50 lines
593 B
Go
50 lines
593 B
Go
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package bep44
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import (
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"sync"
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)
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var _ Store = &Memory{}
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type Memory struct {
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// protects m
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mu sync.RWMutex
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m map[Target]*Item
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}
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func NewMemory() *Memory {
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return &Memory{
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m: make(map[Target]*Item),
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}
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}
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func (m *Memory) Put(i *Item) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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m.m[i.Target()] = i
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return nil
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}
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func (m *Memory) Get(t Target) (*Item, error) {
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m.mu.Lock()
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defer m.mu.Unlock()
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i, ok := m.m[t]
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if !ok {
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return nil, ErrItemNotFound
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}
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return i, nil
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}
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func (m *Memory) Del(t Target) error {
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m.mu.Lock()
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defer m.mu.Unlock()
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delete(m.m, t)
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return nil
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}
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