2021-01-11 10:32:51 +00:00
package protocol
import (
"context"
"crypto/ecdsa"
feat: introduce messenger APIs to extract discord channels
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
"encoding/json"
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"errors"
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_errors "errors"
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"fmt"
feat: introduce messenger APIs to extract discord channels
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
"os"
"strings"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common/hexutil"
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"github.com/ethereum/go-ethereum/ethclient"
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"github.com/golang/protobuf/proto"
"go.uber.org/zap"
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"github.com/ethereum/go-ethereum/accounts/abi/bind"
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"github.com/meirf/gopart"
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gethcommon "github.com/ethereum/go-ethereum/common"
feat: add verified wallet accounts to community requests
This commit extends the `CommunityRequestToJoin` with `RevealedAddresses` which represent wallet addresses and signatures provided by the sender, to proof a community owner ownership of those wallet addresses.
**Note: This only works with keystore files maanged by status-go**
At high level, the follwing happens:
1. User instructs Status to send a request to join to a community. By adding a password hash to the instruction, Status will try to unlock the users keystore and verify each wallet account.
2. For every verified wallet account, a signature is created for the following payload, using each wallet's private key
``` keccak256(chatkey + communityID + requestToJoinID) ``` A map of walletAddress->signature is then attached to the community request to join, which will be sent to the community owner
3. The owner node receives the request, and if the community requires users to hold tokens to become a member, it will check and verify whether the given wallet addresses are indeed owned by the sender. If any signature provided by the request cannot be recovered, the request is immediately declined by the owner.
4. The verified addresses are then added to the owner node's database such that, once the request should be accepted, the addresses can be used to check on chain whether they own the necessary funds to fulfill the community's permissions
The checking of required funds is **not** part of this commit. It will be added in a follow-up commit.
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"github.com/status-im/status-go/account"
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"github.com/status-im/status-go/eth-node/crypto"
"github.com/status-im/status-go/eth-node/types"
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"github.com/status-im/status-go/images"
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"github.com/status-im/status-go/multiaccounts/accounts"
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"github.com/status-im/status-go/protocol/common"
"github.com/status-im/status-go/protocol/communities"
feat: introduce messenger APIs to extract discord channels
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
"github.com/status-im/status-go/protocol/discord"
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"github.com/status-im/status-go/protocol/protobuf"
"github.com/status-im/status-go/protocol/requests"
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"github.com/status-im/status-go/protocol/transport"
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v1protocol "github.com/status-im/status-go/protocol/v1"
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localnotifications "github.com/status-im/status-go/services/local-notifications"
"github.com/status-im/status-go/signal"
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)
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// 7 days interval
var messageArchiveInterval = 7 * 24 * time . Hour
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// 1 day interval
var updateActiveMembersInterval = 24 * time . Hour
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const discordTimestampLayout = "2006-01-02T15:04:05+00:00"
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func ( m * Messenger ) publishOrg ( org * communities . Community ) error {
m . logger . Debug ( "publishing org" , zap . String ( "org-id" , org . IDString ( ) ) , zap . Any ( "org" , org ) )
payload , err := org . MarshaledDescription ( )
if err != nil {
return err
}
rawMessage := common . RawMessage {
Payload : payload ,
Sender : org . PrivateKey ( ) ,
// we don't want to wrap in an encryption layer message
SkipEncryption : true ,
MessageType : protobuf . ApplicationMetadataMessage_COMMUNITY_DESCRIPTION ,
}
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_ , err = m . sender . SendPublic ( context . Background ( ) , org . IDString ( ) , rawMessage )
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return err
}
func ( m * Messenger ) publishOrgInvitation ( org * communities . Community , invitation * protobuf . CommunityInvitation ) error {
m . logger . Debug ( "publishing org invitation" , zap . String ( "org-id" , org . IDString ( ) ) , zap . Any ( "org" , org ) )
pk , err := crypto . DecompressPubkey ( invitation . PublicKey )
if err != nil {
return err
}
payload , err := proto . Marshal ( invitation )
if err != nil {
return err
}
rawMessage := common . RawMessage {
Payload : payload ,
Sender : org . PrivateKey ( ) ,
// we don't want to wrap in an encryption layer message
SkipEncryption : true ,
MessageType : protobuf . ApplicationMetadataMessage_COMMUNITY_INVITATION ,
}
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_ , err = m . sender . SendPrivate ( context . Background ( ) , pk , & rawMessage )
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return err
}
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func ( m * Messenger ) handleCommunitiesHistoryArchivesSubscription ( c chan * communities . Subscription ) {
go func ( ) {
for {
select {
case sub , more := <- c :
if ! more {
return
}
if sub . CreatingHistoryArchivesSignal != nil {
m . config . messengerSignalsHandler . CreatingHistoryArchives ( sub . CreatingHistoryArchivesSignal . CommunityID )
}
if sub . HistoryArchivesCreatedSignal != nil {
m . config . messengerSignalsHandler . HistoryArchivesCreated (
sub . HistoryArchivesCreatedSignal . CommunityID ,
sub . HistoryArchivesCreatedSignal . From ,
sub . HistoryArchivesCreatedSignal . To ,
)
}
if sub . NoHistoryArchivesCreatedSignal != nil {
m . config . messengerSignalsHandler . NoHistoryArchivesCreated (
sub . NoHistoryArchivesCreatedSignal . CommunityID ,
sub . NoHistoryArchivesCreatedSignal . From ,
sub . NoHistoryArchivesCreatedSignal . To ,
)
}
if sub . HistoryArchivesSeedingSignal != nil {
m . config . messengerSignalsHandler . HistoryArchivesSeeding ( sub . HistoryArchivesSeedingSignal . CommunityID )
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c , err := m . communitiesManager . GetByIDString ( sub . HistoryArchivesSeedingSignal . CommunityID )
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if err != nil {
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m . logger . Debug ( "failed to retrieve community by id string" , zap . Error ( err ) )
}
if c . IsAdmin ( ) {
err := m . dispatchMagnetlinkMessage ( sub . HistoryArchivesSeedingSignal . CommunityID )
if err != nil {
m . logger . Debug ( "failed to dispatch magnetlink message" , zap . Error ( err ) )
}
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}
}
if sub . HistoryArchivesUnseededSignal != nil {
m . config . messengerSignalsHandler . HistoryArchivesUnseeded ( sub . HistoryArchivesUnseededSignal . CommunityID )
}
if sub . HistoryArchiveDownloadedSignal != nil {
m . config . messengerSignalsHandler . HistoryArchiveDownloaded (
sub . HistoryArchiveDownloadedSignal . CommunityID ,
sub . HistoryArchiveDownloadedSignal . From ,
sub . HistoryArchiveDownloadedSignal . To ,
)
}
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if sub . DownloadingHistoryArchivesFinishedSignal != nil {
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m . config . messengerSignalsHandler . DownloadingHistoryArchivesFinished ( sub . DownloadingHistoryArchivesFinishedSignal . CommunityID )
}
if sub . DownloadingHistoryArchivesStartedSignal != nil {
m . config . messengerSignalsHandler . DownloadingHistoryArchivesStarted ( sub . DownloadingHistoryArchivesStartedSignal . CommunityID )
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}
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if sub . ImportingHistoryArchiveMessagesSignal != nil {
m . config . messengerSignalsHandler . ImportingHistoryArchiveMessages ( sub . ImportingHistoryArchiveMessagesSignal . CommunityID )
}
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case <- m . quit :
return
}
}
} ( )
}
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// handleCommunitiesSubscription handles events from communities
func ( m * Messenger ) handleCommunitiesSubscription ( c chan * communities . Subscription ) {
var lastPublished int64
// We check every 5 minutes if we need to publish
ticker := time . NewTicker ( 5 * time . Minute )
go func ( ) {
for {
select {
case sub , more := <- c :
if ! more {
return
}
if sub . Community != nil {
err := m . publishOrg ( sub . Community )
if err != nil {
m . logger . Warn ( "failed to publish org" , zap . Error ( err ) )
}
}
for _ , invitation := range sub . Invitations {
err := m . publishOrgInvitation ( sub . Community , invitation )
if err != nil {
m . logger . Warn ( "failed to publish org invitation" , zap . Error ( err ) )
}
}
m . logger . Debug ( "published org" )
case <- ticker . C :
// If we are not online, we don't even try
if ! m . online ( ) {
continue
}
// If not enough time has passed since last advertisement, we skip this
if time . Now ( ) . Unix ( ) - lastPublished < communityAdvertiseIntervalSecond {
continue
}
orgs , err := m . communitiesManager . Created ( )
if err != nil {
m . logger . Warn ( "failed to retrieve orgs" , zap . Error ( err ) )
}
for idx := range orgs {
org := orgs [ idx ]
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_ , beingImported := m . importingCommunities [ org . IDString ( ) ]
if ! beingImported {
err := m . publishOrg ( org )
if err != nil {
m . logger . Warn ( "failed to publish org" , zap . Error ( err ) )
}
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}
}
// set lastPublished
lastPublished = time . Now ( ) . Unix ( )
case <- m . quit :
return
}
}
} ( )
}
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func ( m * Messenger ) updateCommunitiesActiveMembersPeriodically ( ) {
communitiesLastUpdated := make ( map [ string ] int64 )
// We check every 5 minutes if we need to update
ticker := time . NewTicker ( 5 * time . Minute )
go func ( ) {
for {
select {
case <- ticker . C :
ownedCommunities , err := m . communitiesManager . Created ( )
if err != nil {
m . logger . Error ( "failed to update community active members count" , zap . Error ( err ) )
}
for _ , community := range ownedCommunities {
lastUpdated , ok := communitiesLastUpdated [ community . IDString ( ) ]
if ! ok {
lastUpdated = 0
}
// If not enough time has passed since last update, we skip this
if time . Now ( ) . Unix ( ) - lastUpdated < int64 ( updateActiveMembersInterval . Seconds ( ) ) {
continue
}
if err := m . updateCommunityActiveMembers ( community . IDString ( ) ) ; err == nil {
communitiesLastUpdated [ community . IDString ( ) ] = time . Now ( ) . Unix ( )
// Perf: ensure `updateCommunityActiveMembers` is not called few times in a row
// Next communities will be handled in subsequent ticks
break
} else {
m . logger . Error ( "failed to update community active members count" , zap . Error ( err ) )
}
}
case <- m . quit :
return
}
}
} ( )
}
func ( m * Messenger ) updateCommunityActiveMembers ( communityID string ) error {
lastWeek := time . Now ( ) . AddDate ( 0 , 0 , - 7 ) . Unix ( )
count , err := m . persistence . CountActiveChattersInCommunity ( communityID , lastWeek )
if err != nil {
return err
}
if err = m . communitiesManager . SetCommunityActiveMembersCount ( communityID , uint64 ( count ) ) ; err != nil {
return err
}
m . logger . Debug ( "community active members updated" , zap . String ( "communityID" , communityID ) , zap . Uint ( "count" , count ) )
return nil
}
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func ( m * Messenger ) Communities ( ) ( [ ] * communities . Community , error ) {
return m . communitiesManager . All ( )
}
func ( m * Messenger ) JoinedCommunities ( ) ( [ ] * communities . Community , error ) {
return m . communitiesManager . Joined ( )
}
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func ( m * Messenger ) SpectatedCommunities ( ) ( [ ] * communities . Community , error ) {
return m . communitiesManager . Spectated ( )
}
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func ( m * Messenger ) CuratedCommunities ( ) ( * communities . KnownCommunitiesResponse , error ) {
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// Revert code to https://github.com/status-im/status-go/blob/e6a3f63ec7f2fa691878ed35f921413dc8acfc66/protocol/messenger_communities.go#L211-L226 once the curated communities contract is deployed to mainnet
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chainID := uint64 ( 420 ) // Optimism Goerli
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sDB , err := accounts . NewDB ( m . database )
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if err != nil {
return nil , err
}
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nodeConfig , err := sDB . GetNodeConfig ( )
if err != nil {
return nil , err
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}
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var backend * ethclient . Client
for _ , n := range nodeConfig . Networks {
if n . ChainID == chainID {
b , err := ethclient . Dial ( n . RPCURL )
if err != nil {
return nil , err
}
backend = b
}
}
directory , err := m . contractMaker . NewDirectoryWithBackend ( chainID , backend )
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if err != nil {
return nil , err
}
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// --- end delete
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callOpts := & bind . CallOpts { Context : context . Background ( ) , Pending : false }
communities , err := directory . GetCommunities ( callOpts )
if err != nil {
return nil , err
}
var communityIDs [ ] types . HexBytes
for _ , c := range communities {
communityIDs = append ( communityIDs , c )
}
response , err := m . communitiesManager . GetStoredDescriptionForCommunities ( communityIDs )
if err != nil {
return nil , err
}
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featuredCommunities , err := directory . GetFeaturedCommunities ( callOpts )
if err != nil {
return nil , err
}
for _ , c := range featuredCommunities {
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response . ContractFeaturedCommunities = append ( response . ContractFeaturedCommunities , types . HexBytes ( c ) . String ( ) )
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}
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go m . requestCommunitiesFromMailserver ( response . UnknownCommunities )
return response , nil
}
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func ( m * Messenger ) initCommunityChats ( community * communities . Community ) ( [ ] * Chat , error ) {
logger := m . logger . Named ( "initCommunityChats" )
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chatIDs := community . DefaultFilters ( )
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chats := CreateCommunityChats ( community , m . getTimesource ( ) )
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for _ , chat := range chats {
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chatIDs = append ( chatIDs , chat . ID )
}
// Load transport filters
filters , err := m . transport . InitPublicFilters ( chatIDs )
if err != nil {
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logger . Debug ( "m.transport.InitPublicFilters error" , zap . Error ( err ) )
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return nil , err
}
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if community . IsAdmin ( ) {
// Init the community filter so we can receive messages on the community
communityFilters , err := m . transport . InitCommunityFilters ( [ ] * ecdsa . PrivateKey { community . PrivateKey ( ) } )
if err != nil {
return nil , err
}
filters = append ( filters , communityFilters ... )
}
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willSync , err := m . scheduleSyncFilters ( filters )
if err != nil {
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logger . Debug ( "m.scheduleSyncFilters error" , zap . Error ( err ) )
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return nil , err
}
if ! willSync {
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defaultSyncPeriod , err := m . settings . GetDefaultSyncPeriod ( )
if err != nil {
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logger . Debug ( "m.settings.GetDefaultSyncPeriod error" , zap . Error ( err ) )
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return nil , err
}
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timestamp := uint32 ( m . getTimesource ( ) . GetCurrentTime ( ) / 1000 ) - defaultSyncPeriod
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for idx := range chats {
chats [ idx ] . SyncedTo = timestamp
chats [ idx ] . SyncedFrom = timestamp
}
}
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if err = m . saveChats ( chats ) ; err != nil {
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logger . Debug ( "m.saveChats error" , zap . Error ( err ) )
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return nil , err
}
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return chats , nil
}
func ( m * Messenger ) initCommunitySettings ( communityID types . HexBytes ) ( * communities . CommunitySettings , error ) {
communitySettings , err := m . communitiesManager . GetCommunitySettingsByID ( communityID )
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if err != nil {
return nil , err
}
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if communitySettings != nil {
return communitySettings , nil
}
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communitySettings = & communities . CommunitySettings {
CommunityID : communityID . String ( ) ,
HistoryArchiveSupportEnabled : true ,
}
if err := m . communitiesManager . SaveCommunitySettings ( * communitySettings ) ; err != nil {
return nil , err
}
return communitySettings , nil
}
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func ( m * Messenger ) JoinCommunity ( ctx context . Context , communityID types . HexBytes , forceJoin bool ) ( * MessengerResponse , error ) {
mr , err := m . joinCommunity ( ctx , communityID , forceJoin )
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if err != nil {
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return nil , err
}
if com , ok := mr . communities [ communityID . String ( ) ] ; ok {
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err = m . syncCommunity ( context . Background ( ) , com , m . dispatchMessage )
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if err != nil {
return nil , err
}
}
return mr , nil
}
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func ( m * Messenger ) joinCommunity ( ctx context . Context , communityID types . HexBytes , forceJoin bool ) ( * MessengerResponse , error ) {
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logger := m . logger . Named ( "joinCommunity" )
response := & MessengerResponse { }
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community , err := m . communitiesManager . JoinCommunity ( communityID , forceJoin )
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if err != nil {
logger . Debug ( "m.communitiesManager.JoinCommunity error" , zap . Error ( err ) )
return nil , err
}
// chats and settings are already initialized for spectated communities
if ! community . Spectated ( ) {
chats , err := m . initCommunityChats ( community )
if err != nil {
return nil , err
}
response . AddChats ( chats )
if _ , err = m . initCommunitySettings ( communityID ) ; err != nil {
return nil , err
}
}
communitySettings , err := m . communitiesManager . GetCommunitySettingsByID ( communityID )
if err != nil {
return nil , err
}
response . AddCommunity ( community )
response . AddCommunitySettings ( communitySettings )
if err = m . reregisterForPushNotifications ( ) ; err != nil {
return nil , err
}
if err = m . sendCurrentUserStatusToCommunity ( ctx , community ) ; err != nil {
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logger . Debug ( "m.sendCurrentUserStatusToCommunity error" , zap . Error ( err ) )
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return nil , err
}
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if err = m . PublishIdentityImage ( ) ; err != nil {
return nil , err
}
return response , nil
}
func ( m * Messenger ) SpectateCommunity ( communityID types . HexBytes ) ( * MessengerResponse , error ) {
logger := m . logger . Named ( "SpectateCommunity" )
response := & MessengerResponse { }
community , err := m . communitiesManager . SpectateCommunity ( communityID )
if err != nil {
logger . Debug ( "SpectateCommunity error" , zap . Error ( err ) )
return nil , err
}
chats , err := m . initCommunityChats ( community )
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if err != nil {
return nil , err
}
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response . AddChats ( chats )
settings , err := m . initCommunitySettings ( communityID )
if err != nil {
return nil , err
}
response . AddCommunitySettings ( settings )
response . AddCommunity ( community )
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return response , nil
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}
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func ( m * Messenger ) SetMuted ( communityID types . HexBytes , muted bool ) error {
return m . communitiesManager . SetMuted ( communityID , muted )
}
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func ( m * Messenger ) SetMutePropertyOnChatsByCategory ( communityID string , categoryID string , muted bool ) error {
community , err := m . communitiesManager . GetByIDString ( communityID )
if err != nil {
return err
}
for _ , chatID := range community . ChatsByCategoryID ( categoryID ) {
if muted {
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_ , err = m . MuteChat ( & requests . MuteChat { ChatID : communityID + chatID , MutedType : MuteTillUnmuted } )
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} else {
err = m . UnmuteChat ( communityID + chatID )
}
if err != nil {
return err
}
}
return nil
}
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func ( m * Messenger ) RequestToJoinCommunity ( request * requests . RequestToJoinCommunity ) ( * MessengerResponse , error ) {
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logger := m . logger . Named ( "RequestToJoinCommunity" )
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if err := request . Validate ( ) ; err != nil {
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logger . Debug ( "request failed to validate" , zap . Error ( err ) , zap . Any ( "request" , request ) )
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return nil , err
}
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// verify wallet password if there
if request . Password != "" {
walletAccounts , err := m . settings . GetAccounts ( )
if err != nil {
return nil , err
}
if len ( walletAccounts ) > 0 {
_ , err := m . accountsManager . GetVerifiedWalletAccount ( m . settings , walletAccounts [ 0 ] . Address . Hex ( ) , request . Password )
if err != nil {
return nil , errors . New ( "wrong password" )
}
}
}
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displayName , err := m . settings . DisplayName ( )
if err != nil {
return nil , err
}
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community , requestToJoin , err := m . communitiesManager . RequestToJoin ( & m . identity . PublicKey , request )
if err != nil {
return nil , err
}
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err = m . syncCommunity ( context . Background ( ) , community , m . dispatchMessage )
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if err != nil {
return nil , err
}
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requestToJoinProto := & protobuf . CommunityRequestToJoin {
feat: add verified wallet accounts to community requests
This commit extends the `CommunityRequestToJoin` with `RevealedAddresses` which represent wallet addresses and signatures provided by the sender, to proof a community owner ownership of those wallet addresses.
**Note: This only works with keystore files maanged by status-go**
At high level, the follwing happens:
1. User instructs Status to send a request to join to a community. By adding a password hash to the instruction, Status will try to unlock the users keystore and verify each wallet account.
2. For every verified wallet account, a signature is created for the following payload, using each wallet's private key
``` keccak256(chatkey + communityID + requestToJoinID) ``` A map of walletAddress->signature is then attached to the community request to join, which will be sent to the community owner
3. The owner node receives the request, and if the community requires users to hold tokens to become a member, it will check and verify whether the given wallet addresses are indeed owned by the sender. If any signature provided by the request cannot be recovered, the request is immediately declined by the owner.
4. The verified addresses are then added to the owner node's database such that, once the request should be accepted, the addresses can be used to check on chain whether they own the necessary funds to fulfill the community's permissions
The checking of required funds is **not** part of this commit. It will be added in a follow-up commit.
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Clock : requestToJoin . Clock ,
EnsName : requestToJoin . ENSName ,
DisplayName : displayName ,
CommunityId : community . ID ( ) ,
RevealedAddresses : make ( map [ string ] [ ] byte ) ,
}
// find wallet accounts and attach wallet addresses and
// signatures to request
if request . Password != "" {
walletAccounts , err := m . settings . GetAccounts ( )
if err != nil {
return nil , err
}
for _ , walletAccount := range walletAccounts {
if ! walletAccount . Chat && walletAccount . Type != accounts . AccountTypeWatch {
verifiedAccount , err := m . accountsManager . GetVerifiedWalletAccount ( m . settings , walletAccount . Address . Hex ( ) , request . Password )
if err != nil {
return nil , err
}
messageToSign := types . EncodeHex ( crypto . Keccak256 ( m . IdentityPublicKeyCompressed ( ) , request . CommunityID , requestToJoin . ID ) )
signParams := account . SignParams {
Data : messageToSign ,
Address : verifiedAccount . Address . Hex ( ) ,
Password : request . Password ,
}
signatureBytes , err := m . accountsManager . Sign ( signParams , verifiedAccount )
if err != nil {
return nil , err
}
requestToJoinProto . RevealedAddresses [ verifiedAccount . Address . Hex ( ) ] = signatureBytes
}
}
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}
payload , err := proto . Marshal ( requestToJoinProto )
if err != nil {
return nil , err
}
rawMessage := common . RawMessage {
Payload : payload ,
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CommunityID : community . ID ( ) ,
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SkipEncryption : true ,
MessageType : protobuf . ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN ,
}
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_ , err = m . sender . SendCommunityMessage ( context . Background ( ) , rawMessage )
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if err != nil {
return nil , err
}
response := & MessengerResponse { RequestsToJoinCommunity : [ ] * communities . RequestToJoin { requestToJoin } }
response . AddCommunity ( community )
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// We send a push notification in the background
go func ( ) {
if m . pushNotificationClient != nil {
pks , err := community . CanManageUsersPublicKeys ( )
if err != nil {
m . logger . Error ( "failed to get pks" , zap . Error ( err ) )
return
}
for _ , publicKey := range pks {
pkString := common . PubkeyToHex ( publicKey )
_ , err = m . pushNotificationClient . SendNotification ( publicKey , nil , requestToJoin . ID , pkString , protobuf . PushNotification_REQUEST_TO_JOIN_COMMUNITY )
if err != nil {
m . logger . Error ( "error sending notification" , zap . Error ( err ) )
return
}
}
}
} ( )
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// Activity center notification
notification := & ActivityCenterNotification {
ID : types . FromHex ( requestToJoin . ID . String ( ) ) ,
Type : ActivityCenterNotificationTypeCommunityRequest ,
Timestamp : m . getTimesource ( ) . GetCurrentTime ( ) ,
CommunityID : community . IDString ( ) ,
MembershipStatus : ActivityCenterMembershipStatusPending ,
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Read : true ,
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Deleted : false ,
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}
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err = m . addActivityCenterNotification ( response , notification )
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if err != nil {
m . logger . Error ( "failed to save notification" , zap . Error ( err ) )
return nil , err
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}
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return response , nil
}
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func ( m * Messenger ) CreateCommunityCategory ( request * requests . CreateCommunityCategory ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
var response MessengerResponse
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community , changes , err := m . communitiesManager . CreateCategory ( request , true )
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if err != nil {
return nil , err
}
response . AddCommunity ( community )
response . CommunityChanges = [ ] * communities . CommunityChanges { changes }
return & response , nil
}
func ( m * Messenger ) EditCommunityCategory ( request * requests . EditCommunityCategory ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
var response MessengerResponse
community , changes , err := m . communitiesManager . EditCategory ( request )
if err != nil {
return nil , err
}
response . AddCommunity ( community )
response . CommunityChanges = [ ] * communities . CommunityChanges { changes }
return & response , nil
}
func ( m * Messenger ) ReorderCommunityCategories ( request * requests . ReorderCommunityCategories ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
var response MessengerResponse
community , changes , err := m . communitiesManager . ReorderCategories ( request )
if err != nil {
return nil , err
}
response . AddCommunity ( community )
response . CommunityChanges = [ ] * communities . CommunityChanges { changes }
return & response , nil
}
func ( m * Messenger ) ReorderCommunityChat ( request * requests . ReorderCommunityChat ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
var response MessengerResponse
community , changes , err := m . communitiesManager . ReorderChat ( request )
if err != nil {
return nil , err
}
response . AddCommunity ( community )
response . CommunityChanges = [ ] * communities . CommunityChanges { changes }
return & response , nil
}
func ( m * Messenger ) DeleteCommunityCategory ( request * requests . DeleteCommunityCategory ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
var response MessengerResponse
community , changes , err := m . communitiesManager . DeleteCategory ( request )
if err != nil {
return nil , err
}
response . AddCommunity ( community )
response . CommunityChanges = [ ] * communities . CommunityChanges { changes }
return & response , nil
}
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func ( m * Messenger ) CancelRequestToJoinCommunity ( request * requests . CancelRequestToJoinCommunity ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
requestToJoin , community , err := m . communitiesManager . CancelRequestToJoin ( request )
if err != nil {
return nil , err
}
displayName , err := m . settings . DisplayName ( )
if err != nil {
return nil , err
}
cancelRequestToJoinProto := & protobuf . CommunityCancelRequestToJoin {
Clock : community . Clock ( ) ,
EnsName : requestToJoin . ENSName ,
DisplayName : displayName ,
CommunityId : community . ID ( ) ,
}
payload , err := proto . Marshal ( cancelRequestToJoinProto )
if err != nil {
return nil , err
}
rawMessage := common . RawMessage {
Payload : payload ,
CommunityID : community . ID ( ) ,
SkipEncryption : true ,
MessageType : protobuf . ApplicationMetadataMessage_COMMUNITY_CANCEL_REQUEST_TO_JOIN ,
}
_ , err = m . sender . SendCommunityMessage ( context . Background ( ) , rawMessage )
if err != nil {
return nil , err
}
response := & MessengerResponse { }
response . AddCommunity ( community )
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response . RequestsToJoinCommunity = append ( response . RequestsToJoinCommunity , requestToJoin )
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// delete activity center notification
notification , err := m . persistence . GetActivityCenterNotificationByID ( requestToJoin . ID )
if err != nil {
return nil , err
}
if notification != nil {
err = m . persistence . DeleteActivityCenterNotification ( types . FromHex ( requestToJoin . ID . String ( ) ) )
if err != nil {
m . logger . Error ( "failed to delete notification from Activity Center" , zap . Error ( err ) )
return nil , err
}
// set notification as deleted, so that the client will remove the activity center notification from UI
notification . Deleted = true
response . AddActivityCenterNotification ( notification )
}
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return response , nil
}
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func ( m * Messenger ) AcceptRequestToJoinCommunity ( request * requests . AcceptRequestToJoinCommunity ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
Check token funds when handling community requests to join
This adds checks to `HandleCommunityRequestToJoin` and
`AcceptRequestToJoinCommunity` that ensure a given user's revealed
wallet addresses own the token funds required by a community.
When community has token permissions of type `BECOME_MEMBER`, the
following happens when the owner receives a request:
1. Upon verifying provided wallet addresses by the requester, the owner
node accumulates all token funds related to the given wallets that
match the token criteria in the configured permissions
2. If the requester does not meet the necessary requirements, the
request to join will be declined. If the requester does have the
funds, he'll either be automatically accepted to the community, or
enters the next stage where an owner needs to manually accept the
request.
3. The the community does not automatically accept users, then the funds
check will happen again, when the owner tries to manually accept the
request. If the necessary funds do not exist at this stage, the
request will be declined
4. Upon accepting, whether automatically or manually, the owner adds the
requester's wallet addresses to the `CommunityDescription`, such that
they can be retrieved later when doing periodic checks or when
permissions have changed.
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requestToJoin , err := m . communitiesManager . GetRequestToJoin ( request . ID )
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if err != nil {
return nil , err
}
Check token funds when handling community requests to join
This adds checks to `HandleCommunityRequestToJoin` and
`AcceptRequestToJoinCommunity` that ensure a given user's revealed
wallet addresses own the token funds required by a community.
When community has token permissions of type `BECOME_MEMBER`, the
following happens when the owner receives a request:
1. Upon verifying provided wallet addresses by the requester, the owner
node accumulates all token funds related to the given wallets that
match the token criteria in the configured permissions
2. If the requester does not meet the necessary requirements, the
request to join will be declined. If the requester does have the
funds, he'll either be automatically accepted to the community, or
enters the next stage where an owner needs to manually accept the
request.
3. The the community does not automatically accept users, then the funds
check will happen again, when the owner tries to manually accept the
request. If the necessary funds do not exist at this stage, the
request will be declined
4. Upon accepting, whether automatically or manually, the owner adds the
requester's wallet addresses to the `CommunityDescription`, such that
they can be retrieved later when doing periodic checks or when
permissions have changed.
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community , err := m . communitiesManager . AcceptRequestToJoin ( request )
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if err != nil {
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return nil , err
}
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pk , err := common . HexToPubkey ( requestToJoin . PublicKey )
if err != nil {
return nil , err
}
grant , err := community . BuildGrant ( pk , "" )
if err != nil {
return nil , err
}
requestToJoinResponseProto := & protobuf . CommunityRequestToJoinResponse {
Clock : community . Clock ( ) ,
Accepted : true ,
CommunityId : community . ID ( ) ,
Community : community . Description ( ) ,
Grant : grant ,
}
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if m . torrentClientReady ( ) && m . communitiesManager . TorrentFileExists ( community . IDString ( ) ) {
magnetlink , err := m . communitiesManager . GetHistoryArchiveMagnetlink ( community . ID ( ) )
if err != nil {
m . logger . Warn ( "couldn't get magnet link for community" , zap . Error ( err ) )
return nil , err
}
requestToJoinResponseProto . MagnetUri = magnetlink
}
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payload , err := proto . Marshal ( requestToJoinResponseProto )
if err != nil {
return nil , err
}
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err = m . SendKeyExchangeMessage ( community . ID ( ) , [ ] * ecdsa . PublicKey { pk } , common . KeyExMsgReuse )
if err != nil {
return nil , err
}
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rawMessage := & common . RawMessage {
Payload : payload ,
Sender : community . PrivateKey ( ) ,
SkipEncryption : true ,
MessageType : protobuf . ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN_RESPONSE ,
}
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_ , err = m . sender . SendPrivate ( context . Background ( ) , pk , rawMessage )
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if err != nil {
return nil , err
}
response := & MessengerResponse { }
response . AddCommunity ( community )
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// Activity Center notification
notification , err := m . persistence . GetActivityCenterNotificationByID ( request . ID )
if err != nil {
return nil , err
}
if notification != nil {
notification . MembershipStatus = ActivityCenterMembershipStatusAccepted
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notification . Read = true
notification . Accepted = true
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err = m . addActivityCenterNotification ( response , notification )
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if err != nil {
m . logger . Error ( "failed to save notification" , zap . Error ( err ) )
return nil , err
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}
}
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return response , nil
}
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func ( m * Messenger ) DeclineRequestToJoinCommunity ( request * requests . DeclineRequestToJoinCommunity ) ( * MessengerResponse , error ) {
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if err := request . Validate ( ) ; err != nil {
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return nil , err
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}
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err := m . communitiesManager . DeclineRequestToJoin ( request )
if err != nil {
return nil , err
}
// Activity Center notification
notification , err := m . persistence . GetActivityCenterNotificationByID ( request . ID )
if err != nil {
return nil , err
}
response := & MessengerResponse { }
if notification != nil {
notification . MembershipStatus = ActivityCenterMembershipStatusDeclined
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notification . Read = true
notification . Dismissed = true
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err = m . addActivityCenterNotification ( response , notification )
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if err != nil {
m . logger . Error ( "failed to save notification" , zap . Error ( err ) )
return nil , err
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}
}
return response , nil
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}
func ( m * Messenger ) LeaveCommunity ( communityID types . HexBytes ) ( * MessengerResponse , error ) {
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err := m . persistence . DismissAllActivityCenterNotificationsFromCommunity ( communityID . String ( ) )
if err != nil {
return nil , err
}
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mr , err := m . leaveCommunity ( communityID )
if err != nil {
return nil , err
}
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err = m . communitiesManager . DeleteCommunitySettings ( communityID )
if err != nil {
return nil , err
}
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m . communitiesManager . StopHistoryArchiveTasksInterval ( communityID )
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if com , ok := mr . communities [ communityID . String ( ) ] ; ok {
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err = m . syncCommunity ( context . Background ( ) , com , m . dispatchMessage )
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if err != nil {
return nil , err
}
}
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isAdmin , err := m . communitiesManager . IsAdminCommunityByID ( communityID )
if err != nil {
return nil , err
}
if ! isAdmin {
requestToLeaveProto := & protobuf . CommunityRequestToLeave {
Clock : uint64 ( time . Now ( ) . Unix ( ) ) ,
CommunityId : communityID ,
}
payload , err := proto . Marshal ( requestToLeaveProto )
if err != nil {
return nil , err
}
rawMessage := common . RawMessage {
Payload : payload ,
CommunityID : communityID ,
SkipEncryption : true ,
MessageType : protobuf . ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_LEAVE ,
}
_ , err = m . sender . SendCommunityMessage ( context . Background ( ) , rawMessage )
if err != nil {
return nil , err
}
}
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return mr , nil
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}
func ( m * Messenger ) leaveCommunity ( communityID types . HexBytes ) ( * MessengerResponse , error ) {
response := & MessengerResponse { }
community , err := m . communitiesManager . LeaveCommunity ( communityID )
if err != nil {
return nil , err
}
// Make chat inactive
for chatID := range community . Chats ( ) {
communityChatID := communityID . String ( ) + chatID
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response . AddRemovedChat ( communityChatID )
_ , err = m . deactivateChat ( communityChatID , 0 , false , false )
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if err != nil {
return nil , err
}
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_ , err = m . transport . RemoveFilterByChatID ( communityChatID )
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if err != nil {
return nil , err
}
}
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_ , err = m . transport . RemoveFilterByChatID ( communityID . String ( ) )
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if err != nil {
return nil , err
}
response . AddCommunity ( community )
return response , nil
}
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func ( m * Messenger ) CheckAndDeletePendingRequestToJoinCommunity ( sendResponse bool ) ( * MessengerResponse , error ) {
sendSignal := false
pendingRequestsToJoin , err := m . communitiesManager . PendingRequestsToJoin ( )
if err != nil {
m . logger . Error ( "failed to fetch pending request to join" , zap . Error ( err ) )
return nil , err
}
if len ( pendingRequestsToJoin ) == 0 {
return nil , nil
}
response := & MessengerResponse { }
timeNow := uint64 ( time . Now ( ) . Unix ( ) )
for _ , requestToJoin := range pendingRequestsToJoin {
requestTimeOutClock , err := communities . AddTimeoutToRequestToJoinClock ( requestToJoin . Clock )
if err != nil {
return nil , err
}
if timeNow >= requestTimeOutClock {
err := m . communitiesManager . DeletePendingRequestToJoin ( requestToJoin )
if err != nil {
m . logger . Error ( "failed to delete pending request to join" , zap . String ( "req-id" , requestToJoin . ID . String ( ) ) , zap . Error ( err ) )
return nil , err
}
requestToJoin . Deleted = true
response . AddRequestToJoinCommunity ( requestToJoin )
notification , err := m . persistence . GetActivityCenterNotificationByID ( requestToJoin . ID )
if err != nil {
m . logger . Error ( "failed to fetch pending request to join" , zap . Error ( err ) )
return nil , err
}
if notification != nil {
// Delete activity centre notification for community admin
if notification . Type == ActivityCenterNotificationTypeCommunityMembershipRequest {
err = m . persistence . DeleteActivityCenterNotification ( types . FromHex ( requestToJoin . ID . String ( ) ) )
if err != nil {
m . logger . Error ( "failed to delete notification from activity center" , zap . Error ( err ) )
return nil , err
}
notification . Deleted = true
response . AddActivityCenterNotification ( notification )
}
// Update activity centre notification for requester
if notification . Type == ActivityCenterNotificationTypeCommunityRequest {
notification . MembershipStatus = ActivityCenterMembershipStatusIdle
notification . Read = false
notification . Deleted = false
err = m . addActivityCenterNotification ( response , notification )
if err != nil {
m . logger . Error ( "failed to update notification in activity center" , zap . Error ( err ) )
return nil , err
}
}
}
sendSignal = true
}
}
if sendSignal && ! sendResponse {
signal . SendNewMessages ( response )
}
if sendResponse {
return response , nil
}
return nil , nil
}
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func ( m * Messenger ) CreateCommunityChat ( communityID types . HexBytes , c * protobuf . CommunityChat ) ( * MessengerResponse , error ) {
var response MessengerResponse
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c . Identity . FirstMessageTimestamp = FirstMessageTimestampNoMessage
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community , changes , err := m . communitiesManager . CreateChat ( communityID , c , true , "" )
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if err != nil {
return nil , err
}
response . AddCommunity ( community )
response . CommunityChanges = [ ] * communities . CommunityChanges { changes }
var chats [ ] * Chat
var chatIDs [ ] string
for chatID , chat := range changes . ChatsAdded {
c := CreateCommunityChat ( community . IDString ( ) , chatID , chat , m . getTimesource ( ) )
chats = append ( chats , c )
chatIDs = append ( chatIDs , c . ID )
response . AddChat ( c )
}
// Load filters
filters , err := m . transport . InitPublicFilters ( chatIDs )
if err != nil {
return nil , err
}
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_ , err = m . scheduleSyncFilters ( filters )
if err != nil {
return nil , err
}
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err = m . saveChats ( chats )
if err != nil {
return nil , err
}
err = m . reregisterForPushNotifications ( )
if err != nil {
return nil , err
}
return & response , nil
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}
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func ( m * Messenger ) EditCommunityChat ( communityID types . HexBytes , chatID string , c * protobuf . CommunityChat ) ( * MessengerResponse , error ) {
var response MessengerResponse
community , changes , err := m . communitiesManager . EditChat ( communityID , chatID , c )
if err != nil {
return nil , err
}
response . AddCommunity ( community )
response . CommunityChanges = [ ] * communities . CommunityChanges { changes }
var chats [ ] * Chat
var chatIDs [ ] string
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for chatID , change := range changes . ChatsModified {
c := CreateCommunityChat ( community . IDString ( ) , chatID , change . ChatModified , m . getTimesource ( ) )
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chats = append ( chats , c )
chatIDs = append ( chatIDs , c . ID )
response . AddChat ( c )
}
// Load filters
filters , err := m . transport . InitPublicFilters ( chatIDs )
if err != nil {
return nil , err
}
_ , err = m . scheduleSyncFilters ( filters )
if err != nil {
return nil , err
}
return & response , m . saveChats ( chats )
}
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func ( m * Messenger ) DeleteCommunityChat ( communityID types . HexBytes , chatID string ) ( * MessengerResponse , error ) {
response := & MessengerResponse { }
community , _ , err := m . communitiesManager . DeleteChat ( communityID , chatID )
if err != nil {
return nil , err
}
err = m . deleteChat ( chatID )
if err != nil {
return nil , err
}
response . AddRemovedChat ( chatID )
_ , err = m . transport . RemoveFilterByChatID ( chatID )
if err != nil {
return nil , err
}
response . AddCommunity ( community )
return response , nil
}
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func ( m * Messenger ) CreateCommunity ( request * requests . CreateCommunity , createDefaultChannel bool ) ( * MessengerResponse , error ) {
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if err := request . Validate ( ) ; err != nil {
return nil , err
}
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response := & MessengerResponse { }
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community , err := m . communitiesManager . CreateCommunity ( request , true )
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if err != nil {
return nil , err
}
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communitySettings := communities . CommunitySettings {
CommunityID : community . IDString ( ) ,
HistoryArchiveSupportEnabled : request . HistoryArchiveSupportEnabled ,
}
err = m . communitiesManager . SaveCommunitySettings ( communitySettings )
if err != nil {
return nil , err
}
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// Init the community filter so we can receive messages on the community
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_ , err = m . transport . InitCommunityFilters ( [ ] * ecdsa . PrivateKey { community . PrivateKey ( ) } )
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if err != nil {
return nil , err
}
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// Init the default community filters
_ , err = m . transport . InitPublicFilters ( community . DefaultFilters ( ) )
if err != nil {
return nil , err
}
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if createDefaultChannel {
chatResponse , err := m . CreateCommunityChat ( community . ID ( ) , & protobuf . CommunityChat {
Identity : & protobuf . ChatIdentity {
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DisplayName : "general" ,
Description : "General channel for the community" ,
Color : community . Description ( ) . Identity . Color ,
FirstMessageTimestamp : FirstMessageTimestampNoMessage ,
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} ,
Permissions : & protobuf . CommunityPermissions {
Access : protobuf . CommunityPermissions_NO_MEMBERSHIP ,
} ,
} )
if err != nil {
return nil , err
}
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// updating community so it contains the general chat
community = chatResponse . Communities ( ) [ 0 ]
response . AddChat ( chatResponse . Chats ( ) [ 0 ] )
}
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response . AddCommunity ( community )
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response . AddCommunitySettings ( & communitySettings )
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err = m . syncCommunity ( context . Background ( ) , community , m . dispatchMessage )
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if err != nil {
return nil , err
}
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if m . config . torrentConfig != nil && m . config . torrentConfig . Enabled && communitySettings . HistoryArchiveSupportEnabled {
go m . communitiesManager . StartHistoryArchiveTasksInterval ( community , messageArchiveInterval )
}
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return response , nil
}
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func ( m * Messenger ) CreateCommunityTokenPermission ( request * requests . CreateCommunityTokenPermission ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
community , changes , err := m . communitiesManager . CreateCommunityTokenPermission ( request )
if err != nil {
return nil , err
}
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response , err := m . UpdateCommunityEncryption ( community )
if err != nil {
return nil , err
}
if response == nil {
response = & MessengerResponse { }
response . AddCommunity ( community )
}
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response . CommunityChanges = [ ] * communities . CommunityChanges { changes }
return response , nil
}
func ( m * Messenger ) EditCommunityTokenPermission ( request * requests . EditCommunityTokenPermission ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
community , changes , err := m . communitiesManager . EditCommunityTokenPermission ( request )
if err != nil {
return nil , err
}
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response , err := m . UpdateCommunityEncryption ( community )
if err != nil {
return nil , err
}
if response == nil {
response = & MessengerResponse { }
response . AddCommunity ( community )
}
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response . CommunityChanges = [ ] * communities . CommunityChanges { changes }
return response , nil
}
func ( m * Messenger ) DeleteCommunityTokenPermission ( request * requests . DeleteCommunityTokenPermission ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
community , changes , err := m . communitiesManager . DeleteCommunityTokenPermission ( request )
if err != nil {
return nil , err
}
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response , err := m . UpdateCommunityEncryption ( community )
if err != nil {
return nil , err
}
if response == nil {
response = & MessengerResponse { }
response . AddCommunity ( community )
}
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response . CommunityChanges = [ ] * communities . CommunityChanges { changes }
return response , nil
}
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func ( m * Messenger ) EditCommunity ( request * requests . EditCommunity ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
community , err := m . communitiesManager . EditCommunity ( request )
if err != nil {
return nil , err
}
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communitySettings := communities . CommunitySettings {
CommunityID : community . IDString ( ) ,
HistoryArchiveSupportEnabled : request . HistoryArchiveSupportEnabled ,
}
err = m . communitiesManager . UpdateCommunitySettings ( communitySettings )
if err != nil {
return nil , err
}
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id := community . ID ( )
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if m . torrentClientReady ( ) {
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if ! communitySettings . HistoryArchiveSupportEnabled {
m . communitiesManager . StopHistoryArchiveTasksInterval ( id )
} else if ! m . communitiesManager . IsSeedingHistoryArchiveTorrent ( id ) {
var communities [ ] * communities . Community
communities = append ( communities , community )
go m . InitHistoryArchiveTasks ( communities )
}
}
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response := & MessengerResponse { }
response . AddCommunity ( community )
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response . AddCommunitySettings ( & communitySettings )
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err = m . SyncCommunitySettings ( context . Background ( ) , & communitySettings )
if err != nil {
return nil , err
}
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return response , nil
}
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func ( m * Messenger ) ExportCommunity ( id types . HexBytes ) ( * ecdsa . PrivateKey , error ) {
return m . communitiesManager . ExportCommunity ( id )
}
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func ( m * Messenger ) ImportCommunity ( ctx context . Context , key * ecdsa . PrivateKey ) ( * MessengerResponse , error ) {
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community , err := m . communitiesManager . ImportCommunity ( key )
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if err != nil {
return nil , err
}
// Load filters
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_ , err = m . transport . InitPublicFilters ( community . DefaultFilters ( ) )
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if err != nil {
return nil , err
}
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// TODO Init hash ratchet for community
_ , err = m . encryptor . GenerateHashRatchetKey ( community . ID ( ) )
if err != nil {
return nil , err
}
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_ , err = m . RequestCommunityInfoFromMailserver ( community . IDString ( ) , false )
if err != nil {
// TODO In the future we should add a mechanism to re-apply next steps (adding owner, joining)
// if there is no connection with mailserver. Otherwise changes will be overwritten.
// Do not return error to make tests pass.
m . logger . Error ( "Can't request community info from mailserver" )
}
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// We add ourselves
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community , err = m . communitiesManager . AddMemberOwnerToCommunity ( community . ID ( ) , & m . identity . PublicKey )
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if err != nil {
return nil , err
}
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response , err := m . JoinCommunity ( ctx , community . ID ( ) , true )
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if err != nil {
return nil , err
}
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if m . torrentClientReady ( ) {
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var communities [ ] * communities . Community
communities = append ( communities , community )
go m . InitHistoryArchiveTasks ( communities )
}
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return response , nil
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}
func ( m * Messenger ) InviteUsersToCommunity ( request * requests . InviteUsersToCommunity ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
response := & MessengerResponse { }
var messages [ ] * common . Message
var publicKeys [ ] * ecdsa . PublicKey
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community , err := m . communitiesManager . GetByID ( request . CommunityID )
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if err != nil {
return nil , err
}
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for _ , pkBytes := range request . Users {
publicKey , err := common . HexToPubkey ( pkBytes . String ( ) )
if err != nil {
return nil , err
}
publicKeys = append ( publicKeys , publicKey )
message := & common . Message { }
message . ChatId = pkBytes . String ( )
message . CommunityID = request . CommunityID . String ( )
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message . Text = fmt . Sprintf ( "You have been invited to community %s" , community . Name ( ) )
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messages = append ( messages , message )
r , err := m . CreateOneToOneChat ( & requests . CreateOneToOneChat { ID : pkBytes } )
if err != nil {
return nil , err
}
if err := response . Merge ( r ) ; err != nil {
return nil , err
}
}
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err = m . SendKeyExchangeMessage ( community . ID ( ) , publicKeys , common . KeyExMsgReuse )
if err != nil {
return nil , err
}
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community , err = m . communitiesManager . InviteUsersToCommunity ( request . CommunityID , publicKeys )
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if err != nil {
return nil , err
}
sendMessagesResponse , err := m . SendChatMessages ( context . Background ( ) , messages )
if err != nil {
return nil , err
}
if err := response . Merge ( sendMessagesResponse ) ; err != nil {
return nil , err
}
response . AddCommunity ( community )
return response , nil
}
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func ( m * Messenger ) GetCommunityByID ( communityID types . HexBytes ) ( * communities . Community , error ) {
return m . communitiesManager . GetByID ( communityID )
}
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func ( m * Messenger ) ShareCommunity ( request * requests . ShareCommunity ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
response := & MessengerResponse { }
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community , err := m . communitiesManager . GetByID ( request . CommunityID )
if err != nil {
return nil , err
}
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var messages [ ] * common . Message
for _ , pk := range request . Users {
message := & common . Message { }
message . ChatId = pk . String ( )
message . CommunityID = request . CommunityID . String ( )
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message . Text = fmt . Sprintf ( "Community %s has been shared with you" , community . Name ( ) )
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if request . InviteMessage != "" {
message . Text = request . InviteMessage
}
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messages = append ( messages , message )
r , err := m . CreateOneToOneChat ( & requests . CreateOneToOneChat { ID : pk } )
if err != nil {
return nil , err
}
if err := response . Merge ( r ) ; err != nil {
return nil , err
}
}
sendMessagesResponse , err := m . SendChatMessages ( context . Background ( ) , messages )
if err != nil {
return nil , err
}
if err := response . Merge ( sendMessagesResponse ) ; err != nil {
return nil , err
}
return response , nil
}
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func ( m * Messenger ) MyCanceledRequestsToJoin ( ) ( [ ] * communities . RequestToJoin , error ) {
return m . communitiesManager . CanceledRequestsToJoinForUser ( & m . identity . PublicKey )
}
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func ( m * Messenger ) MyPendingRequestsToJoin ( ) ( [ ] * communities . RequestToJoin , error ) {
return m . communitiesManager . PendingRequestsToJoinForUser ( & m . identity . PublicKey )
}
func ( m * Messenger ) PendingRequestsToJoinForCommunity ( id types . HexBytes ) ( [ ] * communities . RequestToJoin , error ) {
return m . communitiesManager . PendingRequestsToJoinForCommunity ( id )
}
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func ( m * Messenger ) DeclinedRequestsToJoinForCommunity ( id types . HexBytes ) ( [ ] * communities . RequestToJoin , error ) {
return m . communitiesManager . DeclinedRequestsToJoinForCommunity ( id )
}
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func ( m * Messenger ) CanceledRequestsToJoinForCommunity ( id types . HexBytes ) ( [ ] * communities . RequestToJoin , error ) {
return m . communitiesManager . CanceledRequestsToJoinForCommunity ( id )
}
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func ( m * Messenger ) RemoveUserFromCommunity ( id types . HexBytes , pkString string ) ( * MessengerResponse , error ) {
publicKey , err := common . HexToPubkey ( pkString )
if err != nil {
return nil , err
}
community , err := m . communitiesManager . RemoveUserFromCommunity ( id , publicKey )
if err != nil {
return nil , err
}
response := & MessengerResponse { }
response . AddCommunity ( community )
return response , nil
}
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// TODO
func ( m * Messenger ) SendKeyExchangeMessage ( communityID [ ] byte , pubkeys [ ] * ecdsa . PublicKey , msgType common . CommKeyExMsgType ) error {
rawMessage := common . RawMessage {
SkipEncryption : false ,
CommunityID : communityID ,
CommunityKeyExMsgType : msgType ,
Recipients : pubkeys ,
MessageType : protobuf . ApplicationMetadataMessage_CHAT_MESSAGE ,
}
_ , err := m . sender . SendCommunityMessage ( context . Background ( ) , rawMessage )
if err != nil {
return err
}
return nil
}
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func ( m * Messenger ) UnbanUserFromCommunity ( request * requests . UnbanUserFromCommunity ) ( * MessengerResponse , error ) {
community , err := m . communitiesManager . UnbanUserFromCommunity ( request )
if err != nil {
return nil , err
}
response := & MessengerResponse { }
response . AddCommunity ( community )
return response , nil
}
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func ( m * Messenger ) BanUserFromCommunity ( request * requests . BanUserFromCommunity ) ( * MessengerResponse , error ) {
community , err := m . communitiesManager . BanUserFromCommunity ( request )
if err != nil {
return nil , err
}
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// TODO generate new encryption key
err = m . SendKeyExchangeMessage ( community . ID ( ) , community . GetMemberPubkeys ( ) , common . KeyExMsgRekey )
if err != nil {
return nil , err
}
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response := & MessengerResponse { }
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response , err = m . DeclineAllPendingGroupInvitesFromUser ( response , request . User . String ( ) )
if err != nil {
return nil , err
}
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response . AddCommunity ( community )
return response , nil
}
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func ( m * Messenger ) AddRoleToMember ( request * requests . AddRoleToMember ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
community , err := m . communitiesManager . AddRoleToMember ( request )
if err != nil {
return nil , err
}
response := & MessengerResponse { }
response . AddCommunity ( community )
return response , nil
}
func ( m * Messenger ) RemoveRoleFromMember ( request * requests . RemoveRoleFromMember ) ( * MessengerResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
community , err := m . communitiesManager . RemoveRoleFromMember ( request )
if err != nil {
return nil , err
}
response := & MessengerResponse { }
response . AddCommunity ( community )
return response , nil
}
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func ( m * Messenger ) findCommunityInfoFromDB ( communityID string ) ( * communities . Community , error ) {
id , err := hexutil . Decode ( communityID )
if err != nil {
return nil , err
}
var community * communities . Community
community , err = m . GetCommunityByID ( id )
if err != nil {
return nil , err
}
return community , nil
}
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// RequestCommunityInfoFromMailserver installs filter for community and requests its details
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// from mailserver. It waits until it has the community before returning it.
// If useDatabase is true, it searches for community in database and does not request mailserver.
func ( m * Messenger ) RequestCommunityInfoFromMailserver ( communityID string , useDatabase bool ) ( * communities . Community , error ) {
if useDatabase {
community , err := m . findCommunityInfoFromDB ( communityID )
if err != nil {
return nil , err
}
if community != nil {
return community , nil
}
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}
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return m . requestCommunityInfoFromMailserver ( communityID , true )
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}
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// RequestCommunityInfoFromMailserverAsync installs filter for community and requests its details
// from mailserver. When response received it will be passed through signals handler
func ( m * Messenger ) RequestCommunityInfoFromMailserverAsync ( communityID string ) error {
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community , err := m . findCommunityInfoFromDB ( communityID )
if err != nil {
return err
}
if community != nil {
m . config . messengerSignalsHandler . CommunityInfoFound ( community )
return nil
}
_ , err = m . requestCommunityInfoFromMailserver ( communityID , false )
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return err
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}
// RequestCommunityInfoFromMailserver installs filter for community and requests its details
// from mailserver. When response received it will be passed through signals handler
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func ( m * Messenger ) requestCommunityInfoFromMailserver ( communityID string , waitForResponse bool ) ( * communities . Community , error ) {
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m . requestedCommunitiesLock . Lock ( )
defer m . requestedCommunitiesLock . Unlock ( )
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if _ , ok := m . requestedCommunities [ communityID ] ; ok {
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return nil , nil
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}
//If filter wasn't installed we create it and remember for deinstalling after
//response received
filter := m . transport . FilterByChatID ( communityID )
if filter == nil {
filters , err := m . transport . InitPublicFilters ( [ ] string { communityID } )
if err != nil {
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return nil , fmt . Errorf ( "Can't install filter for community: %v" , err )
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}
if len ( filters ) != 1 {
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return nil , fmt . Errorf ( "Unexpected amount of filters created" )
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}
filter = filters [ 0 ]
m . requestedCommunities [ communityID ] = filter
} else {
//we don't remember filter id associated with community because it was already installed
m . requestedCommunities [ communityID ] = nil
}
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to := uint32 ( m . transport . GetCurrentTime ( ) / 1000 )
from := to - oneMonthInSeconds
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_ , err := m . performMailserverRequest ( func ( ) ( * MessengerResponse , error ) {
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batch := MailserverBatch { From : from , To : to , Topics : [ ] types . TopicType { filter . Topic } }
m . logger . Info ( "Requesting historic" )
err := m . processMailserverBatch ( batch )
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return nil , err
} )
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if err != nil {
return nil , err
}
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if ! waitForResponse {
return nil , nil
}
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ctx := context . Background ( )
ctx , cancel := context . WithTimeout ( ctx , 15 * time . Second )
defer cancel ( )
var community * communities . Community
fetching := true
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for fetching {
select {
case <- time . After ( 200 * time . Millisecond ) :
//send signal to client that message status updated
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community , err = m . communitiesManager . GetByIDString ( communityID )
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if err != nil {
return nil , err
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}
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if community != nil && community . Name ( ) != "" && community . DescriptionText ( ) != "" {
fetching = false
}
case <- ctx . Done ( ) :
fetching = false
}
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}
if community == nil {
return nil , nil
}
//if there is no info helpful for client, we don't post it
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if community . Name ( ) == "" && community . DescriptionText ( ) == "" {
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return nil , nil
}
m . forgetCommunityRequest ( communityID )
return community , nil
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}
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// RequestCommunityInfoFromMailserver installs filter for community and requests its details
// from mailserver. When response received it will be passed through signals handler
func ( m * Messenger ) requestCommunitiesFromMailserver ( communityIDs [ ] string ) {
m . requestedCommunitiesLock . Lock ( )
defer m . requestedCommunitiesLock . Unlock ( )
var topics [ ] types . TopicType
for _ , communityID := range communityIDs {
if _ , ok := m . requestedCommunities [ communityID ] ; ok {
continue
}
//If filter wasn't installed we create it and remember for deinstalling after
//response received
filter := m . transport . FilterByChatID ( communityID )
if filter == nil {
filters , err := m . transport . InitPublicFilters ( [ ] string { communityID } )
if err != nil {
m . logger . Error ( "Can't install filter for community" , zap . Error ( err ) )
continue
}
if len ( filters ) != 1 {
m . logger . Error ( "Unexpected amount of filters created" )
continue
}
filter = filters [ 0 ]
m . requestedCommunities [ communityID ] = filter
} else {
//we don't remember filter id associated with community because it was already installed
m . requestedCommunities [ communityID ] = nil
}
topics = append ( topics , filter . Topic )
}
to := uint32 ( m . transport . GetCurrentTime ( ) / 1000 )
from := to - oneMonthInSeconds
_ , err := m . performMailserverRequest ( func ( ) ( * MessengerResponse , error ) {
batch := MailserverBatch { From : from , To : to , Topics : topics }
m . logger . Info ( "Requesting historic" )
err := m . processMailserverBatch ( batch )
return nil , err
} )
if err != nil {
m . logger . Error ( "Err performing mailserver request" , zap . Error ( err ) )
return
}
ctx := context . Background ( )
ctx , cancel := context . WithTimeout ( ctx , 15 * time . Second )
defer cancel ( )
fetching := true
for fetching {
select {
case <- time . After ( 200 * time . Millisecond ) :
allLoaded := true
for _ , c := range communityIDs {
community , err := m . communitiesManager . GetByIDString ( c )
if err != nil {
m . logger . Error ( "Error loading community" , zap . Error ( err ) )
break
}
if community == nil || community . Name ( ) == "" || community . DescriptionText ( ) == "" {
allLoaded = false
break
}
}
if allLoaded {
fetching = false
}
case <- ctx . Done ( ) :
fetching = false
}
}
for _ , c := range communityIDs {
m . forgetCommunityRequest ( c )
}
}
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// forgetCommunityRequest removes community from requested ones and removes filter
func ( m * Messenger ) forgetCommunityRequest ( communityID string ) {
filter , ok := m . requestedCommunities [ communityID ]
if ! ok {
return
}
if filter != nil {
err := m . transport . RemoveFilters ( [ ] * transport . Filter { filter } )
if err != nil {
m . logger . Warn ( "cant remove filter" , zap . Error ( err ) )
}
}
delete ( m . requestedCommunities , communityID )
}
// passStoredCommunityInfoToSignalHandler calls signal handler with community info
func ( m * Messenger ) passStoredCommunityInfoToSignalHandler ( communityID string ) {
if m . config . messengerSignalsHandler == nil {
return
}
//send signal to client that message status updated
community , err := m . communitiesManager . GetByIDString ( communityID )
if community == nil {
return
}
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if err != nil {
m . logger . Warn ( "cant get community and pass it to signal handler" , zap . Error ( err ) )
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return
}
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//if there is no info helpful for client, we don't post it
if community . Name ( ) == "" && community . DescriptionText ( ) == "" && community . MembersCount ( ) == 0 {
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return
}
m . config . messengerSignalsHandler . CommunityInfoFound ( community )
m . forgetCommunityRequest ( communityID )
}
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// handleCommunityDescription handles an community description
func ( m * Messenger ) handleCommunityDescription ( state * ReceivedMessageState , signer * ecdsa . PublicKey , description protobuf . CommunityDescription , rawPayload [ ] byte ) error {
communityResponse , err := m . communitiesManager . HandleCommunityDescriptionMessage ( signer , & description , rawPayload )
if err != nil {
return err
}
community := communityResponse . Community
state . Response . AddCommunity ( community )
state . Response . CommunityChanges = append ( state . Response . CommunityChanges , communityResponse . Changes )
// If we haven't joined the org, nothing to do
if ! community . Joined ( ) {
return nil
}
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removedChatIDs := make ( [ ] string , 0 )
for id := range communityResponse . Changes . ChatsRemoved {
chatID := community . IDString ( ) + id
_ , ok := state . AllChats . Load ( chatID )
if ok {
removedChatIDs = append ( removedChatIDs , chatID )
state . AllChats . Delete ( chatID )
err := m . DeleteChat ( chatID )
if err != nil {
m . logger . Error ( "couldn't delete chat" , zap . Error ( err ) )
}
}
}
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// Update relevant chats names and add new ones
// Currently removal is not supported
chats := CreateCommunityChats ( community , state . Timesource )
var chatIDs [ ] string
for i , chat := range chats {
oldChat , ok := state . AllChats . Load ( chat . ID )
if ! ok {
// Beware, don't use the reference in the range (i.e chat) as it's a shallow copy
state . AllChats . Store ( chat . ID , chats [ i ] )
state . Response . AddChat ( chat )
chatIDs = append ( chatIDs , chat . ID )
// Update name, currently is the only field is mutable
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} else if oldChat . Name != chat . Name ||
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oldChat . Description != chat . Description ||
oldChat . Emoji != chat . Emoji ||
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oldChat . Color != chat . Color ||
oldChat . UpdateFirstMessageTimestamp ( chat . FirstMessageTimestamp ) {
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oldChat . Name = chat . Name
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oldChat . Description = chat . Description
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oldChat . Emoji = chat . Emoji
oldChat . Color = chat . Color
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// TODO(samyoul) remove storing of an updated reference pointer?
state . AllChats . Store ( chat . ID , oldChat )
state . Response . AddChat ( chat )
}
}
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for _ , chatID := range removedChatIDs {
_ , err := m . transport . RemoveFilterByChatID ( chatID )
if err != nil {
m . logger . Error ( "couldn't remove filter" , zap . Error ( err ) )
}
}
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// Load transport filters
filters , err := m . transport . InitPublicFilters ( chatIDs )
if err != nil {
return err
}
_ , err = m . scheduleSyncFilters ( filters )
if err != nil {
return err
}
return nil
}
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func ( m * Messenger ) handleSyncCommunity ( messageState * ReceivedMessageState , syncCommunity protobuf . SyncCommunity ) error {
logger := m . logger . Named ( "handleSyncCommunity" )
// Should handle community
shouldHandle , err := m . communitiesManager . ShouldHandleSyncCommunity ( & syncCommunity )
if err != nil {
logger . Debug ( "m.communitiesManager.ShouldHandleSyncCommunity error" , zap . Error ( err ) )
return err
}
logger . Debug ( "ShouldHandleSyncCommunity result" , zap . Bool ( "shouldHandle" , shouldHandle ) )
if ! shouldHandle {
return nil
}
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// Handle community keys
if len ( syncCommunity . EncryptionKeys ) != 0 {
_ , err := m . encryptor . HandleHashRatchetKeys ( syncCommunity . Id , syncCommunity . EncryptionKeys )
if err != nil {
return err
}
}
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// Handle any community requests to join.
// MUST BE HANDLED BEFORE DESCRIPTION!
pending := false
for _ , rtj := range syncCommunity . RequestsToJoin {
req := new ( communities . RequestToJoin )
req . InitFromSyncProtobuf ( rtj )
if req . State == communities . RequestToJoinStatePending {
pending = true
}
err = m . communitiesManager . SaveRequestToJoin ( req )
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if err != nil && err != communities . ErrOldRequestToJoin {
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logger . Debug ( "m.communitiesManager.SaveRequestToJoin error" , zap . Error ( err ) )
return err
}
}
logger . Debug ( "community requests to join pending state" , zap . Bool ( "pending" , pending ) )
// Don't use the public key of the private key, uncompress the community id
orgPubKey , err := crypto . DecompressPubkey ( syncCommunity . Id )
if err != nil {
logger . Debug ( "crypto.DecompressPubkey error" , zap . Error ( err ) )
return err
}
logger . Debug ( "crypto.DecompressPubkey result" , zap . Any ( "orgPubKey" , orgPubKey ) )
var amm protobuf . ApplicationMetadataMessage
err = proto . Unmarshal ( syncCommunity . Description , & amm )
if err != nil {
logger . Debug ( "proto.Unmarshal protobuf.ApplicationMetadataMessage error" , zap . Error ( err ) )
return err
}
var cd protobuf . CommunityDescription
err = proto . Unmarshal ( amm . Payload , & cd )
if err != nil {
logger . Debug ( "proto.Unmarshal protobuf.CommunityDescription error" , zap . Error ( err ) )
return err
}
err = m . handleCommunityDescription ( messageState , orgPubKey , cd , syncCommunity . Description )
if err != nil {
logger . Debug ( "m.handleCommunityDescription error" , zap . Error ( err ) )
return err
}
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if syncCommunity . Settings != nil {
err = m . handleSyncCommunitySettings ( messageState , * syncCommunity . Settings )
if err != nil {
logger . Debug ( "m.handleSyncCommunitySettings error" , zap . Error ( err ) )
return err
}
}
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// associate private key with community if set
if syncCommunity . PrivateKey != nil {
orgPrivKey , err := crypto . ToECDSA ( syncCommunity . PrivateKey )
if err != nil {
logger . Debug ( "crypto.ToECDSA" , zap . Error ( err ) )
return err
}
err = m . communitiesManager . SetPrivateKey ( syncCommunity . Id , orgPrivKey )
if err != nil {
logger . Debug ( "m.communitiesManager.SetPrivateKey" , zap . Error ( err ) )
return err
}
}
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// if we are not waiting for approval, join or leave the community
if ! pending {
var mr * MessengerResponse
if syncCommunity . Joined {
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mr , err = m . joinCommunity ( context . Background ( ) , syncCommunity . Id , false )
if err != nil && err != communities . ErrOrgAlreadyJoined {
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logger . Debug ( "m.joinCommunity error" , zap . Error ( err ) )
return err
}
} else {
mr , err = m . leaveCommunity ( syncCommunity . Id )
if err != nil {
logger . Debug ( "m.leaveCommunity error" , zap . Error ( err ) )
return err
}
}
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if mr != nil {
err = messageState . Response . Merge ( mr )
if err != nil {
logger . Debug ( "messageState.Response.Merge error" , zap . Error ( err ) )
return err
}
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}
}
// update the clock value
err = m . communitiesManager . SetSyncClock ( syncCommunity . Id , syncCommunity . Clock )
if err != nil {
logger . Debug ( "m.communitiesManager.SetSyncClock" , zap . Error ( err ) )
return err
}
return nil
}
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func ( m * Messenger ) handleSyncCommunitySettings ( messageState * ReceivedMessageState , syncCommunitySettings protobuf . SyncCommunitySettings ) error {
shouldHandle , err := m . communitiesManager . ShouldHandleSyncCommunitySettings ( & syncCommunitySettings )
if err != nil {
m . logger . Debug ( "m.communitiesManager.ShouldHandleSyncCommunitySettings error" , zap . Error ( err ) )
return err
}
m . logger . Debug ( "ShouldHandleSyncCommunity result" , zap . Bool ( "shouldHandle" , shouldHandle ) )
if ! shouldHandle {
return nil
}
communitySettings , err := m . communitiesManager . HandleSyncCommunitySettings ( & syncCommunitySettings )
if err != nil {
return err
}
messageState . Response . AddCommunitySettings ( communitySettings )
return nil
}
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func ( m * Messenger ) InitHistoryArchiveTasks ( communities [ ] * communities . Community ) {
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m . communitiesManager . LogStdout ( "initializing history archive tasks" )
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for _ , c := range communities {
if c . Joined ( ) {
settings , err := m . communitiesManager . GetCommunitySettingsByID ( c . ID ( ) )
if err != nil {
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m . communitiesManager . LogStdout ( "failed to get community settings" , zap . Error ( err ) )
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continue
}
if ! settings . HistoryArchiveSupportEnabled {
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m . communitiesManager . LogStdout ( "history archive support disabled for community" , zap . String ( "id" , c . IDString ( ) ) )
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continue
}
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// Check if there's already a torrent file for this community and seed it
if m . communitiesManager . TorrentFileExists ( c . IDString ( ) ) {
err = m . communitiesManager . SeedHistoryArchiveTorrent ( c . ID ( ) )
if err != nil {
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m . communitiesManager . LogStdout ( "failed to seed history archive" , zap . Error ( err ) )
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}
}
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filters , err := m . communitiesManager . GetCommunityChatsFilters ( c . ID ( ) )
if err != nil {
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m . communitiesManager . LogStdout ( "failed to get community chats filters for community" , zap . Error ( err ) )
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continue
}
if len ( filters ) == 0 {
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m . communitiesManager . LogStdout ( "no filters or chats for this community starting interval" , zap . String ( "id" , c . IDString ( ) ) )
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go m . communitiesManager . StartHistoryArchiveTasksInterval ( c , messageArchiveInterval )
continue
}
topics := [ ] types . TopicType { }
for _ , filter := range filters {
topics = append ( topics , filter . Topic )
}
// First we need to know the timestamp of the latest waku message
// we've received for this community, so we can request messages we've
// possibly missed since then
latestWakuMessageTimestamp , err := m . communitiesManager . GetLatestWakuMessageTimestamp ( topics )
if err != nil {
2022-10-06 20:51:04 +00:00
m . communitiesManager . LogStdout ( "failed to get Latest waku message timestamp" , zap . Error ( err ) )
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continue
}
if latestWakuMessageTimestamp == 0 {
// This means we don't have any waku messages for this community
// yet, either because no messages were sent in the community so far,
// or because messages haven't reached this node
//
// In this case we default to requesting messages from the store nodes
// for the past 30 days
latestWakuMessageTimestamp = uint64 ( time . Now ( ) . AddDate ( 0 , 0 , - 30 ) . Unix ( ) )
}
// Request possibly missed waku messages for community
_ , err = m . syncFiltersFrom ( filters , uint32 ( latestWakuMessageTimestamp ) )
if err != nil {
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m . communitiesManager . LogStdout ( "failed to request missing messages" , zap . Error ( err ) )
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continue
}
// We figure out the end date of the last created archive and schedule
// the interval for creating future archives
// If the last end date is at least `interval` ago, we create an archive immediately first
lastArchiveEndDateTimestamp , err := m . communitiesManager . GetHistoryArchivePartitionStartTimestamp ( c . ID ( ) )
if err != nil {
2022-10-06 20:51:04 +00:00
m . communitiesManager . LogStdout ( "failed to get archive partition start timestamp" , zap . Error ( err ) )
2022-03-21 14:18:36 +00:00
continue
}
to := time . Now ( )
lastArchiveEndDate := time . Unix ( int64 ( lastArchiveEndDateTimestamp ) , 0 )
durationSinceLastArchive := to . Sub ( lastArchiveEndDate )
if lastArchiveEndDateTimestamp == 0 {
// No prior messages to be archived, so we just kick off the archive creation loop
// for future archives
go m . communitiesManager . StartHistoryArchiveTasksInterval ( c , messageArchiveInterval )
} else if durationSinceLastArchive < messageArchiveInterval {
// Last archive is less than `interval` old, wait until `interval` is complete,
// then create archive and kick off archive creation loop for future archives
// Seed current archive in the meantime
err := m . communitiesManager . SeedHistoryArchiveTorrent ( c . ID ( ) )
if err != nil {
2022-10-06 20:51:04 +00:00
m . communitiesManager . LogStdout ( "failed to seed history archive" , zap . Error ( err ) )
2022-03-21 14:18:36 +00:00
}
timeToNextInterval := messageArchiveInterval - durationSinceLastArchive
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m . communitiesManager . LogStdout ( "starting history archive tasks interval in" , zap . Any ( "timeLeft" , timeToNextInterval ) )
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time . AfterFunc ( timeToNextInterval , func ( ) {
2022-10-14 09:26:10 +00:00
err := m . communitiesManager . CreateAndSeedHistoryArchive ( c . ID ( ) , topics , lastArchiveEndDate , to . Add ( timeToNextInterval ) , messageArchiveInterval , c . Encrypted ( ) )
2022-03-21 14:18:36 +00:00
if err != nil {
2022-10-06 20:51:04 +00:00
m . communitiesManager . LogStdout ( "failed to get create and seed history archive" , zap . Error ( err ) )
2022-03-21 14:18:36 +00:00
}
go m . communitiesManager . StartHistoryArchiveTasksInterval ( c , messageArchiveInterval )
} )
} else {
// Looks like the last archive was generated more than `interval`
// ago, so lets create a new archive now and then schedule the archive
// creation loop
2022-10-14 09:26:10 +00:00
err := m . communitiesManager . CreateAndSeedHistoryArchive ( c . ID ( ) , topics , lastArchiveEndDate , to , messageArchiveInterval , c . Encrypted ( ) )
2022-03-21 14:18:36 +00:00
if err != nil {
2022-10-06 20:51:04 +00:00
m . communitiesManager . LogStdout ( "failed to get create and seed history archive" , zap . Error ( err ) )
2022-03-21 14:18:36 +00:00
}
go m . communitiesManager . StartHistoryArchiveTasksInterval ( c , messageArchiveInterval )
}
}
}
}
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func ( m * Messenger ) resumeHistoryArchivesImport ( communityID types . HexBytes ) error {
archiveIDsToImport , err := m . communitiesManager . GetMessageArchiveIDsToImport ( communityID )
if err != nil {
return err
}
if len ( archiveIDsToImport ) == 0 {
return nil
}
currentTask := m . communitiesManager . GetHistoryArchiveDownloadTask ( communityID . String ( ) )
// no need to resume imports if there's already a task ongoing
if currentTask != nil {
return nil
}
// Create new task
task := & communities . HistoryArchiveDownloadTask {
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CancelChan : make ( chan struct { } ) ,
Waiter : * new ( sync . WaitGroup ) ,
Cancelled : false ,
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}
m . communitiesManager . AddHistoryArchiveDownloadTask ( communityID . String ( ) , task )
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// this wait groups tracks the ongoing task for a particular community
task . Waiter . Add ( 1 )
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go func ( ) {
2023-01-23 14:32:35 +00:00
defer task . Waiter . Done ( )
err := m . importHistoryArchives ( communityID , task . CancelChan )
2023-01-19 13:23:48 +00:00
if err != nil {
m . communitiesManager . LogStdout ( "failed to import history archives" , zap . Error ( err ) )
}
m . config . messengerSignalsHandler . DownloadingHistoryArchivesFinished ( types . EncodeHex ( communityID ) )
} ( )
return nil
}
func ( m * Messenger ) importHistoryArchives ( communityID types . HexBytes , cancel chan struct { } ) error {
importTicker := time . NewTicker ( 100 * time . Millisecond )
defer importTicker . Stop ( )
importMessageArchivesLoop :
for {
select {
case <- cancel :
m . communitiesManager . LogStdout ( "interrupted importing history archive messages" )
return nil
case <- importTicker . C :
archiveIDsToImport , err := m . communitiesManager . GetMessageArchiveIDsToImport ( communityID )
if err != nil {
m . communitiesManager . LogStdout ( "couldn't get message archive IDs to import" , zap . Error ( err ) )
return err
}
if len ( archiveIDsToImport ) == 0 {
m . communitiesManager . LogStdout ( "no message archives to import" )
break importMessageArchivesLoop
}
m . communitiesManager . LogStdout ( fmt . Sprintf ( "importing message archive, %d left" , len ( archiveIDsToImport ) ) )
// only process one archive at a time, so in case of cancel we don't
// wait for all archives to be processed first
downloadedArchiveID := archiveIDsToImport [ 0 ]
archiveMessages , err := m . communitiesManager . ExtractMessagesFromHistoryArchive ( communityID , downloadedArchiveID )
if err != nil {
m . communitiesManager . LogStdout ( "failed to extract history archive messages" , zap . Error ( err ) )
continue
}
m . config . messengerSignalsHandler . ImportingHistoryArchiveMessages ( types . EncodeHex ( communityID ) )
response , err := m . handleArchiveMessages ( archiveMessages , communityID )
if err != nil {
m . communitiesManager . LogStdout ( "failed to handle archive messages" , zap . Error ( err ) )
continue
}
err = m . communitiesManager . SetMessageArchiveIDImported ( communityID , downloadedArchiveID , true )
if err != nil {
m . communitiesManager . LogStdout ( "failed to mark history message archive as imported" , zap . Error ( err ) )
continue
}
if ! response . IsEmpty ( ) {
notifications := response . Notifications ( )
response . ClearNotifications ( )
signal . SendNewMessages ( response )
localnotifications . PushMessages ( notifications )
}
}
}
return nil
}
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func ( m * Messenger ) dispatchMagnetlinkMessage ( communityID string ) error {
community , err := m . communitiesManager . GetByIDString ( communityID )
if err != nil {
return err
}
magnetlink , err := m . communitiesManager . GetHistoryArchiveMagnetlink ( community . ID ( ) )
if err != nil {
return err
}
magnetLinkMessage := & protobuf . CommunityMessageArchiveMagnetlink {
Clock : m . getTimesource ( ) . GetCurrentTime ( ) ,
MagnetUri : magnetlink ,
}
encodedMessage , err := proto . Marshal ( magnetLinkMessage )
if err != nil {
return err
}
chatID := community . MagnetlinkMessageChannelID ( )
rawMessage := common . RawMessage {
LocalChatID : chatID ,
Sender : community . PrivateKey ( ) ,
Payload : encodedMessage ,
MessageType : protobuf . ApplicationMetadataMessage_COMMUNITY_ARCHIVE_MAGNETLINK ,
SkipGroupMessageWrap : true ,
}
_ , err = m . sender . SendPublic ( context . Background ( ) , chatID , rawMessage )
if err != nil {
return err
}
err = m . communitiesManager . UpdateCommunityDescriptionMagnetlinkMessageClock ( community . ID ( ) , magnetLinkMessage . Clock )
if err != nil {
return err
}
return m . communitiesManager . UpdateMagnetlinkMessageClock ( community . ID ( ) , magnetLinkMessage . Clock )
}
func ( m * Messenger ) EnableCommunityHistoryArchiveProtocol ( ) error {
nodeConfig , err := m . settings . GetNodeConfig ( )
if err != nil {
return err
}
if nodeConfig . TorrentConfig . Enabled {
return nil
}
nodeConfig . TorrentConfig . Enabled = true
err = m . settings . SaveSetting ( "node-config" , nodeConfig )
if err != nil {
return err
}
m . config . torrentConfig = & nodeConfig . TorrentConfig
m . communitiesManager . SetTorrentConfig ( & nodeConfig . TorrentConfig )
err = m . communitiesManager . StartTorrentClient ( )
if err != nil {
return err
}
communities , err := m . communitiesManager . Created ( )
if err != nil {
return err
}
if len ( communities ) > 0 {
go m . InitHistoryArchiveTasks ( communities )
}
m . config . messengerSignalsHandler . HistoryArchivesProtocolEnabled ( )
return nil
}
func ( m * Messenger ) DisableCommunityHistoryArchiveProtocol ( ) error {
nodeConfig , err := m . settings . GetNodeConfig ( )
if err != nil {
return err
}
if ! nodeConfig . TorrentConfig . Enabled {
return nil
}
m . communitiesManager . StopTorrentClient ( )
nodeConfig . TorrentConfig . Enabled = false
err = m . settings . SaveSetting ( "node-config" , nodeConfig )
m . config . torrentConfig = & nodeConfig . TorrentConfig
m . communitiesManager . SetTorrentConfig ( & nodeConfig . TorrentConfig )
if err != nil {
return err
}
m . config . messengerSignalsHandler . HistoryArchivesProtocolDisabled ( )
return nil
}
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func ( m * Messenger ) GetCommunitiesSettings ( ) ( [ ] communities . CommunitySettings , error ) {
settings , err := m . communitiesManager . GetCommunitiesSettings ( )
if err != nil {
return nil , err
}
return settings , nil
}
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func ( m * Messenger ) SyncCommunitySettings ( ctx context . Context , settings * communities . CommunitySettings ) error {
if ! m . hasPairedDevices ( ) {
return nil
}
clock , chat := m . getLastClockWithRelatedChat ( )
syncMessage := & protobuf . SyncCommunitySettings {
Clock : clock ,
CommunityId : settings . CommunityID ,
HistoryArchiveSupportEnabled : settings . HistoryArchiveSupportEnabled ,
}
encodedMessage , err := proto . Marshal ( syncMessage )
if err != nil {
return err
}
_ , err = m . dispatchMessage ( ctx , common . RawMessage {
LocalChatID : chat . ID ,
Payload : encodedMessage ,
MessageType : protobuf . ApplicationMetadataMessage_SYNC_COMMUNITY_SETTINGS ,
ResendAutomatically : true ,
} )
if err != nil {
return err
}
chat . LastClockValue = clock
return m . saveChat ( chat )
}
feat: introduce messenger APIs to extract discord channels
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
func ( m * Messenger ) ExtractDiscordDataFromImportFiles ( filesToImport [ ] string ) ( * discord . ExtractedData , map [ string ] * discord . ImportError ) {
extractedData := & discord . ExtractedData {
Categories : map [ string ] * discord . Category { } ,
ExportedData : make ( [ ] * discord . ExportedData , 0 ) ,
OldestMessageTimestamp : 0 ,
2022-09-29 11:50:23 +00:00
MessageCount : 0 ,
feat: introduce messenger APIs to extract discord channels
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
}
errors := map [ string ] * discord . ImportError { }
for _ , fileToImport := range filesToImport {
filePath := strings . Replace ( fileToImport , "file://" , "" , - 1 )
2023-01-24 09:36:07 +00:00
fileInfo , err := os . Stat ( filePath )
if err != nil {
errors [ fileToImport ] = discord . Error ( err . Error ( ) )
continue
}
fileSize := fileInfo . Size ( )
if fileSize > discord . MaxImportFileSizeBytes {
errors [ fileToImport ] = discord . Error ( discord . ErrImportFileTooBig . Error ( ) )
continue
}
feat: introduce messenger APIs to extract discord channels
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
bytes , err := os . ReadFile ( filePath )
if err != nil {
2022-09-29 11:50:23 +00:00
errors [ fileToImport ] = discord . Error ( err . Error ( ) )
feat: introduce messenger APIs to extract discord channels
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
continue
}
var discordExportedData discord . ExportedData
err = json . Unmarshal ( bytes , & discordExportedData )
if err != nil {
2022-09-29 11:50:23 +00:00
errors [ fileToImport ] = discord . Error ( err . Error ( ) )
feat: introduce messenger APIs to extract discord channels
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
continue
}
if len ( discordExportedData . Messages ) == 0 {
2022-09-29 11:50:23 +00:00
errors [ fileToImport ] = discord . Error ( discord . ErrNoMessageData . Error ( ) )
feat: introduce messenger APIs to extract discord channels
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
continue
}
discordExportedData . Channel . FilePath = filePath
categoryID := discordExportedData . Channel . CategoryID
discordCategory := discord . Category {
ID : categoryID ,
Name : discordExportedData . Channel . CategoryName ,
}
_ , ok := extractedData . Categories [ categoryID ]
if ! ok {
extractedData . Categories [ categoryID ] = & discordCategory
}
2022-09-29 11:50:23 +00:00
extractedData . MessageCount = extractedData . MessageCount + discordExportedData . MessageCount
feat: introduce messenger APIs to extract discord channels
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
extractedData . ExportedData = append ( extractedData . ExportedData , & discordExportedData )
if len ( discordExportedData . Messages ) > 0 {
2022-09-29 11:50:23 +00:00
msgTime , err := time . Parse ( discordTimestampLayout , discordExportedData . Messages [ 0 ] . Timestamp )
feat: introduce messenger APIs to extract discord channels
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
if err != nil {
m . logger . Error ( "failed to parse discord message timestamp" , zap . Error ( err ) )
continue
}
if extractedData . OldestMessageTimestamp == 0 || int ( msgTime . Unix ( ) ) <= extractedData . OldestMessageTimestamp {
// Exported discord channel data already comes with `messages` being
// sorted, starting with the oldest, so we can safely rely on the first
// message
extractedData . OldestMessageTimestamp = int ( msgTime . Unix ( ) )
}
}
}
return extractedData , errors
}
func ( m * Messenger ) ExtractDiscordChannelsAndCategories ( filesToImport [ ] string ) ( * MessengerResponse , map [ string ] * discord . ImportError ) {
response := & MessengerResponse { }
extractedData , errs := m . ExtractDiscordDataFromImportFiles ( filesToImport )
for _ , category := range extractedData . Categories {
response . AddDiscordCategory ( category )
}
for _ , export := range extractedData . ExportedData {
response . AddDiscordChannel ( & export . Channel )
}
if extractedData . OldestMessageTimestamp != 0 {
response . DiscordOldestMessageTimestamp = extractedData . OldestMessageTimestamp
}
return response , errs
}
func ( m * Messenger ) RequestExtractDiscordChannelsAndCategories ( filesToImport [ ] string ) {
go func ( ) {
response , errors := m . ExtractDiscordChannelsAndCategories ( filesToImport )
m . config . messengerSignalsHandler . DiscordCategoriesAndChannelsExtracted (
response . DiscordCategories ,
response . DiscordChannels ,
int64 ( response . DiscordOldestMessageTimestamp ) ,
errors )
} ( )
}
2022-09-29 11:50:23 +00:00
func ( m * Messenger ) RequestImportDiscordCommunity ( request * requests . ImportDiscordCommunity ) {
go func ( ) {
2023-01-26 12:52:43 +00:00
totalImportChunkCount := len ( request . FilesToImport )
2022-09-29 11:50:23 +00:00
progressUpdates := make ( chan * discord . ImportProgress )
done := make ( chan struct { } )
cancel := make ( chan string )
m . startPublishImportProgressInterval ( progressUpdates , cancel , done )
importProgress := & discord . ImportProgress { }
2023-01-26 12:52:43 +00:00
importProgress . Init ( totalImportChunkCount , [ ] discord . ImportTask {
2022-09-29 11:50:23 +00:00
discord . CommunityCreationTask ,
discord . ChannelsCreationTask ,
discord . ImportMessagesTask ,
discord . DownloadAssetsTask ,
discord . InitCommunityTask ,
} )
importProgress . CommunityName = request . Name
// initial progress immediately
m . publishImportProgress ( importProgress )
createCommunityRequest := request . ToCreateCommunityRequest ( )
// We're calling `CreateCommunity` on `communitiesManager` directly, instead of
// using the `Messenger` API, so we get more control over when we set up filters,
// the community is published and data is being synced (we don't want the community
// to show up in clients while the import is in progress)
discordCommunity , err := m . communitiesManager . CreateCommunity ( createCommunityRequest , false )
if err != nil {
importProgress . AddTaskError ( discord . CommunityCreationTask , discord . Error ( err . Error ( ) ) )
importProgress . StopTask ( discord . CommunityCreationTask )
progressUpdates <- importProgress
return
}
communitySettings := communities . CommunitySettings {
CommunityID : discordCommunity . IDString ( ) ,
HistoryArchiveSupportEnabled : true ,
}
err = m . communitiesManager . SaveCommunitySettings ( communitySettings )
if err != nil {
m . cleanUpImport ( discordCommunity . IDString ( ) )
importProgress . AddTaskError ( discord . CommunityCreationTask , discord . Error ( err . Error ( ) ) )
importProgress . StopTask ( discord . CommunityCreationTask )
progressUpdates <- importProgress
return
}
communityID := discordCommunity . IDString ( )
// marking import as not cancelled
m . importingCommunities [ communityID ] = false
importProgress . CommunityID = communityID
2022-11-04 13:56:13 +00:00
importProgress . CommunityImages = make ( map [ string ] images . IdentityImage )
imgs := discordCommunity . Images ( )
for t , i := range imgs {
importProgress . CommunityImages [ t ] = images . IdentityImage { Name : t , Payload : i . Payload }
}
2023-01-26 12:52:43 +00:00
importProgress . UpdateTaskProgress ( discord . CommunityCreationTask , 1 )
2022-09-29 11:50:23 +00:00
progressUpdates <- importProgress
if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . CommunityCreationTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
2023-01-26 12:52:43 +00:00
var chatsToSave [ ] * Chat
processedChannelIds := make ( map [ string ] string , 0 )
2022-09-29 11:50:23 +00:00
processedCategoriesIds := make ( map [ string ] string , 0 )
2023-01-26 12:52:43 +00:00
for i , importFile := range request . FilesToImport {
2022-09-29 11:50:23 +00:00
2023-01-26 12:52:43 +00:00
exportData , errs := m . ExtractDiscordDataFromImportFiles ( [ ] string { importFile } )
if len ( errs ) > 0 {
for _ , err := range errs {
importProgress . AddTaskError ( discord . CommunityCreationTask , err )
}
2022-09-29 11:50:23 +00:00
progressUpdates <- importProgress
return
}
2023-01-26 12:52:43 +00:00
totalChannelsCount := len ( exportData . ExportedData )
totalMessageCount := exportData . MessageCount
if totalChannelsCount == 0 || totalMessageCount == 0 {
importError := discord . Error ( fmt . Errorf ( "No channel to import messages from in file: %s" , importFile ) . Error ( ) )
if totalMessageCount == 0 {
importError . Message = fmt . Errorf ( "No messages to import in file: %s" , importFile ) . Error ( )
}
importProgress . AddTaskError ( discord . ChannelsCreationTask , importError )
progressUpdates <- importProgress
continue
2022-09-29 11:50:23 +00:00
}
2023-01-26 12:52:43 +00:00
importProgress . CurrentChunk = i + 1
2022-09-29 11:50:23 +00:00
2023-01-26 12:52:43 +00:00
// We actually only ever receive a single category
// from `exportData` but since it's a map, we still have to
// iterate over it to access its values
for _ , category := range exportData . Categories {
2022-09-29 11:50:23 +00:00
2023-01-26 12:52:43 +00:00
categories := discordCommunity . Categories ( )
exists := false
for catID := range categories {
if strings . HasSuffix ( catID , category . ID ) {
exists = true
break
}
}
2022-09-29 11:50:23 +00:00
2023-01-26 12:52:43 +00:00
if ! exists {
createCommunityCategoryRequest := & requests . CreateCommunityCategory {
CommunityID : discordCommunity . ID ( ) ,
CategoryName : category . Name ,
ThirdPartyID : category . ID ,
ChatIDs : make ( [ ] string , 0 ) ,
}
// We call `CreateCategory` on `communitiesManager` directly so we can control
// whether or not the community update should be published (it should not until the
// import has finished)
communityWithCategories , changes , err := m . communitiesManager . CreateCategory ( createCommunityCategoryRequest , false )
if err != nil {
m . cleanUpImport ( communityID )
importProgress . AddTaskError ( discord . CommunityCreationTask , discord . Error ( err . Error ( ) ) )
importProgress . StopTask ( discord . CommunityCreationTask )
progressUpdates <- importProgress
return
}
discordCommunity = communityWithCategories
// This looks like we keep overriding the same field but there's
// only one `CategoriesAdded` change at this point.
for _ , addedCategory := range changes . CategoriesAdded {
processedCategoriesIds [ category . ID ] = addedCategory . CategoryId
}
}
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}
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progressValue := calculateProgress ( i + 1 , totalImportChunkCount , ( float32 ( 1 ) / 2 ) )
importProgress . UpdateTaskProgress ( discord . ChannelsCreationTask , progressValue )
progressUpdates <- importProgress
if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . CommunityCreationTask )
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progressUpdates <- importProgress
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cancel <- communityID
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return
}
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messagesToSave := make ( map [ string ] * common . Message , 0 )
pinMessagesToSave := make ( [ ] * common . PinMessage , 0 )
authorProfilesToSave := make ( map [ string ] * protobuf . DiscordMessageAuthor , 0 )
messageAttachmentsToDownload := make ( [ ] * protobuf . DiscordMessageAttachment , 0 )
// Save to access the first item here as we process
// exported data by files which only holds a single channel
channel := exportData . ExportedData [ 0 ]
chatIDs := discordCommunity . ChatIDs ( )
exists := false
for _ , chatID := range chatIDs {
if strings . HasSuffix ( chatID , channel . Channel . ID ) {
exists = true
break
}
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}
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if ! exists {
communityChat := & protobuf . CommunityChat {
Permissions : & protobuf . CommunityPermissions {
Access : protobuf . CommunityPermissions_NO_MEMBERSHIP ,
} ,
Identity : & protobuf . ChatIdentity {
DisplayName : channel . Channel . Name ,
Emoji : "" ,
Description : channel . Channel . Description ,
Color : discordCommunity . Color ( ) ,
} ,
CategoryId : processedCategoriesIds [ channel . Channel . CategoryID ] ,
}
// We call `CreateChat` on `communitiesManager` directly to get more control
// over whether we want to publish the updated community description.
communityWithChats , changes , err := m . communitiesManager . CreateChat ( discordCommunity . ID ( ) , communityChat , false , channel . Channel . ID )
if err != nil {
m . cleanUpImport ( communityID )
errmsg := err . Error ( )
if _errors . Is ( err , communities . ErrInvalidCommunityDescriptionDuplicatedName ) {
errmsg = fmt . Sprintf ( "Couldn't create channel '%s': %s" , communityChat . Identity . DisplayName , err . Error ( ) )
}
importProgress . AddTaskError ( discord . ChannelsCreationTask , discord . Error ( errmsg ) )
importProgress . StopTask ( discord . ChannelsCreationTask )
progressUpdates <- importProgress
return
}
discordCommunity = communityWithChats
// This looks like we keep overriding the chat id value
// as we iterate over `ChatsAdded`, however at this point we
// know there was only a single such change (and it's a map)
for chatID , chat := range changes . ChatsAdded {
c := CreateCommunityChat ( communityID , chatID , chat , m . getTimesource ( ) )
chatsToSave = append ( chatsToSave , c )
processedChannelIds [ channel . Channel . ID ] = c . ID
}
}
progressValue = calculateProgress ( i + 1 , totalImportChunkCount , 1 )
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importProgress . UpdateTaskProgress ( discord . ChannelsCreationTask , progressValue )
progressUpdates <- importProgress
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for ii , discordMessage := range channel . Messages {
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timestamp , err := time . Parse ( discordTimestampLayout , discordMessage . Timestamp )
if err != nil {
m . logger . Error ( "failed to parse discord message timestamp" , zap . Error ( err ) )
importProgress . AddTaskError ( discord . ImportMessagesTask , discord . Warning ( err . Error ( ) ) )
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progressUpdates <- importProgress
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continue
}
if timestamp . Unix ( ) < request . From {
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progressUpdates <- importProgress
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continue
}
exists , err := m . persistence . HasDiscordMessageAuthor ( discordMessage . Author . GetId ( ) )
if err != nil {
m . logger . Error ( "failed to check if message author exists in database" , zap . Error ( err ) )
importProgress . AddTaskError ( discord . ImportMessagesTask , discord . Error ( err . Error ( ) ) )
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progressUpdates <- importProgress
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continue
}
if ! exists {
err := m . persistence . SaveDiscordMessageAuthor ( discordMessage . Author )
if err != nil {
importProgress . AddTaskError ( discord . ImportMessagesTask , discord . Error ( err . Error ( ) ) )
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progressUpdates <- importProgress
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continue
}
}
hasPayload , err := m . persistence . HasDiscordMessageAuthorImagePayload ( discordMessage . Author . GetId ( ) )
if err != nil {
m . logger . Error ( "failed to check if message avatar payload exists in database" , zap . Error ( err ) )
importProgress . AddTaskError ( discord . ImportMessagesTask , discord . Error ( err . Error ( ) ) )
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progressUpdates <- importProgress
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continue
}
if ! hasPayload {
authorProfilesToSave [ discordMessage . Author . Id ] = discordMessage . Author
}
// Convert timestamp to unix timestamp
discordMessage . Timestamp = fmt . Sprintf ( "%d" , timestamp . Unix ( ) )
if discordMessage . TimestampEdited != "" {
timestampEdited , err := time . Parse ( discordTimestampLayout , discordMessage . TimestampEdited )
if err != nil {
m . logger . Error ( "failed to parse discord message timestamp" , zap . Error ( err ) )
importProgress . AddTaskError ( discord . ImportMessagesTask , discord . Warning ( err . Error ( ) ) )
progressUpdates <- importProgress
continue
}
// Convert timestamp to unix timestamp
discordMessage . TimestampEdited = fmt . Sprintf ( "%d" , timestampEdited . Unix ( ) )
}
for i := range discordMessage . Attachments {
discordMessage . Attachments [ i ] . MessageId = discordMessage . Id
}
messageAttachmentsToDownload = append ( messageAttachmentsToDownload , discordMessage . Attachments ... )
clockAndTimestamp := uint64 ( timestamp . Unix ( ) ) * 1000
communityPubKey := discordCommunity . PrivateKey ( ) . PublicKey
chatMessage := protobuf . ChatMessage {
Timestamp : clockAndTimestamp ,
MessageType : protobuf . MessageType_COMMUNITY_CHAT ,
ContentType : protobuf . ChatMessage_DISCORD_MESSAGE ,
Clock : clockAndTimestamp ,
ChatId : processedChannelIds [ channel . Channel . ID ] ,
Payload : & protobuf . ChatMessage_DiscordMessage {
DiscordMessage : discordMessage ,
} ,
}
// Handle message replies
if discordMessage . Type == string ( discord . MessageTypeReply ) && discordMessage . Reference != nil {
_ , exists := messagesToSave [ communityID + discordMessage . Reference . MessageId ]
if exists {
chatMessage . ResponseTo = communityID + discordMessage . Reference . MessageId
}
}
messageToSave := & common . Message {
ID : communityID + discordMessage . Id ,
WhisperTimestamp : clockAndTimestamp ,
From : types . EncodeHex ( crypto . FromECDSAPub ( & communityPubKey ) ) ,
Seen : true ,
LocalChatID : processedChannelIds [ channel . Channel . ID ] ,
SigPubKey : & communityPubKey ,
CommunityID : communityID ,
ChatMessage : chatMessage ,
}
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err = messageToSave . PrepareContent ( common . PubkeyToHex ( & m . identity . PublicKey ) )
if err != nil {
m . logger . Error ( "failed to prepare message content" , zap . Error ( err ) )
importProgress . AddTaskError ( discord . ImportMessagesTask , discord . Error ( err . Error ( ) ) )
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progressUpdates <- importProgress
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continue
}
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// Handle pin messages
if discordMessage . Type == string ( discord . MessageTypeChannelPinned ) && discordMessage . Reference != nil {
_ , exists := messagesToSave [ communityID + discordMessage . Reference . MessageId ]
if exists {
pinMessage := protobuf . PinMessage {
Clock : messageToSave . WhisperTimestamp ,
MessageId : communityID + discordMessage . Reference . MessageId ,
ChatId : messageToSave . LocalChatID ,
MessageType : protobuf . MessageType_COMMUNITY_CHAT ,
Pinned : true ,
}
encodedPayload , err := proto . Marshal ( & pinMessage )
if err != nil {
m . logger . Error ( "failed to parse marshal pin message" , zap . Error ( err ) )
importProgress . AddTaskError ( discord . ImportMessagesTask , discord . Warning ( err . Error ( ) ) )
progressUpdates <- importProgress
continue
}
wrappedPayload , err := v1protocol . WrapMessageV1 ( encodedPayload , protobuf . ApplicationMetadataMessage_PIN_MESSAGE , discordCommunity . PrivateKey ( ) )
if err != nil {
m . logger . Error ( "failed to wrap pin message" , zap . Error ( err ) )
importProgress . AddTaskError ( discord . ImportMessagesTask , discord . Warning ( err . Error ( ) ) )
progressUpdates <- importProgress
continue
}
messageID := v1protocol . MessageID ( & communityPubKey , wrappedPayload )
pinMessageToSave := common . PinMessage {
ID : types . EncodeHex ( messageID ) ,
PinMessage : pinMessage ,
LocalChatID : processedChannelIds [ channel . Channel . ID ] ,
From : messageToSave . From ,
SigPubKey : messageToSave . SigPubKey ,
WhisperTimestamp : messageToSave . WhisperTimestamp ,
}
pinMessagesToSave = append ( pinMessagesToSave , & pinMessageToSave )
}
} else {
messagesToSave [ communityID + discordMessage . Id ] = messageToSave
}
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progressValue := calculateProgress ( i + 1 , totalImportChunkCount , float32 ( ii + 1 ) / float32 ( len ( channel . Messages ) ) * 0.5 )
importProgress . UpdateTaskProgress ( discord . ImportMessagesTask , progressValue )
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progressUpdates <- importProgress
}
if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . ImportMessagesTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
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var discordMessages [ ] * protobuf . DiscordMessage
for _ , msg := range messagesToSave {
discordMessages = append ( discordMessages , msg . GetDiscordMessage ( ) )
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}
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// We save these messages in chunks so we don't block the database
// for a longer period of time
discordMessageChunks := chunkSlice ( discordMessages , maxChunkSizeMessages )
chunksCount := len ( discordMessageChunks )
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for ii , msgs := range discordMessageChunks {
m . communitiesManager . LogStdout ( fmt . Sprintf ( "saving %d/%d chunk with %d discord messages" , ii + 1 , chunksCount , len ( msgs ) ) )
err = m . persistence . SaveDiscordMessages ( msgs )
if err != nil {
m . cleanUpImport ( communityID )
importProgress . AddTaskError ( discord . ImportMessagesTask , discord . Error ( err . Error ( ) ) )
importProgress . StopTask ( discord . ImportMessagesTask )
progressUpdates <- importProgress
return
}
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if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . ImportMessagesTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
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// We're multiplying `chunksCount` by `0.25` so we leave 25% for additional save operations
// 0.5 are the previous 50% of progress
currentCount := ii + 1
progressValue := calculateProgress ( i + 1 , totalImportChunkCount , 0.5 + ( float32 ( currentCount ) / float32 ( chunksCount ) ) * 0.25 )
importProgress . UpdateTaskProgress ( discord . ImportMessagesTask , progressValue )
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progressUpdates <- importProgress
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// We slow down the saving of message chunks to keep the database responsive
if currentCount < chunksCount {
time . Sleep ( 2 * time . Second )
}
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}
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var messages [ ] * common . Message
for _ , msg := range messagesToSave {
messages = append ( messages , msg )
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}
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// Same as above, we save these messages in chunks so we don't block
// the database for a longer period of time
messageChunks := chunkSlice ( messages , maxChunkSizeMessages )
chunksCount = len ( messageChunks )
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for ii , msgs := range messageChunks {
m . communitiesManager . LogStdout ( fmt . Sprintf ( "saving %d/%d chunk with %d app messages" , ii + 1 , chunksCount , len ( msgs ) ) )
err = m . persistence . SaveMessages ( msgs )
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if err != nil {
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m . cleanUpImport ( communityID )
importProgress . AddTaskError ( discord . ImportMessagesTask , discord . Error ( err . Error ( ) ) )
importProgress . StopTask ( discord . ImportMessagesTask )
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progressUpdates <- importProgress
return
}
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if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . ImportMessagesTask )
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progressUpdates <- importProgress
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cancel <- communityID
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return
}
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// 0.75 are the previous 75% of progress, hence we multiply our chunk progress
// by 0.25
currentCount := ii + 1
progressValue := calculateProgress ( i + 1 , totalImportChunkCount , 0.75 + ( float32 ( currentCount ) / float32 ( chunksCount ) ) * 0.25 )
// progressValue := 0.75 + ((float32(currentCount) / float32(chunksCount)) * 0.25)
importProgress . UpdateTaskProgress ( discord . ImportMessagesTask , progressValue )
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progressUpdates <- importProgress
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// We slow down the saving of message chunks to keep the database responsive
if currentCount < chunksCount {
time . Sleep ( 2 * time . Second )
}
}
pinMessageChunks := chunkSlice ( pinMessagesToSave , maxChunkSizeMessages )
for _ , pinMsgs := range pinMessageChunks {
err = m . persistence . SavePinMessages ( pinMsgs )
if err != nil {
m . cleanUpImport ( communityID )
importProgress . AddTaskError ( discord . ImportMessagesTask , discord . Error ( err . Error ( ) ) )
importProgress . StopTask ( discord . ImportMessagesTask )
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progressUpdates <- importProgress
return
}
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if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . ImportMessagesTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
}
totalAssetsCount := len ( messageAttachmentsToDownload ) + len ( authorProfilesToSave )
var assetCounter discord . AssetCounter
var wg sync . WaitGroup
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for id , author := range authorProfilesToSave {
wg . Add ( 1 )
go func ( id string , author * protobuf . DiscordMessageAuthor ) {
defer wg . Done ( )
m . communitiesManager . LogStdout ( fmt . Sprintf ( "downloading asset %d/%d" , assetCounter . Value ( ) + 1 , totalAssetsCount ) )
imagePayload , err := discord . DownloadAvatarAsset ( author . AvatarUrl )
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if err != nil {
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errmsg := fmt . Sprintf ( "Couldn't download profile avatar '%s': %s" , author . AvatarUrl , err . Error ( ) )
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importProgress . AddTaskError (
discord . DownloadAssetsTask ,
discord . Warning ( errmsg ) ,
)
progressUpdates <- importProgress
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return
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}
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err = m . persistence . UpdateDiscordMessageAuthorImage ( author . Id , imagePayload )
if err != nil {
importProgress . AddTaskError ( discord . DownloadAssetsTask , discord . Warning ( err . Error ( ) ) )
progressUpdates <- importProgress
return
}
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author . AvatarImagePayload = imagePayload
authorProfilesToSave [ id ] = author
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if m . DiscordImportMarkedAsCancelled ( discordCommunity . IDString ( ) ) {
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importProgress . StopTask ( discord . DownloadAssetsTask )
progressUpdates <- importProgress
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cancel <- discordCommunity . IDString ( )
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return
}
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assetCounter . Increase ( )
progressValue := calculateProgress ( i + 1 , totalImportChunkCount , ( float32 ( assetCounter . Value ( ) ) / float32 ( totalAssetsCount ) ) * 0.25 )
importProgress . UpdateTaskProgress ( discord . DownloadAssetsTask , progressValue )
progressUpdates <- importProgress
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} ( id , author )
}
wg . Wait ( )
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if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . DownloadAssetsTask )
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progressUpdates <- importProgress
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cancel <- communityID
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return
}
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for idxRange := range gopart . Partition ( len ( messageAttachmentsToDownload ) , 100 ) {
attachments := messageAttachmentsToDownload [ idxRange . Low : idxRange . High ]
wg . Add ( 1 )
go func ( attachments [ ] * protobuf . DiscordMessageAttachment ) {
defer wg . Done ( )
for ii , attachment := range attachments {
m . communitiesManager . LogStdout ( fmt . Sprintf ( "downloading asset %d/%d" , assetCounter . Value ( ) + 1 , totalAssetsCount ) )
assetPayload , contentType , err := discord . DownloadAsset ( attachment . Url )
if err != nil {
errmsg := fmt . Sprintf ( "Couldn't download message attachment '%s': %s" , attachment . Url , err . Error ( ) )
importProgress . AddTaskError (
discord . DownloadAssetsTask ,
discord . Warning ( errmsg ) ,
)
progressUpdates <- importProgress
continue
}
attachment . Payload = assetPayload
attachment . ContentType = contentType
messageAttachmentsToDownload [ ii ] = attachment
if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . DownloadAssetsTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
assetCounter . Increase ( )
progressValue := calculateProgress ( i + 1 , totalImportChunkCount , 0.25 + ( float32 ( assetCounter . Value ( ) ) / float32 ( totalAssetsCount ) ) * 0.25 )
importProgress . UpdateTaskProgress ( discord . DownloadAssetsTask , progressValue )
progressUpdates <- importProgress
}
} ( attachments )
}
wg . Wait ( )
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if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . DownloadAssetsTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
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attachmentChunks := chunkAttachmentsByByteSize ( messageAttachmentsToDownload , maxChunkSizeBytes )
chunksCount = len ( attachmentChunks )
for ii , attachments := range attachmentChunks {
m . communitiesManager . LogStdout ( fmt . Sprintf ( "saving %d/%d chunk with %d discord message attachments" , ii + 1 , chunksCount , len ( attachments ) ) )
err = m . persistence . SaveDiscordMessageAttachments ( attachments )
if err != nil {
m . cleanUpImport ( communityID )
importProgress . AddTaskError ( discord . DownloadAssetsTask , discord . Error ( err . Error ( ) ) )
importProgress . Stop ( )
progressUpdates <- importProgress
return
}
if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . DownloadAssetsTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
// 0.5 are the previous 50% of progress, hence we multiply our chunk progress
// by 0.5
currentCount := ii + 1
progressValue := calculateProgress ( i + 1 , totalImportChunkCount , 0.5 + ( float32 ( currentCount ) / float32 ( chunksCount ) ) * 0.5 )
importProgress . UpdateTaskProgress ( discord . DownloadAssetsTask , progressValue )
progressUpdates <- importProgress
// We slow down the saving of attachment chunks to keep the database responsive
if currentCount < chunksCount {
time . Sleep ( 2 * time . Second )
}
}
_ , err := m . transport . JoinPublic ( processedChannelIds [ channel . Channel . ID ] )
if err != nil {
m . logger . Error ( "failed to load filter for chat" , zap . Error ( err ) )
continue
}
wakuChatMessages , err := m . chatMessagesToWakuMessages ( messages , discordCommunity )
if err != nil {
m . logger . Error ( "failed to convert chat messages into waku messages" , zap . Error ( err ) )
continue
}
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wakuPinMessages , err := m . pinMessagesToWakuMessages ( pinMessagesToSave , discordCommunity )
if err != nil {
m . logger . Error ( "failed to convert pin messages into waku messages" , zap . Error ( err ) )
continue
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}
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wakuMessages := append ( wakuChatMessages , wakuPinMessages ... )
topics , err := m . communitiesManager . GetCommunityChatsTopics ( discordCommunity . ID ( ) )
if err != nil {
m . logger . Error ( "failed to get community chat topics" , zap . Error ( err ) )
continue
}
startDate := time . Unix ( int64 ( exportData . OldestMessageTimestamp ) , 0 )
endDate := time . Now ( )
_ , err = m . communitiesManager . CreateHistoryArchiveTorrentFromMessages (
discordCommunity . ID ( ) ,
wakuMessages ,
topics ,
startDate ,
endDate ,
messageArchiveInterval ,
discordCommunity . Encrypted ( ) ,
)
if err != nil {
m . logger . Error ( "failed to create history archive torrent" , zap . Error ( err ) )
continue
}
if m . torrentClientReady ( ) && communitySettings . HistoryArchiveSupportEnabled {
err = m . communitiesManager . SeedHistoryArchiveTorrent ( discordCommunity . ID ( ) )
if err != nil {
m . logger . Error ( "failed to seed history archive" , zap . Error ( err ) )
}
go m . communitiesManager . StartHistoryArchiveTasksInterval ( discordCommunity , messageArchiveInterval )
}
}
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err = m . publishOrg ( discordCommunity )
if err != nil {
m . cleanUpImport ( communityID )
importProgress . AddTaskError ( discord . InitCommunityTask , discord . Error ( err . Error ( ) ) )
importProgress . Stop ( )
progressUpdates <- importProgress
return
}
if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . InitCommunityTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
// Chats need to be saved after the community has been published,
// hence we make this part of the `InitCommunityTask`
err = m . saveChats ( chatsToSave )
if err != nil {
m . cleanUpImport ( communityID )
importProgress . AddTaskError ( discord . InitCommunityTask , discord . Error ( err . Error ( ) ) )
importProgress . Stop ( )
progressUpdates <- importProgress
return
}
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importProgress . UpdateTaskProgress ( discord . InitCommunityTask , 0.15 )
progressUpdates <- importProgress
if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . InitCommunityTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
// Init the community filter so we can receive messages on the community
_ , err = m . transport . InitCommunityFilters ( [ ] * ecdsa . PrivateKey { discordCommunity . PrivateKey ( ) } )
if err != nil {
m . cleanUpImport ( communityID )
importProgress . AddTaskError ( discord . InitCommunityTask , discord . Error ( err . Error ( ) ) )
importProgress . StopTask ( discord . InitCommunityTask )
progressUpdates <- importProgress
return
}
importProgress . UpdateTaskProgress ( discord . InitCommunityTask , 0.25 )
progressUpdates <- importProgress
if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . InitCommunityTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
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_ , err = m . transport . InitPublicFilters ( discordCommunity . DefaultFilters ( ) )
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if err != nil {
m . cleanUpImport ( communityID )
importProgress . AddTaskError ( discord . InitCommunityTask , discord . Error ( err . Error ( ) ) )
importProgress . StopTask ( discord . InitCommunityTask )
progressUpdates <- importProgress
return
}
importProgress . UpdateTaskProgress ( discord . InitCommunityTask , 0.5 )
progressUpdates <- importProgress
if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . InitCommunityTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
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filters := m . transport . Filters ( )
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_ , err = m . scheduleSyncFilters ( filters )
if err != nil {
m . cleanUpImport ( communityID )
importProgress . AddTaskError ( discord . InitCommunityTask , discord . Error ( err . Error ( ) ) )
importProgress . StopTask ( discord . InitCommunityTask )
progressUpdates <- importProgress
return
}
importProgress . UpdateTaskProgress ( discord . InitCommunityTask , 0.75 )
progressUpdates <- importProgress
if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . InitCommunityTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
err = m . reregisterForPushNotifications ( )
if err != nil {
m . cleanUpImport ( communityID )
importProgress . AddTaskError ( discord . InitCommunityTask , discord . Error ( err . Error ( ) ) )
importProgress . StopTask ( discord . InitCommunityTask )
progressUpdates <- importProgress
return
}
importProgress . UpdateTaskProgress ( discord . InitCommunityTask , 1 )
progressUpdates <- importProgress
if m . DiscordImportMarkedAsCancelled ( communityID ) {
importProgress . StopTask ( discord . InitCommunityTask )
progressUpdates <- importProgress
cancel <- communityID
return
}
m . config . messengerSignalsHandler . DiscordCommunityImportFinished ( communityID )
close ( done )
} ( )
}
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func calculateProgress ( i int , t int , currentProgress float32 ) float32 {
current := float32 ( 1 ) / float32 ( t ) * currentProgress
if i > 1 {
return float32 ( i - 1 ) / float32 ( t ) + current
}
return current
}
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func ( m * Messenger ) MarkDiscordCommunityImportAsCancelled ( communityID string ) {
m . importingCommunities [ communityID ] = true
}
func ( m * Messenger ) DiscordImportMarkedAsCancelled ( communityID string ) bool {
cancelled , exists := m . importingCommunities [ communityID ]
return exists && cancelled
}
func ( m * Messenger ) cleanUpImports ( ) {
for id := range m . importingCommunities {
m . cleanUpImport ( id )
}
}
func ( m * Messenger ) cleanUpImport ( communityID string ) {
community , err := m . communitiesManager . GetByIDString ( communityID )
if err != nil {
m . logger . Error ( "clean up failed, couldn't delete community" , zap . Error ( err ) )
return
}
deleteErr := m . communitiesManager . DeleteCommunity ( community . ID ( ) )
if deleteErr != nil {
m . logger . Error ( "clean up failed, couldn't delete community" , zap . Error ( deleteErr ) )
}
deleteErr = m . persistence . DeleteMessagesByCommunityID ( community . IDString ( ) )
if deleteErr != nil {
m . logger . Error ( "clean up failed, couldn't delete community messages" , zap . Error ( deleteErr ) )
}
}
func ( m * Messenger ) publishImportProgress ( progress * discord . ImportProgress ) {
m . config . messengerSignalsHandler . DiscordCommunityImportProgress ( progress )
}
func ( m * Messenger ) startPublishImportProgressInterval ( c chan * discord . ImportProgress , cancel chan string , done chan struct { } ) {
var currentProgress * discord . ImportProgress
go func ( ) {
ticker := time . NewTicker ( 2 * time . Second )
defer ticker . Stop ( )
for {
select {
case <- ticker . C :
if currentProgress != nil {
m . publishImportProgress ( currentProgress )
if currentProgress . Stopped {
return
}
}
case progressUpdate := <- c :
currentProgress = progressUpdate
case <- done :
if currentProgress != nil {
m . publishImportProgress ( currentProgress )
}
return
case communityID := <- cancel :
if currentProgress != nil {
m . publishImportProgress ( currentProgress )
}
m . cleanUpImport ( communityID )
m . config . messengerSignalsHandler . DiscordCommunityImportCancelled ( communityID )
return
case <- m . quit :
m . cleanUpImports ( )
return
}
}
} ( )
}
func ( m * Messenger ) pinMessagesToWakuMessages ( pinMessages [ ] * common . PinMessage , c * communities . Community ) ( [ ] * types . Message , error ) {
wakuMessages := make ( [ ] * types . Message , 0 )
for _ , msg := range pinMessages {
filter := m . transport . FilterByChatID ( msg . LocalChatID )
encodedPayload , err := proto . Marshal ( msg . GetProtobuf ( ) )
if err != nil {
return nil , err
}
wrappedPayload , err := v1protocol . WrapMessageV1 ( encodedPayload , protobuf . ApplicationMetadataMessage_PIN_MESSAGE , c . PrivateKey ( ) )
if err != nil {
return nil , err
}
hash := crypto . Keccak256Hash ( append ( [ ] byte ( c . IDString ( ) ) , wrappedPayload ... ) )
wakuMessage := & types . Message {
Sig : crypto . FromECDSAPub ( & c . PrivateKey ( ) . PublicKey ) ,
Timestamp : uint32 ( msg . WhisperTimestamp / 1000 ) ,
Topic : filter . Topic ,
Payload : wrappedPayload ,
Padding : [ ] byte { 1 } ,
Hash : hash [ : ] ,
}
wakuMessages = append ( wakuMessages , wakuMessage )
}
return wakuMessages , nil
}
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func ( m * Messenger ) torrentClientReady ( ) bool {
// Simply checking for `torrentConfig.Enabled` isn't enough
// as there's a possiblity that the torrent client couldn't
// be instantiated (for example in case of port conflicts)
return m . config . torrentConfig != nil &&
m . config . torrentConfig . Enabled &&
m . communitiesManager . TorrentClientStarted ( )
}
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func ( m * Messenger ) chatMessagesToWakuMessages ( chatMessages [ ] * common . Message , c * communities . Community ) ( [ ] * types . Message , error ) {
wakuMessages := make ( [ ] * types . Message , 0 )
for _ , msg := range chatMessages {
filter := m . transport . FilterByChatID ( msg . LocalChatID )
encodedPayload , err := proto . Marshal ( msg . GetProtobuf ( ) )
if err != nil {
return nil , err
}
wrappedPayload , err := v1protocol . WrapMessageV1 ( encodedPayload , protobuf . ApplicationMetadataMessage_CHAT_MESSAGE , c . PrivateKey ( ) )
if err != nil {
return nil , err
}
hash := crypto . Keccak256Hash ( [ ] byte ( c . IDString ( ) + msg . GetDiscordMessage ( ) . Id ) )
wakuMessage := & types . Message {
Sig : crypto . FromECDSAPub ( & c . PrivateKey ( ) . PublicKey ) ,
Timestamp : uint32 ( msg . WhisperTimestamp / 1000 ) ,
Topic : filter . Topic ,
Payload : wrappedPayload ,
Padding : [ ] byte { 1 } ,
Hash : hash [ : ] ,
ThirdPartyID : c . IDString ( ) + msg . GetDiscordMessage ( ) . Id ,
}
wakuMessages = append ( wakuMessages , wakuMessage )
}
return wakuMessages , nil
}
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func ( m * Messenger ) GetCommunityTokens ( communityID string ) ( [ ] * communities . CommunityToken , error ) {
return m . communitiesManager . GetCommunityTokens ( communityID )
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}
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func ( m * Messenger ) GetAllCommunityTokens ( ) ( [ ] * communities . CommunityToken , error ) {
return m . communitiesManager . GetAllCommunityTokens ( )
}
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func ( m * Messenger ) AddCommunityToken ( token * communities . CommunityToken ) ( * communities . CommunityToken , error ) {
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return m . communitiesManager . AddCommunityToken ( token )
}
func ( m * Messenger ) UpdateCommunityTokenState ( contractAddress string , deployState communities . DeployState ) error {
return m . communitiesManager . UpdateCommunityTokenState ( contractAddress , deployState )
}
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// UpdateCommunityEncryption takes a community and encrypts / decrypts the community
// based on TokenPermission. Community is republished along with any keys if needed.
//
// Note: This function cannot decrypt previously encrypted messages, and it cannot encrypt previous unencrypted messages.
// This functionality introduces some race conditions:
// - community description is processed by members before the receiving the key exchange messages
// - members maybe sending encrypted messages after the community description is updated and a new member joins
func ( m * Messenger ) UpdateCommunityEncryption ( community * communities . Community ) ( * MessengerResponse , error ) {
if community == nil {
return nil , errors . New ( "community is nil" )
}
becomeMemberPermissions := community . TokenPermissionsByType ( protobuf . CommunityTokenPermission_BECOME_MEMBER )
isEncrypted := len ( becomeMemberPermissions ) > 0
// Check isEncrypted is different to Community's value
// If not different return
if community . Encrypted ( ) == isEncrypted {
return nil , nil
}
if isEncrypted {
// 🪄 The magic that encrypts a community
_ , err := m . encryptor . GenerateHashRatchetKey ( community . ID ( ) )
if err != nil {
return nil , err
}
err = m . SendKeyExchangeMessage ( community . ID ( ) , community . GetMemberPubkeys ( ) , common . KeyExMsgReuse )
if err != nil {
return nil , err
}
}
// 🧙 There is no magic that decrypts a community, we just need to tell everyone to not use encryption
// Republish the community.
community . SetEncrypted ( isEncrypted )
err := m . communitiesManager . UpdateCommunity ( community )
if err != nil {
return nil , err
}
response := & MessengerResponse { }
response . AddCommunity ( community )
return response , nil
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}
func ( m * Messenger ) CheckPermissionsToJoinCommunity ( request * requests . CheckPermissionToJoinCommunity ) ( * communities . CheckPermissionToJoinResponse , error ) {
if err := request . Validate ( ) ; err != nil {
return nil , err
}
accounts , err := m . settings . GetAccounts ( )
if err != nil {
return nil , err
}
var addresses [ ] gethcommon . Address
for _ , a := range accounts {
addresses = append ( addresses , gethcommon . HexToAddress ( a . Address . Hex ( ) ) )
}
return m . communitiesManager . CheckPermissionToJoin ( request . CommunityID , addresses )
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}