status-go/protocol/messenger_communities.go

4319 lines
132 KiB
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2021-01-11 10:32:51 +00:00
package protocol
import (
"context"
"crypto/ecdsa"
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
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"encoding/json"
"errors"
"fmt"
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
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"os"
"strings"
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"sync"
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"time"
"golang.org/x/time/rate"
gethcommon "github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/hexutil"
"github.com/ethereum/go-ethereum/ethclient"
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"github.com/golang/protobuf/proto"
"go.uber.org/zap"
"github.com/ethereum/go-ethereum/accounts/abi/bind"
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"github.com/meirf/gopart"
feat: add verified wallet accounts to community requests This commit extends the `CommunityRequestToJoin` with `RevealedAddresses` which represent wallet addresses and signatures provided by the sender, to proof a community owner ownership of those wallet addresses. **Note: This only works with keystore files maanged by status-go** At high level, the follwing happens: 1. User instructs Status to send a request to join to a community. By adding a password hash to the instruction, Status will try to unlock the users keystore and verify each wallet account. 2. For every verified wallet account, a signature is created for the following payload, using each wallet's private key ``` keccak256(chatkey + communityID + requestToJoinID) ``` A map of walletAddress->signature is then attached to the community request to join, which will be sent to the community owner 3. The owner node receives the request, and if the community requires users to hold tokens to become a member, it will check and verify whether the given wallet addresses are indeed owned by the sender. If any signature provided by the request cannot be recovered, the request is immediately declined by the owner. 4. The verified addresses are then added to the owner node's database such that, once the request should be accepted, the addresses can be used to check on chain whether they own the necessary funds to fulfill the community's permissions The checking of required funds is **not** part of this commit. It will be added in a follow-up commit.
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"github.com/status-im/status-go/account"
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"github.com/status-im/status-go/eth-node/crypto"
"github.com/status-im/status-go/eth-node/types"
"github.com/status-im/status-go/images"
"github.com/status-im/status-go/multiaccounts/accounts"
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"github.com/status-im/status-go/protocol/common"
"github.com/status-im/status-go/protocol/communities"
"github.com/status-im/status-go/protocol/communities/token"
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
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"github.com/status-im/status-go/protocol/discord"
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"github.com/status-im/status-go/protocol/protobuf"
"github.com/status-im/status-go/protocol/requests"
"github.com/status-im/status-go/protocol/transport"
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v1protocol "github.com/status-im/status-go/protocol/v1"
localnotifications "github.com/status-im/status-go/services/local-notifications"
"github.com/status-im/status-go/services/wallet/bigint"
"github.com/status-im/status-go/signal"
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)
// 7 days interval
var messageArchiveInterval = 7 * 24 * time.Hour
// 1 day interval
var updateActiveMembersInterval = 24 * time.Hour
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const discordTimestampLayout = "2006-01-02T15:04:05+00:00"
const (
importSlowRate = time.Second / 1
importFastRate = time.Second / 100
importMessagesChunkSize = 10
importInitialDelay = time.Minute * 5
)
const (
maxChunkSizeMessages = 1000
maxChunkSizeBytes = 1500000
)
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func (m *Messenger) publishOrg(org *communities.Community) error {
if org == nil {
return nil
}
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m.logger.Debug("publishing org", zap.String("org-id", org.IDString()), zap.Any("org", org))
payload, err := org.MarshaledDescription()
if err != nil {
return err
}
rawMessage := common.RawMessage{
Payload: payload,
Sender: org.PrivateKey(),
// we don't want to wrap in an encryption layer message
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_DESCRIPTION,
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}
_, err = m.sender.SendPublic(context.Background(), org.IDString(), rawMessage)
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return err
}
func (m *Messenger) publishCommunityEventsMessage(adminMessage *communities.CommunityEventsMessage) error {
adminPubkey := common.PubkeyToHex(&m.identity.PublicKey)
m.logger.Debug("publishing community admin event", zap.String("admin-id", adminPubkey), zap.Any("event", adminMessage))
_, err := crypto.DecompressPubkey(adminMessage.CommunityID)
if err != nil {
return err
}
payload, err := adminMessage.Marshal()
if err != nil {
return err
}
rawMessage := common.RawMessage{
Payload: payload,
Sender: m.identity,
// we don't want to wrap in an encryption layer message
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_ADMIN_MESSAGE,
}
_, err = m.sender.SendPublic(context.Background(), types.EncodeHex(adminMessage.CommunityID), rawMessage)
return err
}
func (m *Messenger) handleCommunitiesHistoryArchivesSubscription(c chan *communities.Subscription) {
go func() {
for {
select {
case sub, more := <-c:
if !more {
return
}
if sub.CreatingHistoryArchivesSignal != nil {
m.config.messengerSignalsHandler.CreatingHistoryArchives(sub.CreatingHistoryArchivesSignal.CommunityID)
}
if sub.HistoryArchivesCreatedSignal != nil {
m.config.messengerSignalsHandler.HistoryArchivesCreated(
sub.HistoryArchivesCreatedSignal.CommunityID,
sub.HistoryArchivesCreatedSignal.From,
sub.HistoryArchivesCreatedSignal.To,
)
}
if sub.NoHistoryArchivesCreatedSignal != nil {
m.config.messengerSignalsHandler.NoHistoryArchivesCreated(
sub.NoHistoryArchivesCreatedSignal.CommunityID,
sub.NoHistoryArchivesCreatedSignal.From,
sub.NoHistoryArchivesCreatedSignal.To,
)
}
if sub.HistoryArchivesSeedingSignal != nil {
m.config.messengerSignalsHandler.HistoryArchivesSeeding(sub.HistoryArchivesSeedingSignal.CommunityID)
c, err := m.communitiesManager.GetByIDString(sub.HistoryArchivesSeedingSignal.CommunityID)
if err != nil {
m.logger.Debug("failed to retrieve community by id string", zap.Error(err))
}
if c.IsControlNode() {
err := m.dispatchMagnetlinkMessage(sub.HistoryArchivesSeedingSignal.CommunityID)
if err != nil {
m.logger.Debug("failed to dispatch magnetlink message", zap.Error(err))
}
}
}
if sub.HistoryArchivesUnseededSignal != nil {
m.config.messengerSignalsHandler.HistoryArchivesUnseeded(sub.HistoryArchivesUnseededSignal.CommunityID)
}
if sub.HistoryArchiveDownloadedSignal != nil {
m.config.messengerSignalsHandler.HistoryArchiveDownloaded(
sub.HistoryArchiveDownloadedSignal.CommunityID,
sub.HistoryArchiveDownloadedSignal.From,
sub.HistoryArchiveDownloadedSignal.To,
)
}
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if sub.DownloadingHistoryArchivesFinishedSignal != nil {
m.config.messengerSignalsHandler.DownloadingHistoryArchivesFinished(sub.DownloadingHistoryArchivesFinishedSignal.CommunityID)
}
if sub.DownloadingHistoryArchivesStartedSignal != nil {
m.config.messengerSignalsHandler.DownloadingHistoryArchivesStarted(sub.DownloadingHistoryArchivesStartedSignal.CommunityID)
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}
if sub.ImportingHistoryArchiveMessagesSignal != nil {
m.config.messengerSignalsHandler.ImportingHistoryArchiveMessages(sub.ImportingHistoryArchiveMessagesSignal.CommunityID)
}
case <-m.quit:
return
}
}
}()
}
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// handleCommunitiesSubscription handles events from communities
func (m *Messenger) handleCommunitiesSubscription(c chan *communities.Subscription) {
var lastPublished int64
// We check every 5 minutes if we need to publish
ticker := time.NewTicker(5 * time.Minute)
recentlyPublishedOrgs := func() map[string]*communities.Community {
result := make(map[string]*communities.Community)
controlledCommunities, err := m.communitiesManager.ControlledCommunities()
if err != nil {
m.logger.Warn("failed to retrieve orgs", zap.Error(err))
return result
}
for _, org := range controlledCommunities {
result[org.IDString()] = org
}
return result
}()
publishOrgAndDistributeEncryptionKeys := func(community *communities.Community) {
err := m.publishOrg(community)
if err != nil {
m.logger.Warn("failed to publish org", zap.Error(err))
return
}
m.logger.Debug("published org")
recentlyPublishedOrg := recentlyPublishedOrgs[community.IDString()]
// signal client with published community
if m.config.messengerSignalsHandler != nil {
if recentlyPublishedOrg == nil || community.Clock() > recentlyPublishedOrg.Clock() {
response := &MessengerResponse{}
response.AddCommunity(community)
m.config.messengerSignalsHandler.MessengerResponse(response)
}
}
// evaluate and distribute encryption keys (if any)
encryptionKeyActions := communities.EvaluateCommunityEncryptionKeyActions(recentlyPublishedOrg, community)
err = m.communitiesKeyDistributor.Distribute(community, encryptionKeyActions)
if err != nil {
m.logger.Warn("failed to distribute encryption keys", zap.Error(err))
}
recentlyPublishedOrgs[community.IDString()] = community.CreateDeepCopy()
}
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go func() {
for {
select {
case sub, more := <-c:
if !more {
return
}
if sub.Community != nil {
publishOrgAndDistributeEncryptionKeys(sub.Community)
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}
if sub.CommunityEventsMessage != nil {
err := m.publishCommunityEventsMessage(sub.CommunityEventsMessage)
if err != nil {
m.logger.Warn("failed to publish community admin event", zap.Error(err))
}
}
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
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if sub.AcceptedRequestsToJoin != nil {
for _, requestID := range sub.AcceptedRequestsToJoin {
accept := &requests.AcceptRequestToJoinCommunity{
ID: requestID,
}
_, err := m.AcceptRequestToJoinCommunity(accept)
if err != nil {
m.logger.Warn("failed to accept request to join ", zap.Error(err))
}
// TODO INFORM ADMINS
}
}
if sub.RejectedRequestsToJoin != nil {
for _, requestID := range sub.RejectedRequestsToJoin {
reject := &requests.DeclineRequestToJoinCommunity{
ID: requestID,
}
_, err := m.DeclineRequestToJoinCommunity(reject)
if err != nil {
m.logger.Warn("failed to decline request to join ", zap.Error(err))
}
// TODO INFORM ADMINS
}
}
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case <-ticker.C:
// If we are not online, we don't even try
if !m.online() {
continue
}
// If not enough time has passed since last advertisement, we skip this
if time.Now().Unix()-lastPublished < communityAdvertiseIntervalSecond {
continue
}
controlledCommunities, err := m.communitiesManager.ControlledCommunities()
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if err != nil {
m.logger.Warn("failed to retrieve orgs", zap.Error(err))
}
for idx := range controlledCommunities {
org := controlledCommunities[idx]
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_, beingImported := m.importingCommunities[org.IDString()]
if !beingImported {
publishOrgAndDistributeEncryptionKeys(org)
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}
}
// set lastPublished
lastPublished = time.Now().Unix()
case <-m.quit:
return
}
}
}()
}
func (m *Messenger) updateCommunitiesActiveMembersPeriodically() {
communitiesLastUpdated := make(map[string]int64)
// We check every 5 minutes if we need to update
ticker := time.NewTicker(5 * time.Minute)
go func() {
for {
select {
case <-ticker.C:
controlledCommunities, err := m.communitiesManager.ControlledCommunities()
if err != nil {
m.logger.Error("failed to update community active members count", zap.Error(err))
}
for _, community := range controlledCommunities {
lastUpdated, ok := communitiesLastUpdated[community.IDString()]
if !ok {
lastUpdated = 0
}
// If not enough time has passed since last update, we skip this
if time.Now().Unix()-lastUpdated < int64(updateActiveMembersInterval.Seconds()) {
continue
}
if err := m.updateCommunityActiveMembers(community.IDString()); err == nil {
communitiesLastUpdated[community.IDString()] = time.Now().Unix()
// Perf: ensure `updateCommunityActiveMembers` is not called few times in a row
// Next communities will be handled in subsequent ticks
break
} else {
m.logger.Error("failed to update community active members count", zap.Error(err))
}
}
case <-m.quit:
return
}
}
}()
}
func (m *Messenger) CheckCommunitiesToUnmute() (*MessengerResponse, error) {
m.logger.Debug("watching communities to unmute")
response := &MessengerResponse{}
communities, err := m.communitiesManager.All()
if err != nil {
return nil, fmt.Errorf("couldn't get all communities: %v", err)
}
for _, community := range communities {
communityMuteTill, err := time.Parse(time.RFC3339, community.MuteTill().Format(time.RFC3339))
if err != nil {
return nil, err
}
currTime, err := time.Parse(time.RFC3339, time.Now().Format(time.RFC3339))
if err != nil {
return nil, err
}
if currTime.After(communityMuteTill) && !communityMuteTill.Equal(time.Time{}) && community.Muted() {
err := m.communitiesManager.SetMuted(community.ID(), false)
if err != nil {
m.logger.Info("CheckCommunitiesToUnmute err", zap.Any("Couldn't unmute community", err))
break
}
err = m.MuteCommunityTill(community.ID(), time.Time{})
if err != nil {
m.logger.Info("MuteCommunityTill err", zap.Any("Could not set mute community till", err))
break
}
unmutedCommunity, err := m.communitiesManager.GetByID(community.ID())
if err != nil {
return nil, err
}
response.AddCommunity(unmutedCommunity)
}
}
return response, nil
}
func (m *Messenger) updateCommunityActiveMembers(communityID string) error {
lastWeek := time.Now().AddDate(0, 0, -7).Unix()
count, err := m.persistence.CountActiveChattersInCommunity(communityID, lastWeek)
if err != nil {
return err
}
if err = m.communitiesManager.SetCommunityActiveMembersCount(communityID, uint64(count)); err != nil {
return err
}
m.logger.Debug("community active members updated", zap.String("communityID", communityID), zap.Uint("count", count))
return nil
}
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func (m *Messenger) Communities() ([]*communities.Community, error) {
return m.communitiesManager.All()
}
func (m *Messenger) JoinedCommunities() ([]*communities.Community, error) {
return m.communitiesManager.Joined()
}
func (m *Messenger) SpectatedCommunities() ([]*communities.Community, error) {
return m.communitiesManager.Spectated()
}
// Regularly gets list of curated communities and signals them to client
func (m *Messenger) startCuratedCommunitiesUpdateLoop() {
logger := m.logger.Named("startCuratedCommunitiesUpdateLoop")
const errorTimeout = 10 * time.Second
const successTimeout = 120 * time.Second
const unknownCommunitiesFoundTimeout = 3 * time.Second
go func() {
for {
var timeTillNextUpdate time.Duration
response, err := m.CuratedCommunities()
if err != nil {
timeTillNextUpdate = errorTimeout
} else {
m.config.messengerSignalsHandler.SendCuratedCommunitiesUpdate(response)
if len(response.UnknownCommunities) == 0 {
//next update shouldn't happen soon
timeTillNextUpdate = successTimeout
} else {
//unknown communities already requested from mailserver, so we wait just a bit before
//next attempt to get their info
timeTillNextUpdate = unknownCommunitiesFoundTimeout
}
}
logger.Debug("Next curated communities update will happen in", zap.Duration("timeTillNextUpdate", timeTillNextUpdate))
select {
case <-time.After(timeTillNextUpdate):
case <-m.quit:
return
}
}
}()
}
func (m *Messenger) CuratedCommunities() (*communities.KnownCommunitiesResponse, error) {
// Revert code to https://github.com/status-im/status-go/blob/e6a3f63ec7f2fa691878ed35f921413dc8acfc66/protocol/messenger_communities.go#L211-L226 once the curated communities contract is deployed to mainnet
chainID := uint64(420) // Optimism Goerli
sDB, err := accounts.NewDB(m.database)
if err != nil {
return nil, err
}
nodeConfig, err := sDB.GetNodeConfig()
if err != nil {
return nil, err
}
var ethClient *ethclient.Client
for _, n := range nodeConfig.Networks {
if n.ChainID == chainID {
e, err := ethclient.Dial(n.RPCURL)
if err != nil {
return nil, err
}
ethClient = e
}
}
if ethClient == nil {
return nil, errors.New("failed to initialize backend before requesting curated communities")
}
directory, err := m.contractMaker.NewDirectoryWithBackend(chainID, ethClient)
if err != nil {
return nil, err
}
// --- end delete
callOpts := &bind.CallOpts{Context: context.Background(), Pending: false}
communities, err := directory.GetCommunities(callOpts)
if err != nil {
return nil, err
}
var communityIDs []types.HexBytes
for _, c := range communities {
communityIDs = append(communityIDs, c)
}
response, err := m.communitiesManager.GetStoredDescriptionForCommunities(communityIDs)
if err != nil {
return nil, err
}
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featuredCommunities, err := directory.GetFeaturedCommunities(callOpts)
if err != nil {
return nil, err
}
for _, c := range featuredCommunities {
response.ContractFeaturedCommunities = append(response.ContractFeaturedCommunities, types.HexBytes(c).String())
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}
go m.requestCommunitiesFromMailserver(response.UnknownCommunities)
return response, nil
}
func (m *Messenger) initCommunityChats(community *communities.Community) ([]*Chat, error) {
logger := m.logger.Named("initCommunityChats")
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chatIDs := community.DefaultFilters()
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chats := CreateCommunityChats(community, m.getTimesource())
for _, chat := range chats {
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chatIDs = append(chatIDs, chat.ID)
}
// Load transport filters
filters, err := m.transport.InitPublicFilters(chatIDs)
if err != nil {
logger.Debug("m.transport.InitPublicFilters error", zap.Error(err))
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return nil, err
}
if community.IsControlNode() {
// Init the community filter so we can receive messages on the community
communityFilters, err := m.transport.InitCommunityFilters([]*ecdsa.PrivateKey{community.PrivateKey()})
if err != nil {
return nil, err
}
filters = append(filters, communityFilters...)
}
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willSync, err := m.scheduleSyncFilters(filters)
if err != nil {
logger.Debug("m.scheduleSyncFilters error", zap.Error(err))
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return nil, err
}
if !willSync {
defaultSyncPeriod, err := m.settings.GetDefaultSyncPeriod()
if err != nil {
logger.Debug("m.settings.GetDefaultSyncPeriod error", zap.Error(err))
return nil, err
}
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timestamp := uint32(m.getTimesource().GetCurrentTime()/1000) - defaultSyncPeriod
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for idx := range chats {
chats[idx].SyncedTo = timestamp
chats[idx].SyncedFrom = timestamp
}
}
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if err = m.saveChats(chats); err != nil {
logger.Debug("m.saveChats error", zap.Error(err))
return nil, err
}
return chats, nil
}
func (m *Messenger) initCommunitySettings(communityID types.HexBytes) (*communities.CommunitySettings, error) {
communitySettings, err := m.communitiesManager.GetCommunitySettingsByID(communityID)
if err != nil {
return nil, err
}
if communitySettings != nil {
return communitySettings, nil
}
communitySettings = &communities.CommunitySettings{
CommunityID: communityID.String(),
HistoryArchiveSupportEnabled: true,
}
if err := m.communitiesManager.SaveCommunitySettings(*communitySettings); err != nil {
return nil, err
}
return communitySettings, nil
}
func (m *Messenger) JoinCommunity(ctx context.Context, communityID types.HexBytes, forceJoin bool) (*MessengerResponse, error) {
mr, err := m.joinCommunity(ctx, communityID, forceJoin)
if err != nil {
return nil, err
}
if com, ok := mr.communities[communityID.String()]; ok {
err = m.syncCommunity(context.Background(), com, m.dispatchMessage)
if err != nil {
return nil, err
}
}
return mr, nil
}
func (m *Messenger) joinCommunity(ctx context.Context, communityID types.HexBytes, forceJoin bool) (*MessengerResponse, error) {
logger := m.logger.Named("joinCommunity")
response := &MessengerResponse{}
community, err := m.communitiesManager.JoinCommunity(communityID, forceJoin)
if err != nil {
logger.Debug("m.communitiesManager.JoinCommunity error", zap.Error(err))
return nil, err
}
// chats and settings are already initialized for spectated communities
if !community.Spectated() {
chats, err := m.initCommunityChats(community)
if err != nil {
return nil, err
}
response.AddChats(chats)
if _, err = m.initCommunitySettings(communityID); err != nil {
return nil, err
}
}
communitySettings, err := m.communitiesManager.GetCommunitySettingsByID(communityID)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.AddCommunitySettings(communitySettings)
if err = m.reregisterForPushNotifications(); err != nil {
return nil, err
}
if err = m.sendCurrentUserStatusToCommunity(ctx, community); err != nil {
logger.Debug("m.sendCurrentUserStatusToCommunity error", zap.Error(err))
return nil, err
}
if err = m.PublishIdentityImage(); err != nil {
return nil, err
}
return response, nil
}
func (m *Messenger) SpectateCommunity(communityID types.HexBytes) (*MessengerResponse, error) {
logger := m.logger.Named("SpectateCommunity")
response := &MessengerResponse{}
community, err := m.communitiesManager.SpectateCommunity(communityID)
if err != nil {
logger.Debug("SpectateCommunity error", zap.Error(err))
return nil, err
}
chats, err := m.initCommunityChats(community)
if err != nil {
return nil, err
}
response.AddChats(chats)
settings, err := m.initCommunitySettings(communityID)
if err != nil {
return nil, err
}
response.AddCommunitySettings(settings)
response.AddCommunity(community)
return response, nil
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}
func (m *Messenger) MuteDuration(mutedType requests.MutingVariation) (time.Time, error) {
var MuteTill time.Time
switch mutedType {
case MuteTill1Min:
MuteTill = time.Now().Add(MuteFor1MinDuration)
case MuteFor15Min:
MuteTill = time.Now().Add(MuteFor15MinsDuration)
case MuteFor1Hr:
MuteTill = time.Now().Add(MuteFor1HrsDuration)
case MuteFor8Hr:
MuteTill = time.Now().Add(MuteFor8HrsDuration)
case MuteFor1Week:
MuteTill = time.Now().Add(MuteFor1WeekDuration)
default:
MuteTill = time.Time{}
}
muteTillTimeRemoveMs, err := time.Parse(time.RFC3339, MuteTill.Format(time.RFC3339))
if err != nil {
return time.Time{}, err
}
return muteTillTimeRemoveMs, nil
}
func (m *Messenger) SetMuted(request *requests.MuteCommunity) error {
if err := request.Validate(); err != nil {
return err
}
if request.MutedType == Unmuted {
return m.communitiesManager.SetMuted(request.CommunityID, false)
}
return m.communitiesManager.SetMuted(request.CommunityID, true)
}
func (m *Messenger) MuteCommunityTill(communityID []byte, muteTill time.Time) error {
return m.communitiesManager.MuteCommunityTill(communityID, muteTill)
}
func (m *Messenger) MuteAllCommunityChats(request *requests.MuteCommunity) (time.Time, error) {
return m.UpdateMuteCommunityStatus(request.CommunityID.String(), true, request.MutedType)
}
func (m *Messenger) UnMuteAllCommunityChats(communityID string) (time.Time, error) {
return m.UpdateMuteCommunityStatus(communityID, false, Unmuted)
}
func (m *Messenger) UpdateMuteCommunityStatus(communityID string, muted bool, mutedType requests.MutingVariation) (time.Time, error) {
community, err := m.communitiesManager.GetByIDString(communityID)
if err != nil {
return time.Time{}, err
}
request := &requests.MuteCommunity{
CommunityID: community.ID(),
MutedType: mutedType,
}
err = m.SetMuted(request)
if err != nil {
return time.Time{}, err
}
muteTill, err := m.MuteDuration(mutedType)
if err != nil {
return time.Time{}, err
}
err = m.MuteCommunityTill(community.ID(), muteTill)
for _, chatID := range community.CommunityChatsIDs() {
if muted {
_, err := m.MuteChat(&requests.MuteChat{ChatID: communityID + chatID, MutedType: mutedType})
if err != nil {
return time.Time{}, err
}
} else {
err = m.UnmuteChat(communityID + chatID)
if err != nil {
return time.Time{}, err
}
}
if err != nil {
return time.Time{}, err
}
}
return muteTill, err
}
func (m *Messenger) SetMutePropertyOnChatsByCategory(request *requests.MuteCategory, muted bool) error {
if err := request.Validate(); err != nil {
return err
}
community, err := m.communitiesManager.GetByIDString(request.CommunityID)
if err != nil {
return err
}
for _, chatID := range community.ChatsByCategoryID(request.CategoryID) {
if muted {
_, err = m.MuteChat(&requests.MuteChat{ChatID: request.CommunityID + chatID, MutedType: request.MutedType})
} else {
err = m.UnmuteChat(request.CommunityID + chatID)
}
if err != nil {
return err
}
}
return nil
}
// getAccountsToShare is used to get the wallet accounts to share either when requesting to join a community or when editing
// requestToJoinID can be empty when editing
func (m *Messenger) getAccountsToShare(addressesToReveal []string, airdropAddress string, communityID types.HexBytes, password string, requestToJoinID []byte) (map[gethcommon.Address]*protobuf.RevealedAccount, []gethcommon.Address, error) {
walletAccounts, err := m.settings.GetActiveAccounts()
if err != nil {
return nil, nil, err
}
revealedAccounts := make(map[gethcommon.Address]*protobuf.RevealedAccount)
revealedAddresses := make([]gethcommon.Address, 0)
containsAddress := func(addresses []string, targetAddress string) bool {
for _, address := range addresses {
if types.HexToAddress(address) == types.HexToAddress(targetAddress) {
return true
}
}
return false
}
for i, walletAccount := range walletAccounts {
if walletAccount.Chat || walletAccount.Type == accounts.AccountTypeWatch {
continue
}
if len(addressesToReveal) > 0 && !containsAddress(addressesToReveal, walletAccount.Address.Hex()) {
continue
}
verifiedAccount, err := m.accountsManager.GetVerifiedWalletAccount(m.settings, walletAccount.Address.Hex(), password)
if err != nil {
return nil, nil, err
}
messageToSign := types.EncodeHex(crypto.Keccak256(m.IdentityPublicKeyCompressed(), communityID, requestToJoinID))
signParams := account.SignParams{
Data: messageToSign,
Address: verifiedAccount.Address.Hex(),
Password: password,
}
signatureBytes, err := m.accountsManager.Sign(signParams, verifiedAccount)
if err != nil {
return nil, nil, err
}
revealedAddress := gethcommon.HexToAddress(verifiedAccount.Address.Hex())
revealedAddresses = append(revealedAddresses, revealedAddress)
address := verifiedAccount.Address.Hex()
isAirdropAddress := types.HexToAddress(address) == types.HexToAddress(airdropAddress)
if airdropAddress == "" {
isAirdropAddress = i == 0
}
revealedAccounts[revealedAddress] = &protobuf.RevealedAccount{
Address: address,
IsAirdropAddress: isAirdropAddress,
Signature: signatureBytes,
ChainIds: make([]uint64, 0),
}
}
return revealedAccounts, revealedAddresses, nil
}
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func (m *Messenger) RequestToJoinCommunity(request *requests.RequestToJoinCommunity) (*MessengerResponse, error) {
logger := m.logger.Named("RequestToJoinCommunity")
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if err := request.Validate(); err != nil {
logger.Debug("request failed to validate", zap.Error(err), zap.Any("request", request))
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return nil, err
}
if request.Password != "" {
walletAccounts, err := m.settings.GetActiveAccounts()
if err != nil {
return nil, err
}
if len(walletAccounts) > 0 {
_, err := m.accountsManager.GetVerifiedWalletAccount(m.settings, walletAccounts[0].Address.Hex(), request.Password)
if err != nil {
return nil, err
}
}
}
displayName, err := m.settings.DisplayName()
if err != nil {
return nil, err
}
community, requestToJoin, err := m.communitiesManager.CreateRequestToJoin(&m.identity.PublicKey, request)
if err != nil {
return nil, err
}
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requestToJoinProto := &protobuf.CommunityRequestToJoin{
Clock: requestToJoin.Clock,
EnsName: requestToJoin.ENSName,
DisplayName: displayName,
CommunityId: community.ID(),
RevealedAccounts: make([]*protobuf.RevealedAccount, 0),
feat: add verified wallet accounts to community requests This commit extends the `CommunityRequestToJoin` with `RevealedAddresses` which represent wallet addresses and signatures provided by the sender, to proof a community owner ownership of those wallet addresses. **Note: This only works with keystore files maanged by status-go** At high level, the follwing happens: 1. User instructs Status to send a request to join to a community. By adding a password hash to the instruction, Status will try to unlock the users keystore and verify each wallet account. 2. For every verified wallet account, a signature is created for the following payload, using each wallet's private key ``` keccak256(chatkey + communityID + requestToJoinID) ``` A map of walletAddress->signature is then attached to the community request to join, which will be sent to the community owner 3. The owner node receives the request, and if the community requires users to hold tokens to become a member, it will check and verify whether the given wallet addresses are indeed owned by the sender. If any signature provided by the request cannot be recovered, the request is immediately declined by the owner. 4. The verified addresses are then added to the owner node's database such that, once the request should be accepted, the addresses can be used to check on chain whether they own the necessary funds to fulfill the community's permissions The checking of required funds is **not** part of this commit. It will be added in a follow-up commit.
2023-03-17 09:19:40 +00:00
}
// find wallet accounts and attach wallet addresses and
// signatures to request
if request.Password != "" {
revealedAccounts, revealedAddresses, err := m.getAccountsToShare(
request.AddressesToReveal,
request.AirdropAddress,
request.CommunityID,
request.Password,
requestToJoin.ID,
)
feat: add verified wallet accounts to community requests This commit extends the `CommunityRequestToJoin` with `RevealedAddresses` which represent wallet addresses and signatures provided by the sender, to proof a community owner ownership of those wallet addresses. **Note: This only works with keystore files maanged by status-go** At high level, the follwing happens: 1. User instructs Status to send a request to join to a community. By adding a password hash to the instruction, Status will try to unlock the users keystore and verify each wallet account. 2. For every verified wallet account, a signature is created for the following payload, using each wallet's private key ``` keccak256(chatkey + communityID + requestToJoinID) ``` A map of walletAddress->signature is then attached to the community request to join, which will be sent to the community owner 3. The owner node receives the request, and if the community requires users to hold tokens to become a member, it will check and verify whether the given wallet addresses are indeed owned by the sender. If any signature provided by the request cannot be recovered, the request is immediately declined by the owner. 4. The verified addresses are then added to the owner node's database such that, once the request should be accepted, the addresses can be used to check on chain whether they own the necessary funds to fulfill the community's permissions The checking of required funds is **not** part of this commit. It will be added in a follow-up commit.
2023-03-17 09:19:40 +00:00
if err != nil {
return nil, err
}
response, err := m.communitiesManager.CheckPermissionToJoin(community.ID(), revealedAddresses)
if err != nil {
return nil, err
}
if !response.Satisfied {
return nil, errors.New("permission to join not satisfied")
}
for _, accountAndChainIDs := range response.ValidCombinations {
revealedAccounts[accountAndChainIDs.Address].ChainIds = accountAndChainIDs.ChainIDs
}
for _, revealedAccount := range revealedAccounts {
requestToJoinProto.RevealedAccounts = append(requestToJoinProto.RevealedAccounts, revealedAccount)
requestToJoin.RevealedAccounts = append(requestToJoinProto.RevealedAccounts, revealedAccount)
}
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}
community, _, err = m.communitiesManager.SaveRequestToJoinAndCommunity(requestToJoin, community)
if err != nil {
return nil, err
}
err = m.syncCommunity(context.Background(), community, m.dispatchMessage)
if err != nil {
return nil, err
}
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payload, err := proto.Marshal(requestToJoinProto)
if err != nil {
return nil, err
}
rawMessage := common.RawMessage{
Payload: payload,
CommunityID: community.ID(),
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN,
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}
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_, err = m.sender.SendCommunityMessage(context.Background(), rawMessage)
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if err != nil {
return nil, err
}
if !community.AcceptRequestToJoinAutomatically() {
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
// send request to join also to community admins but without revealed addresses
requestToJoinProto.RevealedAccounts = make([]*protobuf.RevealedAccount, 0)
payload, err = proto.Marshal(requestToJoinProto)
if err != nil {
return nil, err
}
rawMessage.Payload = payload
privilegedMembers := community.GetPrivilegedMembers()
for _, privilegedMember := range privilegedMembers {
_, err := m.sender.SendPrivate(context.Background(), privilegedMember, &rawMessage)
if err != nil {
return nil, err
}
}
}
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response := &MessengerResponse{RequestsToJoinCommunity: []*communities.RequestToJoin{requestToJoin}}
response.AddCommunity(community)
// We send a push notification in the background
go func() {
if m.pushNotificationClient != nil {
pks, err := community.CanManageUsersPublicKeys()
if err != nil {
m.logger.Error("failed to get pks", zap.Error(err))
return
}
for _, publicKey := range pks {
pkString := common.PubkeyToHex(publicKey)
_, err = m.pushNotificationClient.SendNotification(publicKey, nil, requestToJoin.ID, pkString, protobuf.PushNotification_REQUEST_TO_JOIN_COMMUNITY)
if err != nil {
m.logger.Error("error sending notification", zap.Error(err))
return
}
}
}
}()
// Activity center notification
notification := &ActivityCenterNotification{
ID: types.FromHex(requestToJoin.ID.String()),
Type: ActivityCenterNotificationTypeCommunityRequest,
Timestamp: m.getTimesource().GetCurrentTime(),
CommunityID: community.IDString(),
MembershipStatus: ActivityCenterMembershipStatusPending,
Read: true,
Deleted: false,
UpdatedAt: m.getCurrentTimeInMillis(),
}
err = m.addActivityCenterNotification(response, notification)
if err != nil {
m.logger.Error("failed to save notification", zap.Error(err))
return nil, err
}
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return response, nil
}
func (m *Messenger) EditSharedAddressesForCommunity(request *requests.EditSharedAddresses) (*MessengerResponse, error) {
logger := m.logger.Named("EditSharedAddressesForCommunity")
if err := request.Validate(); err != nil {
logger.Debug("request failed to validate", zap.Error(err), zap.Any("request", request))
return nil, err
}
// verify wallet password is there
if request.Password == "" {
return nil, errors.New("password is necessary to use this function")
}
community, err := m.communitiesManager.GetByID(request.CommunityID)
if err != nil {
return nil, err
}
walletAccounts, err := m.settings.GetActiveAccounts()
if err != nil {
return nil, err
}
if len(walletAccounts) > 0 {
_, err := m.accountsManager.GetVerifiedWalletAccount(m.settings, walletAccounts[0].Address.Hex(), request.Password)
if err != nil {
return nil, err
}
}
if !community.HasMember(m.IdentityPublicKey()) {
return nil, errors.New("not part of the community")
}
member := community.GetMember(m.IdentityPublicKey())
requestToEditRevealedAccountsProto := &protobuf.CommunityEditRevealedAccounts{
Clock: member.LastUpdateClock + 1,
CommunityId: community.ID(),
RevealedAccounts: make([]*protobuf.RevealedAccount, 0),
}
// find wallet accounts and attach wallet addresses and
// signatures to request
revealedAccounts, revealedAddresses, err := m.getAccountsToShare(
request.AddressesToReveal,
request.AirdropAddress,
request.CommunityID,
request.Password,
[]byte{},
)
if err != nil {
return nil, err
}
checkPermissionResponse, err := m.communitiesManager.CheckPermissionToJoin(community.ID(), revealedAddresses)
if err != nil {
return nil, err
}
for _, accountAndChainIDs := range checkPermissionResponse.ValidCombinations {
revealedAccounts[accountAndChainIDs.Address].ChainIds = accountAndChainIDs.ChainIDs
}
for _, revealedAccount := range revealedAccounts {
requestToEditRevealedAccountsProto.RevealedAccounts = append(requestToEditRevealedAccountsProto.RevealedAccounts, revealedAccount)
}
payload, err := proto.Marshal(requestToEditRevealedAccountsProto)
if err != nil {
return nil, err
}
rawMessage := common.RawMessage{
Payload: payload,
CommunityID: community.ID(),
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_EDIT_SHARED_ADDRESSES,
}
_, err = m.sender.SendCommunityMessage(context.Background(), rawMessage)
if err != nil {
return nil, err
}
// send edit message also to privileged members
privilegedMembers := community.GetPrivilegedMembers()
for _, privilegedMember := range privilegedMembers {
_, err := m.sender.SendPrivate(context.Background(), privilegedMember, &rawMessage)
if err != nil {
return nil, err
}
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) GetRevealedAccounts(communityID types.HexBytes, memberPk string) ([]*protobuf.RevealedAccount, error) {
return m.communitiesManager.GetRevealedAddresses(communityID, memberPk)
}
func (m *Messenger) GetRevealedAccountsForAllMembers(communityID types.HexBytes) (map[string][]*protobuf.RevealedAccount, error) {
community, err := m.communitiesManager.GetByID(communityID)
if err != nil {
return nil, err
}
membersRevealedAccounts := map[string][]*protobuf.RevealedAccount{}
for _, memberPubKey := range community.GetMemberPubkeys() {
memberPubKeyStr := common.PubkeyToHex(memberPubKey)
accounts, err := m.communitiesManager.GetRevealedAddresses(communityID, memberPubKeyStr)
if err != nil {
return nil, err
}
membersRevealedAccounts[memberPubKeyStr] = accounts
}
return membersRevealedAccounts, nil
}
func (m *Messenger) CreateCommunityCategory(request *requests.CreateCommunityCategory) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var response MessengerResponse
_, changes, err := m.communitiesManager.CreateCategory(request, true)
if err != nil {
return nil, err
}
response.AddCommunity(changes.Community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return &response, nil
}
func (m *Messenger) EditCommunityCategory(request *requests.EditCommunityCategory) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var response MessengerResponse
community, changes, err := m.communitiesManager.EditCategory(request)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return &response, nil
}
func (m *Messenger) ReorderCommunityCategories(request *requests.ReorderCommunityCategories) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var response MessengerResponse
community, changes, err := m.communitiesManager.ReorderCategories(request)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return &response, nil
}
func (m *Messenger) ReorderCommunityChat(request *requests.ReorderCommunityChat) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var response MessengerResponse
community, changes, err := m.communitiesManager.ReorderChat(request)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return &response, nil
}
func (m *Messenger) DeleteCommunityCategory(request *requests.DeleteCommunityCategory) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var response MessengerResponse
community, changes, err := m.communitiesManager.DeleteCategory(request)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return &response, nil
}
func (m *Messenger) CancelRequestToJoinCommunity(request *requests.CancelRequestToJoinCommunity) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
requestToJoin, community, err := m.communitiesManager.CancelRequestToJoin(request)
if err != nil {
return nil, err
}
displayName, err := m.settings.DisplayName()
if err != nil {
return nil, err
}
cancelRequestToJoinProto := &protobuf.CommunityCancelRequestToJoin{
Clock: community.Clock(),
EnsName: requestToJoin.ENSName,
DisplayName: displayName,
CommunityId: community.ID(),
}
payload, err := proto.Marshal(cancelRequestToJoinProto)
if err != nil {
return nil, err
}
rawMessage := common.RawMessage{
Payload: payload,
CommunityID: community.ID(),
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_CANCEL_REQUEST_TO_JOIN,
}
_, err = m.sender.SendCommunityMessage(context.Background(), rawMessage)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
response.RequestsToJoinCommunity = append(response.RequestsToJoinCommunity, requestToJoin)
// delete activity center notification
notification, err := m.persistence.GetActivityCenterNotificationByID(requestToJoin.ID)
if err != nil {
return nil, err
}
if notification != nil {
notification.UpdatedAt = m.getCurrentTimeInMillis()
err = m.persistence.DeleteActivityCenterNotificationByID(types.FromHex(requestToJoin.ID.String()), notification.UpdatedAt)
if err != nil {
m.logger.Error("failed to delete notification from Activity Center", zap.Error(err))
return nil, err
}
// set notification as deleted, so that the client will remove the activity center notification from UI
notification.Deleted = true
err = m.syncActivityCenterNotifications([]*ActivityCenterNotification{notification})
if err != nil {
m.logger.Error("CancelRequestToJoinCommunity, failed to sync activity center notifications", zap.Error(err))
return nil, err
}
response.AddActivityCenterNotification(notification)
}
return response, nil
}
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func (m *Messenger) AcceptRequestToJoinCommunity(request *requests.AcceptRequestToJoinCommunity) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
requestToJoin, err := m.communitiesManager.GetRequestToJoin(request.ID)
if err != nil {
return nil, err
}
community, err := m.communitiesManager.AcceptRequestToJoin(request)
if err != nil {
return nil, err
}
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pk, err := common.HexToPubkey(requestToJoin.PublicKey)
if err != nil {
return nil, err
}
grant, err := community.BuildGrant(pk, "")
if err != nil {
return nil, err
}
requestToJoinResponseProto := &protobuf.CommunityRequestToJoinResponse{
Clock: community.Clock(),
Accepted: true,
CommunityId: community.ID(),
Community: community.Description(),
Grant: grant,
}
if m.torrentClientReady() && m.communitiesManager.TorrentFileExists(community.IDString()) {
magnetlink, err := m.communitiesManager.GetHistoryArchiveMagnetlink(community.ID())
if err != nil {
m.logger.Warn("couldn't get magnet link for community", zap.Error(err))
return nil, err
}
requestToJoinResponseProto.MagnetUri = magnetlink
}
payload, err := proto.Marshal(requestToJoinResponseProto)
if err != nil {
return nil, err
}
rawMessage := &common.RawMessage{
Payload: payload,
Sender: community.PrivateKey(),
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN_RESPONSE,
}
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_, err = m.sender.SendPrivate(context.Background(), pk, rawMessage)
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if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
// Activity Center notification
notification, err := m.persistence.GetActivityCenterNotificationByID(request.ID)
if err != nil {
return nil, err
}
if notification != nil {
notification.MembershipStatus = ActivityCenterMembershipStatusAccepted
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
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if community.HasPermissionToSendCommunityEvents() {
notification.MembershipStatus = ActivityCenterMembershipStatusAcceptedPending
}
notification.Read = true
notification.Accepted = true
notification.UpdatedAt = m.getCurrentTimeInMillis()
err = m.addActivityCenterNotification(response, notification)
if err != nil {
m.logger.Error("failed to save notification", zap.Error(err))
return nil, err
}
}
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return response, nil
}
func (m *Messenger) DeclineRequestToJoinCommunity(request *requests.DeclineRequestToJoinCommunity) (*MessengerResponse, error) {
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if err := request.Validate(); err != nil {
return nil, err
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}
err := m.communitiesManager.DeclineRequestToJoin(request)
if err != nil {
return nil, err
}
// Activity Center notification
notification, err := m.persistence.GetActivityCenterNotificationByID(request.ID)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
if notification != nil {
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
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dbRequest, err := m.communitiesManager.GetRequestToJoin(request.ID)
if err != nil {
return nil, err
}
community, err := m.communitiesManager.GetByID(dbRequest.CommunityID)
if err != nil {
return nil, err
}
notification.MembershipStatus = ActivityCenterMembershipStatusDeclined
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
if community.HasPermissionToSendCommunityEvents() {
notification.MembershipStatus = ActivityCenterMembershipStatusDeclinedPending
}
notification.Read = true
notification.Dismissed = true
notification.UpdatedAt = m.getCurrentTimeInMillis()
err = m.addActivityCenterNotification(response, notification)
if err != nil {
m.logger.Error("failed to save notification", zap.Error(err))
return nil, err
}
}
return response, nil
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}
func (m *Messenger) LeaveCommunity(communityID types.HexBytes) (*MessengerResponse, error) {
notifications, err := m.persistence.DismissAllActivityCenterNotificationsFromCommunity(communityID.String(), m.getCurrentTimeInMillis())
if err != nil {
return nil, err
}
mr, err := m.leaveCommunity(communityID, true)
if err != nil {
return nil, err
}
community, ok := mr.communities[communityID.String()]
if !ok {
return nil, communities.ErrOrgNotFound
}
err = m.communitiesManager.DeleteCommunitySettings(communityID)
if err != nil {
return nil, err
}
m.communitiesManager.StopHistoryArchiveTasksInterval(communityID)
err = m.syncCommunity(context.Background(), community, m.dispatchMessage)
if err != nil {
return nil, err
}
if !community.IsControlNode() {
requestToLeaveProto := &protobuf.CommunityRequestToLeave{
Clock: uint64(time.Now().Unix()),
CommunityId: communityID,
}
payload, err := proto.Marshal(requestToLeaveProto)
if err != nil {
return nil, err
}
rawMessage := common.RawMessage{
Payload: payload,
CommunityID: communityID,
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_LEAVE,
}
_, err = m.sender.SendCommunityMessage(context.Background(), rawMessage)
if err != nil {
return nil, err
}
}
err = m.syncActivityCenterNotifications(notifications)
if err != nil {
m.logger.Error("LeaveCommunity, failed to sync activity center notifications", zap.Error(err))
return nil, err
}
return mr, nil
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}
func (m *Messenger) leaveCommunity(communityID types.HexBytes, unsubsribeFromCommunity bool) (*MessengerResponse, error) {
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response := &MessengerResponse{}
community, err := m.communitiesManager.LeaveCommunity(communityID)
if err != nil {
return nil, err
}
// Make chat inactive
for chatID := range community.Chats() {
communityChatID := communityID.String() + chatID
response.AddRemovedChat(communityChatID)
_, err = m.deactivateChat(communityChatID, 0, false, false)
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if err != nil {
return nil, err
}
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_, err = m.transport.RemoveFilterByChatID(communityChatID)
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if err != nil {
return nil, err
}
}
if unsubsribeFromCommunity {
_, err = m.transport.RemoveFilterByChatID(communityID.String())
if err != nil {
return nil, err
}
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}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) CheckAndDeletePendingRequestToJoinCommunity(sendResponse bool) (*MessengerResponse, error) {
sendSignal := false
pendingRequestsToJoin, err := m.communitiesManager.PendingRequestsToJoin()
if err != nil {
m.logger.Error("failed to fetch pending request to join", zap.Error(err))
return nil, err
}
if len(pendingRequestsToJoin) == 0 {
return nil, nil
}
response := &MessengerResponse{}
timeNow := uint64(time.Now().Unix())
for _, requestToJoin := range pendingRequestsToJoin {
requestTimeOutClock, err := communities.AddTimeoutToRequestToJoinClock(requestToJoin.Clock)
if err != nil {
return nil, err
}
if timeNow >= requestTimeOutClock {
err := m.communitiesManager.DeletePendingRequestToJoin(requestToJoin)
if err != nil {
m.logger.Error("failed to delete pending request to join", zap.String("req-id", requestToJoin.ID.String()), zap.Error(err))
return nil, err
}
requestToJoin.Deleted = true
response.AddRequestToJoinCommunity(requestToJoin)
notification, err := m.persistence.GetActivityCenterNotificationByID(requestToJoin.ID)
if err != nil {
m.logger.Error("failed to fetch pending request to join", zap.Error(err))
return nil, err
}
if notification != nil {
// Delete activity centre notification for community admin
if notification.Type == ActivityCenterNotificationTypeCommunityMembershipRequest {
notification.UpdatedAt = m.getCurrentTimeInMillis()
err = m.persistence.DeleteActivityCenterNotificationByID(types.FromHex(requestToJoin.ID.String()), notification.UpdatedAt)
if err != nil {
m.logger.Error("failed to delete notification from activity center", zap.Error(err))
return nil, err
}
notification.Deleted = true
err = m.syncActivityCenterNotifications([]*ActivityCenterNotification{notification})
if err != nil {
m.logger.Error("CheckAndDeletePendingRequestToJoinCommunity, failed to sync activity center notifications", zap.Error(err))
return nil, err
}
response.AddActivityCenterNotification(notification)
}
// Update activity centre notification for requester
if notification.Type == ActivityCenterNotificationTypeCommunityRequest {
notification.MembershipStatus = ActivityCenterMembershipStatusIdle
notification.Read = false
notification.Deleted = false
notification.UpdatedAt = m.getCurrentTimeInMillis()
err = m.addActivityCenterNotification(response, notification)
if err != nil {
m.logger.Error("failed to update notification in activity center", zap.Error(err))
return nil, err
}
}
}
sendSignal = true
}
}
if sendSignal && !sendResponse {
signal.SendNewMessages(response)
}
if sendResponse {
return response, nil
}
return nil, nil
}
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func (m *Messenger) CreateCommunityChat(communityID types.HexBytes, c *protobuf.CommunityChat) (*MessengerResponse, error) {
var response MessengerResponse
c.Identity.FirstMessageTimestamp = FirstMessageTimestampNoMessage
changes, err := m.communitiesManager.CreateChat(communityID, c, true, "")
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if err != nil {
return nil, err
}
response.AddCommunity(changes.Community)
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response.CommunityChanges = []*communities.CommunityChanges{changes}
var chats []*Chat
var chatIDs []string
for chatID, chat := range changes.ChatsAdded {
c := CreateCommunityChat(changes.Community.IDString(), chatID, chat, m.getTimesource())
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chats = append(chats, c)
chatIDs = append(chatIDs, c.ID)
response.AddChat(c)
}
// Load filters
filters, err := m.transport.InitPublicFilters(chatIDs)
if err != nil {
return nil, err
}
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_, err = m.scheduleSyncFilters(filters)
if err != nil {
return nil, err
}
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err = m.saveChats(chats)
if err != nil {
return nil, err
}
err = m.reregisterForPushNotifications()
if err != nil {
return nil, err
}
return &response, nil
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}
func (m *Messenger) EditCommunityChat(communityID types.HexBytes, chatID string, c *protobuf.CommunityChat) (*MessengerResponse, error) {
var response MessengerResponse
community, changes, err := m.communitiesManager.EditChat(communityID, chatID, c)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
var chats []*Chat
var chatIDs []string
for chatID, change := range changes.ChatsModified {
c := CreateCommunityChat(community.IDString(), chatID, change.ChatModified, m.getTimesource())
chats = append(chats, c)
chatIDs = append(chatIDs, c.ID)
response.AddChat(c)
}
// Load filters
filters, err := m.transport.InitPublicFilters(chatIDs)
if err != nil {
return nil, err
}
_, err = m.scheduleSyncFilters(filters)
if err != nil {
return nil, err
}
return &response, m.saveChats(chats)
}
func (m *Messenger) DeleteCommunityChat(communityID types.HexBytes, chatID string) (*MessengerResponse, error) {
response := &MessengerResponse{}
community, _, err := m.communitiesManager.DeleteChat(communityID, chatID)
if err != nil {
return nil, err
}
err = m.deleteChat(chatID)
if err != nil {
return nil, err
}
response.AddRemovedChat(chatID)
_, err = m.transport.RemoveFilterByChatID(chatID)
if err != nil {
return nil, err
}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) CreateCommunity(request *requests.CreateCommunity, createDefaultChannel bool) (*MessengerResponse, error) {
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if err := request.Validate(); err != nil {
return nil, err
}
response := &MessengerResponse{}
community, err := m.communitiesManager.CreateCommunity(request, true)
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if err != nil {
return nil, err
}
communitySettings := communities.CommunitySettings{
CommunityID: community.IDString(),
HistoryArchiveSupportEnabled: request.HistoryArchiveSupportEnabled,
}
err = m.communitiesManager.SaveCommunitySettings(communitySettings)
if err != nil {
return nil, err
}
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// Init the community filter so we can receive messages on the community
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_, err = m.transport.InitCommunityFilters([]*ecdsa.PrivateKey{community.PrivateKey()})
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if err != nil {
return nil, err
}
// Init the default community filters
_, err = m.transport.InitPublicFilters(community.DefaultFilters())
if err != nil {
return nil, err
}
if createDefaultChannel {
chatResponse, err := m.CreateCommunityChat(community.ID(), &protobuf.CommunityChat{
Identity: &protobuf.ChatIdentity{
DisplayName: "general",
Description: "General channel for the community",
Color: community.Description().Identity.Color,
FirstMessageTimestamp: FirstMessageTimestampNoMessage,
},
Permissions: &protobuf.CommunityPermissions{
Access: protobuf.CommunityPermissions_NO_MEMBERSHIP,
},
})
if err != nil {
return nil, err
}
// updating community so it contains the general chat
community = chatResponse.Communities()[0]
response.AddChat(chatResponse.Chats()[0])
}
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response.AddCommunity(community)
response.AddCommunitySettings(&communitySettings)
err = m.syncCommunity(context.Background(), community, m.dispatchMessage)
if err != nil {
return nil, err
}
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if m.config.torrentConfig != nil && m.config.torrentConfig.Enabled && communitySettings.HistoryArchiveSupportEnabled {
go m.communitiesManager.StartHistoryArchiveTasksInterval(community, messageArchiveInterval)
}
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return response, nil
}
func (m *Messenger) CreateCommunityTokenPermission(request *requests.CreateCommunityTokenPermission) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, changes, err := m.communitiesManager.CreateCommunityTokenPermission(request)
if err != nil {
return nil, err
}
if community.IsControlNode() {
// check existing member permission once, then check periodically
go func() {
err := m.communitiesManager.ReevaluateMembers(community)
if err != nil {
m.logger.Debug("failed to check member permissions", zap.Error(err))
}
m.communitiesManager.ReevaluateMembersPeriodically(community.ID())
}()
}
response := &MessengerResponse{}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return response, nil
}
func (m *Messenger) EditCommunityTokenPermission(request *requests.EditCommunityTokenPermission) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, changes, err := m.communitiesManager.EditCommunityTokenPermission(request)
if err != nil {
return nil, err
}
// check if members still fulfill the token criteria of all
// BECOME_MEMBER permissions and kick them if necessary
//
// We do this in a separate routine to not block this function
if community.IsControlNode() {
go func() {
err := m.communitiesManager.ReevaluateMembers(community)
if err != nil {
m.logger.Debug("failed to check member permissions", zap.Error(err))
}
}()
}
response := &MessengerResponse{}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return response, nil
}
func (m *Messenger) DeleteCommunityTokenPermission(request *requests.DeleteCommunityTokenPermission) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, changes, err := m.communitiesManager.DeleteCommunityTokenPermission(request)
if err != nil {
return nil, err
}
// check if members still fulfill the token criteria
// We do this in a separate routine to not block this function
if community.IsControlNode() {
go func() {
err = m.communitiesManager.ReevaluateMembers(community)
if err != nil {
m.logger.Debug("failed to check member permissions", zap.Error(err))
}
}()
}
response := &MessengerResponse{}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return response, nil
}
func (m *Messenger) EditCommunity(request *requests.EditCommunity) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, err := m.communitiesManager.EditCommunity(request)
if err != nil {
return nil, err
}
communitySettings := communities.CommunitySettings{
CommunityID: community.IDString(),
HistoryArchiveSupportEnabled: request.HistoryArchiveSupportEnabled,
}
err = m.communitiesManager.UpdateCommunitySettings(communitySettings)
if err != nil {
return nil, err
}
id := community.ID()
if m.torrentClientReady() {
if !communitySettings.HistoryArchiveSupportEnabled {
m.communitiesManager.StopHistoryArchiveTasksInterval(id)
} else if !m.communitiesManager.IsSeedingHistoryArchiveTorrent(id) {
var communities []*communities.Community
communities = append(communities, community)
go m.InitHistoryArchiveTasks(communities)
}
}
response := &MessengerResponse{}
response.AddCommunity(community)
response.AddCommunitySettings(&communitySettings)
err = m.SyncCommunitySettings(context.Background(), &communitySettings)
if err != nil {
return nil, err
}
return response, nil
}
func (m *Messenger) RemovePrivateKey(id types.HexBytes) (*MessengerResponse, error) {
community, err := m.communitiesManager.RemovePrivateKey(id)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
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func (m *Messenger) ExportCommunity(id types.HexBytes) (*ecdsa.PrivateKey, error) {
return m.communitiesManager.ExportCommunity(id)
}
func (m *Messenger) ImportCommunity(ctx context.Context, key *ecdsa.PrivateKey) (*MessengerResponse, error) {
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community, err := m.communitiesManager.ImportCommunity(key)
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if err != nil {
return nil, err
}
// Load filters
_, err = m.transport.InitPublicFilters(community.DefaultFilters())
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if err != nil {
return nil, err
}
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// TODO Init hash ratchet for community
_, err = m.encryptor.GenerateHashRatchetKey(community.ID())
if err != nil {
return nil, err
}
_, err = m.RequestCommunityInfoFromMailserver(community.IDString(), false)
if err != nil {
// TODO In the future we should add a mechanism to re-apply next steps (adding owner, joining)
// if there is no connection with mailserver. Otherwise changes will be overwritten.
// Do not return error to make tests pass.
m.logger.Error("Can't request community info from mailserver")
}
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// We add ourselves
community, err = m.communitiesManager.AddMemberOwnerToCommunity(community.ID(), &m.identity.PublicKey)
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if err != nil {
return nil, err
}
response, err := m.JoinCommunity(ctx, community.ID(), true)
if err != nil {
return nil, err
}
if m.torrentClientReady() {
var communities []*communities.Community
communities = append(communities, community)
go m.InitHistoryArchiveTasks(communities)
}
return response, nil
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}
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func (m *Messenger) GetCommunityByID(communityID types.HexBytes) (*communities.Community, error) {
return m.communitiesManager.GetByID(communityID)
}
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func (m *Messenger) ShareCommunity(request *requests.ShareCommunity) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
response := &MessengerResponse{}
community, err := m.communitiesManager.GetByID(request.CommunityID)
if err != nil {
return nil, err
}
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var messages []*common.Message
for _, pk := range request.Users {
message := &common.Message{}
message.ChatId = pk.String()
message.CommunityID = request.CommunityID.String()
message.Text = fmt.Sprintf("Community %s has been shared with you", community.Name())
if request.InviteMessage != "" {
message.Text = request.InviteMessage
}
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messages = append(messages, message)
r, err := m.CreateOneToOneChat(&requests.CreateOneToOneChat{ID: pk})
if err != nil {
return nil, err
}
if err := response.Merge(r); err != nil {
return nil, err
}
}
sendMessagesResponse, err := m.SendChatMessages(context.Background(), messages)
if err != nil {
return nil, err
}
if err := response.Merge(sendMessagesResponse); err != nil {
return nil, err
}
return response, nil
}
func (m *Messenger) MyCanceledRequestsToJoin() ([]*communities.RequestToJoin, error) {
return m.communitiesManager.CanceledRequestsToJoinForUser(&m.identity.PublicKey)
}
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func (m *Messenger) MyPendingRequestsToJoin() ([]*communities.RequestToJoin, error) {
return m.communitiesManager.PendingRequestsToJoinForUser(&m.identity.PublicKey)
}
func (m *Messenger) PendingRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.PendingRequestsToJoinForCommunity(id)
}
func (m *Messenger) DeclinedRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.DeclinedRequestsToJoinForCommunity(id)
}
func (m *Messenger) CanceledRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.CanceledRequestsToJoinForCommunity(id)
}
func (m *Messenger) AcceptedRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.AcceptedRequestsToJoinForCommunity(id)
}
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
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func (m *Messenger) AcceptedPendingRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.AcceptedPendingRequestsToJoinForCommunity(id)
}
func (m *Messenger) DeclinedPendingRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.DeclinedPendingRequestsToJoinForCommunity(id)
}
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func (m *Messenger) RemoveUserFromCommunity(id types.HexBytes, pkString string) (*MessengerResponse, error) {
publicKey, err := common.HexToPubkey(pkString)
if err != nil {
return nil, err
}
community, err := m.communitiesManager.RemoveUserFromCommunity(id, publicKey)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) UnbanUserFromCommunity(request *requests.UnbanUserFromCommunity) (*MessengerResponse, error) {
community, err := m.communitiesManager.UnbanUserFromCommunity(request)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) BanUserFromCommunity(request *requests.BanUserFromCommunity) (*MessengerResponse, error) {
community, err := m.communitiesManager.BanUserFromCommunity(request)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response, err = m.DeclineAllPendingGroupInvitesFromUser(response, request.User.String())
if err != nil {
return nil, err
}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) AddRoleToMember(request *requests.AddRoleToMember) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, err := m.communitiesManager.AddRoleToMember(request)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) RemoveRoleFromMember(request *requests.RemoveRoleFromMember) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, err := m.communitiesManager.RemoveRoleFromMember(request)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
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func (m *Messenger) findCommunityInfoFromDB(communityID string) (*communities.Community, error) {
id, err := hexutil.Decode(communityID)
if err != nil {
return nil, err
}
var community *communities.Community
community, err = m.GetCommunityByID(id)
if err != nil {
return nil, err
}
return community, nil
}
func (m *Messenger) GetCommunityIDFromKey(communityKey string) string {
// Check if the key is a private key. strip the 0x at the start
privateKey, err := crypto.HexToECDSA(communityKey[2:])
communityID := ""
if err != nil {
// Not a private key, use the public key
communityID = communityKey
} else {
// It is a privateKey
communityID = types.HexBytes(crypto.CompressPubkey(&privateKey.PublicKey)).String()
}
return communityID
}
// RequestCommunityInfoFromMailserver installs filter for community and requests its details
// from mailserver. It waits until it has the community before returning it.
// If useDatabase is true, it searches for community in database and does not request mailserver.
func (m *Messenger) RequestCommunityInfoFromMailserver(privateOrPublicKey string, useDatabase bool) (*communities.Community, error) {
communityID := m.GetCommunityIDFromKey(privateOrPublicKey)
if useDatabase {
community, err := m.findCommunityInfoFromDB(communityID)
if err != nil {
return nil, err
}
if community != nil {
return community, nil
}
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}
return m.requestCommunityInfoFromMailserver(communityID, true)
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}
// RequestCommunityInfoFromMailserverAsync installs filter for community and requests its details
// from mailserver. When response received it will be passed through signals handler
func (m *Messenger) RequestCommunityInfoFromMailserverAsync(privateOrPublicKey string) error {
communityID := m.GetCommunityIDFromKey(privateOrPublicKey)
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community, err := m.findCommunityInfoFromDB(communityID)
if err != nil {
return err
}
if community != nil {
m.config.messengerSignalsHandler.CommunityInfoFound(community)
return nil
}
_, err = m.requestCommunityInfoFromMailserver(communityID, false)
return err
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}
// RequestCommunityInfoFromMailserver installs filter for community and requests its details
// from mailserver. When response received it will be passed through signals handler
func (m *Messenger) requestCommunityInfoFromMailserver(communityID string, waitForResponse bool) (*communities.Community, error) {
m.requestedCommunitiesLock.Lock()
defer m.requestedCommunitiesLock.Unlock()
if _, ok := m.requestedCommunities[communityID]; ok {
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return nil, nil
}
//If filter wasn't installed we create it and remember for deinstalling after
//response received
filter := m.transport.FilterByChatID(communityID)
if filter == nil {
filters, err := m.transport.InitPublicFilters([]string{communityID})
if err != nil {
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return nil, fmt.Errorf("Can't install filter for community: %v", err)
}
if len(filters) != 1 {
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return nil, fmt.Errorf("Unexpected amount of filters created")
}
filter = filters[0]
m.requestedCommunities[communityID] = filter
} else {
//we don't remember filter id associated with community because it was already installed
m.requestedCommunities[communityID] = nil
}
to := uint32(m.transport.GetCurrentTime() / 1000)
from := to - oneMonthInSeconds
_, err := m.performMailserverRequest(func() (*MessengerResponse, error) {
batch := MailserverBatch{From: from, To: to, Topics: []types.TopicType{filter.Topic}}
m.logger.Info("Requesting historic")
err := m.processMailserverBatch(batch)
return nil, err
})
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if err != nil {
return nil, err
}
if !waitForResponse {
return nil, nil
}
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ctx := context.Background()
ctx, cancel := context.WithTimeout(ctx, 15*time.Second)
defer cancel()
var community *communities.Community
fetching := true
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for fetching {
select {
case <-time.After(200 * time.Millisecond):
//send signal to client that message status updated
community, err = m.communitiesManager.GetByIDString(communityID)
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if err != nil {
return nil, err
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}
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if community != nil && community.Name() != "" && community.DescriptionText() != "" {
fetching = false
}
case <-ctx.Done():
fetching = false
}
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}
if community == nil {
return nil, nil
}
//if there is no info helpful for client, we don't post it
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if community.Name() == "" && community.DescriptionText() == "" {
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return nil, nil
}
m.forgetCommunityRequest(communityID)
return community, nil
}
// RequestCommunityInfoFromMailserver installs filter for community and requests its details
// from mailserver. When response received it will be passed through signals handler
func (m *Messenger) requestCommunitiesFromMailserver(communityIDs []string) {
m.requestedCommunitiesLock.Lock()
defer m.requestedCommunitiesLock.Unlock()
var topics []types.TopicType
for _, communityID := range communityIDs {
if _, ok := m.requestedCommunities[communityID]; ok {
continue
}
//If filter wasn't installed we create it and remember for deinstalling after
//response received
filter := m.transport.FilterByChatID(communityID)
if filter == nil {
filters, err := m.transport.InitPublicFilters([]string{communityID})
if err != nil {
m.logger.Error("Can't install filter for community", zap.Error(err))
continue
}
if len(filters) != 1 {
m.logger.Error("Unexpected amount of filters created")
continue
}
filter = filters[0]
m.requestedCommunities[communityID] = filter
} else {
//we don't remember filter id associated with community because it was already installed
m.requestedCommunities[communityID] = nil
}
topics = append(topics, filter.Topic)
}
to := uint32(m.transport.GetCurrentTime() / 1000)
from := to - oneMonthInSeconds
_, err := m.performMailserverRequest(func() (*MessengerResponse, error) {
batch := MailserverBatch{From: from, To: to, Topics: topics}
m.logger.Info("Requesting historic")
err := m.processMailserverBatch(batch)
return nil, err
})
if err != nil {
m.logger.Error("Err performing mailserver request", zap.Error(err))
return
}
ctx := context.Background()
ctx, cancel := context.WithTimeout(ctx, 15*time.Second)
defer cancel()
fetching := true
for fetching {
select {
case <-time.After(200 * time.Millisecond):
allLoaded := true
for _, c := range communityIDs {
community, err := m.communitiesManager.GetByIDString(c)
if err != nil {
m.logger.Error("Error loading community", zap.Error(err))
break
}
if community == nil || community.Name() == "" || community.DescriptionText() == "" {
allLoaded = false
break
}
}
if allLoaded {
fetching = false
}
case <-ctx.Done():
fetching = false
}
}
for _, c := range communityIDs {
m.forgetCommunityRequest(c)
}
}
// forgetCommunityRequest removes community from requested ones and removes filter
func (m *Messenger) forgetCommunityRequest(communityID string) {
filter, ok := m.requestedCommunities[communityID]
if !ok {
return
}
if filter != nil {
err := m.transport.RemoveFilters([]*transport.Filter{filter})
if err != nil {
m.logger.Warn("cant remove filter", zap.Error(err))
}
}
delete(m.requestedCommunities, communityID)
}
// passStoredCommunityInfoToSignalHandler calls signal handler with community info
func (m *Messenger) passStoredCommunityInfoToSignalHandler(communityID string) {
if m.config.messengerSignalsHandler == nil {
return
}
//send signal to client that message status updated
community, err := m.communitiesManager.GetByIDString(communityID)
if community == nil {
return
}
if err != nil {
m.logger.Warn("cant get community and pass it to signal handler", zap.Error(err))
return
}
//if there is no info helpful for client, we don't post it
if community.Name() == "" && community.DescriptionText() == "" && community.MembersCount() == 0 {
return
}
m.config.messengerSignalsHandler.CommunityInfoFound(community)
m.forgetCommunityRequest(communityID)
}
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// handleCommunityDescription handles an community description
func (m *Messenger) handleCommunityDescription(state *ReceivedMessageState, signer *ecdsa.PublicKey, description protobuf.CommunityDescription, rawPayload []byte) error {
communityResponse, err := m.communitiesManager.HandleCommunityDescriptionMessage(signer, &description, rawPayload)
if err != nil {
return err
}
return m.handleCommunityResponse(state, communityResponse)
}
func (m *Messenger) handleCommunityResponse(state *ReceivedMessageState, communityResponse *communities.CommunityResponse) error {
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community := communityResponse.Community
state.Response.AddCommunity(community)
state.Response.CommunityChanges = append(state.Response.CommunityChanges, communityResponse.Changes)
// If we haven't joined the org, nothing to do
if !community.Joined() {
return nil
}
removedChatIDs := make([]string, 0)
for id := range communityResponse.Changes.ChatsRemoved {
chatID := community.IDString() + id
_, ok := state.AllChats.Load(chatID)
if ok {
removedChatIDs = append(removedChatIDs, chatID)
state.AllChats.Delete(chatID)
err := m.DeleteChat(chatID)
if err != nil {
m.logger.Error("couldn't delete chat", zap.Error(err))
}
}
}
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// Update relevant chats names and add new ones
// Currently removal is not supported
chats := CreateCommunityChats(community, state.Timesource)
var chatIDs []string
for i, chat := range chats {
oldChat, ok := state.AllChats.Load(chat.ID)
if !ok {
// Beware, don't use the reference in the range (i.e chat) as it's a shallow copy
state.AllChats.Store(chat.ID, chats[i])
state.Response.AddChat(chat)
chatIDs = append(chatIDs, chat.ID)
// Update name, currently is the only field is mutable
} else if oldChat.Name != chat.Name ||
oldChat.Description != chat.Description ||
oldChat.Emoji != chat.Emoji ||
oldChat.Color != chat.Color ||
oldChat.UpdateFirstMessageTimestamp(chat.FirstMessageTimestamp) {
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oldChat.Name = chat.Name
oldChat.Description = chat.Description
oldChat.Emoji = chat.Emoji
oldChat.Color = chat.Color
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// TODO(samyoul) remove storing of an updated reference pointer?
state.AllChats.Store(chat.ID, oldChat)
state.Response.AddChat(chat)
}
}
for _, chatID := range removedChatIDs {
_, err := m.transport.RemoveFilterByChatID(chatID)
if err != nil {
m.logger.Error("couldn't remove filter", zap.Error(err))
}
}
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// Load transport filters
filters, err := m.transport.InitPublicFilters(chatIDs)
if err != nil {
return err
}
_, err = m.scheduleSyncFilters(filters)
if err != nil {
return err
}
return nil
}
func (m *Messenger) handleCommunityEventsMessage(state *ReceivedMessageState, signer *ecdsa.PublicKey, message protobuf.CommunityEventsMessage) error {
communityResponse, err := m.communitiesManager.HandleCommunityEventsMessage(signer, &message)
if err != nil {
return err
}
return m.handleCommunityResponse(state, communityResponse)
}
func (m *Messenger) handleSyncCommunity(messageState *ReceivedMessageState, syncCommunity protobuf.SyncCommunity) error {
logger := m.logger.Named("handleSyncCommunity")
// Should handle community
shouldHandle, err := m.communitiesManager.ShouldHandleSyncCommunity(&syncCommunity)
if err != nil {
logger.Debug("m.communitiesManager.ShouldHandleSyncCommunity error", zap.Error(err))
return err
}
logger.Debug("ShouldHandleSyncCommunity result", zap.Bool("shouldHandle", shouldHandle))
if !shouldHandle {
return nil
}
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// Handle community keys
if len(syncCommunity.EncryptionKeys) != 0 {
_, err := m.encryptor.HandleHashRatchetKeys(syncCommunity.Id, syncCommunity.EncryptionKeys)
if err != nil {
return err
}
}
// Handle any community requests to join.
// MUST BE HANDLED BEFORE DESCRIPTION!
pending := false
for _, rtj := range syncCommunity.RequestsToJoin {
req := new(communities.RequestToJoin)
req.InitFromSyncProtobuf(rtj)
if req.State == communities.RequestToJoinStatePending {
pending = true
}
err = m.communitiesManager.SaveRequestToJoin(req)
if err != nil && err != communities.ErrOldRequestToJoin {
logger.Debug("m.communitiesManager.SaveRequestToJoin error", zap.Error(err))
return err
}
}
logger.Debug("community requests to join pending state", zap.Bool("pending", pending))
// Don't use the public key of the private key, uncompress the community id
orgPubKey, err := crypto.DecompressPubkey(syncCommunity.Id)
if err != nil {
logger.Debug("crypto.DecompressPubkey error", zap.Error(err))
return err
}
logger.Debug("crypto.DecompressPubkey result", zap.Any("orgPubKey", orgPubKey))
var amm protobuf.ApplicationMetadataMessage
err = proto.Unmarshal(syncCommunity.Description, &amm)
if err != nil {
logger.Debug("proto.Unmarshal protobuf.ApplicationMetadataMessage error", zap.Error(err))
return err
}
var cd protobuf.CommunityDescription
err = proto.Unmarshal(amm.Payload, &cd)
if err != nil {
logger.Debug("proto.Unmarshal protobuf.CommunityDescription error", zap.Error(err))
return err
}
err = m.handleCommunityDescription(messageState, orgPubKey, cd, syncCommunity.Description)
if err != nil {
logger.Debug("m.handleCommunityDescription error", zap.Error(err))
return err
}
if syncCommunity.Settings != nil {
err = m.handleSyncCommunitySettings(messageState, *syncCommunity.Settings)
if err != nil {
logger.Debug("m.handleSyncCommunitySettings error", zap.Error(err))
return err
}
}
id := crypto.CompressPubkey(orgPubKey)
savedCommunity, err := m.communitiesManager.GetByID(id)
if err != nil {
return err
}
if savedCommunity.HasPermissionToSendCommunityEvents() || savedCommunity.IsControlNode() {
err := m.handleCommunityTokensMetadata(savedCommunity.IDString(), savedCommunity.CommunityTokensMetadata())
if err != nil {
logger.Debug("m.handleCommunityTokensMetadata", zap.Error(err))
return err
}
}
// if we are not waiting for approval, join or leave the community
if !pending {
var mr *MessengerResponse
if syncCommunity.Joined {
mr, err = m.joinCommunity(context.Background(), syncCommunity.Id, false)
if err != nil && err != communities.ErrOrgAlreadyJoined {
logger.Debug("m.joinCommunity error", zap.Error(err))
return err
}
} else {
mr, err = m.leaveCommunity(syncCommunity.Id, true)
if err != nil {
logger.Debug("m.leaveCommunity error", zap.Error(err))
return err
}
}
if mr != nil {
err = messageState.Response.Merge(mr)
if err != nil {
logger.Debug("messageState.Response.Merge error", zap.Error(err))
return err
}
}
}
// update the clock value
err = m.communitiesManager.SetSyncClock(syncCommunity.Id, syncCommunity.Clock)
if err != nil {
logger.Debug("m.communitiesManager.SetSyncClock", zap.Error(err))
return err
}
return nil
}
func (m *Messenger) handleSyncCommunitySettings(messageState *ReceivedMessageState, syncCommunitySettings protobuf.SyncCommunitySettings) error {
shouldHandle, err := m.communitiesManager.ShouldHandleSyncCommunitySettings(&syncCommunitySettings)
if err != nil {
m.logger.Debug("m.communitiesManager.ShouldHandleSyncCommunitySettings error", zap.Error(err))
return err
}
m.logger.Debug("ShouldHandleSyncCommunity result", zap.Bool("shouldHandle", shouldHandle))
if !shouldHandle {
return nil
}
communitySettings, err := m.communitiesManager.HandleSyncCommunitySettings(&syncCommunitySettings)
if err != nil {
return err
}
messageState.Response.AddCommunitySettings(communitySettings)
return nil
}
func (m *Messenger) handleCommunityTokensMetadata(communityID string, communityTokens []*protobuf.CommunityTokenMetadata) error {
return m.communitiesManager.HandleCommunityTokensMetadata(communityID, communityTokens)
}
func (m *Messenger) InitHistoryArchiveTasks(communities []*communities.Community) {
m.communitiesManager.LogStdout("initializing history archive tasks")
for _, c := range communities {
if c.Joined() {
settings, err := m.communitiesManager.GetCommunitySettingsByID(c.ID())
if err != nil {
m.communitiesManager.LogStdout("failed to get community settings", zap.Error(err))
continue
}
if !settings.HistoryArchiveSupportEnabled {
m.communitiesManager.LogStdout("history archive support disabled for community", zap.String("id", c.IDString()))
continue
}
// Check if there's already a torrent file for this community and seed it
if m.communitiesManager.TorrentFileExists(c.IDString()) {
err = m.communitiesManager.SeedHistoryArchiveTorrent(c.ID())
if err != nil {
m.communitiesManager.LogStdout("failed to seed history archive", zap.Error(err))
}
}
filters, err := m.communitiesManager.GetCommunityChatsFilters(c.ID())
if err != nil {
m.communitiesManager.LogStdout("failed to get community chats filters for community", zap.Error(err))
continue
}
if len(filters) == 0 {
m.communitiesManager.LogStdout("no filters or chats for this community starting interval", zap.String("id", c.IDString()))
go m.communitiesManager.StartHistoryArchiveTasksInterval(c, messageArchiveInterval)
continue
}
topics := []types.TopicType{}
for _, filter := range filters {
topics = append(topics, filter.Topic)
}
// First we need to know the timestamp of the latest waku message
// we've received for this community, so we can request messages we've
// possibly missed since then
latestWakuMessageTimestamp, err := m.communitiesManager.GetLatestWakuMessageTimestamp(topics)
if err != nil {
m.communitiesManager.LogStdout("failed to get Latest waku message timestamp", zap.Error(err))
continue
}
if latestWakuMessageTimestamp == 0 {
// This means we don't have any waku messages for this community
// yet, either because no messages were sent in the community so far,
// or because messages haven't reached this node
//
// In this case we default to requesting messages from the store nodes
// for the past 30 days
latestWakuMessageTimestamp = uint64(time.Now().AddDate(0, 0, -30).Unix())
}
// Request possibly missed waku messages for community
_, err = m.syncFiltersFrom(filters, uint32(latestWakuMessageTimestamp))
if err != nil {
m.communitiesManager.LogStdout("failed to request missing messages", zap.Error(err))
continue
}
// We figure out the end date of the last created archive and schedule
// the interval for creating future archives
// If the last end date is at least `interval` ago, we create an archive immediately first
lastArchiveEndDateTimestamp, err := m.communitiesManager.GetHistoryArchivePartitionStartTimestamp(c.ID())
if err != nil {
m.communitiesManager.LogStdout("failed to get archive partition start timestamp", zap.Error(err))
continue
}
to := time.Now()
lastArchiveEndDate := time.Unix(int64(lastArchiveEndDateTimestamp), 0)
durationSinceLastArchive := to.Sub(lastArchiveEndDate)
if lastArchiveEndDateTimestamp == 0 {
// No prior messages to be archived, so we just kick off the archive creation loop
// for future archives
go m.communitiesManager.StartHistoryArchiveTasksInterval(c, messageArchiveInterval)
} else if durationSinceLastArchive < messageArchiveInterval {
// Last archive is less than `interval` old, wait until `interval` is complete,
// then create archive and kick off archive creation loop for future archives
// Seed current archive in the meantime
err := m.communitiesManager.SeedHistoryArchiveTorrent(c.ID())
if err != nil {
m.communitiesManager.LogStdout("failed to seed history archive", zap.Error(err))
}
timeToNextInterval := messageArchiveInterval - durationSinceLastArchive
m.communitiesManager.LogStdout("starting history archive tasks interval in", zap.Any("timeLeft", timeToNextInterval))
time.AfterFunc(timeToNextInterval, func() {
err := m.communitiesManager.CreateAndSeedHistoryArchive(c.ID(), topics, lastArchiveEndDate, to.Add(timeToNextInterval), messageArchiveInterval, c.Encrypted())
if err != nil {
m.communitiesManager.LogStdout("failed to get create and seed history archive", zap.Error(err))
}
go m.communitiesManager.StartHistoryArchiveTasksInterval(c, messageArchiveInterval)
})
} else {
// Looks like the last archive was generated more than `interval`
// ago, so lets create a new archive now and then schedule the archive
// creation loop
err := m.communitiesManager.CreateAndSeedHistoryArchive(c.ID(), topics, lastArchiveEndDate, to, messageArchiveInterval, c.Encrypted())
if err != nil {
m.communitiesManager.LogStdout("failed to get create and seed history archive", zap.Error(err))
}
go m.communitiesManager.StartHistoryArchiveTasksInterval(c, messageArchiveInterval)
}
}
}
}
func (m *Messenger) enableHistoryArchivesImportAfterDelay() {
go func() {
time.Sleep(importInitialDelay)
m.importDelayer.once.Do(func() {
close(m.importDelayer.wait)
})
}()
}
func (m *Messenger) resumeHistoryArchivesImport(communityID types.HexBytes) error {
archiveIDsToImport, err := m.communitiesManager.GetMessageArchiveIDsToImport(communityID)
if err != nil {
return err
}
if len(archiveIDsToImport) == 0 {
return nil
}
currentTask := m.communitiesManager.GetHistoryArchiveDownloadTask(communityID.String())
// no need to resume imports if there's already a task ongoing
if currentTask != nil {
return nil
}
// Create new task
task := &communities.HistoryArchiveDownloadTask{
CancelChan: make(chan struct{}),
Waiter: *new(sync.WaitGroup),
Cancelled: false,
}
m.communitiesManager.AddHistoryArchiveDownloadTask(communityID.String(), task)
// this wait groups tracks the ongoing task for a particular community
task.Waiter.Add(1)
go func() {
defer task.Waiter.Done()
err := m.importHistoryArchives(communityID, task.CancelChan)
if err != nil {
m.communitiesManager.LogStdout("failed to import history archives", zap.Error(err))
}
m.config.messengerSignalsHandler.DownloadingHistoryArchivesFinished(types.EncodeHex(communityID))
}()
return nil
}
func (m *Messenger) SpeedupArchivesImport() {
m.importRateLimiter.SetLimit(rate.Every(importFastRate))
}
func (m *Messenger) SlowdownArchivesImport() {
m.importRateLimiter.SetLimit(rate.Every(importSlowRate))
}
func (m *Messenger) importHistoryArchives(communityID types.HexBytes, cancel chan struct{}) error {
importTicker := time.NewTicker(100 * time.Millisecond)
defer importTicker.Stop()
ctx, cancelFunc := context.WithCancel(context.Background())
go func() {
<-cancel
cancelFunc()
}()
// don't proceed until initial import delay has passed
select {
case <-m.importDelayer.wait:
case <-ctx.Done():
return nil
}
importMessageArchivesLoop:
for {
select {
case <-ctx.Done():
m.communitiesManager.LogStdout("interrupted importing history archive messages")
return nil
case <-importTicker.C:
archiveIDsToImport, err := m.communitiesManager.GetMessageArchiveIDsToImport(communityID)
if err != nil {
m.communitiesManager.LogStdout("couldn't get message archive IDs to import", zap.Error(err))
return err
}
if len(archiveIDsToImport) == 0 {
m.communitiesManager.LogStdout("no message archives to import")
break importMessageArchivesLoop
}
m.communitiesManager.LogStdout(fmt.Sprintf("importing message archive, %d left", len(archiveIDsToImport)))
// only process one archive at a time, so in case of cancel we don't
// wait for all archives to be processed first
downloadedArchiveID := archiveIDsToImport[0]
archiveMessages, err := m.communitiesManager.ExtractMessagesFromHistoryArchive(communityID, downloadedArchiveID)
if err != nil {
m.communitiesManager.LogStdout("failed to extract history archive messages", zap.Error(err))
continue
}
m.config.messengerSignalsHandler.ImportingHistoryArchiveMessages(types.EncodeHex(communityID))
for _, messagesChunk := range chunkSlice(archiveMessages, importMessagesChunkSize) {
if err := m.importRateLimiter.Wait(ctx); err != nil {
if !errors.Is(err, context.Canceled) {
m.communitiesManager.LogStdout("rate limiter error when handling archive messages", zap.Error(err))
}
continue importMessageArchivesLoop
}
response, err := m.handleArchiveMessages(messagesChunk)
if err != nil {
m.communitiesManager.LogStdout("failed to handle archive messages", zap.Error(err))
continue importMessageArchivesLoop
}
if !response.IsEmpty() {
notifications := response.Notifications()
response.ClearNotifications()
signal.SendNewMessages(response)
localnotifications.PushMessages(notifications)
}
}
err = m.communitiesManager.SetMessageArchiveIDImported(communityID, downloadedArchiveID, true)
if err != nil {
m.communitiesManager.LogStdout("failed to mark history message archive as imported", zap.Error(err))
continue
}
}
}
return nil
}
func (m *Messenger) dispatchMagnetlinkMessage(communityID string) error {
community, err := m.communitiesManager.GetByIDString(communityID)
if err != nil {
return err
}
magnetlink, err := m.communitiesManager.GetHistoryArchiveMagnetlink(community.ID())
if err != nil {
return err
}
magnetLinkMessage := &protobuf.CommunityMessageArchiveMagnetlink{
Clock: m.getTimesource().GetCurrentTime(),
MagnetUri: magnetlink,
}
encodedMessage, err := proto.Marshal(magnetLinkMessage)
if err != nil {
return err
}
chatID := community.MagnetlinkMessageChannelID()
rawMessage := common.RawMessage{
LocalChatID: chatID,
Sender: community.PrivateKey(),
Payload: encodedMessage,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_ARCHIVE_MAGNETLINK,
SkipGroupMessageWrap: true,
}
_, err = m.sender.SendPublic(context.Background(), chatID, rawMessage)
if err != nil {
return err
}
err = m.communitiesManager.UpdateCommunityDescriptionMagnetlinkMessageClock(community.ID(), magnetLinkMessage.Clock)
if err != nil {
return err
}
return m.communitiesManager.UpdateMagnetlinkMessageClock(community.ID(), magnetLinkMessage.Clock)
}
func (m *Messenger) EnableCommunityHistoryArchiveProtocol() error {
nodeConfig, err := m.settings.GetNodeConfig()
if err != nil {
return err
}
if nodeConfig.TorrentConfig.Enabled {
return nil
}
nodeConfig.TorrentConfig.Enabled = true
err = m.settings.SaveSetting("node-config", nodeConfig)
if err != nil {
return err
}
m.config.torrentConfig = &nodeConfig.TorrentConfig
m.communitiesManager.SetTorrentConfig(&nodeConfig.TorrentConfig)
err = m.communitiesManager.StartTorrentClient()
if err != nil {
return err
}
controlledCommunities, err := m.communitiesManager.ControlledCommunities()
if err != nil {
return err
}
if len(controlledCommunities) > 0 {
go m.InitHistoryArchiveTasks(controlledCommunities)
}
m.config.messengerSignalsHandler.HistoryArchivesProtocolEnabled()
return nil
}
func (m *Messenger) DisableCommunityHistoryArchiveProtocol() error {
nodeConfig, err := m.settings.GetNodeConfig()
if err != nil {
return err
}
if !nodeConfig.TorrentConfig.Enabled {
return nil
}
m.communitiesManager.StopTorrentClient()
nodeConfig.TorrentConfig.Enabled = false
err = m.settings.SaveSetting("node-config", nodeConfig)
m.config.torrentConfig = &nodeConfig.TorrentConfig
m.communitiesManager.SetTorrentConfig(&nodeConfig.TorrentConfig)
if err != nil {
return err
}
m.config.messengerSignalsHandler.HistoryArchivesProtocolDisabled()
return nil
}
func (m *Messenger) GetCommunitiesSettings() ([]communities.CommunitySettings, error) {
settings, err := m.communitiesManager.GetCommunitiesSettings()
if err != nil {
return nil, err
}
return settings, nil
}
func (m *Messenger) SyncCommunitySettings(ctx context.Context, settings *communities.CommunitySettings) error {
if !m.hasPairedDevices() {
return nil
}
clock, chat := m.getLastClockWithRelatedChat()
syncMessage := &protobuf.SyncCommunitySettings{
Clock: clock,
CommunityId: settings.CommunityID,
HistoryArchiveSupportEnabled: settings.HistoryArchiveSupportEnabled,
}
encodedMessage, err := proto.Marshal(syncMessage)
if err != nil {
return err
}
_, err = m.dispatchMessage(ctx, common.RawMessage{
LocalChatID: chat.ID,
Payload: encodedMessage,
MessageType: protobuf.ApplicationMetadataMessage_SYNC_COMMUNITY_SETTINGS,
ResendAutomatically: true,
})
if err != nil {
return err
}
chat.LastClockValue = clock
return m.saveChat(chat)
}
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
func (m *Messenger) ExtractDiscordDataFromImportFiles(filesToImport []string) (*discord.ExtractedData, map[string]*discord.ImportError) {
extractedData := &discord.ExtractedData{
Categories: map[string]*discord.Category{},
ExportedData: make([]*discord.ExportedData, 0),
OldestMessageTimestamp: 0,
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MessageCount: 0,
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
}
errors := map[string]*discord.ImportError{}
for _, fileToImport := range filesToImport {
filePath := strings.Replace(fileToImport, "file://", "", -1)
fileInfo, err := os.Stat(filePath)
if err != nil {
errors[fileToImport] = discord.Error(err.Error())
continue
}
fileSize := fileInfo.Size()
if fileSize > discord.MaxImportFileSizeBytes {
errors[fileToImport] = discord.Error(discord.ErrImportFileTooBig.Error())
continue
}
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
bytes, err := os.ReadFile(filePath)
if err != nil {
2022-09-29 11:50:23 +00:00
errors[fileToImport] = discord.Error(err.Error())
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
continue
}
var discordExportedData discord.ExportedData
err = json.Unmarshal(bytes, &discordExportedData)
if err != nil {
2022-09-29 11:50:23 +00:00
errors[fileToImport] = discord.Error(err.Error())
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
continue
}
if len(discordExportedData.Messages) == 0 {
2022-09-29 11:50:23 +00:00
errors[fileToImport] = discord.Error(discord.ErrNoMessageData.Error())
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
continue
}
discordExportedData.Channel.FilePath = filePath
categoryID := discordExportedData.Channel.CategoryID
discordCategory := discord.Category{
ID: categoryID,
Name: discordExportedData.Channel.CategoryName,
}
_, ok := extractedData.Categories[categoryID]
if !ok {
extractedData.Categories[categoryID] = &discordCategory
}
2022-09-29 11:50:23 +00:00
extractedData.MessageCount = extractedData.MessageCount + discordExportedData.MessageCount
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
extractedData.ExportedData = append(extractedData.ExportedData, &discordExportedData)
if len(discordExportedData.Messages) > 0 {
2022-09-29 11:50:23 +00:00
msgTime, err := time.Parse(discordTimestampLayout, discordExportedData.Messages[0].Timestamp)
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
if err != nil {
m.logger.Error("failed to parse discord message timestamp", zap.Error(err))
continue
}
if extractedData.OldestMessageTimestamp == 0 || int(msgTime.Unix()) <= extractedData.OldestMessageTimestamp {
// Exported discord channel data already comes with `messages` being
// sorted, starting with the oldest, so we can safely rely on the first
// message
extractedData.OldestMessageTimestamp = int(msgTime.Unix())
}
}
}
return extractedData, errors
}
func (m *Messenger) ExtractDiscordChannelsAndCategories(filesToImport []string) (*MessengerResponse, map[string]*discord.ImportError) {
response := &MessengerResponse{}
extractedData, errs := m.ExtractDiscordDataFromImportFiles(filesToImport)
for _, category := range extractedData.Categories {
response.AddDiscordCategory(category)
}
for _, export := range extractedData.ExportedData {
response.AddDiscordChannel(&export.Channel)
}
if extractedData.OldestMessageTimestamp != 0 {
response.DiscordOldestMessageTimestamp = extractedData.OldestMessageTimestamp
}
return response, errs
}
func (m *Messenger) RequestExtractDiscordChannelsAndCategories(filesToImport []string) {
go func() {
response, errors := m.ExtractDiscordChannelsAndCategories(filesToImport)
m.config.messengerSignalsHandler.DiscordCategoriesAndChannelsExtracted(
response.DiscordCategories,
response.DiscordChannels,
int64(response.DiscordOldestMessageTimestamp),
errors)
}()
}
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func (m *Messenger) RequestImportDiscordCommunity(request *requests.ImportDiscordCommunity) {
go func() {
totalImportChunkCount := len(request.FilesToImport)
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progressUpdates := make(chan *discord.ImportProgress)
done := make(chan struct{})
cancel := make(chan string)
m.startPublishImportProgressInterval(progressUpdates, cancel, done)
importProgress := &discord.ImportProgress{}
importProgress.Init(totalImportChunkCount, []discord.ImportTask{
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discord.CommunityCreationTask,
discord.ChannelsCreationTask,
discord.ImportMessagesTask,
discord.DownloadAssetsTask,
discord.InitCommunityTask,
})
importProgress.CommunityName = request.Name
// initial progress immediately
m.publishImportProgress(importProgress)
createCommunityRequest := request.ToCreateCommunityRequest()
// We're calling `CreateCommunity` on `communitiesManager` directly, instead of
// using the `Messenger` API, so we get more control over when we set up filters,
// the community is published and data is being synced (we don't want the community
// to show up in clients while the import is in progress)
discordCommunity, err := m.communitiesManager.CreateCommunity(createCommunityRequest, false)
if err != nil {
importProgress.AddTaskError(discord.CommunityCreationTask, discord.Error(err.Error()))
importProgress.StopTask(discord.CommunityCreationTask)
progressUpdates <- importProgress
return
}
communitySettings := communities.CommunitySettings{
CommunityID: discordCommunity.IDString(),
HistoryArchiveSupportEnabled: true,
}
err = m.communitiesManager.SaveCommunitySettings(communitySettings)
if err != nil {
m.cleanUpImport(discordCommunity.IDString())
importProgress.AddTaskError(discord.CommunityCreationTask, discord.Error(err.Error()))
importProgress.StopTask(discord.CommunityCreationTask)
progressUpdates <- importProgress
return
}
communityID := discordCommunity.IDString()
// marking import as not cancelled
m.importingCommunities[communityID] = false
importProgress.CommunityID = communityID
importProgress.CommunityImages = make(map[string]images.IdentityImage)
imgs := discordCommunity.Images()
for t, i := range imgs {
importProgress.CommunityImages[t] = images.IdentityImage{Name: t, Payload: i.Payload}
}
importProgress.UpdateTaskProgress(discord.CommunityCreationTask, 1)
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progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.CommunityCreationTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
var chatsToSave []*Chat
processedChannelIds := make(map[string]string, 0)
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processedCategoriesIds := make(map[string]string, 0)
for i, importFile := range request.FilesToImport {
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exportData, errs := m.ExtractDiscordDataFromImportFiles([]string{importFile})
if len(errs) > 0 {
for _, err := range errs {
importProgress.AddTaskError(discord.CommunityCreationTask, err)
}
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progressUpdates <- importProgress
return
}
totalChannelsCount := len(exportData.ExportedData)
totalMessageCount := exportData.MessageCount
if totalChannelsCount == 0 || totalMessageCount == 0 {
importError := discord.Error(fmt.Errorf("No channel to import messages from in file: %s", importFile).Error())
if totalMessageCount == 0 {
importError.Message = fmt.Errorf("No messages to import in file: %s", importFile).Error()
}
importProgress.AddTaskError(discord.ChannelsCreationTask, importError)
progressUpdates <- importProgress
continue
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}
importProgress.CurrentChunk = i + 1
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// We actually only ever receive a single category
// from `exportData` but since it's a map, we still have to
// iterate over it to access its values
for _, category := range exportData.Categories {
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categories := discordCommunity.Categories()
exists := false
for catID := range categories {
if strings.HasSuffix(catID, category.ID) {
exists = true
break
}
}
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if !exists {
createCommunityCategoryRequest := &requests.CreateCommunityCategory{
CommunityID: discordCommunity.ID(),
CategoryName: category.Name,
ThirdPartyID: category.ID,
ChatIDs: make([]string, 0),
}
// We call `CreateCategory` on `communitiesManager` directly so we can control
// whether or not the community update should be published (it should not until the
// import has finished)
communityWithCategories, changes, err := m.communitiesManager.CreateCategory(createCommunityCategoryRequest, false)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.CommunityCreationTask, discord.Error(err.Error()))
importProgress.StopTask(discord.CommunityCreationTask)
progressUpdates <- importProgress
return
}
discordCommunity = communityWithCategories
// This looks like we keep overriding the same field but there's
// only one `CategoriesAdded` change at this point.
for _, addedCategory := range changes.CategoriesAdded {
processedCategoriesIds[category.ID] = addedCategory.CategoryId
}
}
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}
progressValue := calculateProgress(i+1, totalImportChunkCount, (float32(1) / 2))
importProgress.UpdateTaskProgress(discord.ChannelsCreationTask, progressValue)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.CommunityCreationTask)
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progressUpdates <- importProgress
cancel <- communityID
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return
}
messagesToSave := make(map[string]*common.Message, 0)
pinMessagesToSave := make([]*common.PinMessage, 0)
authorProfilesToSave := make(map[string]*protobuf.DiscordMessageAuthor, 0)
messageAttachmentsToDownload := make([]*protobuf.DiscordMessageAttachment, 0)
// Save to access the first item here as we process
// exported data by files which only holds a single channel
channel := exportData.ExportedData[0]
chatIDs := discordCommunity.ChatIDs()
exists := false
for _, chatID := range chatIDs {
if strings.HasSuffix(chatID, channel.Channel.ID) {
exists = true
break
}
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}
if !exists {
communityChat := &protobuf.CommunityChat{
Permissions: &protobuf.CommunityPermissions{
Access: protobuf.CommunityPermissions_NO_MEMBERSHIP,
},
Identity: &protobuf.ChatIdentity{
DisplayName: channel.Channel.Name,
Emoji: "",
Description: channel.Channel.Description,
Color: discordCommunity.Color(),
},
CategoryId: processedCategoriesIds[channel.Channel.CategoryID],
}
// We call `CreateChat` on `communitiesManager` directly to get more control
// over whether we want to publish the updated community description.
changes, err := m.communitiesManager.CreateChat(discordCommunity.ID(), communityChat, false, channel.Channel.ID)
if err != nil {
m.cleanUpImport(communityID)
errmsg := err.Error()
if errors.Is(err, communities.ErrInvalidCommunityDescriptionDuplicatedName) {
errmsg = fmt.Sprintf("Couldn't create channel '%s': %s", communityChat.Identity.DisplayName, err.Error())
}
importProgress.AddTaskError(discord.ChannelsCreationTask, discord.Error(errmsg))
importProgress.StopTask(discord.ChannelsCreationTask)
progressUpdates <- importProgress
return
}
discordCommunity = changes.Community
// This looks like we keep overriding the chat id value
// as we iterate over `ChatsAdded`, however at this point we
// know there was only a single such change (and it's a map)
for chatID, chat := range changes.ChatsAdded {
c := CreateCommunityChat(communityID, chatID, chat, m.getTimesource())
chatsToSave = append(chatsToSave, c)
processedChannelIds[channel.Channel.ID] = c.ID
}
}
progressValue = calculateProgress(i+1, totalImportChunkCount, 1)
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importProgress.UpdateTaskProgress(discord.ChannelsCreationTask, progressValue)
progressUpdates <- importProgress
for ii, discordMessage := range channel.Messages {
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timestamp, err := time.Parse(discordTimestampLayout, discordMessage.Timestamp)
if err != nil {
m.logger.Error("failed to parse discord message timestamp", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
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continue
}
if timestamp.Unix() < request.From {
progressUpdates <- importProgress
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continue
}
exists, err := m.persistence.HasDiscordMessageAuthor(discordMessage.Author.GetId())
if err != nil {
m.logger.Error("failed to check if message author exists in database", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
progressUpdates <- importProgress
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continue
}
if !exists {
err := m.persistence.SaveDiscordMessageAuthor(discordMessage.Author)
if err != nil {
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
progressUpdates <- importProgress
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continue
}
}
hasPayload, err := m.persistence.HasDiscordMessageAuthorImagePayload(discordMessage.Author.GetId())
if err != nil {
m.logger.Error("failed to check if message avatar payload exists in database", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
progressUpdates <- importProgress
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continue
}
if !hasPayload {
authorProfilesToSave[discordMessage.Author.Id] = discordMessage.Author
}
// Convert timestamp to unix timestamp
discordMessage.Timestamp = fmt.Sprintf("%d", timestamp.Unix())
if discordMessage.TimestampEdited != "" {
timestampEdited, err := time.Parse(discordTimestampLayout, discordMessage.TimestampEdited)
if err != nil {
m.logger.Error("failed to parse discord message timestamp", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
continue
}
// Convert timestamp to unix timestamp
discordMessage.TimestampEdited = fmt.Sprintf("%d", timestampEdited.Unix())
}
for i := range discordMessage.Attachments {
discordMessage.Attachments[i].MessageId = discordMessage.Id
}
messageAttachmentsToDownload = append(messageAttachmentsToDownload, discordMessage.Attachments...)
clockAndTimestamp := uint64(timestamp.Unix()) * 1000
communityPubKey := discordCommunity.PrivateKey().PublicKey
chatMessage := protobuf.ChatMessage{
Timestamp: clockAndTimestamp,
MessageType: protobuf.MessageType_COMMUNITY_CHAT,
ContentType: protobuf.ChatMessage_DISCORD_MESSAGE,
Clock: clockAndTimestamp,
ChatId: processedChannelIds[channel.Channel.ID],
Payload: &protobuf.ChatMessage_DiscordMessage{
DiscordMessage: discordMessage,
},
}
// Handle message replies
if discordMessage.Type == string(discord.MessageTypeReply) && discordMessage.Reference != nil {
_, exists := messagesToSave[communityID+discordMessage.Reference.MessageId]
if exists {
chatMessage.ResponseTo = communityID + discordMessage.Reference.MessageId
}
}
messageToSave := &common.Message{
ID: communityID + discordMessage.Id,
WhisperTimestamp: clockAndTimestamp,
From: types.EncodeHex(crypto.FromECDSAPub(&communityPubKey)),
Seen: true,
LocalChatID: processedChannelIds[channel.Channel.ID],
SigPubKey: &communityPubKey,
CommunityID: communityID,
ChatMessage: chatMessage,
}
err = messageToSave.PrepareContent(common.PubkeyToHex(&m.identity.PublicKey))
if err != nil {
m.logger.Error("failed to prepare message content", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
progressUpdates <- importProgress
continue
}
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// Handle pin messages
if discordMessage.Type == string(discord.MessageTypeChannelPinned) && discordMessage.Reference != nil {
_, exists := messagesToSave[communityID+discordMessage.Reference.MessageId]
if exists {
pinMessage := protobuf.PinMessage{
Clock: messageToSave.WhisperTimestamp,
MessageId: communityID + discordMessage.Reference.MessageId,
ChatId: messageToSave.LocalChatID,
MessageType: protobuf.MessageType_COMMUNITY_CHAT,
Pinned: true,
}
encodedPayload, err := proto.Marshal(&pinMessage)
if err != nil {
m.logger.Error("failed to parse marshal pin message", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
continue
}
wrappedPayload, err := v1protocol.WrapMessageV1(encodedPayload, protobuf.ApplicationMetadataMessage_PIN_MESSAGE, discordCommunity.PrivateKey())
if err != nil {
m.logger.Error("failed to wrap pin message", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
continue
}
messageID := v1protocol.MessageID(&communityPubKey, wrappedPayload)
pinMessageToSave := common.PinMessage{
ID: types.EncodeHex(messageID),
PinMessage: pinMessage,
LocalChatID: processedChannelIds[channel.Channel.ID],
From: messageToSave.From,
SigPubKey: messageToSave.SigPubKey,
WhisperTimestamp: messageToSave.WhisperTimestamp,
}
pinMessagesToSave = append(pinMessagesToSave, &pinMessageToSave)
}
} else {
messagesToSave[communityID+discordMessage.Id] = messageToSave
}
progressValue := calculateProgress(i+1, totalImportChunkCount, float32(ii+1)/float32(len(channel.Messages))*0.5)
importProgress.UpdateTaskProgress(discord.ImportMessagesTask, progressValue)
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progressUpdates <- importProgress
}
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
var discordMessages []*protobuf.DiscordMessage
for _, msg := range messagesToSave {
discordMessages = append(discordMessages, msg.GetDiscordMessage())
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}
// We save these messages in chunks so we don't block the database
// for a longer period of time
discordMessageChunks := chunkSlice(discordMessages, maxChunkSizeMessages)
chunksCount := len(discordMessageChunks)
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for ii, msgs := range discordMessageChunks {
m.communitiesManager.LogStdout(fmt.Sprintf("saving %d/%d chunk with %d discord messages", ii+1, chunksCount, len(msgs)))
err = m.persistence.SaveDiscordMessages(msgs)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
return
}
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if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
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// We're multiplying `chunksCount` by `0.25` so we leave 25% for additional save operations
// 0.5 are the previous 50% of progress
currentCount := ii + 1
progressValue := calculateProgress(i+1, totalImportChunkCount, 0.5+(float32(currentCount)/float32(chunksCount))*0.25)
importProgress.UpdateTaskProgress(discord.ImportMessagesTask, progressValue)
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progressUpdates <- importProgress
// We slow down the saving of message chunks to keep the database responsive
if currentCount < chunksCount {
time.Sleep(2 * time.Second)
}
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}
var messages []*common.Message
for _, msg := range messagesToSave {
messages = append(messages, msg)
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}
// Same as above, we save these messages in chunks so we don't block
// the database for a longer period of time
messageChunks := chunkSlice(messages, maxChunkSizeMessages)
chunksCount = len(messageChunks)
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for ii, msgs := range messageChunks {
m.communitiesManager.LogStdout(fmt.Sprintf("saving %d/%d chunk with %d app messages", ii+1, chunksCount, len(msgs)))
err = m.persistence.SaveMessages(msgs)
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if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
importProgress.StopTask(discord.ImportMessagesTask)
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progressUpdates <- importProgress
return
}
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.ImportMessagesTask)
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progressUpdates <- importProgress
cancel <- communityID
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return
}
// 0.75 are the previous 75% of progress, hence we multiply our chunk progress
// by 0.25
currentCount := ii + 1
progressValue := calculateProgress(i+1, totalImportChunkCount, 0.75+(float32(currentCount)/float32(chunksCount))*0.25)
// progressValue := 0.75 + ((float32(currentCount) / float32(chunksCount)) * 0.25)
importProgress.UpdateTaskProgress(discord.ImportMessagesTask, progressValue)
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progressUpdates <- importProgress
// We slow down the saving of message chunks to keep the database responsive
if currentCount < chunksCount {
time.Sleep(2 * time.Second)
}
}
pinMessageChunks := chunkSlice(pinMessagesToSave, maxChunkSizeMessages)
for _, pinMsgs := range pinMessageChunks {
err = m.persistence.SavePinMessages(pinMsgs)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
importProgress.StopTask(discord.ImportMessagesTask)
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progressUpdates <- importProgress
return
}
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
}
totalAssetsCount := len(messageAttachmentsToDownload) + len(authorProfilesToSave)
var assetCounter discord.AssetCounter
var wg sync.WaitGroup
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for id, author := range authorProfilesToSave {
wg.Add(1)
go func(id string, author *protobuf.DiscordMessageAuthor) {
defer wg.Done()
m.communitiesManager.LogStdout(fmt.Sprintf("downloading asset %d/%d", assetCounter.Value()+1, totalAssetsCount))
imagePayload, err := discord.DownloadAvatarAsset(author.AvatarUrl)
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if err != nil {
errmsg := fmt.Sprintf("Couldn't download profile avatar '%s': %s", author.AvatarUrl, err.Error())
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importProgress.AddTaskError(
discord.DownloadAssetsTask,
discord.Warning(errmsg),
)
progressUpdates <- importProgress
return
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}
err = m.persistence.UpdateDiscordMessageAuthorImage(author.Id, imagePayload)
if err != nil {
importProgress.AddTaskError(discord.DownloadAssetsTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
return
}
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author.AvatarImagePayload = imagePayload
authorProfilesToSave[id] = author
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if m.DiscordImportMarkedAsCancelled(discordCommunity.IDString()) {
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importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- discordCommunity.IDString()
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return
}
assetCounter.Increase()
progressValue := calculateProgress(i+1, totalImportChunkCount, (float32(assetCounter.Value())/float32(totalAssetsCount))*0.25)
importProgress.UpdateTaskProgress(discord.DownloadAssetsTask, progressValue)
progressUpdates <- importProgress
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}(id, author)
}
wg.Wait()
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if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.DownloadAssetsTask)
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progressUpdates <- importProgress
cancel <- communityID
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return
}
for idxRange := range gopart.Partition(len(messageAttachmentsToDownload), 100) {
attachments := messageAttachmentsToDownload[idxRange.Low:idxRange.High]
wg.Add(1)
go func(attachments []*protobuf.DiscordMessageAttachment) {
defer wg.Done()
for ii, attachment := range attachments {
m.communitiesManager.LogStdout(fmt.Sprintf("downloading asset %d/%d", assetCounter.Value()+1, totalAssetsCount))
assetPayload, contentType, err := discord.DownloadAsset(attachment.Url)
if err != nil {
errmsg := fmt.Sprintf("Couldn't download message attachment '%s': %s", attachment.Url, err.Error())
importProgress.AddTaskError(
discord.DownloadAssetsTask,
discord.Warning(errmsg),
)
progressUpdates <- importProgress
continue
}
attachment.Payload = assetPayload
attachment.ContentType = contentType
messageAttachmentsToDownload[ii] = attachment
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
assetCounter.Increase()
progressValue := calculateProgress(i+1, totalImportChunkCount, 0.25+(float32(assetCounter.Value())/float32(totalAssetsCount))*0.25)
importProgress.UpdateTaskProgress(discord.DownloadAssetsTask, progressValue)
progressUpdates <- importProgress
}
}(attachments)
}
wg.Wait()
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if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
attachmentChunks := chunkAttachmentsByByteSize(messageAttachmentsToDownload, maxChunkSizeBytes)
chunksCount = len(attachmentChunks)
for ii, attachments := range attachmentChunks {
m.communitiesManager.LogStdout(fmt.Sprintf("saving %d/%d chunk with %d discord message attachments", ii+1, chunksCount, len(attachments)))
err = m.persistence.SaveDiscordMessageAttachments(attachments)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.DownloadAssetsTask, discord.Error(err.Error()))
importProgress.Stop()
progressUpdates <- importProgress
return
}
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
// 0.5 are the previous 50% of progress, hence we multiply our chunk progress
// by 0.5
currentCount := ii + 1
progressValue := calculateProgress(i+1, totalImportChunkCount, 0.5+(float32(currentCount)/float32(chunksCount))*0.5)
importProgress.UpdateTaskProgress(discord.DownloadAssetsTask, progressValue)
progressUpdates <- importProgress
// We slow down the saving of attachment chunks to keep the database responsive
if currentCount < chunksCount {
time.Sleep(2 * time.Second)
}
}
_, err := m.transport.JoinPublic(processedChannelIds[channel.Channel.ID])
if err != nil {
m.logger.Error("failed to load filter for chat", zap.Error(err))
continue
}
wakuChatMessages, err := m.chatMessagesToWakuMessages(messages, discordCommunity)
if err != nil {
m.logger.Error("failed to convert chat messages into waku messages", zap.Error(err))
continue
}
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wakuPinMessages, err := m.pinMessagesToWakuMessages(pinMessagesToSave, discordCommunity)
if err != nil {
m.logger.Error("failed to convert pin messages into waku messages", zap.Error(err))
continue
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}
wakuMessages := append(wakuChatMessages, wakuPinMessages...)
topics, err := m.communitiesManager.GetCommunityChatsTopics(discordCommunity.ID())
if err != nil {
m.logger.Error("failed to get community chat topics", zap.Error(err))
continue
}
startDate := time.Unix(int64(exportData.OldestMessageTimestamp), 0)
endDate := time.Now()
_, err = m.communitiesManager.CreateHistoryArchiveTorrentFromMessages(
discordCommunity.ID(),
wakuMessages,
topics,
startDate,
endDate,
messageArchiveInterval,
discordCommunity.Encrypted(),
)
if err != nil {
m.logger.Error("failed to create history archive torrent", zap.Error(err))
continue
}
if m.torrentClientReady() && communitySettings.HistoryArchiveSupportEnabled {
err = m.communitiesManager.SeedHistoryArchiveTorrent(discordCommunity.ID())
if err != nil {
m.logger.Error("failed to seed history archive", zap.Error(err))
}
go m.communitiesManager.StartHistoryArchiveTasksInterval(discordCommunity, messageArchiveInterval)
}
}
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err = m.publishOrg(discordCommunity)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.Stop()
progressUpdates <- importProgress
return
}
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
// Chats need to be saved after the community has been published,
// hence we make this part of the `InitCommunityTask`
err = m.saveChats(chatsToSave)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.Stop()
progressUpdates <- importProgress
return
}
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importProgress.UpdateTaskProgress(discord.InitCommunityTask, 0.15)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
// Init the community filter so we can receive messages on the community
_, err = m.transport.InitCommunityFilters([]*ecdsa.PrivateKey{discordCommunity.PrivateKey()})
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
return
}
importProgress.UpdateTaskProgress(discord.InitCommunityTask, 0.25)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
_, err = m.transport.InitPublicFilters(discordCommunity.DefaultFilters())
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if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
return
}
importProgress.UpdateTaskProgress(discord.InitCommunityTask, 0.5)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
filters := m.transport.Filters()
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_, err = m.scheduleSyncFilters(filters)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
return
}
importProgress.UpdateTaskProgress(discord.InitCommunityTask, 0.75)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
err = m.reregisterForPushNotifications()
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
return
}
importProgress.UpdateTaskProgress(discord.InitCommunityTask, 1)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
m.config.messengerSignalsHandler.DiscordCommunityImportFinished(communityID)
close(done)
}()
}
func calculateProgress(i int, t int, currentProgress float32) float32 {
current := float32(1) / float32(t) * currentProgress
if i > 1 {
return float32(i-1)/float32(t) + current
}
return current
}
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func (m *Messenger) MarkDiscordCommunityImportAsCancelled(communityID string) {
m.importingCommunities[communityID] = true
}
func (m *Messenger) DiscordImportMarkedAsCancelled(communityID string) bool {
cancelled, exists := m.importingCommunities[communityID]
return exists && cancelled
}
func (m *Messenger) cleanUpImports() {
for id := range m.importingCommunities {
m.cleanUpImport(id)
}
}
func (m *Messenger) cleanUpImport(communityID string) {
community, err := m.communitiesManager.GetByIDString(communityID)
if err != nil {
m.logger.Error("clean up failed, couldn't delete community", zap.Error(err))
return
}
deleteErr := m.communitiesManager.DeleteCommunity(community.ID())
if deleteErr != nil {
m.logger.Error("clean up failed, couldn't delete community", zap.Error(deleteErr))
}
deleteErr = m.persistence.DeleteMessagesByCommunityID(community.IDString())
if deleteErr != nil {
m.logger.Error("clean up failed, couldn't delete community messages", zap.Error(deleteErr))
}
}
func (m *Messenger) publishImportProgress(progress *discord.ImportProgress) {
m.config.messengerSignalsHandler.DiscordCommunityImportProgress(progress)
}
func (m *Messenger) startPublishImportProgressInterval(c chan *discord.ImportProgress, cancel chan string, done chan struct{}) {
var currentProgress *discord.ImportProgress
go func() {
ticker := time.NewTicker(2 * time.Second)
defer ticker.Stop()
for {
select {
case <-ticker.C:
if currentProgress != nil {
m.publishImportProgress(currentProgress)
if currentProgress.Stopped {
return
}
}
case progressUpdate := <-c:
currentProgress = progressUpdate
case <-done:
if currentProgress != nil {
m.publishImportProgress(currentProgress)
}
return
case communityID := <-cancel:
if currentProgress != nil {
m.publishImportProgress(currentProgress)
}
m.cleanUpImport(communityID)
m.config.messengerSignalsHandler.DiscordCommunityImportCancelled(communityID)
return
case <-m.quit:
m.cleanUpImports()
return
}
}
}()
}
func (m *Messenger) pinMessagesToWakuMessages(pinMessages []*common.PinMessage, c *communities.Community) ([]*types.Message, error) {
wakuMessages := make([]*types.Message, 0)
for _, msg := range pinMessages {
filter := m.transport.FilterByChatID(msg.LocalChatID)
encodedPayload, err := proto.Marshal(msg.GetProtobuf())
if err != nil {
return nil, err
}
wrappedPayload, err := v1protocol.WrapMessageV1(encodedPayload, protobuf.ApplicationMetadataMessage_PIN_MESSAGE, c.PrivateKey())
if err != nil {
return nil, err
}
hash := crypto.Keccak256Hash(append([]byte(c.IDString()), wrappedPayload...))
wakuMessage := &types.Message{
Sig: crypto.FromECDSAPub(&c.PrivateKey().PublicKey),
Timestamp: uint32(msg.WhisperTimestamp / 1000),
Topic: filter.Topic,
Payload: wrappedPayload,
Padding: []byte{1},
Hash: hash[:],
}
wakuMessages = append(wakuMessages, wakuMessage)
}
return wakuMessages, nil
}
func (m *Messenger) torrentClientReady() bool {
// Simply checking for `torrentConfig.Enabled` isn't enough
// as there's a possiblity that the torrent client couldn't
// be instantiated (for example in case of port conflicts)
return m.config.torrentConfig != nil &&
m.config.torrentConfig.Enabled &&
m.communitiesManager.TorrentClientStarted()
}
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func (m *Messenger) chatMessagesToWakuMessages(chatMessages []*common.Message, c *communities.Community) ([]*types.Message, error) {
wakuMessages := make([]*types.Message, 0)
for _, msg := range chatMessages {
filter := m.transport.FilterByChatID(msg.LocalChatID)
encodedPayload, err := proto.Marshal(msg.GetProtobuf())
if err != nil {
return nil, err
}
wrappedPayload, err := v1protocol.WrapMessageV1(encodedPayload, protobuf.ApplicationMetadataMessage_CHAT_MESSAGE, c.PrivateKey())
if err != nil {
return nil, err
}
hash := crypto.Keccak256Hash([]byte(c.IDString() + msg.GetDiscordMessage().Id))
wakuMessage := &types.Message{
Sig: crypto.FromECDSAPub(&c.PrivateKey().PublicKey),
Timestamp: uint32(msg.WhisperTimestamp / 1000),
Topic: filter.Topic,
Payload: wrappedPayload,
Padding: []byte{1},
Hash: hash[:],
ThirdPartyID: c.IDString() + msg.GetDiscordMessage().Id,
}
wakuMessages = append(wakuMessages, wakuMessage)
}
return wakuMessages, nil
}
func (m *Messenger) GetCommunityTokens(communityID string) ([]*token.CommunityToken, error) {
return m.communitiesManager.GetCommunityTokens(communityID)
}
func (m *Messenger) GetAllCommunityTokens() ([]*token.CommunityToken, error) {
return m.communitiesManager.GetAllCommunityTokens()
}
func (m *Messenger) SaveCommunityToken(token *token.CommunityToken, croppedImage *images.CroppedImage) (*token.CommunityToken, error) {
return m.communitiesManager.SaveCommunityToken(token, croppedImage)
}
func (m *Messenger) AddCommunityToken(communityID string, chainID int, address string) error {
return m.communitiesManager.AddCommunityToken(communityID, chainID, address)
}
func (m *Messenger) UpdateCommunityTokenState(chainID int, contractAddress string, deployState token.DeployState) error {
return m.communitiesManager.UpdateCommunityTokenState(chainID, contractAddress, deployState)
}
func (m *Messenger) UpdateCommunityTokenSupply(chainID int, contractAddress string, supply *bigint.BigInt) error {
return m.communitiesManager.UpdateCommunityTokenSupply(chainID, contractAddress, supply)
}
func (m *Messenger) RemoveCommunityToken(chainID int, contractAddress string) error {
return m.communitiesManager.RemoveCommunityToken(chainID, contractAddress)
}
func (m *Messenger) CheckPermissionsToJoinCommunity(request *requests.CheckPermissionToJoinCommunity) (*communities.CheckPermissionToJoinResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
accounts, err := m.settings.GetActiveAccounts()
if err != nil {
return nil, err
}
var addresses []gethcommon.Address
for _, a := range accounts {
addresses = append(addresses, gethcommon.HexToAddress(a.Address.Hex()))
}
return m.communitiesManager.CheckPermissionToJoin(request.CommunityID, addresses)
}
func (m *Messenger) CheckCommunityChannelPermissions(request *requests.CheckCommunityChannelPermissions) (*communities.CheckChannelPermissionsResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
accounts, err := m.settings.GetActiveAccounts()
if err != nil {
return nil, err
}
var addresses []gethcommon.Address
for _, a := range accounts {
addresses = append(addresses, gethcommon.HexToAddress(a.Address.Hex()))
}
return m.communitiesManager.CheckChannelPermissions(request.CommunityID, request.ChatID, addresses)
}
func (m *Messenger) CheckAllCommunityChannelsPermissions(request *requests.CheckAllCommunityChannelsPermissions) (*communities.CheckAllChannelsPermissionsResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
accounts, err := m.settings.GetActiveAccounts()
if err != nil {
return nil, err
}
var addresses []gethcommon.Address
for _, a := range accounts {
addresses = append(addresses, gethcommon.HexToAddress(a.Address.Hex()))
}
return m.communitiesManager.CheckAllChannelsPermissions(request.CommunityID, addresses)
}
func (m *Messenger) GetCommunityCheckChannelPermissionResponses(communityID types.HexBytes) (*communities.CheckAllChannelsPermissionsResponse, error) {
return m.communitiesManager.GetCheckChannelPermissionResponses(communityID)
}
func chunkSlice[T comparable](slice []T, chunkSize int) [][]T {
var chunks [][]T
for i := 0; i < len(slice); i += chunkSize {
end := i + chunkSize
// necessary check to avoid slicing beyond
// slice capacity
if end > len(slice) {
end = len(slice)
}
chunks = append(chunks, slice[i:end])
}
return chunks
}
func chunkAttachmentsByByteSize(slice []*protobuf.DiscordMessageAttachment, maxFileSizeBytes uint64) [][]*protobuf.DiscordMessageAttachment {
var chunks [][]*protobuf.DiscordMessageAttachment
currentChunkSize := uint64(0)
currentChunk := make([]*protobuf.DiscordMessageAttachment, 0)
for i, attachment := range slice {
payloadBytes := attachment.GetFileSizeBytes()
if currentChunkSize+payloadBytes > maxFileSizeBytes && len(currentChunk) > 0 {
chunks = append(chunks, currentChunk)
currentChunk = make([]*protobuf.DiscordMessageAttachment, 0)
currentChunkSize = uint64(0)
}
currentChunk = append(currentChunk, attachment)
currentChunkSize = currentChunkSize + payloadBytes
if i == len(slice)-1 {
chunks = append(chunks, currentChunk)
}
}
return chunks
}
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// GetCurrentKeyForGroup returns the latest key timestampID belonging to a key group
func (m *Messenger) GetCurrentKeyForGroup(groupID []byte) (uint32, error) {
return m.sender.GetCurrentKeyForGroup(groupID)
}
// RekeyCommunity takes a communities.Community.config.ID and triggers a force rekey event for that community
func (m *Messenger) RekeyCommunity(cID types.HexBytes) error {
// Get the community as the member list could have changed
c, err := m.GetCommunityByID(cID)
if err != nil {
return err
}
// RekeyCommunity
return m.communitiesKeyDistributor.Rekey(c)
}
var rekeyCommunities = false
// startCommunityRekeyLoop creates a 5-minute ticker and starts a routine that attempts to rekey every community every tick
func (m *Messenger) startCommunityRekeyLoop() {
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logger := m.logger.Named("CommunityRekeyLoop")
// TODO reactivate once resolved the issue with key_id see rekeyAllCommunities() for details
if !rekeyCommunities { // Always return
return
}
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var d time.Duration
if m.communitiesManager.RekeyInterval != 0 {
if m.communitiesManager.RekeyInterval < 10 {
d = time.Nanosecond
} else {
d = m.communitiesManager.RekeyInterval / 10
}
} else {
d = 5 * time.Minute
}
ticker := time.NewTicker(d)
go func() {
for {
select {
case <-ticker.C:
logger.Debug("rekeyAllCommunities ticker fired")
m.rekeyAllCommunities(logger)
logger.Debug("rekeyAllCommunities ticker loop ended")
case <-m.quit:
ticker.Stop()
logger.Debug("CommunityRekeyLoop stopped")
return
}
}
}()
}
// rekeyAllCommunities attempts to rekey every community in persistence.
// A community will be rekeyed if it meets all the following criteria:
// - Community.IsAdmin()
// - Community.Encrypted()
// - Community.RekeyedAt().Add(rki).Before(time.Now()) where rki is a defined rekey interval
func (m *Messenger) rekeyAllCommunities(logger *zap.Logger) {
// Determine the rekey interval, if the value is not set as a property of m.communitiesManager
// default to one hour
// TODO in future have a community level rki rather than a global rki
var rki time.Duration
if m.communitiesManager.RekeyInterval == 0 {
rki = time.Hour
} else {
rki = m.communitiesManager.RekeyInterval
}
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// Get and loop over all communities in persistence
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cs, err := m.Communities()
if err != nil {
logger.Error("error getting communities", zap.Error(err))
return
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}
for _, c := range cs {
keyTimestampID, err := m.GetCurrentKeyForGroup(c.ID())
if err != nil {
logger.Error("error getting current keyTimestampID for community", zap.Error(err), zap.Binary("community ID", c.ID()))
continue
}
// TODO add functionality to encryptor.go that compares the timestamps and returns a bool
// c.RekeyedAt().Add(rki).Before(time.Now())
// keyTimestampID + rki < time.Now()
// Just using the vars that will be used later
fmt.Printf("%d, %d", rki, keyTimestampID)
if c.IsControlNode() && c.Encrypted() { // && c.RekeyedAt().Add(rki).Before(time.Now())
err := m.RekeyCommunity(c.ID())
if err != nil {
logger.Error("error sending rekey message", zap.Error(err), zap.Binary("community ID", c.ID()))
continue
}
}
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}
}