status-go/lib/library.go

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package main
// #include <stdlib.h>
import "C"
import (
"encoding/hex"
"encoding/json"
"errors"
"fmt"
"os"
"unsafe"
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validator "gopkg.in/go-playground/validator.v9"
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"github.com/status-im/status-go/api"
"github.com/status-im/status-go/eth-node/types"
"github.com/status-im/status-go/exportlogs"
"github.com/status-im/status-go/logutils"
"github.com/status-im/status-go/multiaccounts"
"github.com/status-im/status-go/multiaccounts/accounts"
"github.com/status-im/status-go/params"
"github.com/status-im/status-go/profiling"
protocol "github.com/status-im/status-go/protocol"
"github.com/status-im/status-go/services/personal"
"github.com/status-im/status-go/services/typeddata"
"github.com/status-im/status-go/signal"
"github.com/status-im/status-go/transactions"
)
// OpenAccounts opens database and returns accounts list.
//export OpenAccounts
func OpenAccounts(datadir *C.char) *C.char {
statusBackend.UpdateRootDataDir(C.GoString(datadir))
err := statusBackend.OpenAccounts()
if err != nil {
return makeJSONResponse(err)
}
accs, err := statusBackend.GetAccounts()
if err != nil {
return makeJSONResponse(err)
}
data, err := json.Marshal(accs)
if err != nil {
return makeJSONResponse(err)
}
return C.CString(string(data))
}
// ExtractGroupMembershipSignatures extract public keys from tuples of content/signature
//export ExtractGroupMembershipSignatures
func ExtractGroupMembershipSignatures(signaturePairsStr *C.char) *C.char {
var signaturePairs [][2]string
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if err := json.Unmarshal([]byte(C.GoString(signaturePairsStr)), &signaturePairs); err != nil {
return makeJSONResponse(err)
}
identities, err := statusBackend.ExtractGroupMembershipSignatures(signaturePairs)
if err != nil {
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return makeJSONResponse(err)
}
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data, err := json.Marshal(struct {
Identities []string `json:"identities"`
}{Identities: identities})
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if err != nil {
return makeJSONResponse(err)
}
return C.CString(string(data))
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}
// Sign signs a string containing group membership information
//export SignGroupMembership
func SignGroupMembership(content *C.char) *C.char {
signature, err := statusBackend.SignGroupMembership(C.GoString(content))
if err != nil {
return makeJSONResponse(err)
}
data, err := json.Marshal(struct {
Signature string `json:"signature"`
}{Signature: signature})
if err != nil {
return makeJSONResponse(err)
}
return C.CString(string(data))
}
//ValidateNodeConfig validates config for status node
//export ValidateNodeConfig
func ValidateNodeConfig(configJSON *C.char) *C.char {
var resp APIDetailedResponse
_, err := params.NewConfigFromJSON(C.GoString(configJSON))
// Convert errors to APIDetailedResponse
switch err := err.(type) {
case validator.ValidationErrors:
resp = APIDetailedResponse{
Message: "validation: validation failed",
FieldErrors: make([]APIFieldError, len(err)),
}
for i, ve := range err {
resp.FieldErrors[i] = APIFieldError{
Parameter: ve.Namespace(),
Errors: []APIError{
{
Message: fmt.Sprintf("field validation failed on the '%s' tag", ve.Tag()),
},
},
}
}
case error:
resp = APIDetailedResponse{
Message: fmt.Sprintf("validation: %s", err.Error()),
}
case nil:
resp = APIDetailedResponse{
Status: true,
}
}
respJSON, err := json.Marshal(resp)
if err != nil {
return makeJSONResponse(err)
}
return C.CString(string(respJSON))
}
//ResetChainData remove chain data from data directory
//export ResetChainData
func ResetChainData() *C.char {
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api.RunAsync(statusBackend.ResetChainData)
return makeJSONResponse(nil)
}
//CallRPC calls public APIs via RPC
//export CallRPC
func CallRPC(inputJSON *C.char) *C.char {
outputJSON, err := statusBackend.CallRPC(C.GoString(inputJSON))
if err != nil {
return makeJSONResponse(err)
}
return C.CString(outputJSON)
}
//CallPrivateRPC calls both public and private APIs via RPC
//export CallPrivateRPC
func CallPrivateRPC(inputJSON *C.char) *C.char {
outputJSON, err := statusBackend.CallPrivateRPC(C.GoString(inputJSON))
if err != nil {
return makeJSONResponse(err)
}
return C.CString(outputJSON)
}
//CreateAccount is equivalent to creating an account from the command line,
// just modified to handle the function arg passing
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//export CreateAccount
func CreateAccount(password *C.char) *C.char {
info, mnemonic, err := statusBackend.AccountManager().CreateAccount(C.GoString(password))
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errString := ""
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if err != nil {
fmt.Fprintln(os.Stderr, err)
errString = err.Error()
}
out := AccountInfo{
Address: info.WalletAddress,
PubKey: info.WalletPubKey,
WalletAddress: info.WalletAddress,
WalletPubKey: info.WalletPubKey,
ChatAddress: info.ChatAddress,
ChatPubKey: info.ChatPubKey,
Mnemonic: mnemonic,
Error: errString,
}
outBytes, _ := json.Marshal(out)
return C.CString(string(outBytes))
}
//RecoverAccount re-creates master key using given details
//export RecoverAccount
func RecoverAccount(password, mnemonic *C.char) *C.char {
info, err := statusBackend.AccountManager().RecoverAccount(C.GoString(password), C.GoString(mnemonic))
errString := ""
if err != nil {
fmt.Fprintln(os.Stderr, err)
errString = err.Error()
}
out := AccountInfo{
Address: info.WalletAddress,
PubKey: info.WalletPubKey,
WalletAddress: info.WalletAddress,
WalletPubKey: info.WalletPubKey,
ChatAddress: info.ChatAddress,
ChatPubKey: info.ChatPubKey,
Mnemonic: C.GoString(mnemonic),
Error: errString,
}
outBytes, _ := json.Marshal(out)
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return C.CString(string(outBytes))
}
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// StartOnboarding initialize the onboarding with n random accounts
//export StartOnboarding
func StartOnboarding(n, mnemonicPhraseLength C.int) *C.char {
out := struct {
Accounts []OnboardingAccount `json:"accounts"`
Error string `json:"error"`
}{
Accounts: make([]OnboardingAccount, 0),
}
accounts, err := statusBackend.AccountManager().StartOnboarding(int(n), int(mnemonicPhraseLength))
if err != nil {
fmt.Fprintln(os.Stderr, err)
out.Error = err.Error()
}
if err == nil {
for _, account := range accounts {
out.Accounts = append(out.Accounts, OnboardingAccount{
ID: account.ID,
Address: account.Info.WalletAddress,
PubKey: account.Info.WalletPubKey,
WalletAddress: account.Info.WalletAddress,
WalletPubKey: account.Info.WalletPubKey,
ChatAddress: account.Info.ChatAddress,
ChatPubKey: account.Info.ChatPubKey,
})
}
}
outBytes, _ := json.Marshal(out)
return C.CString(string(outBytes))
}
// ImportOnboardingAccount re-creates and imports an account created during onboarding.
//export ImportOnboardingAccount
func ImportOnboardingAccount(id, password *C.char) *C.char {
info, mnemonic, err := statusBackend.AccountManager().ImportOnboardingAccount(C.GoString(id), C.GoString(password))
errString := ""
if err != nil {
fmt.Fprintln(os.Stderr, err)
errString = err.Error()
}
out := AccountInfo{
Address: info.WalletAddress,
PubKey: info.WalletPubKey,
WalletAddress: info.WalletAddress,
WalletPubKey: info.WalletPubKey,
ChatAddress: info.ChatAddress,
ChatPubKey: info.ChatPubKey,
Mnemonic: mnemonic,
Error: errString,
}
outBytes, _ := json.Marshal(out)
return C.CString(string(outBytes))
}
// RemoveOnboarding resets the current onboarding removing from memory all the generated keys.
//export RemoveOnboarding
func RemoveOnboarding() {
statusBackend.AccountManager().RemoveOnboarding()
}
//VerifyAccountPassword verifies account password
//export VerifyAccountPassword
func VerifyAccountPassword(keyStoreDir, address, password *C.char) *C.char {
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_, err := statusBackend.AccountManager().VerifyAccountPassword(C.GoString(keyStoreDir), C.GoString(address), C.GoString(password))
return makeJSONResponse(err)
}
//StartNode - start Status node
//export StartNode
func StartNode(configJSON *C.char) *C.char {
config, err := params.NewConfigFromJSON(C.GoString(configJSON))
if err != nil {
return makeJSONResponse(err)
}
if err := logutils.OverrideRootLogWithConfig(config, false); err != nil {
return makeJSONResponse(err)
}
api.RunAsync(func() error { return statusBackend.StartNode(config) })
return makeJSONResponse(nil)
}
//StopNode - stop status node
//export StopNode
func StopNode() *C.char {
api.RunAsync(statusBackend.StopNode)
return makeJSONResponse(nil)
}
//Login loads a key file (for a given address), tries to decrypt it using the password, to verify ownership
// if verified, purges all the previous identities from Whisper, and injects verified key as shh identity
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//export Login
func Login(accountData, password *C.char) *C.char {
data, pass := C.GoString(accountData), C.GoString(password)
var account multiaccounts.Account
err := json.Unmarshal([]byte(data), &account)
if err != nil {
return makeJSONResponse(err)
}
api.RunAsync(func() error { return statusBackend.StartNodeWithAccount(account, pass) })
return makeJSONResponse(nil)
}
// SaveAccountAndLogin saves account in status-go database..
//export SaveAccountAndLogin
func SaveAccountAndLogin(accountData, password, settingsJSON, configJSON, subaccountData *C.char) *C.char {
data, setJSON, confJSON, subData := C.GoString(accountData), C.GoString(settingsJSON), C.GoString(configJSON), C.GoString(subaccountData)
var account multiaccounts.Account
err := json.Unmarshal([]byte(data), &account)
if err != nil {
return makeJSONResponse(err)
}
var settings accounts.Settings
err = json.Unmarshal([]byte(setJSON), &settings)
if err != nil {
return makeJSONResponse(err)
}
var conf params.NodeConfig
err = json.Unmarshal([]byte(confJSON), &conf)
if err != nil {
return makeJSONResponse(err)
}
var subaccs []accounts.Account
err = json.Unmarshal([]byte(subData), &subaccs)
if err != nil {
return makeJSONResponse(err)
}
err = statusBackend.StartNodeWithAccountAndConfig(account, C.GoString(password), settings, &conf, subaccs)
return makeJSONResponse(err)
}
// InitKeystore initialize keystore before doing any operations with keys.
//export InitKeystore
func InitKeystore(keydir *C.char) *C.char {
err := statusBackend.AccountManager().InitKeystore(C.GoString(keydir))
return makeJSONResponse(err)
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}
// LoginWithKeycard initializes an account with a chat key and encryption key used for PFS.
// It purges all the previous identities from Whisper, and injects the key as shh identity.
//export LoginWithKeycard
func LoginWithKeycard(chatKeyData, encryptionKeyData *C.char) *C.char {
err := statusBackend.InjectChatAccount(C.GoString(chatKeyData), C.GoString(encryptionKeyData))
return makeJSONResponse(err)
}
//Logout is equivalent to clearing whisper identities
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//export Logout
func Logout() *C.char {
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err := statusBackend.Logout()
if err != nil {
makeJSONResponse(err)
}
return makeJSONResponse(statusBackend.StopNode())
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}
// SignMessage unmarshals rpc params {data, address, password} and passes
// them onto backend.SignMessage
//export SignMessage
func SignMessage(rpcParams *C.char) *C.char {
var params personal.SignParams
err := json.Unmarshal([]byte(C.GoString(rpcParams)), &params)
if err != nil {
return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
}
result, err := statusBackend.SignMessage(params)
return C.CString(prepareJSONResponse(result.String(), err))
}
// Recover unmarshals rpc params {signDataString, signedData} and passes
// them onto backend.
//export Recover
func Recover(rpcParams *C.char) *C.char {
var params personal.RecoverParams
err := json.Unmarshal([]byte(C.GoString(rpcParams)), &params)
if err != nil {
return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
}
addr, err := statusBackend.Recover(params)
return C.CString(prepareJSONResponse(addr.String(), err))
}
// SendTransaction converts RPC args and calls backend.SendTransaction
//export SendTransaction
func SendTransaction(txArgsJSON, password *C.char) *C.char {
var params transactions.SendTxArgs
err := json.Unmarshal([]byte(C.GoString(txArgsJSON)), &params)
if err != nil {
return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
}
hash, err := statusBackend.SendTransaction(params, C.GoString(password))
code := codeUnknown
if c, ok := errToCodeMap[err]; ok {
code = c
}
return C.CString(prepareJSONResponseWithCode(hash.String(), err, code))
}
// SendTransactionWithSignature converts RPC args and calls backend.SendTransactionWithSignature
//export SendTransactionWithSignature
func SendTransactionWithSignature(txArgsJSON, sigString *C.char) *C.char {
var params transactions.SendTxArgs
err := json.Unmarshal([]byte(C.GoString(txArgsJSON)), &params)
if err != nil {
return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
}
sig, err := hex.DecodeString(C.GoString(sigString))
if err != nil {
return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
}
hash, err := statusBackend.SendTransactionWithSignature(params, sig)
code := codeUnknown
if c, ok := errToCodeMap[err]; ok {
code = c
}
return C.CString(prepareJSONResponseWithCode(hash.String(), err, code))
}
// HashTransaction validate the transaction and returns new txArgs and the transaction hash.
//export HashTransaction
func HashTransaction(txArgsJSON *C.char) *C.char {
var params transactions.SendTxArgs
err := json.Unmarshal([]byte(C.GoString(txArgsJSON)), &params)
if err != nil {
return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
}
newTxArgs, hash, err := statusBackend.HashTransaction(params)
code := codeUnknown
if c, ok := errToCodeMap[err]; ok {
code = c
}
result := struct {
Transaction transactions.SendTxArgs `json:"transaction"`
Hash types.Hash `json:"hash"`
}{
Transaction: newTxArgs,
Hash: hash,
}
return C.CString(prepareJSONResponseWithCode(result, err, code))
}
// HashMessage calculates the hash of a message to be safely signed by the keycard
// The hash is calulcated as
// keccak256("\x19Ethereum Signed Message:\n"${message length}${message}).
// This gives context to the signed message and prevents signing of transactions.
//export HashMessage
func HashMessage(message *C.char) *C.char {
hash, err := api.HashMessage(C.GoString(message))
code := codeUnknown
if c, ok := errToCodeMap[err]; ok {
code = c
}
return C.CString(prepareJSONResponseWithCode(fmt.Sprintf("0x%x", hash), err, code))
}
// SignTypedData unmarshall data into TypedData, validate it and signs with selected account,
// if password matches selected account.
//export SignTypedData
func SignTypedData(data, address, password *C.char) *C.char {
var typed typeddata.TypedData
err := json.Unmarshal([]byte(C.GoString(data)), &typed)
if err != nil {
return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
}
if err := typed.Validate(); err != nil {
return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
}
result, err := statusBackend.SignTypedData(typed, C.GoString(address), C.GoString(password))
return C.CString(prepareJSONResponse(result.String(), err))
}
// HashTypedData unmarshalls data into TypedData, validates it and hashes it.
//export HashTypedData
func HashTypedData(data *C.char) *C.char {
var typed typeddata.TypedData
err := json.Unmarshal([]byte(C.GoString(data)), &typed)
if err != nil {
return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
}
if err := typed.Validate(); err != nil {
return C.CString(prepareJSONResponseWithCode(nil, err, codeFailedParseParams))
}
result, err := statusBackend.HashTypedData(typed)
return C.CString(prepareJSONResponse(result.String(), err))
}
//StartCPUProfile runs pprof for cpu
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//export StartCPUProfile
func StartCPUProfile(dataDir *C.char) *C.char {
err := profiling.StartCPUProfile(C.GoString(dataDir))
return makeJSONResponse(err)
}
//StopCPUProfiling stops pprof for cpu
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//export StopCPUProfiling
func StopCPUProfiling() *C.char { //nolint: deadcode
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err := profiling.StopCPUProfile()
return makeJSONResponse(err)
}
//WriteHeapProfile starts pprof for heap
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//export WriteHeapProfile
func WriteHeapProfile(dataDir *C.char) *C.char { //nolint: deadcode
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err := profiling.WriteHeapFile(C.GoString(dataDir))
return makeJSONResponse(err)
}
func makeJSONResponse(err error) *C.char {
errString := ""
if err != nil {
fmt.Fprintf(os.Stderr, "makeJSONResponse with an error: %v\n", err)
errString = err.Error()
}
out := APIResponse{
Error: errString,
}
outBytes, _ := json.Marshal(out)
return C.CString(string(outBytes))
}
// AddPeer adds an enode as a peer.
//export AddPeer
func AddPeer(enode *C.char) *C.char {
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err := statusBackend.StatusNode().AddPeer(C.GoString(enode))
return makeJSONResponse(err)
}
// ConnectionChange handles network state changes as reported
// by ReactNative (see https://facebook.github.io/react-native/docs/netinfo.html)
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//export ConnectionChange
func ConnectionChange(typ *C.char, expensive C.int) {
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statusBackend.ConnectionChange(C.GoString(typ), expensive == 1)
}
// AppStateChange handles app state changes (background/foreground).
//export AppStateChange
func AppStateChange(state *C.char) {
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statusBackend.AppStateChange(C.GoString(state))
}
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// SetSignalEventCallback setup geth callback to notify about new signal
//export SetSignalEventCallback
func SetSignalEventCallback(cb unsafe.Pointer) {
signal.SetSignalEventCallback(cb)
}
// ExportNodeLogs reads current node log and returns content to a caller.
//export ExportNodeLogs
func ExportNodeLogs() *C.char {
node := statusBackend.StatusNode()
if node == nil {
return makeJSONResponse(errors.New("node is not running"))
}
config := node.Config()
if config == nil {
return makeJSONResponse(errors.New("config and log file are not available"))
}
data, err := json.Marshal(exportlogs.ExportFromBaseFile(config.LogFile))
if err != nil {
return makeJSONResponse(fmt.Errorf("error marshalling to json: %v", err))
}
return C.CString(string(data))
}
// ChaosModeUpdate changes the URL of the upstream RPC client.
//export ChaosModeUpdate
func ChaosModeUpdate(on C.int) *C.char {
node := statusBackend.StatusNode()
if node == nil {
return makeJSONResponse(errors.New("node is not running"))
}
err := node.ChaosModeCheckRPCClientsUpstreamURL(on == 1)
return makeJSONResponse(err)
}
// GetNodesFromContract returns a list of nodes from a contract
//export GetNodesFromContract
func GetNodesFromContract(rpcEndpoint *C.char, contractAddress *C.char) *C.char {
nodes, err := statusBackend.GetNodesFromContract(
C.GoString(rpcEndpoint),
C.GoString(contractAddress),
)
if err != nil {
return makeJSONResponse(err)
}
data, err := json.Marshal(struct {
Nodes []string `json:"result"`
}{Nodes: nodes})
if err != nil {
return makeJSONResponse(err)
}
return C.CString(string(data))
}
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// SignHash exposes vanilla ECDSA signing required for Swarm messages
//export SignHash
func SignHash(hexEncodedHash *C.char) *C.char {
hexEncodedSignature, err := statusBackend.SignHash(
C.GoString(hexEncodedHash),
)
if err != nil {
return makeJSONResponse(err)
}
return C.CString(hexEncodedSignature)
}
// GenerateAlias returns a 3 random name words given the pk string 0x prefixed
//export GenerateAlias
func GenerateAlias(pk string) *C.char {
// We ignore any error, empty string is considered an error
name, _ := protocol.GenerateAlias(pk)
return C.CString(name)
}
// Identicon returns the base64 identicon
//export Identicon
func Identicon(pk string) *C.char {
// We ignore any error, empty string is considered an error
identicon, _ := protocol.Identicon(pk)
return C.CString(identicon)
}