Move to protobuf for Message type (#1706)
* Use a single Message type `v1/message.go` and `message.go` are the same now, and they embed `protobuf.ChatMessage`
* Use `SendChatMessage` for sending chat messages, this is basically the old `Send` but a bit more flexible so we can send different message types (stickers,commands), and not just text.
* Remove dedup from services/shhext. Because now we process in status-protocol, dedup makes less sense, as those messages are going to be processed anyway, so removing for now, we can re-evaluate if bringing it to status-go or not.
* Change the various retrieveX method to a single one:
`RetrieveAll` will be processing those messages that it can process (Currently only `Message`), and return the rest in `RawMessages` (still transit). The format for the response is:
`Chats`: -> The chats updated by receiving the message
`Messages`: -> The messages retrieved (already matched to a chat)
`Contacts`: -> The contacts updated by the messages
`RawMessages` -> Anything else that can't be parsed, eventually as we move everything to status-protocol-go this will go away.
2019-12-05 16:25:34 +00:00
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package protobuf
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2019-07-26 07:17:29 +00:00
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import (
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"github.com/golang/protobuf/proto"
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)
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2023-11-09 20:36:57 +00:00
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//go:generate protoc --go_out=. ./chat_message.proto ./application_metadata_message.proto ./membership_update_message.proto ./command.proto ./contact.proto ./pairing.proto ./push_notifications.proto ./emoji_reaction.proto ./enums.proto ./shard.proto ./group_chat_invitation.proto ./chat_identity.proto ./communities.proto ./pin_message.proto ./anon_metrics.proto ./status_update.proto ./sync_settings.proto ./contact_verification.proto ./community_update.proto ./community_shard_key.proto ./url_data.proto ./community_privileged_user_sync_message.proto ./profile_showcase.proto ./segment_message.proto
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2019-07-26 07:17:29 +00:00
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Move to protobuf for Message type (#1706)
* Use a single Message type `v1/message.go` and `message.go` are the same now, and they embed `protobuf.ChatMessage`
* Use `SendChatMessage` for sending chat messages, this is basically the old `Send` but a bit more flexible so we can send different message types (stickers,commands), and not just text.
* Remove dedup from services/shhext. Because now we process in status-protocol, dedup makes less sense, as those messages are going to be processed anyway, so removing for now, we can re-evaluate if bringing it to status-go or not.
* Change the various retrieveX method to a single one:
`RetrieveAll` will be processing those messages that it can process (Currently only `Message`), and return the rest in `RawMessages` (still transit). The format for the response is:
`Chats`: -> The chats updated by receiving the message
`Messages`: -> The messages retrieved (already matched to a chat)
`Contacts`: -> The contacts updated by the messages
`RawMessages` -> Anything else that can't be parsed, eventually as we move everything to status-protocol-go this will go away.
2019-12-05 16:25:34 +00:00
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func Unmarshal(payload []byte) (*ApplicationMetadataMessage, error) {
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var message ApplicationMetadataMessage
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2019-07-26 07:17:29 +00:00
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err := proto.Unmarshal(payload, &message)
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if err != nil {
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return nil, err
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}
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return &message, nil
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}
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