status-go/geth/rpc/call_raw.go

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package rpc
import (
"context"
"encoding/json"
"errors"
gethrpc "github.com/ethereum/go-ethereum/rpc"
"github.com/status-im/status-go/geth/log"
)
const (
jsonrpcVersion = "2.0"
errInvalidMessageCode = -32700 // from go-ethereum/rpc/errors.go
)
// for JSON-RPC responses obtained via CallRaw(), we have no way
// to know ID field from actual response. web3.js (primary and
// only user of CallRaw()) will validate response by checking
// ID field for being a number:
// https://github.com/ethereum/web3.js/blob/develop/lib/web3/jsonrpc.js#L66
// thus, we will use zero ID as a workaround of this limitation
var defaultMsgID = json.RawMessage(`0`)
// CallRaw performs a JSON-RPC call with already crafted JSON-RPC body. It
// returns string in JSON format with response (successul or error).
func (c *Client) CallRaw(body string) string {
ctx := context.Background()
return c.callRawContext(ctx, body)
}
// jsonrpcMessage represents JSON-RPC request, notification, successful response or
// error response.
type jsonrpcMessage struct {
Version string `json:"jsonrpc"`
ID json.RawMessage `json:"id,omitempty"`
Method string `json:"method,omitempty"`
Params json.RawMessage `json:"params,omitempty"`
Error *jsonError `json:"error,omitempty"`
Result json.RawMessage `json:"result,omitempty"`
}
// jsonError represents Error message for JSON-RPC responses.
type jsonError struct {
Code int `json:"code,omitempty"`
Message string `json:"message"`
Data interface{} `json:"data,omitempty"`
}
// callRawContext performs a JSON-RPC call with already crafted JSON-RPC body and
// given context. It returns string in JSON format with response (successul or error).
//
// TODO(divan): this function exists for compatibility and uses default
// go-ethereum's RPC client under the hood. It adds some unnecessary overhead
// by first marshalling JSON string into object to use with normal Call,
// which is then umarshalled back to the same JSON. The same goes with response.
// This is waste of CPU and memory and should be avoided if possible,
// either by changing exported API (provide only Call, not CallRaw) or
// refactoring go-ethereum's client to allow using raw JSON directly.
func (c *Client) callRawContext(ctx context.Context, body string) string {
// unmarshal JSON body into json-rpc request
method, params, id, err := methodAndParamsFromBody(body)
if err != nil {
return newErrorResponse(errInvalidMessageCode, err, id)
}
// route and execute
var result json.RawMessage
err = c.CallContext(ctx, &result, method, params...)
// as we have to return original JSON, we have to
// analyze returned error and reconstruct original
// JSON error response.
if err != nil && err != gethrpc.ErrNoResult {
if er, ok := err.(gethrpc.Error); ok {
return newErrorResponse(er.ErrorCode(), err, id)
}
return newErrorResponse(errInvalidMessageCode, err, id)
}
// finally, marshal answer
return newSuccessResponse(result, id)
}
// methodAndParamsFromBody extracts Method and Params of
// JSON-RPC body into values ready to use with ethereum-go's
// RPC client Call() function. A lot of empty interface usage is
// due to the underlying code design :/
func methodAndParamsFromBody(body string) (string, []interface{}, json.RawMessage, error) {
msg, err := unmarshalMessage(body)
if err != nil {
return "", nil, nil, err
}
params := []interface{}{}
if msg.Params != nil {
err = json.Unmarshal(msg.Params, &params)
if err != nil {
return "", nil, nil, err
}
}
return msg.Method, params, msg.ID, nil
}
// unmarshalMessage tries to unmarshal JSON-RPC message.
// somehow JSON-RPC input from web3.js can be in two forms:
//
// object: {"jsonrpc":"2.0", …}
// array: [{"jsonrpc":"2.0", …}]
//
// unmarhsalMessage tries first option and in case of error,
// tries to unmarshal it as an array.
//
// TODO(divan): fix the source of this error and cleanup.
func unmarshalMessage(body string) (*jsonrpcMessage, error) {
var msg jsonrpcMessage
err := json.Unmarshal([]byte(body), &msg)
// check for array case
if e, ok := err.(*json.UnmarshalTypeError); ok {
if e.Value == "array" {
return unmarshalMessageArray(body)
}
}
return &msg, err
}
func unmarshalMessageArray(body string) (*jsonrpcMessage, error) {
var msgs []*jsonrpcMessage
err := json.Unmarshal([]byte(body), &msgs)
if err != nil {
return nil, err
}
// return first element
if len(msgs) == 0 {
return nil, errors.New("empty array")
} else if len(msgs) > 1 {
log.Warn("JSON-RPC payload has more then 1 objects", "len", len(msgs), "body", body)
}
return msgs[0], nil
}
func newSuccessResponse(result json.RawMessage, id json.RawMessage) string {
if id == nil {
id = defaultMsgID
}
msg := &jsonrpcMessage{
ID: id,
Version: jsonrpcVersion,
Result: result,
}
data, _ := json.Marshal(msg)
return string(data)
}
func newErrorResponse(code int, err error, id json.RawMessage) string {
if id == nil {
id = defaultMsgID
}
errMsg := &jsonrpcMessage{
Version: jsonrpcVersion,
ID: id,
Error: &jsonError{
Code: code,
Message: err.Error(),
},
}
data, _ := json.Marshal(errMsg)
return string(data)
}