status-go/protocol/communities_messenger_admin...

444 lines
17 KiB
Go
Raw Normal View History

package protocol
import (
"math/big"
"testing"
"github.com/stretchr/testify/suite"
"go.uber.org/zap"
gethcommon "github.com/ethereum/go-ethereum/common"
hexutil "github.com/ethereum/go-ethereum/common/hexutil"
gethbridge "github.com/status-im/status-go/eth-node/bridge/geth"
"github.com/status-im/status-go/eth-node/types"
"github.com/status-im/status-go/protocol/common"
"github.com/status-im/status-go/protocol/communities"
"github.com/status-im/status-go/protocol/communities/token"
"github.com/status-im/status-go/protocol/protobuf"
"github.com/status-im/status-go/protocol/requests"
"github.com/status-im/status-go/protocol/tt"
"github.com/status-im/status-go/services/wallet/bigint"
"github.com/status-im/status-go/waku"
)
func TestAdminCommunityEventsSuite(t *testing.T) {
suite.Run(t, new(AdminCommunityEventsSuite))
}
type AdminCommunityEventsSuite struct {
suite.Suite
owner *Messenger
admin *Messenger
alice *Messenger
// If one wants to send messages between different instances of Messenger,
// a single Waku service should be shared.
shh types.Waku
logger *zap.Logger
mockedBalances map[uint64]map[gethcommon.Address]map[gethcommon.Address]*hexutil.Big // chainID, account, token, balance
collectiblesServiceMock *CollectiblesServiceMock
}
func (s *AdminCommunityEventsSuite) GetControlNode() *Messenger {
return s.owner
}
func (s *AdminCommunityEventsSuite) GetEventSender() *Messenger {
return s.admin
}
func (s *AdminCommunityEventsSuite) GetMember() *Messenger {
return s.alice
}
func (s *AdminCommunityEventsSuite) GetSuite() *suite.Suite {
return &s.Suite
}
func (s *AdminCommunityEventsSuite) GetCollectiblesServiceMock() *CollectiblesServiceMock {
return s.collectiblesServiceMock
}
func (s *AdminCommunityEventsSuite) SetupTest() {
s.logger = tt.MustCreateTestLogger()
s.collectiblesServiceMock = &CollectiblesServiceMock{}
config := waku.DefaultConfig
config.MinimumAcceptedPoW = 0
shh := waku.New(&config, s.logger)
s.shh = gethbridge.NewGethWakuWrapper(shh)
s.Require().NoError(shh.Start())
s.owner = s.newMessenger("", []string{})
s.admin = s.newMessenger(accountPassword, []string{eventsSenderAccountAddress})
s.alice = s.newMessenger(accountPassword, []string{aliceAccountAddress})
_, err := s.owner.Start()
s.Require().NoError(err)
_, err = s.admin.Start()
s.Require().NoError(err)
_, err = s.alice.Start()
s.Require().NoError(err)
s.mockedBalances = createMockedWalletBalance(&s.Suite)
}
func (s *AdminCommunityEventsSuite) TearDownTest() {
TearDownMessenger(&s.Suite, s.owner)
TearDownMessenger(&s.Suite, s.admin)
TearDownMessenger(&s.Suite, s.alice)
_ = s.logger.Sync()
}
func (s *AdminCommunityEventsSuite) newMessenger(password string, walletAddresses []string) *Messenger {
return newMessenger(&s.Suite, s.shh, s.logger, password, walletAddresses, &s.mockedBalances, s.collectiblesServiceMock)
}
func (s *AdminCommunityEventsSuite) TestAdminEditCommunityDescription() {
// TODO admin test: update to include edit tags, logo, banner, request to join required setting, pin setting, etc...
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
editCommunityDescription(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminCreateEditDeleteChannels() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testCreateEditDeleteChannels(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminCreateEditDeleteBecomeMemberPermission() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testCreateEditDeleteBecomeMemberPermission(s, community, protobuf.CommunityTokenPermission_BECOME_MEMBER)
}
func (s *AdminCommunityEventsSuite) TestAdminCannotCreateBecomeAdminPermission() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testEventSenderCannotCreatePrivilegedCommunityPermission(s, community, protobuf.CommunityTokenPermission_BECOME_ADMIN)
}
func (s *AdminCommunityEventsSuite) TestAdminCannotCreateBecomeTokenMasterPermission() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testEventSenderCannotCreatePrivilegedCommunityPermission(s, community, protobuf.CommunityTokenPermission_BECOME_TOKEN_MASTER)
}
func (s *AdminCommunityEventsSuite) TestAdminCannotEditBecomeAdminPermission() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testEventSenderCannotEditPrivilegedCommunityPermission(
s, community, protobuf.CommunityTokenPermission_BECOME_ADMIN, protobuf.CommunityTokenPermission_BECOME_ADMIN)
}
func (s *AdminCommunityEventsSuite) TestAdminCannotEditBecomeTokenMasterPermission() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testEventSenderCannotEditPrivilegedCommunityPermission(
s, community, protobuf.CommunityTokenPermission_BECOME_TOKEN_MASTER, protobuf.CommunityTokenPermission_BECOME_ADMIN)
}
func (s *AdminCommunityEventsSuite) TestAdminCannotDeleteBecomeAdminPermission() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testEventSenderCannotDeletePrivilegedCommunityPermission(
s, community, protobuf.CommunityTokenPermission_BECOME_ADMIN, protobuf.CommunityTokenPermission_BECOME_ADMIN)
}
func (s *AdminCommunityEventsSuite) TestAdminCannotDeleteBecomeTokenMasterPermission() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testEventSenderCannotDeletePrivilegedCommunityPermission(
s, community, protobuf.CommunityTokenPermission_BECOME_TOKEN_MASTER, protobuf.CommunityTokenPermission_BECOME_ADMIN)
}
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
func (s *AdminCommunityEventsSuite) TestAdminAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders() {
additionalAdmin := s.newMessenger("qwerty", []string{eventsSenderAccountAddress})
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
community := setUpOnRequestCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN, []*Messenger{additionalAdmin})
// set up additional user that will send request to join
user := s.newMessenger("", []string{})
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders(s, community, user, additionalAdmin)
}
func (s *AdminCommunityEventsSuite) TestAdminAcceptMemberRequestToJoin() {
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
community := setUpOnRequestCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN, []*Messenger{})
// set up additional user that will send request to join
user := s.newMessenger("", []string{})
testAcceptMemberRequestToJoin(s, community, user)
}
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
func (s *AdminCommunityEventsSuite) TestAdminRejectMemberRequestToJoinResponseSharedWithOtherEventSenders() {
additionalAdmin := s.newMessenger("qwerty", []string{eventsSenderAccountAddress})
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
community := setUpOnRequestCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN, []*Messenger{additionalAdmin})
// set up additional user that will send request to join
user := s.newMessenger("", []string{})
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders(s, community, user, additionalAdmin)
}
func (s *AdminCommunityEventsSuite) TestAdminRejectMemberRequestToJoin() {
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
community := setUpOnRequestCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN, []*Messenger{})
// set up additional user that will send request to join
user := s.newMessenger("", []string{})
testRejectMemberRequestToJoin(s, community, user)
}
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
func (s *AdminCommunityEventsSuite) TestAdminControlNodeHandlesMultipleEventSenderRequestToJoinDecisions() {
additionalAdmin := s.newMessenger("qwerty", []string{eventsSenderAccountAddress})
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
community := setUpOnRequestCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN, []*Messenger{additionalAdmin})
// set up additional user that will send request to join
user := s.newMessenger("", []string{})
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
testControlNodeHandlesMultipleEventSenderRequestToJoinDecisions(s, community, user, additionalAdmin)
}
func (s *AdminCommunityEventsSuite) TestAdminCreateEditDeleteCategories() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testCreateEditDeleteCategories(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminReorderChannelsAndCategories() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testReorderChannelsAndCategories(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminKickAdmin() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testEventSenderKickTheSameRole(s, community)
}
func (s *AdminCommunityEventsSuite) TestOwnerKickControlNode() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testEventSenderKickControlNode(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminKickMember() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
kickMember(s, community.ID(), common.PubkeyToHex(&s.alice.identity.PublicKey))
}
func (s *AdminCommunityEventsSuite) TestAdminBanAdmin() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testOwnerBanTheSameRole(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminBanControlNode() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testOwnerBanControlNode(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminBanUnbanMember() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testBanUnbanMember(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminDeleteAnyMessageInTheCommunity() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testDeleteAnyMessageInTheCommunity(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminPinMessage() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testEventSenderPinMessage(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminAddCommunityToken() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
tokenERC721 := &token.CommunityToken{
CommunityID: community.IDString(),
TokenType: protobuf.CommunityTokenType_ERC721,
Address: "0x123",
Name: "StatusToken",
Symbol: "STT",
Description: "desc",
Supply: &bigint.BigInt{Int: big.NewInt(123)},
InfiniteSupply: false,
Transferable: true,
RemoteSelfDestruct: true,
ChainID: 1,
DeployState: token.Deployed,
Base64Image: "ABCD",
}
_, err := s.admin.SaveCommunityToken(tokenERC721, nil)
s.Require().NoError(err)
err = s.admin.AddCommunityToken(tokenERC721.CommunityID, tokenERC721.ChainID, tokenERC721.Address)
s.Require().Error(err)
}
func (s *AdminCommunityEventsSuite) TestAdminAddTokenMasterAndOwnerToken() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testEventSenderAddTokenMasterAndOwnerToken(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminReceiveOwnerTokenFromControlNode() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testAddAndSyncOwnerTokenFromControlNode(s, community, token.OwnerLevel)
}
func (s *AdminCommunityEventsSuite) TestAdminReceiveTokenMasterTokenFromControlNode() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testAddAndSyncTokenFromControlNode(s, community, token.MasterLevel)
}
func (s *AdminCommunityEventsSuite) TestAdminReceiveCommunityTokenFromControlNode() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testAddAndSyncTokenFromControlNode(s, community, token.CommunityLevel)
}
func (s *AdminCommunityEventsSuite) TestMemberReceiveOwnerEventsWhenControlNodeOffline() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
testMemberReceiveEventsWhenControlNodeOffline(s, community)
}
func (s *AdminCommunityEventsSuite) TestAdminResendRejectedEvents() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
// admin modifies community description
adminEditRequest := &requests.EditCommunity{
CommunityID: community.ID(),
CreateCommunity: requests.CreateCommunity{
Name: "admin name",
Description: "admin description",
Color: "#FFFFFF",
Membership: protobuf.CommunityPermissions_MANUAL_ACCEPT,
},
}
_, err := s.admin.EditCommunity(adminEditRequest)
s.Require().NoError(err)
// in the meantime, control node updates community description as well
ownerEditRequest := &requests.EditCommunity{
CommunityID: community.ID(),
CreateCommunity: requests.CreateCommunity{
Name: "control node name",
Description: "control node description",
Color: "#FFFFFF",
Membership: protobuf.CommunityPermissions_MANUAL_ACCEPT,
},
}
_, err = s.owner.EditCommunity(ownerEditRequest)
s.Require().NoError(err)
waitOnAdminEventsRejection := waitOnCommunitiesEvent(s.owner, func(s *communities.Subscription) bool {
return s.CommunityEventsMessageInvalidClock != nil
})
// control node receives admin event and rejects it
_, err = WaitOnMessengerResponse(s.owner, func(response *MessengerResponse) bool {
select {
case err := <-waitOnAdminEventsRejection:
s.Require().NoError(err)
return true
default:
return false
}
}, "")
s.Require().NoError(err)
community, err = s.owner.communitiesManager.GetByID(community.ID())
s.Require().NoError(err)
s.Require().Equal(ownerEditRequest.Description, community.DescriptionText())
// admin receives rejected events and re-applies them
// there is no signal whatsoever, we just wait for admin to process all incoming messages
_, _ = WaitOnMessengerResponse(s.admin, func(response *MessengerResponse) bool {
return false
}, "")
// control node receives re-applied admin event and accepts it
response, err := WaitOnMessengerResponse(s.owner, func(response *MessengerResponse) bool {
return len(response.Communities()) > 0
}, "no communities in response")
s.Require().NoError(err)
s.Require().Equal(adminEditRequest.Description, response.Communities()[0].DescriptionText())
// admin receives updated community description
response, err = WaitOnMessengerResponse(s.admin, func(response *MessengerResponse) bool {
return len(response.Communities()) > 0
}, "no communities in response")
s.Require().NoError(err)
s.Require().Equal(adminEditRequest.Description, response.Communities()[0].DescriptionText())
}
func (s *AdminCommunityEventsSuite) TestJoinedAdminReceiveRequestsToJoinWithoutRevealedAccounts() {
community := setUpOnRequestCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN, []*Messenger{})
// set up additional user (bob) that will send request to join
bob := s.newMessenger(accountPassword, []string{bobAccountAddress})
// set up additional user that will join to the community as TokenMaster
newPrivilegedUser := s.newMessenger(accountPassword, []string{eventsSenderAccountAddress})
testJoinedPrivilegedMemberReceiveRequestsToJoin(s, community, bob, newPrivilegedUser, protobuf.CommunityTokenPermission_BECOME_ADMIN)
}
func (s *AdminCommunityEventsSuite) TestReceiveRequestsToJoinWithRevealedAccountsAfterGettingAdminRole() {
// set up additional user (bob) that will send request to join
bob := s.newMessenger(accountPassword, []string{bobAccountAddress})
testMemberReceiveRequestsToJoinAfterGettingNewRole(s, bob, protobuf.CommunityTokenPermission_BECOME_ADMIN)
}
func (s *AdminCommunityEventsSuite) TestAdminDoesNotHaveRejectedEventsLoop() {
community := setUpCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN)
// admin modifies community description
adminEditRequest := &requests.EditCommunity{
CommunityID: community.ID(),
CreateCommunity: requests.CreateCommunity{
Name: "admin name",
Description: "admin description",
Color: "#FFFFFF",
Membership: protobuf.CommunityPermissions_MANUAL_ACCEPT,
},
}
_, err := s.admin.EditCommunity(adminEditRequest)
s.Require().NoError(err)
community, err = s.owner.communitiesManager.GetByID(community.ID())
s.Require().NoError(err)
// Update community clock without publishing new CommunityDescription
_, err = community.DeclineRequestToJoin(nil)
s.Require().NoError(err)
err = s.owner.communitiesManager.SaveCommunity(community)
s.Require().NoError(err)
waitOnAdminEventsRejection := waitOnCommunitiesEvent(s.owner, func(s *communities.Subscription) bool {
return s.CommunityEventsMessageInvalidClock != nil
})
// control node receives admin event and rejects it
_, err = WaitOnMessengerResponse(s.owner, func(response *MessengerResponse) bool {
select {
case err := <-waitOnAdminEventsRejection:
s.Require().NoError(err)
return true
default:
return false
}
}, "")
s.Require().NoError(err)
community, err = s.owner.communitiesManager.GetByID(community.ID())
s.Require().NoError(err)
s.Require().NotEqual(adminEditRequest.Description, community.DescriptionText())
// admin receives rejected events and re-applies them
// there is no signal whatsoever, we just wait for admin to process all incoming messages
_, _ = WaitOnMessengerResponse(s.admin, func(response *MessengerResponse) bool {
return false
}, "")
// control node does not receives admin event
_, err = WaitOnMessengerResponse(s.owner, func(response *MessengerResponse) bool {
return len(response.Communities()) > 0
}, "no communities in response")
s.Require().Error(err)
}
func (s *AdminCommunityEventsSuite) TestAdminAcceptsRequestToJoinAfterMemberLeave() {
community := setUpOnRequestCommunityAndRoles(s, protobuf.CommunityMember_ROLE_ADMIN, []*Messenger{})
// set up additional user that will send request to join
user := s.newMessenger("", []string{})
testPrivilegedMemberAcceptsRequestToJoinAfterMemberLeave(s, community, user)
}