Name(id)
if err != nil {
// Failed to obtain name for ID
return false
}
return codecName == name
}
// ID obtains the ID of a codec from its name
func ID(name string) (uint64, error) {
codec, exists := codecs[name]
if !exists {
return 0, fmt.Errorf("unknown name %s", name)
}
return codec.id, nil
}
// MustID obtains the ID of a codec from its name, panicking if not present.
func MustID(name string) uint64 {
codec, exists := codecs[name]
if !exists {
panic(fmt.Errorf("unknown name %s", name))
}
return codec.id
}
// Name obtains the name of a codec from its ID
func Name(id uint64) (string, error) {
codec, exists := reverseCodecs[id]
if !exists {
return "", fmt.Errorf("unknown ID 0x%x", id)
}
return codec.name, nil
}
// MustName obtains the name of a codec from its ID, panicking if not present.
func MustName(id uint64) string {
codec, exists := reverseCodecs[id]
if !exists {
panic(fmt.Errorf("unknown ID 0x%x", id))
}
return codec.name
}