627 lines
20 KiB
Go
627 lines
20 KiB
Go
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package validator
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import (
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"context"
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"errors"
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"fmt"
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"reflect"
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"strings"
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"sync"
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"time"
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ut "github.com/go-playground/universal-translator"
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)
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const (
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defaultTagName = "validate"
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utf8HexComma = "0x2C"
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utf8Pipe = "0x7C"
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tagSeparator = ","
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orSeparator = "|"
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tagKeySeparator = "="
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structOnlyTag = "structonly"
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noStructLevelTag = "nostructlevel"
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omitempty = "omitempty"
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skipValidationTag = "-"
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diveTag = "dive"
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requiredTag = "required"
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namespaceSeparator = "."
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leftBracket = "["
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rightBracket = "]"
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restrictedTagChars = ".[],|=+()`~!@#$%^&*\\\"/?<>{}"
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restrictedAliasErr = "Alias '%s' either contains restricted characters or is the same as a restricted tag needed for normal operation"
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restrictedTagErr = "Tag '%s' either contains restricted characters or is the same as a restricted tag needed for normal operation"
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)
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var (
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timeType = reflect.TypeOf(time.Time{})
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defaultCField = &cField{namesEqual: true}
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)
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// FilterFunc is the type used to filter fields using
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// StructFiltered(...) function.
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// returning true results in the field being filtered/skiped from
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// validation
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type FilterFunc func(ns []byte) bool
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// CustomTypeFunc allows for overriding or adding custom field type handler functions
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// field = field value of the type to return a value to be validated
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// example Valuer from sql drive see https://golang.org/src/database/sql/driver/types.go?s=1210:1293#L29
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type CustomTypeFunc func(field reflect.Value) interface{}
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// TagNameFunc allows for adding of a custom tag name parser
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type TagNameFunc func(field reflect.StructField) string
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// Validate contains the validator settings and cache
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type Validate struct {
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tagName string
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pool *sync.Pool
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hasCustomFuncs bool
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hasTagNameFunc bool
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tagNameFunc TagNameFunc
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structLevelFuncs map[reflect.Type]StructLevelFuncCtx
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customFuncs map[reflect.Type]CustomTypeFunc
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aliases map[string]string
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validations map[string]FuncCtx
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transTagFunc map[ut.Translator]map[string]TranslationFunc // map[<locale>]map[<tag>]TranslationFunc
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tagCache *tagCache
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structCache *structCache
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}
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// New returns a new instacne of 'validate' with sane defaults.
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func New() *Validate {
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tc := new(tagCache)
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tc.m.Store(make(map[string]*cTag))
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sc := new(structCache)
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sc.m.Store(make(map[reflect.Type]*cStruct))
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v := &Validate{
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tagName: defaultTagName,
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aliases: make(map[string]string, len(bakedInAliases)),
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validations: make(map[string]FuncCtx, len(bakedInValidators)),
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tagCache: tc,
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structCache: sc,
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}
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// must copy alias validators for separate validations to be used in each validator instance
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for k, val := range bakedInAliases {
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v.RegisterAlias(k, val)
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}
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// must copy validators for separate validations to be used in each instance
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for k, val := range bakedInValidators {
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// no need to error check here, baked in will always be valid
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v.registerValidation(k, wrapFunc(val), true)
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}
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v.pool = &sync.Pool{
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New: func() interface{} {
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return &validate{
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v: v,
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ns: make([]byte, 0, 64),
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actualNs: make([]byte, 0, 64),
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misc: make([]byte, 32),
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}
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},
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}
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return v
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}
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// SetTagName allows for changing of the default tag name of 'validate'
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func (v *Validate) SetTagName(name string) {
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v.tagName = name
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}
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// RegisterTagNameFunc registers a function to get another name from the
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// StructField eg. the JSON name
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func (v *Validate) RegisterTagNameFunc(fn TagNameFunc) {
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v.tagNameFunc = fn
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v.hasTagNameFunc = true
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}
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// RegisterValidation adds a validation with the given tag
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//
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// NOTES:
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// - if the key already exists, the previous validation function will be replaced.
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// - this method is not thread-safe it is intended that these all be registered prior to any validation
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func (v *Validate) RegisterValidation(tag string, fn Func) error {
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return v.RegisterValidationCtx(tag, wrapFunc(fn))
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}
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// RegisterValidationCtx does the same as RegisterValidation on accepts a FuncCtx validation
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// allowing context.Context validation support.
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func (v *Validate) RegisterValidationCtx(tag string, fn FuncCtx) error {
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return v.registerValidation(tag, fn, false)
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}
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func (v *Validate) registerValidation(tag string, fn FuncCtx, bakedIn bool) error {
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if len(tag) == 0 {
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return errors.New("Function Key cannot be empty")
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}
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if fn == nil {
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return errors.New("Function cannot be empty")
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}
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_, ok := restrictedTags[tag]
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if !bakedIn && (ok || strings.ContainsAny(tag, restrictedTagChars)) {
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panic(fmt.Sprintf(restrictedTagErr, tag))
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}
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v.validations[tag] = fn
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return nil
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}
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// RegisterAlias registers a mapping of a single validation tag that
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// defines a common or complex set of validation(s) to simplify adding validation
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// to structs.
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//
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// NOTE: this function is not thread-safe it is intended that these all be registered prior to any validation
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func (v *Validate) RegisterAlias(alias, tags string) {
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_, ok := restrictedTags[alias]
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if ok || strings.ContainsAny(alias, restrictedTagChars) {
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panic(fmt.Sprintf(restrictedAliasErr, alias))
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}
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v.aliases[alias] = tags
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}
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// RegisterStructValidation registers a StructLevelFunc against a number of types.
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// This is akin to implementing the 'Validatable' interface, but for structs for which
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// you may not have access or rights to change.
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//
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// NOTES:
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// - if this and the 'Validatable' interface are implemented the Struct Level takes precedence as to enable
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// a struct out of your control's validation to be overridden
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// - this method is not thread-safe it is intended that these all be registered prior to any validation
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func (v *Validate) RegisterStructValidation(fn StructLevelFunc, types ...interface{}) {
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v.RegisterStructValidationCtx(wrapStructLevelFunc(fn), types...)
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}
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// RegisterStructValidationCtx registers a StructLevelFuncCtx against a number of types and allows passing
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// of contextual validation information via context.Context.
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// This is akin to implementing a 'Validatable' interface, but for structs for which
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// you may not have access or rights to change.
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//
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// NOTES:
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// - if this and the 'Validatable' interface are implemented the Struct Level takes precedence as to enable
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// a struct out of your control's validation to be overridden
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// - this method is not thread-safe it is intended that these all be registered prior to any validation
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func (v *Validate) RegisterStructValidationCtx(fn StructLevelFuncCtx, types ...interface{}) {
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if v.structLevelFuncs == nil {
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v.structLevelFuncs = make(map[reflect.Type]StructLevelFuncCtx)
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}
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for _, t := range types {
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v.structLevelFuncs[reflect.TypeOf(t)] = fn
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}
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}
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// RegisterCustomTypeFunc registers a CustomTypeFunc against a number of types
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//
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// NOTE: this method is not thread-safe it is intended that these all be registered prior to any validation
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func (v *Validate) RegisterCustomTypeFunc(fn CustomTypeFunc, types ...interface{}) {
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if v.customFuncs == nil {
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v.customFuncs = make(map[reflect.Type]CustomTypeFunc)
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}
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for _, t := range types {
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v.customFuncs[reflect.TypeOf(t)] = fn
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}
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v.hasCustomFuncs = true
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}
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// RegisterTranslation registers translations against the provided tag.
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func (v *Validate) RegisterTranslation(tag string, trans ut.Translator, registerFn RegisterTranslationsFunc, translationFn TranslationFunc) (err error) {
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if v.transTagFunc == nil {
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v.transTagFunc = make(map[ut.Translator]map[string]TranslationFunc)
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}
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if err = registerFn(trans); err != nil {
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return
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}
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m, ok := v.transTagFunc[trans]
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if !ok {
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m = make(map[string]TranslationFunc)
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v.transTagFunc[trans] = m
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}
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m[tag] = translationFn
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return
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}
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// Struct validates a structs exposed fields, and automatically validates nested structs, unless otherwise specified.
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//
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// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
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// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
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func (v *Validate) Struct(s interface{}) error {
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return v.StructCtx(context.Background(), s)
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}
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// StructCtx validates a structs exposed fields, and automatically validates nested structs, unless otherwise specified
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// and also allows passing of context.Context for contextual validation information.
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//
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// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
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// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
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func (v *Validate) StructCtx(ctx context.Context, s interface{}) (err error) {
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val := reflect.ValueOf(s)
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top := val
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if val.Kind() == reflect.Ptr && !val.IsNil() {
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val = val.Elem()
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}
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if val.Kind() != reflect.Struct || val.Type() == timeType {
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return &InvalidValidationError{Type: reflect.TypeOf(s)}
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}
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// good to validate
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vd := v.pool.Get().(*validate)
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vd.top = top
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vd.isPartial = false
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// vd.hasExcludes = false // only need to reset in StructPartial and StructExcept
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vd.validateStruct(ctx, top, val, val.Type(), vd.ns[0:0], vd.actualNs[0:0], nil)
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if len(vd.errs) > 0 {
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err = vd.errs
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vd.errs = nil
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}
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v.pool.Put(vd)
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return
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}
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// StructFiltered validates a structs exposed fields, that pass the FilterFunc check and automatically validates
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// nested structs, unless otherwise specified.
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//
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// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
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// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
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func (v *Validate) StructFiltered(s interface{}, fn FilterFunc) error {
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return v.StructFilteredCtx(context.Background(), s, fn)
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}
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// StructFilteredCtx validates a structs exposed fields, that pass the FilterFunc check and automatically validates
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// nested structs, unless otherwise specified and also allows passing of contextual validation information via
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// context.Context
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//
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// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
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// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
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func (v *Validate) StructFilteredCtx(ctx context.Context, s interface{}, fn FilterFunc) (err error) {
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val := reflect.ValueOf(s)
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top := val
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if val.Kind() == reflect.Ptr && !val.IsNil() {
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val = val.Elem()
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}
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if val.Kind() != reflect.Struct || val.Type() == timeType {
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return &InvalidValidationError{Type: reflect.TypeOf(s)}
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}
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// good to validate
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vd := v.pool.Get().(*validate)
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vd.top = top
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vd.isPartial = true
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vd.ffn = fn
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// vd.hasExcludes = false // only need to reset in StructPartial and StructExcept
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vd.validateStruct(context.Background(), top, val, val.Type(), vd.ns[0:0], vd.actualNs[0:0], nil)
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if len(vd.errs) > 0 {
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err = vd.errs
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vd.errs = nil
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}
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v.pool.Put(vd)
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return
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}
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// StructPartial validates the fields passed in only, ignoring all others.
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// Fields may be provided in a namespaced fashion relative to the struct provided
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// eg. NestedStruct.Field or NestedArrayField[0].Struct.Name
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//
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// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
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// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
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func (v *Validate) StructPartial(s interface{}, fields ...string) error {
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return v.StructPartialCtx(context.Background(), s, fields...)
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}
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// StructPartialCtx validates the fields passed in only, ignoring all others and allows passing of contextual
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// validation validation information via context.Context
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// Fields may be provided in a namespaced fashion relative to the struct provided
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// eg. NestedStruct.Field or NestedArrayField[0].Struct.Name
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//
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// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
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// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
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func (v *Validate) StructPartialCtx(ctx context.Context, s interface{}, fields ...string) (err error) {
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val := reflect.ValueOf(s)
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top := val
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if val.Kind() == reflect.Ptr && !val.IsNil() {
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val = val.Elem()
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}
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if val.Kind() != reflect.Struct || val.Type() == timeType {
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return &InvalidValidationError{Type: reflect.TypeOf(s)}
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}
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// good to validate
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vd := v.pool.Get().(*validate)
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vd.top = top
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vd.isPartial = true
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vd.ffn = nil
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vd.hasExcludes = false
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vd.includeExclude = make(map[string]struct{})
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typ := val.Type()
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name := typ.Name()
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if fields != nil {
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for _, k := range fields {
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flds := strings.Split(k, namespaceSeparator)
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if len(flds) > 0 {
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vd.misc = append(vd.misc[0:0], name...)
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vd.misc = append(vd.misc, '.')
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for _, s := range flds {
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idx := strings.Index(s, leftBracket)
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if idx != -1 {
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for idx != -1 {
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vd.misc = append(vd.misc, s[:idx]...)
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vd.includeExclude[string(vd.misc)] = struct{}{}
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idx2 := strings.Index(s, rightBracket)
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idx2++
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vd.misc = append(vd.misc, s[idx:idx2]...)
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vd.includeExclude[string(vd.misc)] = struct{}{}
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s = s[idx2:]
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idx = strings.Index(s, leftBracket)
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}
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} else {
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vd.misc = append(vd.misc, s...)
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vd.includeExclude[string(vd.misc)] = struct{}{}
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}
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vd.misc = append(vd.misc, '.')
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}
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}
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}
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}
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vd.validateStruct(ctx, top, val, typ, vd.ns[0:0], vd.actualNs[0:0], nil)
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if len(vd.errs) > 0 {
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err = vd.errs
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vd.errs = nil
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}
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v.pool.Put(vd)
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return
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}
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// StructExcept validates all fields except the ones passed in.
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// Fields may be provided in a namespaced fashion relative to the struct provided
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// i.e. NestedStruct.Field or NestedArrayField[0].Struct.Name
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//
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// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
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// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
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||
|
func (v *Validate) StructExcept(s interface{}, fields ...string) error {
|
||
|
return v.StructExceptCtx(context.Background(), s, fields...)
|
||
|
}
|
||
|
|
||
|
// StructExceptCtx validates all fields except the ones passed in and allows passing of contextual
|
||
|
// validation validation information via context.Context
|
||
|
// Fields may be provided in a namespaced fashion relative to the struct provided
|
||
|
// i.e. NestedStruct.Field or NestedArrayField[0].Struct.Name
|
||
|
//
|
||
|
// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
|
||
|
// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
|
||
|
func (v *Validate) StructExceptCtx(ctx context.Context, s interface{}, fields ...string) (err error) {
|
||
|
val := reflect.ValueOf(s)
|
||
|
top := val
|
||
|
|
||
|
if val.Kind() == reflect.Ptr && !val.IsNil() {
|
||
|
val = val.Elem()
|
||
|
}
|
||
|
|
||
|
if val.Kind() != reflect.Struct || val.Type() == timeType {
|
||
|
return &InvalidValidationError{Type: reflect.TypeOf(s)}
|
||
|
}
|
||
|
|
||
|
// good to validate
|
||
|
vd := v.pool.Get().(*validate)
|
||
|
vd.top = top
|
||
|
vd.isPartial = true
|
||
|
vd.ffn = nil
|
||
|
vd.hasExcludes = true
|
||
|
vd.includeExclude = make(map[string]struct{})
|
||
|
|
||
|
typ := val.Type()
|
||
|
name := typ.Name()
|
||
|
|
||
|
for _, key := range fields {
|
||
|
|
||
|
vd.misc = vd.misc[0:0]
|
||
|
|
||
|
if len(name) > 0 {
|
||
|
vd.misc = append(vd.misc, name...)
|
||
|
vd.misc = append(vd.misc, '.')
|
||
|
}
|
||
|
|
||
|
vd.misc = append(vd.misc, key...)
|
||
|
vd.includeExclude[string(vd.misc)] = struct{}{}
|
||
|
}
|
||
|
|
||
|
vd.validateStruct(ctx, top, val, typ, vd.ns[0:0], vd.actualNs[0:0], nil)
|
||
|
|
||
|
if len(vd.errs) > 0 {
|
||
|
err = vd.errs
|
||
|
vd.errs = nil
|
||
|
}
|
||
|
|
||
|
v.pool.Put(vd)
|
||
|
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// Var validates a single variable using tag style validation.
|
||
|
// eg.
|
||
|
// var i int
|
||
|
// validate.Var(i, "gt=1,lt=10")
|
||
|
//
|
||
|
// WARNING: a struct can be passed for validation eg. time.Time is a struct or if you have a custom type and have registered
|
||
|
// a custom type handler, so must allow it; however unforseen validations will occur if trying to validate a struct
|
||
|
// that is meant to be passed to 'validate.Struct'
|
||
|
//
|
||
|
// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
|
||
|
// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
|
||
|
// validate Array, Slice and maps fields which may contain more than one error
|
||
|
func (v *Validate) Var(field interface{}, tag string) error {
|
||
|
return v.VarCtx(context.Background(), field, tag)
|
||
|
}
|
||
|
|
||
|
// VarCtx validates a single variable using tag style validation and allows passing of contextual
|
||
|
// validation validation information via context.Context.
|
||
|
// eg.
|
||
|
// var i int
|
||
|
// validate.Var(i, "gt=1,lt=10")
|
||
|
//
|
||
|
// WARNING: a struct can be passed for validation eg. time.Time is a struct or if you have a custom type and have registered
|
||
|
// a custom type handler, so must allow it; however unforseen validations will occur if trying to validate a struct
|
||
|
// that is meant to be passed to 'validate.Struct'
|
||
|
//
|
||
|
// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
|
||
|
// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
|
||
|
// validate Array, Slice and maps fields which may contain more than one error
|
||
|
func (v *Validate) VarCtx(ctx context.Context, field interface{}, tag string) (err error) {
|
||
|
if len(tag) == 0 || tag == skipValidationTag {
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// find cached tag
|
||
|
ctag, ok := v.tagCache.Get(tag)
|
||
|
if !ok {
|
||
|
v.tagCache.lock.Lock()
|
||
|
defer v.tagCache.lock.Unlock()
|
||
|
|
||
|
// could have been multiple trying to access, but once first is done this ensures tag
|
||
|
// isn't parsed again.
|
||
|
ctag, ok = v.tagCache.Get(tag)
|
||
|
if !ok {
|
||
|
ctag, _ = v.parseFieldTagsRecursive(tag, "", "", false)
|
||
|
v.tagCache.Set(tag, ctag)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
val := reflect.ValueOf(field)
|
||
|
|
||
|
vd := v.pool.Get().(*validate)
|
||
|
vd.top = val
|
||
|
vd.isPartial = false
|
||
|
|
||
|
vd.traverseField(ctx, val, val, vd.ns[0:0], vd.actualNs[0:0], defaultCField, ctag)
|
||
|
|
||
|
if len(vd.errs) > 0 {
|
||
|
err = vd.errs
|
||
|
vd.errs = nil
|
||
|
}
|
||
|
|
||
|
v.pool.Put(vd)
|
||
|
|
||
|
return
|
||
|
}
|
||
|
|
||
|
// VarWithValue validates a single variable, against another variable/field's value using tag style validation
|
||
|
// eg.
|
||
|
// s1 := "abcd"
|
||
|
// s2 := "abcd"
|
||
|
// validate.VarWithValue(s1, s2, "eqcsfield") // returns true
|
||
|
//
|
||
|
// WARNING: a struct can be passed for validation eg. time.Time is a struct or if you have a custom type and have registered
|
||
|
// a custom type handler, so must allow it; however unforseen validations will occur if trying to validate a struct
|
||
|
// that is meant to be passed to 'validate.Struct'
|
||
|
//
|
||
|
// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
|
||
|
// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
|
||
|
// validate Array, Slice and maps fields which may contain more than one error
|
||
|
func (v *Validate) VarWithValue(field interface{}, other interface{}, tag string) error {
|
||
|
return v.VarWithValueCtx(context.Background(), field, other, tag)
|
||
|
}
|
||
|
|
||
|
// VarWithValueCtx validates a single variable, against another variable/field's value using tag style validation and
|
||
|
// allows passing of contextual validation validation information via context.Context.
|
||
|
// eg.
|
||
|
// s1 := "abcd"
|
||
|
// s2 := "abcd"
|
||
|
// validate.VarWithValue(s1, s2, "eqcsfield") // returns true
|
||
|
//
|
||
|
// WARNING: a struct can be passed for validation eg. time.Time is a struct or if you have a custom type and have registered
|
||
|
// a custom type handler, so must allow it; however unforseen validations will occur if trying to validate a struct
|
||
|
// that is meant to be passed to 'validate.Struct'
|
||
|
//
|
||
|
// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
|
||
|
// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
|
||
|
// validate Array, Slice and maps fields which may contain more than one error
|
||
|
func (v *Validate) VarWithValueCtx(ctx context.Context, field interface{}, other interface{}, tag string) (err error) {
|
||
|
if len(tag) == 0 || tag == skipValidationTag {
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// find cached tag
|
||
|
ctag, ok := v.tagCache.Get(tag)
|
||
|
if !ok {
|
||
|
v.tagCache.lock.Lock()
|
||
|
defer v.tagCache.lock.Unlock()
|
||
|
|
||
|
// could have been multiple trying to access, but once first is done this ensures tag
|
||
|
// isn't parsed again.
|
||
|
ctag, ok = v.tagCache.Get(tag)
|
||
|
if !ok {
|
||
|
ctag, _ = v.parseFieldTagsRecursive(tag, "", "", false)
|
||
|
v.tagCache.Set(tag, ctag)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
otherVal := reflect.ValueOf(other)
|
||
|
|
||
|
vd := v.pool.Get().(*validate)
|
||
|
vd.top = otherVal
|
||
|
vd.isPartial = false
|
||
|
|
||
|
vd.traverseField(ctx, otherVal, reflect.ValueOf(field), vd.ns[0:0], vd.actualNs[0:0], defaultCField, ctag)
|
||
|
|
||
|
if len(vd.errs) > 0 {
|
||
|
err = vd.errs
|
||
|
vd.errs = nil
|
||
|
}
|
||
|
|
||
|
v.pool.Put(vd)
|
||
|
|
||
|
return
|
||
|
}
|