status-go/protocol/messenger_test.go

2519 lines
86 KiB
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package protocol
import (
"context"
"encoding/hex"
"encoding/json"
"errors"
"fmt"
"io"
"math/big"
"os"
"strings"
"testing"
"time"
_ "github.com/mutecomm/go-sqlcipher/v4" // require go-sqlcipher that overrides default implementation
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"github.com/stretchr/testify/suite"
"go.uber.org/zap"
"github.com/status-im/status-go/deprecation"
coretypes "github.com/status-im/status-go/eth-node/core/types"
"github.com/status-im/status-go/eth-node/crypto"
"github.com/status-im/status-go/eth-node/types"
enstypes "github.com/status-im/status-go/eth-node/types/ens"
URL unfurling (initial implementation) (#3471) This is the initial implementation for the new URL unfurling requirements. The most important one is that only the message sender will pay the privacy cost for unfurling and extracting metadata from websites. Once the message is sent, the unfurled data will be stored at the protocol level and receivers will just profit and happily decode the metadata to render it. Further development of this URL unfurling capability will be mostly guided by issues created on clients. For the moment in status-mobile: https://github.com/status-im/status-mobile/labels/url-preview - https://github.com/status-im/status-mobile/issues/15918 - https://github.com/status-im/status-mobile/issues/15917 - https://github.com/status-im/status-mobile/issues/15910 - https://github.com/status-im/status-mobile/issues/15909 - https://github.com/status-im/status-mobile/issues/15908 - https://github.com/status-im/status-mobile/issues/15906 - https://github.com/status-im/status-mobile/issues/15905 ### Terminology In the code, I've tried to stick to the word "unfurl URL" to really mean the process of extracting metadata from a website, sort of lower level. I use "link preview" to mean a higher level structure which is enriched by unfurled data. "link preview" is also how designers refer to it. ### User flows 1. Carol needs to see link previews while typing in the chat input field. Notice from the diagram nothing is persisted and that status-go endpoints are essentially stateless. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_getTextURLs Server-->>Client: Normalized URLs Client->>Client: Render cached unfurled URLs Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs Server->>Website: Fetch metadata Website-->>Server: Metadata (thumbnail URL, title, etc) Server->>Website: Fetch thumbnail Server->>Website: Fetch favicon Website-->>Server: Favicon bytes Website-->>Server: Thumbnail bytes Server->>Server: Decode & process images Server-->>Client: Unfurled data (thumbnail data URI, etc) #+end_src ``` ``` ,------. ,------. ,-------. |Client| |Server| |Website| `--+---' `--+---' `---+---' | Call wakuext_getTextURLs | | | ---------------------------------------> | | | | | Normalized URLs | | | <- - - - - - - - - - - - - - - - - - - - | | | | |----. | | | | Render cached unfurled URLs | | |<---' | | | | | | Unfurl non-cached URLs. | | | Call wakuext_unfurlURLs | | | ---------------------------------------> | | | | | | Fetch metadata | | | ------------------------------------> | | | | | Metadata (thumbnail URL, title, etc)| | | <- - - - - - - - - - - - - - - - - - | | | | | Fetch thumbnail | | | ------------------------------------> | | | | | Fetch favicon | | | ------------------------------------> | | | | | Favicon bytes | | | <- - - - - - - - - - - - - - - - - - | | | | | Thumbnail bytes | | | <- - - - - - - - - - - - - - - - - - | | | | |----. | | | | Decode & process images | | |<---' | | | | | Unfurled data (thumbnail data URI, etc)| | | <- - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,---+---. |Client| |Server| |Website| `------' `------' `-------' ``` 2. Carol sends the text message with link previews in the RPC request wakuext_sendChatMessages. status-go assumes the link previews are good because it can't and shouldn't attempt to re-unfurl them. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_sendChatMessages Server->>Server: Transform link previews to\nbe proto-marshalled Server->DB: Write link previews serialized as JSON Server-->>Client: Updated message response #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | Call wakuext_sendChatMessages| | | -----------------------------> | | | | | |----. | | | | Transform link previews to | | |<---' be proto-marshalled | | | | | | | | | Write link previews serialized as JSON| | | --------------------------------------> | | | | Updated message response | | | <- - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` 3. The message was sent over waku and persisted locally in Carol's device. She should now see the link previews in the chat history. There can be many link previews shared by other chat members, therefore it is important to serve the assets via the media server to avoid overloading the ReactNative bridge with lots of big JSON payloads containing base64 encoded data URIs (maybe this concern is meaningless for desktop). When a client is rendering messages with link previews, they will have the field linkPreviews, and the thumbnail URL will point to the local media server. ``` #+begin_src plantuml :results verbatim Client->>Server: GET /link-preview/thumbnail (media server) Server->>DB: Read from user_messages.unfurled_links Server->Server: Unmarshal JSON Server-->>Client: HTTP Content-Type: image/jpeg/etc #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | GET /link-preview/thumbnail (media server)| | | ------------------------------------------> | | | | | | Read from user_messages.unfurled_links| | | --------------------------------------> | | | | |----. | | | | Unmarshal JSON | | |<---' | | | | | HTTP Content-Type: image/jpeg/etc | | | <- - - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` ### Some limitations of the current implementation The following points will become separate issues in status-go that I'll work on over the next couple weeks. In no order of importance: - Improve how multiple links are fetched; retries on failure and testing how unfurling behaves around the timeout limits (deterministically, not by making real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498 - Unfurl favicons and store them in the protobuf too. - For this PR, I added unfurling support only for websites with OpenGraph https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The next one will probably be for oEmbed https://oembed.com/, the protocol supported by YouTube, for example. - Resize and/or compress thumbnails (and favicons). Often times, thumbnails are huge for the purposes of link previews. There is already support for compressing JPEGs in status-go, but I prefer to work with compression in a separate PR because I'd like to also solve the problem for PNGs (probably convert them to JPEGs, plus compress them). This would be a safe choice for thumbnails, favicons not so much because transparency is desirable. - Editing messages is not yet supported. - I haven't coded any artificial limit on the number of previews or on the size of the thumbnail payload. This will be done in a separate issue. I have heard the ideal solution may be to split messages into smaller chunks of ~125 KiB because of libp2p, but that might be too complicated at this stage of the product (?). - Link preview deletion. - For the moment, OpenGraph metadata is extracted by requesting data for the English language (and fallback to whatever is available). In the future, we'll want to unfurl by respecting the user's local device language. Some websites, like GoDaddy, are already localized based on the device's IP, but many aren't. - The website's description text should be limited by a certain number of characters, especially because it's outside our control. Exactly how much has not been decided yet, so it'll be done separately. - URL normalization can be tricky, so I implemented only the basics to help with caching. For example, the url https://status.im and HTTPS://status.im are considered identical. Also, a URL is considered valid for unfurling if its TLD exists according to publicsuffix.EffectiveTLDPlusOne. This was essential, otherwise the default Go url.Parse approach would consider many invalid URLs valid, and thus the server would waste resources trying to unfurl the unfurleable. ### Other requirements - If the message is edited, the link previews should reflect the edited text, not the original one. This has been aligned with the design team as well. - If the website's thumbnail or the favicon can't be fetched, just ignore them. The only mandatory piece of metadata is the website's title and URL. - Link previews in clients should be generated in near real-time, that is, as the user types, previews are updated. In mobile this performs very well, and it's what other clients like WhatsApp, Telegram, and Facebook do. ### Decisions - While the user typing in the input field, the client is constantly (debounced) asking status-go to parse the text and extract normalized URLs and then the client checks if they're already in its in-memory cache. If they are, no RPC call is made. I chose this approach to achieve the best possible performance in mobile and avoid the whole RPC overhead, since the chat experience is already not smooth enough. The mobile client uses URLs as cache keys in a hashmap, i.e. if the key is present, it means the preview is readily available (naive, but good enough for now). This decision also gave me more flexibility to find the best UX at this stage of the feature. - Due to the requirement that users should be able to see independent loading indicators for each link preview, when status-go can't unfurl a URL, it doesn't return it in the response. - As an initial implementation, I added the BLOB column unfurled_links to the user_messages table. The preview data is then serialized as JSON before being stored in this column. I felt that creating a separate table and the related code for this initial PR would be inconvenient. Is that reasonable to you? Once things stabilize I can create a proper table if we want to avoid this kind of solution with serialized columns.
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"github.com/status-im/status-go/images"
"github.com/status-im/status-go/multiaccounts/settings"
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"github.com/status-im/status-go/protocol/common"
"github.com/status-im/status-go/protocol/protobuf"
"github.com/status-im/status-go/protocol/requests"
"github.com/status-im/status-go/protocol/tt"
v1protocol "github.com/status-im/status-go/protocol/v1"
URL unfurling (initial implementation) (#3471) This is the initial implementation for the new URL unfurling requirements. The most important one is that only the message sender will pay the privacy cost for unfurling and extracting metadata from websites. Once the message is sent, the unfurled data will be stored at the protocol level and receivers will just profit and happily decode the metadata to render it. Further development of this URL unfurling capability will be mostly guided by issues created on clients. For the moment in status-mobile: https://github.com/status-im/status-mobile/labels/url-preview - https://github.com/status-im/status-mobile/issues/15918 - https://github.com/status-im/status-mobile/issues/15917 - https://github.com/status-im/status-mobile/issues/15910 - https://github.com/status-im/status-mobile/issues/15909 - https://github.com/status-im/status-mobile/issues/15908 - https://github.com/status-im/status-mobile/issues/15906 - https://github.com/status-im/status-mobile/issues/15905 ### Terminology In the code, I've tried to stick to the word "unfurl URL" to really mean the process of extracting metadata from a website, sort of lower level. I use "link preview" to mean a higher level structure which is enriched by unfurled data. "link preview" is also how designers refer to it. ### User flows 1. Carol needs to see link previews while typing in the chat input field. Notice from the diagram nothing is persisted and that status-go endpoints are essentially stateless. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_getTextURLs Server-->>Client: Normalized URLs Client->>Client: Render cached unfurled URLs Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs Server->>Website: Fetch metadata Website-->>Server: Metadata (thumbnail URL, title, etc) Server->>Website: Fetch thumbnail Server->>Website: Fetch favicon Website-->>Server: Favicon bytes Website-->>Server: Thumbnail bytes Server->>Server: Decode & process images Server-->>Client: Unfurled data (thumbnail data URI, etc) #+end_src ``` ``` ,------. ,------. ,-------. |Client| |Server| |Website| `--+---' `--+---' `---+---' | Call wakuext_getTextURLs | | | ---------------------------------------> | | | | | Normalized URLs | | | <- - - - - - - - - - - - - - - - - - - - | | | | |----. | | | | Render cached unfurled URLs | | |<---' | | | | | | Unfurl non-cached URLs. | | | Call wakuext_unfurlURLs | | | ---------------------------------------> | | | | | | Fetch metadata | | | ------------------------------------> | | | | | Metadata (thumbnail URL, title, etc)| | | <- - - - - - - - - - - - - - - - - - | | | | | Fetch thumbnail | | | ------------------------------------> | | | | | Fetch favicon | | | ------------------------------------> | | | | | Favicon bytes | | | <- - - - - - - - - - - - - - - - - - | | | | | Thumbnail bytes | | | <- - - - - - - - - - - - - - - - - - | | | | |----. | | | | Decode & process images | | |<---' | | | | | Unfurled data (thumbnail data URI, etc)| | | <- - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,---+---. |Client| |Server| |Website| `------' `------' `-------' ``` 2. Carol sends the text message with link previews in the RPC request wakuext_sendChatMessages. status-go assumes the link previews are good because it can't and shouldn't attempt to re-unfurl them. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_sendChatMessages Server->>Server: Transform link previews to\nbe proto-marshalled Server->DB: Write link previews serialized as JSON Server-->>Client: Updated message response #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | Call wakuext_sendChatMessages| | | -----------------------------> | | | | | |----. | | | | Transform link previews to | | |<---' be proto-marshalled | | | | | | | | | Write link previews serialized as JSON| | | --------------------------------------> | | | | Updated message response | | | <- - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` 3. The message was sent over waku and persisted locally in Carol's device. She should now see the link previews in the chat history. There can be many link previews shared by other chat members, therefore it is important to serve the assets via the media server to avoid overloading the ReactNative bridge with lots of big JSON payloads containing base64 encoded data URIs (maybe this concern is meaningless for desktop). When a client is rendering messages with link previews, they will have the field linkPreviews, and the thumbnail URL will point to the local media server. ``` #+begin_src plantuml :results verbatim Client->>Server: GET /link-preview/thumbnail (media server) Server->>DB: Read from user_messages.unfurled_links Server->Server: Unmarshal JSON Server-->>Client: HTTP Content-Type: image/jpeg/etc #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | GET /link-preview/thumbnail (media server)| | | ------------------------------------------> | | | | | | Read from user_messages.unfurled_links| | | --------------------------------------> | | | | |----. | | | | Unmarshal JSON | | |<---' | | | | | HTTP Content-Type: image/jpeg/etc | | | <- - - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` ### Some limitations of the current implementation The following points will become separate issues in status-go that I'll work on over the next couple weeks. In no order of importance: - Improve how multiple links are fetched; retries on failure and testing how unfurling behaves around the timeout limits (deterministically, not by making real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498 - Unfurl favicons and store them in the protobuf too. - For this PR, I added unfurling support only for websites with OpenGraph https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The next one will probably be for oEmbed https://oembed.com/, the protocol supported by YouTube, for example. - Resize and/or compress thumbnails (and favicons). Often times, thumbnails are huge for the purposes of link previews. There is already support for compressing JPEGs in status-go, but I prefer to work with compression in a separate PR because I'd like to also solve the problem for PNGs (probably convert them to JPEGs, plus compress them). This would be a safe choice for thumbnails, favicons not so much because transparency is desirable. - Editing messages is not yet supported. - I haven't coded any artificial limit on the number of previews or on the size of the thumbnail payload. This will be done in a separate issue. I have heard the ideal solution may be to split messages into smaller chunks of ~125 KiB because of libp2p, but that might be too complicated at this stage of the product (?). - Link preview deletion. - For the moment, OpenGraph metadata is extracted by requesting data for the English language (and fallback to whatever is available). In the future, we'll want to unfurl by respecting the user's local device language. Some websites, like GoDaddy, are already localized based on the device's IP, but many aren't. - The website's description text should be limited by a certain number of characters, especially because it's outside our control. Exactly how much has not been decided yet, so it'll be done separately. - URL normalization can be tricky, so I implemented only the basics to help with caching. For example, the url https://status.im and HTTPS://status.im are considered identical. Also, a URL is considered valid for unfurling if its TLD exists according to publicsuffix.EffectiveTLDPlusOne. This was essential, otherwise the default Go url.Parse approach would consider many invalid URLs valid, and thus the server would waste resources trying to unfurl the unfurleable. ### Other requirements - If the message is edited, the link previews should reflect the edited text, not the original one. This has been aligned with the design team as well. - If the website's thumbnail or the favicon can't be fetched, just ignore them. The only mandatory piece of metadata is the website's title and URL. - Link previews in clients should be generated in near real-time, that is, as the user types, previews are updated. In mobile this performs very well, and it's what other clients like WhatsApp, Telegram, and Facebook do. ### Decisions - While the user typing in the input field, the client is constantly (debounced) asking status-go to parse the text and extract normalized URLs and then the client checks if they're already in its in-memory cache. If they are, no RPC call is made. I chose this approach to achieve the best possible performance in mobile and avoid the whole RPC overhead, since the chat experience is already not smooth enough. The mobile client uses URLs as cache keys in a hashmap, i.e. if the key is present, it means the preview is readily available (naive, but good enough for now). This decision also gave me more flexibility to find the best UX at this stage of the feature. - Due to the requirement that users should be able to see independent loading indicators for each link preview, when status-go can't unfurl a URL, it doesn't return it in the response. - As an initial implementation, I added the BLOB column unfurled_links to the user_messages table. The preview data is then serialized as JSON before being stored in this column. I felt that creating a separate table and the related code for this initial PR would be inconvenient. Is that reasonable to you? Once things stabilize I can create a proper table if we want to avoid this kind of solution with serialized columns.
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"github.com/status-im/status-go/server"
)
const (
testPK = "0x0424a68f89ba5fcd5e0640c1e1f591d561fa4125ca4e2a43592bc4123eca10ce064e522c254bb83079ba404327f6eafc01ec90a1444331fe769d3f3a7f90b0dde1"
testPublicChatID = "super-chat"
testContract = "0x314159265dd8dbb310642f98f50c066173c1259b"
testValue = "2000"
testTransactionHash = "0x412a851ac2ae51cad34a56c8a9cfee55d577ac5e1ac71cf488a2f2093a373799"
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newEnsName = "new-name"
)
func TestMessengerSuite(t *testing.T) {
suite.Run(t, new(MessengerSuite))
}
type MessengerSuite struct {
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MessengerBaseTestSuite
}
type testNode struct {
shh types.Waku
}
func (n *testNode) NewENSVerifier(_ *zap.Logger) enstypes.ENSVerifier {
panic("not implemented")
}
func (n *testNode) AddPeer(_ string) error {
panic("not implemented")
}
func (n *testNode) RemovePeer(_ string) error {
panic("not implemented")
}
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func (n *testNode) GetWaku(_ interface{}) (types.Waku, error) {
return n.shh, nil
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}
func (n *testNode) GetWakuV2(_ interface{}) (types.Waku, error) {
return n.shh, nil
}
func (n *testNode) GetWhisper(_ interface{}) (types.Whisper, error) {
return nil, nil
}
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func (n *testNode) PeersCount() int {
return 1
}
func (s *MessengerSuite) TestInit() {
testCases := []struct {
Name string
Prep func()
AddedFilters int
}{
{
Name: "no chats and contacts",
Prep: func() {},
AddedFilters: 3,
},
{
Name: "active public chat",
Prep: func() {
publicChat := Chat{
ChatType: ChatTypePublic,
ID: "some-public-chat",
Active: true,
}
err := s.m.SaveChat(&publicChat)
s.Require().NoError(err)
},
AddedFilters: 1,
},
{
Name: "active one-to-one chat",
Prep: func() {
key, err := crypto.GenerateKey()
s.Require().NoError(err)
privateChat := Chat{
ID: types.EncodeHex(crypto.FromECDSAPub(&key.PublicKey)),
ChatType: ChatTypeOneToOne,
Active: true,
}
err = s.m.SaveChat(&privateChat)
s.Require().NoError(err)
},
AddedFilters: 1,
},
{
Name: "active group chat",
Prep: func() {
key1, err := crypto.GenerateKey()
s.Require().NoError(err)
key2, err := crypto.GenerateKey()
s.Require().NoError(err)
groupChat := Chat{
ID: "some-id",
ChatType: ChatTypePrivateGroupChat,
Active: true,
Members: []ChatMember{
{
ID: types.EncodeHex(crypto.FromECDSAPub(&key1.PublicKey)),
},
{
ID: types.EncodeHex(crypto.FromECDSAPub(&key2.PublicKey)),
},
},
}
err = s.m.SaveChat(&groupChat)
s.Require().NoError(err)
},
AddedFilters: 2,
},
{
Name: "inactive chat",
Prep: func() {
publicChat := Chat{
ChatType: ChatTypePublic,
ID: "some-public-chat-2",
Active: false,
}
err := s.m.SaveChat(&publicChat)
s.Require().NoError(err)
},
AddedFilters: 0,
},
{
Name: "added contact",
Prep: func() {
key, err := crypto.GenerateKey()
s.Require().NoError(err)
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_, err = s.m.AddContact(context.Background(), &requests.AddContact{ID: types.EncodeHex(crypto.FromECDSAPub(&key.PublicKey))})
s.Require().NoError(err)
},
AddedFilters: deprecation.AddProfileFiltersCount(1),
},
}
expectedFilters := 0
for _, tc := range testCases {
s.Run(tc.Name, func() {
tc.Prep()
err := s.m.Init()
s.Require().NoError(err)
filters := s.m.transport.Filters()
expectedFilters += tc.AddedFilters
s.Equal(deprecation.AddTimelineFiltersCount(expectedFilters), len(filters))
})
}
}
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func buildAudioMessage(s *MessengerSuite, chat Chat) *common.Message {
clock, timestamp := chat.NextClockAndTimestamp(&testTimeSource{})
message := common.NewMessage()
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message.Text = "text-input-message"
message.ChatId = chat.ID
message.Clock = clock
message.Timestamp = timestamp
message.WhisperTimestamp = clock
message.LocalChatID = chat.ID
message.MessageType = protobuf.MessageType_PUBLIC_GROUP
message.ContentType = protobuf.ChatMessage_AUDIO
message.Payload = &protobuf.ChatMessage_Audio{
Audio: &protobuf.AudioMessage{
Type: 1,
Payload: []byte("some-payload"),
},
}
return message
}
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func buildTestMessage(chat Chat) *common.Message {
clock, timestamp := chat.NextClockAndTimestamp(&testTimeSource{})
message := common.NewMessage()
message.Text = "text-input-message"
message.ChatId = chat.ID
message.Clock = clock
message.Timestamp = timestamp
message.WhisperTimestamp = clock
message.LocalChatID = chat.ID
message.ContentType = protobuf.ChatMessage_TEXT_PLAIN
switch chat.ChatType {
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case ChatTypePublic, ChatTypeProfile:
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message.MessageType = protobuf.MessageType_PUBLIC_GROUP
case ChatTypeOneToOne:
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message.MessageType = protobuf.MessageType_ONE_TO_ONE
case ChatTypePrivateGroupChat:
message.MessageType = protobuf.MessageType_PRIVATE_GROUP
}
return message
}
func buildTestGapMessage(chat Chat) *common.Message {
clock, timestamp := chat.NextClockAndTimestamp(&testTimeSource{})
message := common.NewMessage()
message.ChatId = chat.ID
message.Clock = clock
message.Timestamp = timestamp
message.WhisperTimestamp = clock
message.LocalChatID = chat.ID
message.ContentType = protobuf.ChatMessage_SYSTEM_MESSAGE_GAP
switch chat.ChatType {
case ChatTypePublic, ChatTypeProfile:
message.MessageType = protobuf.MessageType_PUBLIC_GROUP
case ChatTypeOneToOne:
message.MessageType = protobuf.MessageType_ONE_TO_ONE
case ChatTypePrivateGroupChat:
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message.MessageType = protobuf.MessageType_PRIVATE_GROUP
}
return message
}
func (s *MessengerSuite) TestMarkMessagesSeen() {
chat := CreatePublicChat("test-chat", s.m.transport)
chat.UnviewedMessagesCount = 2
chat.UnviewedMentionsCount = 3
chat.Highlight = true
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err := s.m.SaveChat(chat)
s.Require().NoError(err)
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inputMessage1 := buildTestMessage(*chat)
inputMessage1.ID = "1"
inputMessage1.Seen = false
inputMessage1.Text = "hey @" + common.PubkeyToHex(&s.m.identity.PublicKey)
inputMessage1.Mentioned = true
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inputMessage2 := buildTestMessage(*chat)
inputMessage2.ID = "2"
inputMessage2.Text = "hey @" + common.PubkeyToHex(&s.m.identity.PublicKey)
inputMessage2.Mentioned = true
inputMessage2.Seen = false
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err = s.m.SaveMessages([]*common.Message{inputMessage1, inputMessage2})
s.Require().NoError(err)
response, err := s.m.MarkMessagesRead(chat.ID, []string{inputMessage1.ID})
s.Require().NoError(err)
s.Require().Len(response.GetSeenAndUnseenMessages(), 1)
s.Require().Equal(chat.ID, response.GetSeenAndUnseenMessages()[0].ChatID)
s.Require().Equal(uint64(1), response.GetSeenAndUnseenMessages()[0].Count)
s.Require().Equal(uint64(1), response.GetSeenAndUnseenMessages()[0].CountWithMentions)
s.Require().Equal(true, response.GetSeenAndUnseenMessages()[0].Seen)
s.Require().Len(response.ActivityCenterNotifications(), 0)
// Make sure that if it's not seen, it does not return a count of 1
response, err = s.m.MarkMessagesRead(chat.ID, []string{inputMessage1.ID})
s.Require().NoError(err)
s.Require().Len(response.GetSeenAndUnseenMessages(), 1)
s.Require().Equal(chat.ID, response.GetSeenAndUnseenMessages()[0].ChatID)
s.Require().Equal(uint64(0), response.GetSeenAndUnseenMessages()[0].Count)
s.Require().Equal(uint64(0), response.GetSeenAndUnseenMessages()[0].CountWithMentions)
s.Require().Equal(true, response.GetSeenAndUnseenMessages()[0].Seen)
s.Require().Len(response.ActivityCenterNotifications(), 0)
chats := s.m.Chats()
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for _, c := range chats {
if c.ID == chat.ID {
s.Require().Equal(uint(1), c.UnviewedMessagesCount)
s.Require().Equal(uint(1), c.UnviewedMentionsCount)
s.Require().Equal(false, c.Highlight)
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}
}
}
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func (s *MessengerSuite) TestMarkAllRead() {
chat := CreatePublicChat("test-chat", s.m.transport)
chat.UnviewedMessagesCount = 2
chat.Highlight = true
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err := s.m.SaveChat(chat)
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s.Require().NoError(err)
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inputMessage1 := buildTestMessage(*chat)
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inputMessage1.ID = "1"
inputMessage1.Seen = false
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inputMessage2 := buildTestMessage(*chat)
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inputMessage2.ID = "2"
inputMessage2.Seen = false
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err = s.m.SaveMessages([]*common.Message{inputMessage1, inputMessage2})
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s.Require().NoError(err)
_, err = s.m.MarkAllRead(context.Background(), chat.ID)
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s.Require().NoError(err)
chats := s.m.Chats()
s.Require().Len(chats, deprecation.AddChatsCount(1))
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for idx := range chats {
if chats[idx].ID == chat.ID {
s.Require().Equal(uint(0), chats[idx].UnviewedMessagesCount)
s.Require().Equal(false, chats[idx].Highlight)
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}
}
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}
func (s *MessengerSuite) TestSendPublic() {
chat := CreatePublicChat("test-chat", s.m.transport)
chat.LastClockValue = uint64(100000000000000)
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err := s.m.SaveChat(chat)
s.NoError(err)
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inputMessage := buildTestMessage(*chat)
response, err := s.m.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
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s.Require().Equal(1, len(response.Messages()), "it returns the message")
outputMessage := response.Messages()[0]
s.Require().Equal(uint64(100000000000001), outputMessage.Clock, "it correctly sets the clock")
s.Require().Equal(uint64(100000000000001), chat.LastClockValue, "it correctly sets the last-clock-value")
s.Require().NotEqual(uint64(0), chat.Timestamp, "it sets the timestamp")
s.Require().Equal("0x"+hex.EncodeToString(crypto.FromECDSAPub(&s.privateKey.PublicKey)), outputMessage.From, "it sets the From field")
s.Require().True(outputMessage.Seen, "it marks the message as seen")
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s.Require().Equal(outputMessage.OutgoingStatus, common.OutgoingStatusSending, "it marks the message as sending")
s.Require().NotEmpty(outputMessage.ID, "it sets the ID field")
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s.Require().Equal(protobuf.MessageType_PUBLIC_GROUP, outputMessage.MessageType)
savedMessages, _, err := s.m.MessageByChatID(chat.ID, "", 10)
s.Require().NoError(err)
s.Require().Equal(1, len(savedMessages), "it saves the message")
}
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func (s *MessengerSuite) TestSendProfile() {
// Early exit to skip testing deprecated code
if deprecation.ChatProfileDeprecated {
return
}
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chat := CreateProfileChat("0x"+hex.EncodeToString(crypto.FromECDSAPub(&s.privateKey.PublicKey)), s.m.transport)
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chat.LastClockValue = uint64(100000000000000)
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err := s.m.SaveChat(chat)
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s.NoError(err)
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inputMessage := buildTestMessage(*chat)
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response, err := s.m.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
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s.Require().Equal(1, len(response.Messages()), "it returns the message")
outputMessage := response.Messages()[0]
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s.Require().Equal(uint64(100000000000001), outputMessage.Clock, "it correctly sets the clock")
s.Require().Equal(uint64(100000000000001), chat.LastClockValue, "it correctly sets the last-clock-value")
s.Require().NotEqual(uint64(0), chat.Timestamp, "it sets the timestamp")
s.Require().Equal("0x"+hex.EncodeToString(crypto.FromECDSAPub(&s.privateKey.PublicKey)), outputMessage.From, "it sets the From field")
s.Require().Equal(chat.Profile, outputMessage.From, "From equal to chat Profile")
s.Require().True(outputMessage.Seen, "it marks the message as seen")
s.Require().Equal(outputMessage.OutgoingStatus, common.OutgoingStatusSending, "it marks the message as sending")
s.Require().NotEmpty(outputMessage.ID, "it sets the ID field")
s.Require().Equal(protobuf.MessageType_PUBLIC_GROUP, outputMessage.MessageType)
savedMessages, _, err := s.m.MessageByChatID(chat.ID, "", 10)
s.Require().NoError(err)
s.Require().Equal(1, len(savedMessages), "it saves the message")
}
func (s *MessengerSuite) TestSendPrivateOneToOne() {
recipientKey, err := crypto.GenerateKey()
s.NoError(err)
pkString := hex.EncodeToString(crypto.FromECDSAPub(&recipientKey.PublicKey))
chat := CreateOneToOneChat(pkString, &recipientKey.PublicKey, s.m.transport)
inputMessage := common.NewMessage()
inputMessage.ChatId = chat.ID
chat.LastClockValue = uint64(100000000000000)
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err = s.m.SaveChat(chat)
s.NoError(err)
response, err := s.m.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
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s.Require().Equal(1, len(response.Messages()), "it returns the message")
outputMessage := response.Messages()[0]
s.Require().Equal(uint64(100000000000001), outputMessage.Clock, "it correctly sets the clock")
s.Require().Equal(uint64(100000000000001), chat.LastClockValue, "it correctly sets the last-clock-value")
s.Require().NotEqual(uint64(0), chat.Timestamp, "it sets the timestamp")
s.Require().Equal("0x"+hex.EncodeToString(crypto.FromECDSAPub(&s.privateKey.PublicKey)), outputMessage.From, "it sets the From field")
s.Require().True(outputMessage.Seen, "it marks the message as seen")
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s.Require().Equal(outputMessage.OutgoingStatus, common.OutgoingStatusSending, "it marks the message as sending")
s.Require().NotEmpty(outputMessage.ID, "it sets the ID field")
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s.Require().Equal(protobuf.MessageType_ONE_TO_ONE, outputMessage.MessageType)
}
func (s *MessengerSuite) TestSendPrivateGroup() {
response, err := s.m.CreateGroupChatWithMembers(context.Background(), "test", []string{})
s.NoError(err)
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s.Require().Len(response.Chats(), 1)
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chat := response.Chats()[0]
key, err := crypto.GenerateKey()
s.NoError(err)
s.Require().NoError(makeMutualContact(s.m, &key.PublicKey))
members := []string{"0x" + hex.EncodeToString(crypto.FromECDSAPub(&key.PublicKey))}
_, err = s.m.AddMembersToGroupChat(context.Background(), chat.ID, members)
s.NoError(err)
inputMessage := common.NewMessage()
inputMessage.ChatId = chat.ID
chat.LastClockValue = uint64(100000000000000)
err = s.m.SaveChat(chat)
s.NoError(err)
response, err = s.m.SendChatMessage(context.Background(), inputMessage)
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s.Require().NoError(err)
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s.Require().Equal(1, len(response.Messages()), "it returns the message")
outputMessage := response.Messages()[0]
s.Require().Equal(uint64(100000000000001), outputMessage.Clock, "it correctly sets the clock")
s.Require().Equal(uint64(100000000000001), chat.LastClockValue, "it correctly sets the last-clock-value")
s.Require().NotEqual(uint64(0), chat.Timestamp, "it sets the timestamp")
s.Require().Equal("0x"+hex.EncodeToString(crypto.FromECDSAPub(&s.privateKey.PublicKey)), outputMessage.From, "it sets the From field")
s.Require().True(outputMessage.Seen, "it marks the message as seen")
s.Require().Equal(outputMessage.OutgoingStatus, common.OutgoingStatusSending, "it marks the message as sending")
s.Require().NotEmpty(outputMessage.ID, "it sets the ID field")
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s.Require().Equal(protobuf.MessageType_PRIVATE_GROUP, outputMessage.MessageType)
}
func (s *MessengerSuite) TestSendPrivateEmptyGroup() {
response, err := s.m.CreateGroupChatWithMembers(context.Background(), "test", []string{})
s.NoError(err)
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s.Require().Len(response.Chats(), 1)
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chat := response.Chats()[0]
inputMessage := common.NewMessage()
inputMessage.ChatId = chat.ID
chat.LastClockValue = uint64(100000000000000)
err = s.m.SaveChat(chat)
s.NoError(err)
response, err = s.m.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
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s.Require().Equal(1, len(response.Messages()), "it returns the message")
outputMessage := response.Messages()[0]
s.Require().Equal(uint64(100000000000001), outputMessage.Clock, "it correctly sets the clock")
s.Require().Equal(uint64(100000000000001), chat.LastClockValue, "it correctly sets the last-clock-value")
s.Require().NotEqual(uint64(0), chat.Timestamp, "it sets the timestamp")
s.Require().Equal("0x"+hex.EncodeToString(crypto.FromECDSAPub(&s.privateKey.PublicKey)), outputMessage.From, "it sets the From field")
s.Require().True(outputMessage.Seen, "it marks the message as seen")
s.Require().Equal(outputMessage.OutgoingStatus, common.OutgoingStatusSent, "it marks the message as sent")
s.Require().NotEmpty(outputMessage.ID, "it sets the ID field")
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s.Require().Equal(protobuf.MessageType_PRIVATE_GROUP, outputMessage.MessageType)
}
// Make sure public messages sent by us are not
func (s *MessengerSuite) TestRetrieveOwnPublic() {
chat := CreatePublicChat("status", s.m.transport)
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err := s.m.SaveChat(chat)
s.NoError(err)
// Right-to-left text
text := "پيل اندر خانه يي تاريک بود عرضه را آورده بودندش هنود i\nاز براي ديدنش مردم بسي اندر آن ظلمت همي شد هر کسي"
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inputMessage := buildTestMessage(*chat)
inputMessage.ChatId = chat.ID
inputMessage.Text = text
response, err := s.m.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
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s.Require().Len(response.Messages(), 1)
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textMessage := response.Messages()[0]
s.Equal(textMessage.Text, text)
s.NotNil(textMessage.ParsedText)
s.True(textMessage.RTL)
s.Equal(1, textMessage.LineCount)
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s.Require().Len(response.Chats(), 1)
actualChat := response.Chats()[0]
// It does not set the unviewed messages count
s.Require().Equal(uint(0), actualChat.UnviewedMessagesCount)
// It updates the last message clock value
s.Require().Equal(textMessage.Clock, actualChat.LastClockValue)
// It sets the last message
s.Require().NotNil(actualChat.LastMessage)
}
// Retrieve their public message
func (s *MessengerSuite) TestRetrieveTheirPublic() {
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
theirChat := CreatePublicChat("status", s.m.transport)
err := theirMessenger.SaveChat(theirChat)
s.Require().NoError(err)
chat := CreatePublicChat("status", s.m.transport)
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err = s.m.SaveChat(chat)
s.Require().NoError(err)
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_, err = s.m.Join(chat)
s.Require().NoError(err)
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inputMessage := buildTestMessage(*chat)
sendResponse, err := theirMessenger.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
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sentMessage := sendResponse.Messages()[0]
// Wait for the message to reach its destination
response, err := WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
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s.Require().Len(response.Messages(), 1)
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s.Require().Len(response.Chats(), 1)
actualChat := response.Chats()[0]
// It sets the unviewed messages count
s.Require().Equal(uint(1), actualChat.UnviewedMessagesCount)
// It updates the last message clock value
s.Require().Equal(sentMessage.Clock, actualChat.LastClockValue)
// It sets the last message
s.Require().NotNil(actualChat.LastMessage)
}
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// Drop audio message in public group
func (s *MessengerSuite) TestDropAudioMessageInPublicGroup() {
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
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theirChat := CreatePublicChat("status", s.m.transport)
err := theirMessenger.SaveChat(theirChat)
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s.Require().NoError(err)
chat := CreatePublicChat("status", s.m.transport)
err = s.m.SaveChat(chat)
s.Require().NoError(err)
_, err = s.m.Join(chat)
s.Require().NoError(err)
inputMessage := buildAudioMessage(s, *chat)
_, err = theirMessenger.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
time.Sleep(100 * time.Millisecond)
response, err := s.m.RetrieveAll()
s.Require().NoError(err)
s.Require().Len(response.Messages(), 0)
}
func (s *MessengerSuite) TestDeletedAtClockValue() {
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
theirChat := CreatePublicChat("status", s.m.transport)
err := theirMessenger.SaveChat(theirChat)
s.Require().NoError(err)
chat := CreatePublicChat("status", s.m.transport)
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err = s.m.SaveChat(chat)
s.Require().NoError(err)
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_, err = s.m.Join(chat)
s.Require().NoError(err)
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inputMessage := buildTestMessage(*chat)
sentResponse, err := theirMessenger.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
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chat.DeletedAtClockValue = sentResponse.Messages()[0].Clock
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err = s.m.SaveChat(chat)
s.Require().NoError(err)
// Wait for the message to reach its destination
time.Sleep(100 * time.Millisecond)
response, err := s.m.RetrieveAll()
s.Require().NoError(err)
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s.Require().Len(response.Messages(), 0)
}
func (s *MessengerSuite) TestRetrieveBlockedContact() {
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
theirChat := CreatePublicChat("status", s.m.transport)
err := theirMessenger.SaveChat(theirChat)
s.Require().NoError(err)
_, err = theirMessenger.Join(theirChat)
s.Require().NoError(err)
chat := CreatePublicChat("status", s.m.transport)
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err = s.m.SaveChat(chat)
s.Require().NoError(err)
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_, err = s.m.Join(chat)
s.Require().NoError(err)
publicKeyHex := "0x" + hex.EncodeToString(crypto.FromECDSAPub(&theirMessenger.identity.PublicKey))
blockedContact := Contact{
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ID: publicKeyHex,
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EnsName: "contact-name",
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LastUpdated: 20,
Blocked: false,
}
requireMessageArrival := func(receiver *Messenger, require bool) {
// Wait for the message to reach its destination
time.Sleep(100 * time.Millisecond)
response, err := receiver.RetrieveAll()
s.Require().NoError(err)
if require {
containTextMsg := false
for _, msg := range response.Messages() {
if msg.ContentType == protobuf.ChatMessage_TEXT_PLAIN && msg.Text == "text-input-message" {
containTextMsg = true
break
}
}
s.Require().True(containTextMsg)
} else {
s.Require().Len(response.Messages(), 0)
}
}
// Block contact
_, err = s.m.BlockContact(context.Background(), blockedContact.ID, false)
s.Require().NoError(err)
// Blocked contact sends message, we should not receive it
theirMessage := buildTestMessage(*theirChat)
_, err = theirMessenger.SendChatMessage(context.Background(), theirMessage)
s.NoError(err)
requireMessageArrival(s.m, false)
// We send a message, blocked contact should still receive it
ourMessage := buildTestMessage(*chat)
_, err = s.m.SendChatMessage(context.Background(), ourMessage)
s.NoError(err)
requireMessageArrival(theirMessenger, true)
// Unblock contact
response, err := s.m.UnblockContact(blockedContact.ID)
s.Require().NoError(err)
s.Require().NotNil(response)
s.Require().Equal(false, response.Contacts[0].Blocked)
s.Require().Equal(true, response.Contacts[0].Removed)
// Unblocked contact sends message, we should receive it
_, err = theirMessenger.SendChatMessage(context.Background(), theirMessage)
s.Require().NoError(err)
requireMessageArrival(s.m, true)
// We send a message, unblocked contact should receive it
_, err = s.m.SendChatMessage(context.Background(), ourMessage)
s.NoError(err)
requireMessageArrival(theirMessenger, true)
}
// Resend their public message, receive only once
func (s *MessengerSuite) TestResendPublicMessage() {
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
theirChat := CreatePublicChat("status", s.m.transport)
err := theirMessenger.SaveChat(theirChat)
s.Require().NoError(err)
chat := CreatePublicChat("status", s.m.transport)
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err = s.m.SaveChat(chat)
s.Require().NoError(err)
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_, err = s.m.Join(chat)
s.Require().NoError(err)
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inputMessage := buildTestMessage(*chat)
sendResponse1, err := theirMessenger.SendChatMessage(context.Background(), inputMessage)
s.Require().NoError(err)
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sentMessage := sendResponse1.Messages()[0]
err = theirMessenger.ReSendChatMessage(context.Background(), sentMessage.ID)
s.Require().NoError(err)
// Wait for the message to reach its destination
response, err := WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
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s.Require().Len(response.Messages(), 1)
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s.Require().Len(response.Chats(), 1)
actualChat := response.Chats()[0]
// It sets the unviewed messages count
s.Require().Equal(uint(1), actualChat.UnviewedMessagesCount)
// It updates the last message clock value
s.Require().Equal(sentMessage.Clock, actualChat.LastClockValue)
// It sets the last message
s.Require().NotNil(actualChat.LastMessage)
// We send the messag again
err = theirMessenger.ReSendChatMessage(context.Background(), sentMessage.ID)
s.Require().NoError(err)
// It should not be retrieved anymore
time.Sleep(100 * time.Millisecond)
response, err = s.m.RetrieveAll()
s.Require().NoError(err)
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s.Require().Len(response.Messages(), 0)
}
// Test receiving a message on an existing private chat
func (s *MessengerSuite) TestRetrieveTheirPrivateChatExisting() {
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
theirChat := CreateOneToOneChat("XXX", &s.privateKey.PublicKey, s.m.transport)
err := theirMessenger.SaveChat(theirChat)
s.Require().NoError(err)
ourChat := CreateOneToOneChat("our-chat", &theirMessenger.identity.PublicKey, s.m.transport)
ourChat.UnviewedMessagesCount = 1
// Make chat inactive
ourChat.Active = false
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err = s.m.SaveChat(ourChat)
s.Require().NoError(err)
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inputMessage := buildTestMessage(*theirChat)
sendResponse, err := theirMessenger.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
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s.Require().Len(sendResponse.Messages(), 1)
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sentMessage := sendResponse.Messages()[0]
response, err := WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
s.Require().Len(response.Chats(), 1)
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actualChat := response.Chats()[0]
// It updates the unviewed messages count
s.Require().Equal(uint(2), actualChat.UnviewedMessagesCount)
// It updates the last message clock value
s.Require().Equal(sentMessage.Clock, actualChat.LastClockValue)
// It sets the last message
s.Require().NotNil(actualChat.LastMessage)
s.Require().False(actualChat.Active)
}
// Test receiving a message on an non-existing private chat
func (s *MessengerSuite) TestRetrieveTheirPrivateChatNonExisting() {
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
chat := CreateOneToOneChat("XXX", &s.privateKey.PublicKey, s.m.transport)
err := theirMessenger.SaveChat(chat)
s.NoError(err)
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inputMessage := buildTestMessage(*chat)
sendResponse, err := theirMessenger.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
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s.Require().Len(sendResponse.Messages(), 1)
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sentMessage := sendResponse.Messages()[0]
// Wait for the message to reach its destination
response, err := WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
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s.Require().Len(response.Chats(), 1)
actualChat := response.Chats()[0]
// It updates the unviewed messages count
s.Require().Equal(uint(1), actualChat.UnviewedMessagesCount)
// It updates the last message clock value
s.Require().Equal(sentMessage.Clock, actualChat.LastClockValue)
// It sets the last message
s.Require().NotNil(actualChat.LastMessage)
// It does not set the chat as active
s.Require().False(actualChat.Active)
}
// Test receiving a message on an non-existing public chat
func (s *MessengerSuite) TestRetrieveTheirPublicChatNonExisting() {
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
chat := CreatePublicChat("test-chat", s.m.transport)
err := theirMessenger.SaveChat(chat)
s.NoError(err)
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inputMessage := buildTestMessage(*chat)
sendResponse, err := theirMessenger.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
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s.Require().Len(sendResponse.Messages(), 1)
// Wait for the message to reach its destination
time.Sleep(100 * time.Millisecond)
response, err := s.m.RetrieveAll()
s.NoError(err)
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s.Require().Equal(len(response.Messages()), 0)
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s.Require().Equal(len(response.Chats()), 0)
}
// Test receiving a message on an existing private group chat
func (s *MessengerSuite) TestRetrieveTheirPrivateGroupChat() {
var response *MessengerResponse
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
response, err := s.m.CreateGroupChatWithMembers(context.Background(), "id", []string{})
s.NoError(err)
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s.Require().Len(response.Chats(), 1)
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ourChat := response.Chats()[0]
err = s.m.SaveChat(ourChat)
s.NoError(err)
s.Require().NoError(makeMutualContact(s.m, &theirMessenger.identity.PublicKey))
members := []string{"0x" + hex.EncodeToString(crypto.FromECDSAPub(&theirMessenger.identity.PublicKey))}
_, err = s.m.AddMembersToGroupChat(context.Background(), ourChat.ID, members)
s.NoError(err)
// Retrieve their messages so that the chat is created
response, err = WaitOnMessengerResponse(
theirMessenger,
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func(r *MessengerResponse) bool { return len(r.Chats()) > 0 },
"chat invitation not received",
)
s.Require().NoError(err)
s.Require().Len(response.Chats(), 1)
s.Require().Len(response.ActivityCenterNotifications(), 1)
s.Require().False(response.Chats()[0].Active)
_, err = theirMessenger.ConfirmJoiningGroup(context.Background(), ourChat.ID)
s.NoError(err)
// Wait for the message to reach its destination
_, err = WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Chats()) > 0 },
"no joining group event received",
)
s.Require().NoError(err)
inputMessage := buildTestMessage(*ourChat)
sendResponse, err := theirMessenger.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
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s.Require().Len(sendResponse.Messages(), 1)
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sentMessage := sendResponse.Messages()[0]
response, err = WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
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s.Require().Len(response.Chats(), 1)
actualChat := response.Chats()[0]
// It updates the unviewed messages count
s.Require().Equal(uint(1), actualChat.UnviewedMessagesCount)
// It updates the last message clock value
s.Require().Equal(sentMessage.Clock, actualChat.LastClockValue)
// It sets the last message
s.Require().NotNil(actualChat.LastMessage)
}
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// Test receiving a message on an existing private group chat
func (s *MessengerSuite) TestChangeNameGroupChat() {
var response *MessengerResponse
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
response, err := s.m.CreateGroupChatWithMembers(context.Background(), "old-name", []string{})
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s.NoError(err)
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s.Require().Len(response.Chats(), 1)
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ourChat := response.Chats()[0]
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err = s.m.SaveChat(ourChat)
s.NoError(err)
s.Require().NoError(makeMutualContact(s.m, &theirMessenger.identity.PublicKey))
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members := []string{"0x" + hex.EncodeToString(crypto.FromECDSAPub(&theirMessenger.identity.PublicKey))}
_, err = s.m.AddMembersToGroupChat(context.Background(), ourChat.ID, members)
s.NoError(err)
// Retrieve their messages so that the chat is created
_, err = WaitOnMessengerResponse(
theirMessenger,
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func(r *MessengerResponse) bool { return len(r.Chats()) > 0 },
"chat invitation not received",
)
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s.Require().NoError(err)
_, err = theirMessenger.ConfirmJoiningGroup(context.Background(), ourChat.ID)
s.NoError(err)
// Wait for join group event
_, err = WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Chats()) > 0 },
"no joining group event received",
)
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s.Require().NoError(err)
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_, err = s.m.ChangeGroupChatName(context.Background(), ourChat.ID, newEnsName)
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s.NoError(err)
// Retrieve their messages so that the chat is created
response, err = WaitOnMessengerResponse(
theirMessenger,
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func(r *MessengerResponse) bool { return len(r.Chats()) > 0 },
"chat invitation not received",
)
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s.Require().NoError(err)
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s.Require().Len(response.Chats(), 1)
actualChat := response.Chats()[0]
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s.Require().Equal(newEnsName, actualChat.Name)
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}
// Test being re-invited to a group chat
func (s *MessengerSuite) TestReInvitedToGroupChat() {
var response *MessengerResponse
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
response, err := s.m.CreateGroupChatWithMembers(context.Background(), "old-name", []string{})
s.NoError(err)
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s.Require().Len(response.Chats(), 1)
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ourChat := response.Chats()[0]
err = s.m.SaveChat(ourChat)
s.NoError(err)
s.Require().NoError(makeMutualContact(s.m, &theirMessenger.identity.PublicKey))
members := []string{"0x" + hex.EncodeToString(crypto.FromECDSAPub(&theirMessenger.identity.PublicKey))}
_, err = s.m.AddMembersToGroupChat(context.Background(), ourChat.ID, members)
s.NoError(err)
// Retrieve their messages so that the chat is created
response, err = WaitOnMessengerResponse(
theirMessenger,
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func(r *MessengerResponse) bool { return len(r.Chats()) > 0 },
"chat invitation not received",
)
s.Require().NoError(err)
s.Require().Len(response.ActivityCenterNotifications(), 1)
s.Require().False(response.Chats()[0].Active)
_, err = theirMessenger.ConfirmJoiningGroup(context.Background(), ourChat.ID)
s.NoError(err)
// Wait for join group event
_, err = WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Chats()) > 0 },
"no joining group event received",
)
s.Require().NoError(err)
response, err = theirMessenger.LeaveGroupChat(context.Background(), ourChat.ID, true)
s.NoError(err)
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s.Require().Len(response.Chats(), 1)
s.Require().False(response.Chats()[0].Active)
// Retrieve messages so user is removed
_, err = WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Chats()) > 0 && len(r.Chats()[0].Members) == 1 },
"leave group chat not received",
)
s.Require().NoError(err)
// And we get re-invited
_, err = s.m.AddMembersToGroupChat(context.Background(), ourChat.ID, members)
s.NoError(err)
// Retrieve their messages so that the chat is created
response, err = WaitOnMessengerResponse(
theirMessenger,
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func(r *MessengerResponse) bool { return len(r.Chats()) > 0 },
"chat invitation not received",
)
s.Require().NoError(err)
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s.Require().Len(response.Chats(), 1)
s.Require().False(response.Chats()[0].Active)
}
func (s *MessengerSuite) TestChatPersistencePublic() {
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chat := &Chat{
ID: "chat-name",
Name: "chat-name",
Color: "#fffff",
Active: true,
ChatType: ChatTypePublic,
Timestamp: 10,
LastClockValue: 20,
DeletedAtClockValue: 30,
UnviewedMessagesCount: 40,
LastMessage: common.NewMessage(),
Highlight: false,
}
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s.Require().NoError(s.m.SaveChat(chat))
savedChats := s.m.Chats()
s.Require().Equal(deprecation.AddChatsCount(1), len(savedChats))
}
func (s *MessengerSuite) TestDeleteChat() {
chatID := "chatid"
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chat := &Chat{
ID: chatID,
Name: "chat-name",
Color: "#fffff",
Active: true,
ChatType: ChatTypePublic,
Timestamp: 10,
LastClockValue: 20,
DeletedAtClockValue: 30,
UnviewedMessagesCount: 40,
LastMessage: common.NewMessage(),
Highlight: false,
}
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s.Require().NoError(s.m.SaveChat(chat))
savedChats := s.m.Chats()
s.Require().Equal(deprecation.AddChatsCount(1), len(savedChats))
s.Require().NoError(s.m.DeleteChat(chatID))
savedChats = s.m.Chats()
s.Require().Equal(deprecation.AddChatsCount(0), len(savedChats))
}
func (s *MessengerSuite) TestChatPersistenceUpdate() {
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chat := &Chat{
ID: "chat-name",
Name: "chat-name",
Color: "#fffff",
Active: true,
ChatType: ChatTypePublic,
Timestamp: 10,
LastClockValue: 20,
DeletedAtClockValue: 30,
UnviewedMessagesCount: 40,
LastMessage: common.NewMessage(),
Highlight: false,
}
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s.Require().NoError(s.m.SaveChat(chat))
savedChats := s.m.Chats()
s.Require().Equal(deprecation.AddChatsCount(1), len(savedChats))
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var actualChat *Chat
for idx := range savedChats {
if savedChats[idx].ID == chat.ID {
actualChat = chat
}
}
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s.Require().NotNil(actualChat)
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s.Require().Equal(chat, actualChat)
chat.Name = "updated-name-1"
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s.Require().NoError(s.m.SaveChat(chat))
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var actualUpdatedChat *Chat
updatedChats := s.m.Chats()
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for idx := range updatedChats {
if updatedChats[idx].ID == chat.ID {
actualUpdatedChat = chat
}
}
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s.Require().Equal(chat, actualUpdatedChat)
}
func (s *MessengerSuite) TestChatPersistenceOneToOne() {
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chat := &Chat{
ID: testPK,
Name: testPK,
Color: "#fffff",
Active: true,
ChatType: ChatTypeOneToOne,
Timestamp: 10,
LastClockValue: 20,
DeletedAtClockValue: 30,
UnviewedMessagesCount: 40,
LastMessage: common.NewMessage(),
Highlight: false,
}
publicKeyBytes, err := hex.DecodeString(testPK[2:])
s.Require().NoError(err)
pk, err := crypto.UnmarshalPubkey(publicKeyBytes)
s.Require().NoError(err)
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s.Require().NoError(s.m.SaveChat(chat))
savedChats := s.m.Chats()
s.Require().Equal(deprecation.AddChatsCount(1), len(savedChats))
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var actualChat *Chat
for idx := range savedChats {
if chat.ID == savedChats[idx].ID {
actualChat = savedChats[idx]
}
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}
actualPk, err := actualChat.PublicKey()
s.Require().NoError(err)
s.Require().Equal(pk, actualPk)
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s.Require().Equal(chat, actualChat)
s.Require().NotEmpty(actualChat.Identicon)
s.Require().NotEmpty(actualChat.Alias)
}
func (s *MessengerSuite) TestChatPersistencePrivateGroupChat() {
member1Key, err := crypto.GenerateKey()
s.Require().NoError(err)
member1ID := types.EncodeHex(crypto.FromECDSAPub(&member1Key.PublicKey))
member2Key, err := crypto.GenerateKey()
s.Require().NoError(err)
member2ID := types.EncodeHex(crypto.FromECDSAPub(&member2Key.PublicKey))
member3Key, err := crypto.GenerateKey()
s.Require().NoError(err)
member3ID := types.EncodeHex(crypto.FromECDSAPub(&member3Key.PublicKey))
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chat := &Chat{
ID: "chat-id",
Name: "chat-id",
Color: "#fffff",
Active: true,
ChatType: ChatTypePrivateGroupChat,
Timestamp: 10,
Members: []ChatMember{
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{
ID: member1ID,
Admin: false,
},
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{
ID: member2ID,
Admin: true,
},
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{
ID: member3ID,
Admin: true,
},
},
MembershipUpdates: []v1protocol.MembershipUpdateEvent{
{
Type: protobuf.MembershipUpdateEvent_CHAT_CREATED,
Name: "name-1",
ClockValue: 1,
Signature: []byte("signature-1"),
From: "from-1",
Members: []string{"member-1", "member-2"},
},
{
Type: protobuf.MembershipUpdateEvent_MEMBERS_ADDED,
Name: "name-2",
ClockValue: 2,
Signature: []byte("signature-2"),
From: "from-2",
Members: []string{"member-2", "member-3"},
},
},
LastClockValue: 20,
DeletedAtClockValue: 30,
UnviewedMessagesCount: 40,
LastMessage: common.NewMessage(),
Highlight: false,
}
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s.Require().NoError(s.m.SaveChat(chat))
savedChats := s.m.Chats()
s.Require().Equal(deprecation.AddChatsCount(1), len(savedChats))
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var actualChat *Chat
for idx := range savedChats {
if savedChats[idx].ID == chat.ID {
actualChat = savedChats[idx]
}
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}
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s.Require().Equal(chat, actualChat)
}
func (s *MessengerSuite) TestBlockContact() {
contact := Contact{
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ID: testPK,
EnsName: "contact-name",
LastUpdated: 20,
ContactRequestLocalState: ContactRequestStateSent,
}
key2, err := crypto.GenerateKey()
s.Require().NoError(err)
contact2 := Contact{
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ID: common.PubkeyToHex(&key2.PublicKey),
EnsName: "contact-name",
LastUpdated: 20,
ContactRequestLocalState: ContactRequestStateSent,
}
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chat1 := &Chat{
ID: contact.ID,
Name: "chat-name",
Color: "#fffff",
Active: true,
ChatType: ChatTypeOneToOne,
Timestamp: 1,
LastClockValue: 20,
DeletedAtClockValue: 30,
UnviewedMessagesCount: 40,
Highlight: false,
}
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chat2 := &Chat{
ID: "chat-2",
Name: "chat-name",
Color: "#fffff",
Active: true,
ChatType: ChatTypePublic,
Timestamp: 2,
LastClockValue: 20,
DeletedAtClockValue: 30,
UnviewedMessagesCount: 40,
Highlight: false,
}
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chat3 := &Chat{
ID: "chat-3",
Name: "chat-name",
Color: "#fffff",
Active: true,
ChatType: ChatTypePublic,
Timestamp: 3,
LastClockValue: 20,
DeletedAtClockValue: 30,
UnviewedMessagesCount: 40,
Highlight: false,
}
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s.Require().NoError(s.m.SaveChat(chat1))
s.Require().NoError(s.m.SaveChat(chat2))
s.Require().NoError(s.m.SaveChat(chat3))
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_, err = s.m.AddContact(context.Background(), &requests.AddContact{ID: contact.ID})
s.Require().NoError(err)
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messages := []*common.Message{
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{
ID: "test-1",
LocalChatID: chat2.ID,
ChatMessage: &protobuf.ChatMessage{
ContentType: 1,
Text: "test-1",
Clock: 1,
},
From: contact.ID,
},
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{
ID: "test-2",
LocalChatID: chat2.ID,
ChatMessage: &protobuf.ChatMessage{
ContentType: 2,
Text: "test-2",
Clock: 2,
},
From: contact.ID,
},
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{
ID: "test-3",
LocalChatID: chat2.ID,
ChatMessage: &protobuf.ChatMessage{
ContentType: 3,
Text: "test-3",
Clock: 3,
},
Seen: false,
From: contact2.ID,
},
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{
ID: "test-4",
LocalChatID: chat2.ID,
ChatMessage: &protobuf.ChatMessage{
ContentType: 4,
Text: "test-4",
Clock: 4,
},
Seen: false,
From: contact2.ID,
},
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{
ID: "test-5",
LocalChatID: chat2.ID,
ChatMessage: &protobuf.ChatMessage{
ContentType: 5,
Text: "test-5",
Clock: 5,
},
Seen: true,
From: contact2.ID,
},
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{
ID: "test-6",
LocalChatID: chat3.ID,
ChatMessage: &protobuf.ChatMessage{
ContentType: 6,
Text: "test-6",
Clock: 6,
},
Seen: false,
From: contact.ID,
},
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{
ID: "test-7",
LocalChatID: chat3.ID,
ChatMessage: &protobuf.ChatMessage{
ContentType: 7,
Text: "test-7",
Clock: 7,
},
Seen: false,
From: contact2.ID,
},
}
err = s.m.SaveMessages(messages)
s.Require().NoError(err)
response, err := s.m.BlockContact(context.Background(), contact.ID, false)
s.Require().NoError(err)
blockedContacts := s.m.BlockedContacts()
s.Require().True(blockedContacts[0].Removed)
chats := response.Chats()
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var actualChat2, actualChat3 *Chat
for idx := range chats {
if chats[idx].ID == chat2.ID {
actualChat2 = chats[idx]
} else if chats[idx].ID == chat3.ID {
actualChat3 = chats[idx]
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}
}
// The new unviewed count is updated
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s.Require().Equal(uint(1), actualChat3.UnviewedMessagesCount)
s.Require().Equal(uint(2), actualChat2.UnviewedMessagesCount)
// The new message content is updated
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s.Require().NotNil(actualChat3.LastMessage)
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s.Require().Equal("test-7", actualChat3.LastMessage.ID)
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s.Require().NotNil(actualChat2.LastMessage)
s.Require().Equal("test-5", actualChat2.LastMessage.ID)
// The contact is updated
savedContacts := s.m.Contacts()
s.Require().Equal(1, len(savedContacts))
// The chat is deleted
actualChats := s.m.Chats()
s.Require().Equal(deprecation.AddChatsCount(3), len(actualChats))
// The messages have been deleted
chat2Messages, _, err := s.m.MessageByChatID(chat2.ID, "", 20)
s.Require().NoError(err)
s.Require().Equal(3, len(chat2Messages))
chat3Messages, _, err := s.m.MessageByChatID(chat3.ID, "", 20)
s.Require().NoError(err)
s.Require().Equal(1, len(chat3Messages))
}
func (s *MessengerSuite) TestContactPersistence() {
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_, err := s.m.AddContact(context.Background(), &requests.AddContact{ID: testPK})
s.Require().NoError(err)
savedContacts := s.m.Contacts()
s.Require().Equal(1, len(savedContacts))
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s.Require().True(savedContacts[0].added())
}
func (s *MessengerSuite) TestSharedSecretHandler() {
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err := s.m.handleSharedSecrets(nil)
s.NoError(err)
}
func (s *MessengerSuite) TestCreateGroupChatWithMembers() {
members := []string{testPK}
pubKey, err := common.HexToPubkey(testPK)
s.Require().NoError(err)
s.Require().NoError(makeMutualContact(s.m, pubKey))
response, err := s.m.CreateGroupChatWithMembers(context.Background(), "test", members)
s.NoError(err)
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s.Require().Len(response.Chats(), 1)
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chat := response.Chats()[0]
s.Require().Equal("test", chat.Name)
publicKeyHex := "0x" + hex.EncodeToString(crypto.FromECDSAPub(&s.m.identity.PublicKey))
s.Require().Contains(chat.ID, publicKeyHex)
s.EqualValues([]string{publicKeyHex}, []string{chat.Members[0].ID})
s.Equal(members[0], chat.Members[1].ID)
}
func (s *MessengerSuite) TestAddMembersToChat() {
response, err := s.m.CreateGroupChatWithMembers(context.Background(), "test", []string{})
s.Require().NoError(err)
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s.Require().Len(response.Chats(), 1)
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chat := response.Chats()[0]
key, err := crypto.GenerateKey()
s.Require().NoError(err)
members := []string{"0x" + hex.EncodeToString(crypto.FromECDSAPub(&key.PublicKey))}
s.Require().NoError(makeMutualContact(s.m, &key.PublicKey))
response, err = s.m.AddMembersToGroupChat(context.Background(), chat.ID, members)
s.Require().NoError(err)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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chat = response.Chats()[0]
publicKeyHex := "0x" + hex.EncodeToString(crypto.FromECDSAPub(&s.m.identity.PublicKey))
keyHex := "0x" + hex.EncodeToString(crypto.FromECDSAPub(&key.PublicKey))
s.EqualValues([]string{publicKeyHex, keyHex}, []string{chat.Members[0].ID, chat.Members[1].ID})
}
func (s *MessengerSuite) TestDeclineRequestAddressForTransaction() {
value := testValue
contract := testContract
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
theirPkString := types.EncodeHex(crypto.FromECDSAPub(&theirMessenger.identity.PublicKey))
myPkString := types.EncodeHex(crypto.FromECDSAPub(&s.m.identity.PublicKey))
chat := CreateOneToOneChat(theirPkString, &theirMessenger.identity.PublicKey, s.m.transport)
err := s.m.SaveChat(chat)
s.Require().NoError(err)
myAddress := crypto.PubkeyToAddress(s.m.identity.PublicKey)
response, err := s.m.RequestAddressForTransaction(context.Background(), theirPkString, myAddress.Hex(), value, contract)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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senderMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, senderMessage.ContentType)
initialCommandID := senderMessage.ID
s.Require().Equal("Request address for transaction", senderMessage.Text)
s.Require().NotNil(senderMessage.CommandParameters)
s.Require().Equal(value, senderMessage.CommandParameters.Value)
s.Require().Equal(contract, senderMessage.CommandParameters.Contract)
s.Require().Equal(initialCommandID, senderMessage.CommandParameters.ID)
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s.Require().Equal(common.CommandStateRequestAddressForTransaction, senderMessage.CommandParameters.CommandState)
// Wait for the message to reach its destination
response, err = WaitOnMessengerResponse(
theirMessenger,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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receiverMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, receiverMessage.ContentType)
s.Require().Equal("Request address for transaction", receiverMessage.Text)
s.Require().NotNil(receiverMessage.CommandParameters)
s.Require().Equal(value, receiverMessage.CommandParameters.Value)
s.Require().Equal(contract, receiverMessage.CommandParameters.Contract)
s.Require().Equal(initialCommandID, receiverMessage.CommandParameters.ID)
s.Require().Equal(theirPkString, receiverMessage.ChatId)
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s.Require().Equal(common.CommandStateRequestAddressForTransaction, receiverMessage.CommandParameters.CommandState)
// We decline the request
response, err = theirMessenger.DeclineRequestAddressForTransaction(context.Background(), receiverMessage.ID)
s.Require().NoError(err)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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senderMessage = response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, senderMessage.ContentType)
s.Require().Equal("Request address for transaction declined", senderMessage.Text)
s.Require().NotNil(senderMessage.CommandParameters)
s.Require().Equal(value, senderMessage.CommandParameters.Value)
s.Require().Equal(contract, senderMessage.CommandParameters.Contract)
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s.Require().Equal(common.CommandStateRequestAddressForTransactionDeclined, senderMessage.CommandParameters.CommandState)
s.Require().Equal(initialCommandID, senderMessage.CommandParameters.ID)
s.Require().Equal(receiverMessage.ID, senderMessage.Replace)
// Wait for the message to reach its destination
response, err = WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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receiverMessage = response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, receiverMessage.ContentType)
s.Require().Equal("Request address for transaction declined", receiverMessage.Text)
s.Require().NotNil(receiverMessage.CommandParameters)
s.Require().Equal(value, receiverMessage.CommandParameters.Value)
s.Require().Equal(contract, receiverMessage.CommandParameters.Contract)
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s.Require().Equal(common.CommandStateRequestAddressForTransactionDeclined, receiverMessage.CommandParameters.CommandState)
s.Require().Equal(initialCommandID, receiverMessage.CommandParameters.ID)
s.Require().Equal(myPkString, receiverMessage.ChatId)
s.Require().Equal(initialCommandID, receiverMessage.Replace)
}
func (s *MessengerSuite) TestSendEthTransaction() {
value := testValue
contract := testContract
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
theirPkString := types.EncodeHex(crypto.FromECDSAPub(&theirMessenger.identity.PublicKey))
receiverAddress := crypto.PubkeyToAddress(theirMessenger.identity.PublicKey)
receiverAddressString := strings.ToLower(receiverAddress.Hex())
chat := CreateOneToOneChat(theirPkString, &theirMessenger.identity.PublicKey, s.m.transport)
err := s.m.SaveChat(chat)
s.Require().NoError(err)
transactionHash := testTransactionHash
signature, err := buildSignature(s.m.identity, &s.m.identity.PublicKey, transactionHash)
s.Require().NoError(err)
response, err := s.m.SendTransaction(context.Background(), theirPkString, value, contract, transactionHash, signature)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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senderMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, senderMessage.ContentType)
s.Require().Equal("Transaction sent", senderMessage.Text)
s.Require().NotNil(senderMessage.CommandParameters)
s.Require().Equal(transactionHash, senderMessage.CommandParameters.TransactionHash)
s.Require().Equal(contract, senderMessage.CommandParameters.Contract)
s.Require().Equal(value, senderMessage.CommandParameters.Value)
s.Require().Equal(signature, senderMessage.CommandParameters.Signature)
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s.Require().Equal(common.CommandStateTransactionSent, senderMessage.CommandParameters.CommandState)
s.Require().NotEmpty(senderMessage.ID)
s.Require().Equal("", senderMessage.Replace)
var transactions []*TransactionToValidate
// Wait for the message to reach its destination
err = tt.RetryWithBackOff(func() error {
var err error
_, err = theirMessenger.RetrieveAll()
if err != nil {
return err
}
transactions, err = theirMessenger.persistence.TransactionsToValidate()
if err == nil && len(transactions) == 0 {
err = errors.New("no transactions")
}
return err
})
s.Require().NoError(err)
actualTransaction := transactions[0]
s.Require().Equal(&s.m.identity.PublicKey, actualTransaction.From)
s.Require().Equal(transactionHash, actualTransaction.TransactionHash)
s.Require().True(actualTransaction.Validate)
senderAddress := crypto.PubkeyToAddress(s.m.identity.PublicKey)
client := MockEthClient{}
valueBig, ok := big.NewInt(0).SetString(value, 10)
s.Require().True(ok)
client.messages = make(map[string]MockTransaction)
client.messages[transactionHash] = MockTransaction{
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Status: coretypes.TransactionStatusSuccess,
Message: coretypes.NewMessage(
senderAddress,
&receiverAddress,
1,
valueBig,
0,
nil,
nil,
false,
),
}
theirMessenger.verifyTransactionClient = client
response, err = theirMessenger.ValidateTransactions(context.Background(), []types.Address{receiverAddress})
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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receiverMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, receiverMessage.ContentType)
s.Require().Equal("Transaction received", receiverMessage.Text)
s.Require().NotNil(receiverMessage.CommandParameters)
s.Require().Equal(value, receiverMessage.CommandParameters.Value)
s.Require().Equal(strings.ToLower(receiverAddress.Hex()), receiverMessage.CommandParameters.Address)
s.Require().Equal(transactionHash, receiverMessage.CommandParameters.TransactionHash)
s.Require().Equal(receiverAddressString, receiverMessage.CommandParameters.Address)
s.Require().Equal("", receiverMessage.CommandParameters.ID)
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s.Require().Equal(common.CommandStateTransactionSent, receiverMessage.CommandParameters.CommandState)
s.Require().Equal(senderMessage.ID, receiverMessage.ID)
s.Require().Equal("", receiverMessage.Replace)
}
func (s *MessengerSuite) TestSendTokenTransaction() {
value := testValue
contract := testContract
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
theirPkString := types.EncodeHex(crypto.FromECDSAPub(&theirMessenger.identity.PublicKey))
receiverAddress := crypto.PubkeyToAddress(theirMessenger.identity.PublicKey)
receiverAddressString := strings.ToLower(receiverAddress.Hex())
chat := CreateOneToOneChat(theirPkString, &theirMessenger.identity.PublicKey, s.m.transport)
err := s.m.SaveChat(chat)
s.Require().NoError(err)
transactionHash := testTransactionHash
signature, err := buildSignature(s.m.identity, &s.m.identity.PublicKey, transactionHash)
s.Require().NoError(err)
response, err := s.m.SendTransaction(context.Background(), theirPkString, value, contract, transactionHash, signature)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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senderMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, senderMessage.ContentType)
s.Require().Equal("Transaction sent", senderMessage.Text)
s.Require().NotNil(senderMessage.CommandParameters)
s.Require().Equal(transactionHash, senderMessage.CommandParameters.TransactionHash)
s.Require().Equal(value, senderMessage.CommandParameters.Value)
s.Require().Equal(contract, senderMessage.CommandParameters.Contract)
s.Require().Equal(signature, senderMessage.CommandParameters.Signature)
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s.Require().Equal(common.CommandStateTransactionSent, senderMessage.CommandParameters.CommandState)
s.Require().NotEmpty(senderMessage.ID)
var transactions []*TransactionToValidate
// Wait for the message to reach its destination
err = tt.RetryWithBackOff(func() error {
var err error
_, err = theirMessenger.RetrieveAll()
if err != nil {
return err
}
transactions, err = theirMessenger.persistence.TransactionsToValidate()
if err == nil && len(transactions) == 0 {
err = errors.New("no transactions")
}
return err
})
s.Require().NoError(err)
actualTransaction := transactions[0]
s.Require().Equal(&s.m.identity.PublicKey, actualTransaction.From)
s.Require().Equal(transactionHash, actualTransaction.TransactionHash)
s.Require().True(actualTransaction.Validate)
senderAddress := crypto.PubkeyToAddress(s.m.identity.PublicKey)
contractAddress := types.HexToAddress(contract)
client := MockEthClient{}
valueBig, ok := big.NewInt(0).SetString(value, 10)
s.Require().True(ok)
client.messages = make(map[string]MockTransaction)
client.messages[transactionHash] = MockTransaction{
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Status: coretypes.TransactionStatusSuccess,
Message: coretypes.NewMessage(
senderAddress,
&contractAddress,
1,
nil,
0,
nil,
buildData(transferFunction, receiverAddress, valueBig),
false,
),
}
theirMessenger.verifyTransactionClient = client
response, err = theirMessenger.ValidateTransactions(context.Background(), []types.Address{receiverAddress})
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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receiverMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, receiverMessage.ContentType)
s.Require().Equal("Transaction received", receiverMessage.Text)
s.Require().NotNil(receiverMessage.CommandParameters)
s.Require().Equal(value, receiverMessage.CommandParameters.Value)
s.Require().Equal(contract, receiverMessage.CommandParameters.Contract)
s.Require().Equal(transactionHash, receiverMessage.CommandParameters.TransactionHash)
s.Require().Equal(receiverAddressString, receiverMessage.CommandParameters.Address)
s.Require().Equal("", receiverMessage.CommandParameters.ID)
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s.Require().Equal(common.CommandStateTransactionSent, receiverMessage.CommandParameters.CommandState)
s.Require().Equal(senderMessage.ID, receiverMessage.ID)
s.Require().Equal(senderMessage.Replace, senderMessage.Replace)
}
func (s *MessengerSuite) TestAcceptRequestAddressForTransaction() {
value := testValue
contract := testContract
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
theirPkString := types.EncodeHex(crypto.FromECDSAPub(&theirMessenger.identity.PublicKey))
myPkString := types.EncodeHex(crypto.FromECDSAPub(&s.m.identity.PublicKey))
myAddress := crypto.PubkeyToAddress(s.m.identity.PublicKey)
chat := CreateOneToOneChat(theirPkString, &theirMessenger.identity.PublicKey, s.m.transport)
err := s.m.SaveChat(chat)
s.Require().NoError(err)
response, err := s.m.RequestAddressForTransaction(context.Background(), theirPkString, myAddress.Hex(), value, contract)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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senderMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, senderMessage.ContentType)
initialCommandID := senderMessage.ID
s.Require().Equal("Request address for transaction", senderMessage.Text)
s.Require().NotNil(senderMessage.CommandParameters)
s.Require().Equal(value, senderMessage.CommandParameters.Value)
s.Require().Equal(contract, senderMessage.CommandParameters.Contract)
s.Require().Equal(initialCommandID, senderMessage.CommandParameters.ID)
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s.Require().Equal(common.CommandStateRequestAddressForTransaction, senderMessage.CommandParameters.CommandState)
// Wait for the message to reach its destination
response, err = WaitOnMessengerResponse(
theirMessenger,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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receiverMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, receiverMessage.ContentType)
s.Require().Equal("Request address for transaction", receiverMessage.Text)
s.Require().NotNil(receiverMessage.CommandParameters)
s.Require().Equal(value, receiverMessage.CommandParameters.Value)
s.Require().Equal(contract, receiverMessage.CommandParameters.Contract)
s.Require().Equal(initialCommandID, receiverMessage.CommandParameters.ID)
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s.Require().Equal(common.CommandStateRequestAddressForTransaction, receiverMessage.CommandParameters.CommandState)
s.Require().Equal(theirPkString, receiverMessage.ChatId)
// We accept the request
response, err = theirMessenger.AcceptRequestAddressForTransaction(context.Background(), receiverMessage.ID, "some-address")
s.Require().NoError(err)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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senderMessage = response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, senderMessage.ContentType)
s.Require().Equal("Request address for transaction accepted", senderMessage.Text)
s.Require().NotNil(senderMessage.CommandParameters)
s.Require().Equal(value, senderMessage.CommandParameters.Value)
s.Require().Equal(contract, senderMessage.CommandParameters.Contract)
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s.Require().Equal(common.CommandStateRequestAddressForTransactionAccepted, senderMessage.CommandParameters.CommandState)
s.Require().Equal(initialCommandID, senderMessage.CommandParameters.ID)
s.Require().Equal("some-address", senderMessage.CommandParameters.Address)
s.Require().Equal(receiverMessage.ID, senderMessage.Replace)
// Wait for the message to reach its destination
response, err = WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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receiverMessage = response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, receiverMessage.ContentType)
s.Require().Equal("Request address for transaction accepted", receiverMessage.Text)
s.Require().NotNil(receiverMessage.CommandParameters)
s.Require().Equal(value, receiverMessage.CommandParameters.Value)
s.Require().Equal(contract, receiverMessage.CommandParameters.Contract)
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s.Require().Equal(common.CommandStateRequestAddressForTransactionAccepted, receiverMessage.CommandParameters.CommandState)
s.Require().Equal(initialCommandID, receiverMessage.CommandParameters.ID)
s.Require().Equal("some-address", receiverMessage.CommandParameters.Address)
s.Require().Equal(initialCommandID, receiverMessage.Replace)
s.Require().Equal(myPkString, receiverMessage.ChatId)
}
func (s *MessengerSuite) TestDeclineRequestTransaction() {
value := testValue
contract := testContract
receiverAddress := crypto.PubkeyToAddress(s.m.identity.PublicKey)
receiverAddressString := strings.ToLower(receiverAddress.Hex())
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
theirPkString := types.EncodeHex(crypto.FromECDSAPub(&theirMessenger.identity.PublicKey))
chat := CreateOneToOneChat(theirPkString, &theirMessenger.identity.PublicKey, s.m.transport)
err := s.m.SaveChat(chat)
s.Require().NoError(err)
response, err := s.m.RequestTransaction(context.Background(), theirPkString, value, contract, receiverAddressString)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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senderMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, senderMessage.ContentType)
initialCommandID := senderMessage.ID
s.Require().Equal("Request transaction", senderMessage.Text)
s.Require().NotNil(senderMessage.CommandParameters)
s.Require().Equal(value, senderMessage.CommandParameters.Value)
s.Require().Equal(contract, senderMessage.CommandParameters.Contract)
s.Require().Equal(receiverAddressString, senderMessage.CommandParameters.Address)
s.Require().Equal(initialCommandID, senderMessage.CommandParameters.ID)
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s.Require().Equal(common.CommandStateRequestTransaction, senderMessage.CommandParameters.CommandState)
// Wait for the message to reach its destination
response, err = WaitOnMessengerResponse(
theirMessenger,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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receiverMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, receiverMessage.ContentType)
s.Require().Equal("Request transaction", receiverMessage.Text)
s.Require().NotNil(receiverMessage.CommandParameters)
s.Require().Equal(value, receiverMessage.CommandParameters.Value)
s.Require().Equal(contract, receiverMessage.CommandParameters.Contract)
s.Require().Equal(receiverAddressString, receiverMessage.CommandParameters.Address)
s.Require().Equal(initialCommandID, receiverMessage.CommandParameters.ID)
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s.Require().Equal(common.CommandStateRequestTransaction, receiverMessage.CommandParameters.CommandState)
response, err = theirMessenger.DeclineRequestTransaction(context.Background(), initialCommandID)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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senderMessage = response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, senderMessage.ContentType)
s.Require().Equal("Transaction request declined", senderMessage.Text)
s.Require().Equal(initialCommandID, senderMessage.CommandParameters.ID)
s.Require().Equal(receiverMessage.ID, senderMessage.Replace)
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s.Require().Equal(common.CommandStateRequestTransactionDeclined, senderMessage.CommandParameters.CommandState)
// Wait for the message to reach its destination
response, err = WaitOnMessengerResponse(
s.m,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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receiverMessage = response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, receiverMessage.ContentType)
s.Require().Equal("Transaction request declined", receiverMessage.Text)
s.Require().Equal(initialCommandID, receiverMessage.CommandParameters.ID)
s.Require().Equal(initialCommandID, receiverMessage.Replace)
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s.Require().Equal(common.CommandStateRequestTransactionDeclined, receiverMessage.CommandParameters.CommandState)
}
func (s *MessengerSuite) TestRequestTransaction() {
value := testValue
contract := testContract
receiverAddress := crypto.PubkeyToAddress(s.m.identity.PublicKey)
receiverAddressString := strings.ToLower(receiverAddress.Hex())
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theirMessenger := s.newMessenger()
defer TearDownMessenger(&s.Suite, theirMessenger)
theirPkString := types.EncodeHex(crypto.FromECDSAPub(&theirMessenger.identity.PublicKey))
chat := CreateOneToOneChat(theirPkString, &theirMessenger.identity.PublicKey, s.m.transport)
err := s.m.SaveChat(chat)
s.Require().NoError(err)
response, err := s.m.RequestTransaction(context.Background(), theirPkString, value, contract, receiverAddressString)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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senderMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, senderMessage.ContentType)
initialCommandID := senderMessage.ID
s.Require().Equal("Request transaction", senderMessage.Text)
s.Require().NotNil(senderMessage.CommandParameters)
s.Require().Equal(value, senderMessage.CommandParameters.Value)
s.Require().Equal(contract, senderMessage.CommandParameters.Contract)
s.Require().Equal(receiverAddressString, senderMessage.CommandParameters.Address)
s.Require().Equal(initialCommandID, senderMessage.CommandParameters.ID)
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s.Require().Equal(common.CommandStateRequestTransaction, senderMessage.CommandParameters.CommandState)
// Wait for the message to reach its destination
response, err = WaitOnMessengerResponse(
theirMessenger,
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func(r *MessengerResponse) bool { return len(r.Messages()) > 0 },
"no messages",
)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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receiverMessage := response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, receiverMessage.ContentType)
s.Require().Equal("Request transaction", receiverMessage.Text)
s.Require().NotNil(receiverMessage.CommandParameters)
s.Require().Equal(value, receiverMessage.CommandParameters.Value)
s.Require().Equal(contract, receiverMessage.CommandParameters.Contract)
s.Require().Equal(receiverAddressString, receiverMessage.CommandParameters.Address)
s.Require().Equal(initialCommandID, receiverMessage.CommandParameters.ID)
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s.Require().Equal(common.CommandStateRequestTransaction, receiverMessage.CommandParameters.CommandState)
transactionHash := "0x412a851ac2ae51cad34a56c8a9cfee55d577ac5e1ac71cf488a2f2093a373799"
signature, err := buildSignature(theirMessenger.identity, &theirMessenger.identity.PublicKey, transactionHash)
s.Require().NoError(err)
response, err = theirMessenger.AcceptRequestTransaction(context.Background(), transactionHash, initialCommandID, signature)
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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senderMessage = response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, senderMessage.ContentType)
s.Require().Equal("Transaction sent", senderMessage.Text)
s.Require().NotNil(senderMessage.CommandParameters)
s.Require().Equal(value, senderMessage.CommandParameters.Value)
s.Require().Equal(contract, senderMessage.CommandParameters.Contract)
s.Require().Equal(transactionHash, senderMessage.CommandParameters.TransactionHash)
s.Require().Equal(receiverAddressString, senderMessage.CommandParameters.Address)
s.Require().Equal(initialCommandID, senderMessage.CommandParameters.ID)
s.Require().Equal(signature, senderMessage.CommandParameters.Signature)
s.Require().NotEmpty(senderMessage.ID)
s.Require().Equal(receiverMessage.ID, senderMessage.Replace)
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s.Require().Equal(common.CommandStateTransactionSent, senderMessage.CommandParameters.CommandState)
var transactions []*TransactionToValidate
// Wait for the message to reach its destination
err = tt.RetryWithBackOff(func() error {
var err error
_, err = s.m.RetrieveAll()
if err != nil {
return err
}
transactions, err = s.m.persistence.TransactionsToValidate()
if err == nil && len(transactions) == 0 {
err = errors.New("no transactions")
}
return err
})
s.Require().NoError(err)
actualTransaction := transactions[0]
s.Require().Equal(&theirMessenger.identity.PublicKey, actualTransaction.From)
s.Require().Equal(transactionHash, actualTransaction.TransactionHash)
s.Require().True(actualTransaction.Validate)
s.Require().Equal(initialCommandID, actualTransaction.CommandID)
senderAddress := crypto.PubkeyToAddress(theirMessenger.identity.PublicKey)
contractAddress := types.HexToAddress(contract)
client := MockEthClient{}
valueBig, ok := big.NewInt(0).SetString(value, 10)
s.Require().True(ok)
client.messages = make(map[string]MockTransaction)
client.messages[transactionHash] = MockTransaction{
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Status: coretypes.TransactionStatusSuccess,
Message: coretypes.NewMessage(
senderAddress,
&contractAddress,
1,
nil,
0,
nil,
buildData(transferFunction, receiverAddress, valueBig),
false,
),
}
s.m.verifyTransactionClient = client
response, err = s.m.ValidateTransactions(context.Background(), []types.Address{receiverAddress})
s.Require().NoError(err)
s.Require().NotNil(response)
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s.Require().Len(response.Chats(), 1)
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s.Require().Len(response.Messages(), 1)
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receiverMessage = response.Messages()[0]
s.Require().Equal(protobuf.ChatMessage_TRANSACTION_COMMAND, receiverMessage.ContentType)
s.Require().Equal("Transaction received", receiverMessage.Text)
s.Require().NotNil(receiverMessage.CommandParameters)
s.Require().Equal(value, receiverMessage.CommandParameters.Value)
s.Require().Equal(contract, receiverMessage.CommandParameters.Contract)
s.Require().Equal(transactionHash, receiverMessage.CommandParameters.TransactionHash)
s.Require().Equal(receiverAddressString, receiverMessage.CommandParameters.Address)
s.Require().Equal(initialCommandID, receiverMessage.CommandParameters.ID)
s.Require().Equal(signature, receiverMessage.CommandParameters.Signature)
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s.Require().Equal(common.CommandStateTransactionSent, receiverMessage.CommandParameters.CommandState)
s.Require().Equal(senderMessage.ID, receiverMessage.ID)
s.Require().Equal(senderMessage.Replace, senderMessage.Replace)
}
type MockTransaction struct {
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Status coretypes.TransactionStatus
Message coretypes.Message
}
type MockEthClient struct {
messages map[string]MockTransaction
}
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func (m MockEthClient) TransactionByHash(ctx context.Context, hash types.Hash) (coretypes.Message, coretypes.TransactionStatus, error) {
mockTransaction, ok := m.messages[hash.Hex()]
if !ok {
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return coretypes.Message{}, coretypes.TransactionStatusFailed, nil
}
return mockTransaction.Message, mockTransaction.Status, nil
}
func (s *MessengerSuite) TestMessageJSON() {
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message := &common.Message{
ID: "test-1",
LocalChatID: "local-chat-id",
Alias: "alias",
ChatMessage: &protobuf.ChatMessage{
ChatId: "remote-chat-id",
ContentType: 0,
Text: "test-1",
Clock: 1,
},
From: testPK,
}
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_, err := json.Marshal(message)
s.Require().NoError(err)
}
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func (s *MessengerSuite) TestSentEventTracking() {
//when message sent, its sent field should be "false" until we got confirmation
chat := CreatePublicChat("test-chat", s.m.transport)
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err := s.m.SaveChat(chat)
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s.NoError(err)
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inputMessage := buildTestMessage(*chat)
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_, err = s.m.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
rawMessage, err := s.m.persistence.RawMessageByID(inputMessage.ID)
s.NoError(err)
s.False(rawMessage.Sent)
//when message sent, its sent field should be true after we got confirmation
err = s.m.processSentMessages([]string{inputMessage.ID})
s.NoError(err)
rawMessage, err = s.m.persistence.RawMessageByID(inputMessage.ID)
s.NoError(err)
s.True(rawMessage.Sent)
}
func (s *MessengerSuite) TestLastSentField() {
//send message
chat := CreatePublicChat("test-chat", s.m.transport)
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err := s.m.SaveChat(chat)
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s.NoError(err)
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inputMessage := buildTestMessage(*chat)
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_, err = s.m.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
rawMessage, err := s.m.persistence.RawMessageByID(inputMessage.ID)
s.NoError(err)
s.Equal(1, rawMessage.SendCount)
//make sure LastSent is set
s.NotEqual(uint64(0), rawMessage.LastSent, "rawMessage.LastSent should be non-zero after sending")
}
// TODO rewrite test to use persistence calls, as shouldResendMessage does not contain
// relevant logic now
// func (s *MessengerSuite) TestShouldResendEmoji() {
// // shouldn't try to resend non-emoji messages.
// ok, err := s.m.shouldResendMessage(&common.RawMessage{
// MessageType: protobuf.ApplicationMetadataMessage_CONTACT_UPDATE,
// Sent: false,
// SendCount: 2,
// }, s.m.getTimesource())
// s.Error(err)
// s.False(ok)
// // shouldn't try to resend already sent message
// ok, err = s.m.shouldResendMessage(&common.RawMessage{
// MessageType: protobuf.ApplicationMetadataMessage_EMOJI_REACTION,
// Sent: true,
// SendCount: 1,
// }, s.m.getTimesource())
// s.Error(err)
// s.False(ok)
// // messages that already sent to many times shouldn't be resend
// ok, err = s.m.shouldResendMessage(&common.RawMessage{
// MessageType: protobuf.ApplicationMetadataMessage_EMOJI_REACTION,
// Sent: false,
// SendCount: s.m.config.messageResendMaxCount + 1,
// }, s.m.getTimesource())
// s.NoError(err)
// s.False(ok)
// // message sent one time CAN'T be resend in 15 seconds (only after 30)
// ok, err = s.m.shouldResendMessage(&common.RawMessage{
// MessageType: protobuf.ApplicationMetadataMessage_EMOJI_REACTION,
// Sent: false,
// SendCount: 1,
// LastSent: s.m.getTimesource().GetCurrentTime() - 15*uint64(time.Second.Milliseconds()),
// }, s.m.getTimesource())
// s.NoError(err)
// s.False(ok)
// // message sent one time CAN be resend in 35 seconds
// ok, err = s.m.shouldResendMessage(&common.RawMessage{
// MessageType: protobuf.ApplicationMetadataMessage_EMOJI_REACTION,
// Sent: false,
// SendCount: 1,
// LastSent: s.m.getTimesource().GetCurrentTime() - 35*uint64(time.Second.Milliseconds()),
// }, s.m.getTimesource())
// s.NoError(err)
// s.True(ok)
// // message sent three times CAN'T be resend in 100 seconds (only after 120)
// ok, err = s.m.shouldResendMessage(&common.RawMessage{
// MessageType: protobuf.ApplicationMetadataMessage_EMOJI_REACTION,
// Sent: false,
// SendCount: 3,
// LastSent: s.m.getTimesource().GetCurrentTime() - 100*uint64(time.Second.Milliseconds()),
// }, s.m.getTimesource())
// s.NoError(err)
// s.False(ok)
// // message sent tow times CAN be resend in 65 seconds
// ok, err = s.m.shouldResendMessage(&common.RawMessage{
// MessageType: protobuf.ApplicationMetadataMessage_EMOJI_REACTION,
// Sent: false,
// SendCount: 3,
// LastSent: s.m.getTimesource().GetCurrentTime() - 125*uint64(time.Second.Milliseconds()),
// }, s.m.getTimesource())
// s.NoError(err)
// s.True(ok)
// }
2020-12-15 14:43:41 +00:00
URL unfurling (initial implementation) (#3471) This is the initial implementation for the new URL unfurling requirements. The most important one is that only the message sender will pay the privacy cost for unfurling and extracting metadata from websites. Once the message is sent, the unfurled data will be stored at the protocol level and receivers will just profit and happily decode the metadata to render it. Further development of this URL unfurling capability will be mostly guided by issues created on clients. For the moment in status-mobile: https://github.com/status-im/status-mobile/labels/url-preview - https://github.com/status-im/status-mobile/issues/15918 - https://github.com/status-im/status-mobile/issues/15917 - https://github.com/status-im/status-mobile/issues/15910 - https://github.com/status-im/status-mobile/issues/15909 - https://github.com/status-im/status-mobile/issues/15908 - https://github.com/status-im/status-mobile/issues/15906 - https://github.com/status-im/status-mobile/issues/15905 ### Terminology In the code, I've tried to stick to the word "unfurl URL" to really mean the process of extracting metadata from a website, sort of lower level. I use "link preview" to mean a higher level structure which is enriched by unfurled data. "link preview" is also how designers refer to it. ### User flows 1. Carol needs to see link previews while typing in the chat input field. Notice from the diagram nothing is persisted and that status-go endpoints are essentially stateless. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_getTextURLs Server-->>Client: Normalized URLs Client->>Client: Render cached unfurled URLs Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs Server->>Website: Fetch metadata Website-->>Server: Metadata (thumbnail URL, title, etc) Server->>Website: Fetch thumbnail Server->>Website: Fetch favicon Website-->>Server: Favicon bytes Website-->>Server: Thumbnail bytes Server->>Server: Decode & process images Server-->>Client: Unfurled data (thumbnail data URI, etc) #+end_src ``` ``` ,------. ,------. ,-------. |Client| |Server| |Website| `--+---' `--+---' `---+---' | Call wakuext_getTextURLs | | | ---------------------------------------> | | | | | Normalized URLs | | | <- - - - - - - - - - - - - - - - - - - - | | | | |----. | | | | Render cached unfurled URLs | | |<---' | | | | | | Unfurl non-cached URLs. | | | Call wakuext_unfurlURLs | | | ---------------------------------------> | | | | | | Fetch metadata | | | ------------------------------------> | | | | | Metadata (thumbnail URL, title, etc)| | | <- - - - - - - - - - - - - - - - - - | | | | | Fetch thumbnail | | | ------------------------------------> | | | | | Fetch favicon | | | ------------------------------------> | | | | | Favicon bytes | | | <- - - - - - - - - - - - - - - - - - | | | | | Thumbnail bytes | | | <- - - - - - - - - - - - - - - - - - | | | | |----. | | | | Decode & process images | | |<---' | | | | | Unfurled data (thumbnail data URI, etc)| | | <- - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,---+---. |Client| |Server| |Website| `------' `------' `-------' ``` 2. Carol sends the text message with link previews in the RPC request wakuext_sendChatMessages. status-go assumes the link previews are good because it can't and shouldn't attempt to re-unfurl them. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_sendChatMessages Server->>Server: Transform link previews to\nbe proto-marshalled Server->DB: Write link previews serialized as JSON Server-->>Client: Updated message response #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | Call wakuext_sendChatMessages| | | -----------------------------> | | | | | |----. | | | | Transform link previews to | | |<---' be proto-marshalled | | | | | | | | | Write link previews serialized as JSON| | | --------------------------------------> | | | | Updated message response | | | <- - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` 3. The message was sent over waku and persisted locally in Carol's device. She should now see the link previews in the chat history. There can be many link previews shared by other chat members, therefore it is important to serve the assets via the media server to avoid overloading the ReactNative bridge with lots of big JSON payloads containing base64 encoded data URIs (maybe this concern is meaningless for desktop). When a client is rendering messages with link previews, they will have the field linkPreviews, and the thumbnail URL will point to the local media server. ``` #+begin_src plantuml :results verbatim Client->>Server: GET /link-preview/thumbnail (media server) Server->>DB: Read from user_messages.unfurled_links Server->Server: Unmarshal JSON Server-->>Client: HTTP Content-Type: image/jpeg/etc #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | GET /link-preview/thumbnail (media server)| | | ------------------------------------------> | | | | | | Read from user_messages.unfurled_links| | | --------------------------------------> | | | | |----. | | | | Unmarshal JSON | | |<---' | | | | | HTTP Content-Type: image/jpeg/etc | | | <- - - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` ### Some limitations of the current implementation The following points will become separate issues in status-go that I'll work on over the next couple weeks. In no order of importance: - Improve how multiple links are fetched; retries on failure and testing how unfurling behaves around the timeout limits (deterministically, not by making real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498 - Unfurl favicons and store them in the protobuf too. - For this PR, I added unfurling support only for websites with OpenGraph https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The next one will probably be for oEmbed https://oembed.com/, the protocol supported by YouTube, for example. - Resize and/or compress thumbnails (and favicons). Often times, thumbnails are huge for the purposes of link previews. There is already support for compressing JPEGs in status-go, but I prefer to work with compression in a separate PR because I'd like to also solve the problem for PNGs (probably convert them to JPEGs, plus compress them). This would be a safe choice for thumbnails, favicons not so much because transparency is desirable. - Editing messages is not yet supported. - I haven't coded any artificial limit on the number of previews or on the size of the thumbnail payload. This will be done in a separate issue. I have heard the ideal solution may be to split messages into smaller chunks of ~125 KiB because of libp2p, but that might be too complicated at this stage of the product (?). - Link preview deletion. - For the moment, OpenGraph metadata is extracted by requesting data for the English language (and fallback to whatever is available). In the future, we'll want to unfurl by respecting the user's local device language. Some websites, like GoDaddy, are already localized based on the device's IP, but many aren't. - The website's description text should be limited by a certain number of characters, especially because it's outside our control. Exactly how much has not been decided yet, so it'll be done separately. - URL normalization can be tricky, so I implemented only the basics to help with caching. For example, the url https://status.im and HTTPS://status.im are considered identical. Also, a URL is considered valid for unfurling if its TLD exists according to publicsuffix.EffectiveTLDPlusOne. This was essential, otherwise the default Go url.Parse approach would consider many invalid URLs valid, and thus the server would waste resources trying to unfurl the unfurleable. ### Other requirements - If the message is edited, the link previews should reflect the edited text, not the original one. This has been aligned with the design team as well. - If the website's thumbnail or the favicon can't be fetched, just ignore them. The only mandatory piece of metadata is the website's title and URL. - Link previews in clients should be generated in near real-time, that is, as the user types, previews are updated. In mobile this performs very well, and it's what other clients like WhatsApp, Telegram, and Facebook do. ### Decisions - While the user typing in the input field, the client is constantly (debounced) asking status-go to parse the text and extract normalized URLs and then the client checks if they're already in its in-memory cache. If they are, no RPC call is made. I chose this approach to achieve the best possible performance in mobile and avoid the whole RPC overhead, since the chat experience is already not smooth enough. The mobile client uses URLs as cache keys in a hashmap, i.e. if the key is present, it means the preview is readily available (naive, but good enough for now). This decision also gave me more flexibility to find the best UX at this stage of the feature. - Due to the requirement that users should be able to see independent loading indicators for each link preview, when status-go can't unfurl a URL, it doesn't return it in the response. - As an initial implementation, I added the BLOB column unfurled_links to the user_messages table. The preview data is then serialized as JSON before being stored in this column. I felt that creating a separate table and the related code for this initial PR would be inconvenient. Is that reasonable to you? Once things stabilize I can create a proper table if we want to avoid this kind of solution with serialized columns.
2023-05-18 18:43:06 +00:00
func (s *MessengerSuite) TestSendMessageWithPreviews() {
httpServer, err := server.NewMediaServer(s.m.database, nil, nil, nil)
URL unfurling (initial implementation) (#3471) This is the initial implementation for the new URL unfurling requirements. The most important one is that only the message sender will pay the privacy cost for unfurling and extracting metadata from websites. Once the message is sent, the unfurled data will be stored at the protocol level and receivers will just profit and happily decode the metadata to render it. Further development of this URL unfurling capability will be mostly guided by issues created on clients. For the moment in status-mobile: https://github.com/status-im/status-mobile/labels/url-preview - https://github.com/status-im/status-mobile/issues/15918 - https://github.com/status-im/status-mobile/issues/15917 - https://github.com/status-im/status-mobile/issues/15910 - https://github.com/status-im/status-mobile/issues/15909 - https://github.com/status-im/status-mobile/issues/15908 - https://github.com/status-im/status-mobile/issues/15906 - https://github.com/status-im/status-mobile/issues/15905 ### Terminology In the code, I've tried to stick to the word "unfurl URL" to really mean the process of extracting metadata from a website, sort of lower level. I use "link preview" to mean a higher level structure which is enriched by unfurled data. "link preview" is also how designers refer to it. ### User flows 1. Carol needs to see link previews while typing in the chat input field. Notice from the diagram nothing is persisted and that status-go endpoints are essentially stateless. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_getTextURLs Server-->>Client: Normalized URLs Client->>Client: Render cached unfurled URLs Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs Server->>Website: Fetch metadata Website-->>Server: Metadata (thumbnail URL, title, etc) Server->>Website: Fetch thumbnail Server->>Website: Fetch favicon Website-->>Server: Favicon bytes Website-->>Server: Thumbnail bytes Server->>Server: Decode & process images Server-->>Client: Unfurled data (thumbnail data URI, etc) #+end_src ``` ``` ,------. ,------. ,-------. |Client| |Server| |Website| `--+---' `--+---' `---+---' | Call wakuext_getTextURLs | | | ---------------------------------------> | | | | | Normalized URLs | | | <- - - - - - - - - - - - - - - - - - - - | | | | |----. | | | | Render cached unfurled URLs | | |<---' | | | | | | Unfurl non-cached URLs. | | | Call wakuext_unfurlURLs | | | ---------------------------------------> | | | | | | Fetch metadata | | | ------------------------------------> | | | | | Metadata (thumbnail URL, title, etc)| | | <- - - - - - - - - - - - - - - - - - | | | | | Fetch thumbnail | | | ------------------------------------> | | | | | Fetch favicon | | | ------------------------------------> | | | | | Favicon bytes | | | <- - - - - - - - - - - - - - - - - - | | | | | Thumbnail bytes | | | <- - - - - - - - - - - - - - - - - - | | | | |----. | | | | Decode & process images | | |<---' | | | | | Unfurled data (thumbnail data URI, etc)| | | <- - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,---+---. |Client| |Server| |Website| `------' `------' `-------' ``` 2. Carol sends the text message with link previews in the RPC request wakuext_sendChatMessages. status-go assumes the link previews are good because it can't and shouldn't attempt to re-unfurl them. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_sendChatMessages Server->>Server: Transform link previews to\nbe proto-marshalled Server->DB: Write link previews serialized as JSON Server-->>Client: Updated message response #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | Call wakuext_sendChatMessages| | | -----------------------------> | | | | | |----. | | | | Transform link previews to | | |<---' be proto-marshalled | | | | | | | | | Write link previews serialized as JSON| | | --------------------------------------> | | | | Updated message response | | | <- - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` 3. The message was sent over waku and persisted locally in Carol's device. She should now see the link previews in the chat history. There can be many link previews shared by other chat members, therefore it is important to serve the assets via the media server to avoid overloading the ReactNative bridge with lots of big JSON payloads containing base64 encoded data URIs (maybe this concern is meaningless for desktop). When a client is rendering messages with link previews, they will have the field linkPreviews, and the thumbnail URL will point to the local media server. ``` #+begin_src plantuml :results verbatim Client->>Server: GET /link-preview/thumbnail (media server) Server->>DB: Read from user_messages.unfurled_links Server->Server: Unmarshal JSON Server-->>Client: HTTP Content-Type: image/jpeg/etc #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | GET /link-preview/thumbnail (media server)| | | ------------------------------------------> | | | | | | Read from user_messages.unfurled_links| | | --------------------------------------> | | | | |----. | | | | Unmarshal JSON | | |<---' | | | | | HTTP Content-Type: image/jpeg/etc | | | <- - - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` ### Some limitations of the current implementation The following points will become separate issues in status-go that I'll work on over the next couple weeks. In no order of importance: - Improve how multiple links are fetched; retries on failure and testing how unfurling behaves around the timeout limits (deterministically, not by making real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498 - Unfurl favicons and store them in the protobuf too. - For this PR, I added unfurling support only for websites with OpenGraph https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The next one will probably be for oEmbed https://oembed.com/, the protocol supported by YouTube, for example. - Resize and/or compress thumbnails (and favicons). Often times, thumbnails are huge for the purposes of link previews. There is already support for compressing JPEGs in status-go, but I prefer to work with compression in a separate PR because I'd like to also solve the problem for PNGs (probably convert them to JPEGs, plus compress them). This would be a safe choice for thumbnails, favicons not so much because transparency is desirable. - Editing messages is not yet supported. - I haven't coded any artificial limit on the number of previews or on the size of the thumbnail payload. This will be done in a separate issue. I have heard the ideal solution may be to split messages into smaller chunks of ~125 KiB because of libp2p, but that might be too complicated at this stage of the product (?). - Link preview deletion. - For the moment, OpenGraph metadata is extracted by requesting data for the English language (and fallback to whatever is available). In the future, we'll want to unfurl by respecting the user's local device language. Some websites, like GoDaddy, are already localized based on the device's IP, but many aren't. - The website's description text should be limited by a certain number of characters, especially because it's outside our control. Exactly how much has not been decided yet, so it'll be done separately. - URL normalization can be tricky, so I implemented only the basics to help with caching. For example, the url https://status.im and HTTPS://status.im are considered identical. Also, a URL is considered valid for unfurling if its TLD exists according to publicsuffix.EffectiveTLDPlusOne. This was essential, otherwise the default Go url.Parse approach would consider many invalid URLs valid, and thus the server would waste resources trying to unfurl the unfurleable. ### Other requirements - If the message is edited, the link previews should reflect the edited text, not the original one. This has been aligned with the design team as well. - If the website's thumbnail or the favicon can't be fetched, just ignore them. The only mandatory piece of metadata is the website's title and URL. - Link previews in clients should be generated in near real-time, that is, as the user types, previews are updated. In mobile this performs very well, and it's what other clients like WhatsApp, Telegram, and Facebook do. ### Decisions - While the user typing in the input field, the client is constantly (debounced) asking status-go to parse the text and extract normalized URLs and then the client checks if they're already in its in-memory cache. If they are, no RPC call is made. I chose this approach to achieve the best possible performance in mobile and avoid the whole RPC overhead, since the chat experience is already not smooth enough. The mobile client uses URLs as cache keys in a hashmap, i.e. if the key is present, it means the preview is readily available (naive, but good enough for now). This decision also gave me more flexibility to find the best UX at this stage of the feature. - Due to the requirement that users should be able to see independent loading indicators for each link preview, when status-go can't unfurl a URL, it doesn't return it in the response. - As an initial implementation, I added the BLOB column unfurled_links to the user_messages table. The preview data is then serialized as JSON before being stored in this column. I felt that creating a separate table and the related code for this initial PR would be inconvenient. Is that reasonable to you? Once things stabilize I can create a proper table if we want to avoid this kind of solution with serialized columns.
2023-05-18 18:43:06 +00:00
s.Require().NoError(err)
err = httpServer.SetPort(9876)
s.NoError(err)
s.m.httpServer = httpServer
chat := CreatePublicChat("test-chat", s.m.transport)
err = s.m.SaveChat(chat)
s.NoError(err)
inputMsg := buildTestMessage(*chat)
2023-11-09 16:24:35 +00:00
contactPublicKey, err := crypto.GenerateKey()
s.Require().NoError(err)
compressedContactPublicKey := crypto.CompressPubkey(&contactPublicKey.PublicKey)
contactID := types.EncodeHex(crypto.FromECDSAPub(&contactPublicKey.PublicKey))
URL unfurling (initial implementation) (#3471) This is the initial implementation for the new URL unfurling requirements. The most important one is that only the message sender will pay the privacy cost for unfurling and extracting metadata from websites. Once the message is sent, the unfurled data will be stored at the protocol level and receivers will just profit and happily decode the metadata to render it. Further development of this URL unfurling capability will be mostly guided by issues created on clients. For the moment in status-mobile: https://github.com/status-im/status-mobile/labels/url-preview - https://github.com/status-im/status-mobile/issues/15918 - https://github.com/status-im/status-mobile/issues/15917 - https://github.com/status-im/status-mobile/issues/15910 - https://github.com/status-im/status-mobile/issues/15909 - https://github.com/status-im/status-mobile/issues/15908 - https://github.com/status-im/status-mobile/issues/15906 - https://github.com/status-im/status-mobile/issues/15905 ### Terminology In the code, I've tried to stick to the word "unfurl URL" to really mean the process of extracting metadata from a website, sort of lower level. I use "link preview" to mean a higher level structure which is enriched by unfurled data. "link preview" is also how designers refer to it. ### User flows 1. Carol needs to see link previews while typing in the chat input field. Notice from the diagram nothing is persisted and that status-go endpoints are essentially stateless. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_getTextURLs Server-->>Client: Normalized URLs Client->>Client: Render cached unfurled URLs Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs Server->>Website: Fetch metadata Website-->>Server: Metadata (thumbnail URL, title, etc) Server->>Website: Fetch thumbnail Server->>Website: Fetch favicon Website-->>Server: Favicon bytes Website-->>Server: Thumbnail bytes Server->>Server: Decode & process images Server-->>Client: Unfurled data (thumbnail data URI, etc) #+end_src ``` ``` ,------. ,------. ,-------. |Client| |Server| |Website| `--+---' `--+---' `---+---' | Call wakuext_getTextURLs | | | ---------------------------------------> | | | | | Normalized URLs | | | <- - - - - - - - - - - - - - - - - - - - | | | | |----. | | | | Render cached unfurled URLs | | |<---' | | | | | | Unfurl non-cached URLs. | | | Call wakuext_unfurlURLs | | | ---------------------------------------> | | | | | | Fetch metadata | | | ------------------------------------> | | | | | Metadata (thumbnail URL, title, etc)| | | <- - - - - - - - - - - - - - - - - - | | | | | Fetch thumbnail | | | ------------------------------------> | | | | | Fetch favicon | | | ------------------------------------> | | | | | Favicon bytes | | | <- - - - - - - - - - - - - - - - - - | | | | | Thumbnail bytes | | | <- - - - - - - - - - - - - - - - - - | | | | |----. | | | | Decode & process images | | |<---' | | | | | Unfurled data (thumbnail data URI, etc)| | | <- - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,---+---. |Client| |Server| |Website| `------' `------' `-------' ``` 2. Carol sends the text message with link previews in the RPC request wakuext_sendChatMessages. status-go assumes the link previews are good because it can't and shouldn't attempt to re-unfurl them. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_sendChatMessages Server->>Server: Transform link previews to\nbe proto-marshalled Server->DB: Write link previews serialized as JSON Server-->>Client: Updated message response #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | Call wakuext_sendChatMessages| | | -----------------------------> | | | | | |----. | | | | Transform link previews to | | |<---' be proto-marshalled | | | | | | | | | Write link previews serialized as JSON| | | --------------------------------------> | | | | Updated message response | | | <- - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` 3. The message was sent over waku and persisted locally in Carol's device. She should now see the link previews in the chat history. There can be many link previews shared by other chat members, therefore it is important to serve the assets via the media server to avoid overloading the ReactNative bridge with lots of big JSON payloads containing base64 encoded data URIs (maybe this concern is meaningless for desktop). When a client is rendering messages with link previews, they will have the field linkPreviews, and the thumbnail URL will point to the local media server. ``` #+begin_src plantuml :results verbatim Client->>Server: GET /link-preview/thumbnail (media server) Server->>DB: Read from user_messages.unfurled_links Server->Server: Unmarshal JSON Server-->>Client: HTTP Content-Type: image/jpeg/etc #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | GET /link-preview/thumbnail (media server)| | | ------------------------------------------> | | | | | | Read from user_messages.unfurled_links| | | --------------------------------------> | | | | |----. | | | | Unmarshal JSON | | |<---' | | | | | HTTP Content-Type: image/jpeg/etc | | | <- - - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` ### Some limitations of the current implementation The following points will become separate issues in status-go that I'll work on over the next couple weeks. In no order of importance: - Improve how multiple links are fetched; retries on failure and testing how unfurling behaves around the timeout limits (deterministically, not by making real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498 - Unfurl favicons and store them in the protobuf too. - For this PR, I added unfurling support only for websites with OpenGraph https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The next one will probably be for oEmbed https://oembed.com/, the protocol supported by YouTube, for example. - Resize and/or compress thumbnails (and favicons). Often times, thumbnails are huge for the purposes of link previews. There is already support for compressing JPEGs in status-go, but I prefer to work with compression in a separate PR because I'd like to also solve the problem for PNGs (probably convert them to JPEGs, plus compress them). This would be a safe choice for thumbnails, favicons not so much because transparency is desirable. - Editing messages is not yet supported. - I haven't coded any artificial limit on the number of previews or on the size of the thumbnail payload. This will be done in a separate issue. I have heard the ideal solution may be to split messages into smaller chunks of ~125 KiB because of libp2p, but that might be too complicated at this stage of the product (?). - Link preview deletion. - For the moment, OpenGraph metadata is extracted by requesting data for the English language (and fallback to whatever is available). In the future, we'll want to unfurl by respecting the user's local device language. Some websites, like GoDaddy, are already localized based on the device's IP, but many aren't. - The website's description text should be limited by a certain number of characters, especially because it's outside our control. Exactly how much has not been decided yet, so it'll be done separately. - URL normalization can be tricky, so I implemented only the basics to help with caching. For example, the url https://status.im and HTTPS://status.im are considered identical. Also, a URL is considered valid for unfurling if its TLD exists according to publicsuffix.EffectiveTLDPlusOne. This was essential, otherwise the default Go url.Parse approach would consider many invalid URLs valid, and thus the server would waste resources trying to unfurl the unfurleable. ### Other requirements - If the message is edited, the link previews should reflect the edited text, not the original one. This has been aligned with the design team as well. - If the website's thumbnail or the favicon can't be fetched, just ignore them. The only mandatory piece of metadata is the website's title and URL. - Link previews in clients should be generated in near real-time, that is, as the user types, previews are updated. In mobile this performs very well, and it's what other clients like WhatsApp, Telegram, and Facebook do. ### Decisions - While the user typing in the input field, the client is constantly (debounced) asking status-go to parse the text and extract normalized URLs and then the client checks if they're already in its in-memory cache. If they are, no RPC call is made. I chose this approach to achieve the best possible performance in mobile and avoid the whole RPC overhead, since the chat experience is already not smooth enough. The mobile client uses URLs as cache keys in a hashmap, i.e. if the key is present, it means the preview is readily available (naive, but good enough for now). This decision also gave me more flexibility to find the best UX at this stage of the feature. - Due to the requirement that users should be able to see independent loading indicators for each link preview, when status-go can't unfurl a URL, it doesn't return it in the response. - As an initial implementation, I added the BLOB column unfurled_links to the user_messages table. The preview data is then serialized as JSON before being stored in this column. I felt that creating a separate table and the related code for this initial PR would be inconvenient. Is that reasonable to you? Once things stabilize I can create a proper table if we want to avoid this kind of solution with serialized columns.
2023-05-18 18:43:06 +00:00
preview := common.LinkPreview{
Type: protobuf.UnfurledLink_LINK,
URL unfurling (initial implementation) (#3471) This is the initial implementation for the new URL unfurling requirements. The most important one is that only the message sender will pay the privacy cost for unfurling and extracting metadata from websites. Once the message is sent, the unfurled data will be stored at the protocol level and receivers will just profit and happily decode the metadata to render it. Further development of this URL unfurling capability will be mostly guided by issues created on clients. For the moment in status-mobile: https://github.com/status-im/status-mobile/labels/url-preview - https://github.com/status-im/status-mobile/issues/15918 - https://github.com/status-im/status-mobile/issues/15917 - https://github.com/status-im/status-mobile/issues/15910 - https://github.com/status-im/status-mobile/issues/15909 - https://github.com/status-im/status-mobile/issues/15908 - https://github.com/status-im/status-mobile/issues/15906 - https://github.com/status-im/status-mobile/issues/15905 ### Terminology In the code, I've tried to stick to the word "unfurl URL" to really mean the process of extracting metadata from a website, sort of lower level. I use "link preview" to mean a higher level structure which is enriched by unfurled data. "link preview" is also how designers refer to it. ### User flows 1. Carol needs to see link previews while typing in the chat input field. Notice from the diagram nothing is persisted and that status-go endpoints are essentially stateless. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_getTextURLs Server-->>Client: Normalized URLs Client->>Client: Render cached unfurled URLs Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs Server->>Website: Fetch metadata Website-->>Server: Metadata (thumbnail URL, title, etc) Server->>Website: Fetch thumbnail Server->>Website: Fetch favicon Website-->>Server: Favicon bytes Website-->>Server: Thumbnail bytes Server->>Server: Decode & process images Server-->>Client: Unfurled data (thumbnail data URI, etc) #+end_src ``` ``` ,------. ,------. ,-------. |Client| |Server| |Website| `--+---' `--+---' `---+---' | Call wakuext_getTextURLs | | | ---------------------------------------> | | | | | Normalized URLs | | | <- - - - - - - - - - - - - - - - - - - - | | | | |----. | | | | Render cached unfurled URLs | | |<---' | | | | | | Unfurl non-cached URLs. | | | Call wakuext_unfurlURLs | | | ---------------------------------------> | | | | | | Fetch metadata | | | ------------------------------------> | | | | | Metadata (thumbnail URL, title, etc)| | | <- - - - - - - - - - - - - - - - - - | | | | | Fetch thumbnail | | | ------------------------------------> | | | | | Fetch favicon | | | ------------------------------------> | | | | | Favicon bytes | | | <- - - - - - - - - - - - - - - - - - | | | | | Thumbnail bytes | | | <- - - - - - - - - - - - - - - - - - | | | | |----. | | | | Decode & process images | | |<---' | | | | | Unfurled data (thumbnail data URI, etc)| | | <- - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,---+---. |Client| |Server| |Website| `------' `------' `-------' ``` 2. Carol sends the text message with link previews in the RPC request wakuext_sendChatMessages. status-go assumes the link previews are good because it can't and shouldn't attempt to re-unfurl them. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_sendChatMessages Server->>Server: Transform link previews to\nbe proto-marshalled Server->DB: Write link previews serialized as JSON Server-->>Client: Updated message response #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | Call wakuext_sendChatMessages| | | -----------------------------> | | | | | |----. | | | | Transform link previews to | | |<---' be proto-marshalled | | | | | | | | | Write link previews serialized as JSON| | | --------------------------------------> | | | | Updated message response | | | <- - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` 3. The message was sent over waku and persisted locally in Carol's device. She should now see the link previews in the chat history. There can be many link previews shared by other chat members, therefore it is important to serve the assets via the media server to avoid overloading the ReactNative bridge with lots of big JSON payloads containing base64 encoded data URIs (maybe this concern is meaningless for desktop). When a client is rendering messages with link previews, they will have the field linkPreviews, and the thumbnail URL will point to the local media server. ``` #+begin_src plantuml :results verbatim Client->>Server: GET /link-preview/thumbnail (media server) Server->>DB: Read from user_messages.unfurled_links Server->Server: Unmarshal JSON Server-->>Client: HTTP Content-Type: image/jpeg/etc #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | GET /link-preview/thumbnail (media server)| | | ------------------------------------------> | | | | | | Read from user_messages.unfurled_links| | | --------------------------------------> | | | | |----. | | | | Unmarshal JSON | | |<---' | | | | | HTTP Content-Type: image/jpeg/etc | | | <- - - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` ### Some limitations of the current implementation The following points will become separate issues in status-go that I'll work on over the next couple weeks. In no order of importance: - Improve how multiple links are fetched; retries on failure and testing how unfurling behaves around the timeout limits (deterministically, not by making real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498 - Unfurl favicons and store them in the protobuf too. - For this PR, I added unfurling support only for websites with OpenGraph https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The next one will probably be for oEmbed https://oembed.com/, the protocol supported by YouTube, for example. - Resize and/or compress thumbnails (and favicons). Often times, thumbnails are huge for the purposes of link previews. There is already support for compressing JPEGs in status-go, but I prefer to work with compression in a separate PR because I'd like to also solve the problem for PNGs (probably convert them to JPEGs, plus compress them). This would be a safe choice for thumbnails, favicons not so much because transparency is desirable. - Editing messages is not yet supported. - I haven't coded any artificial limit on the number of previews or on the size of the thumbnail payload. This will be done in a separate issue. I have heard the ideal solution may be to split messages into smaller chunks of ~125 KiB because of libp2p, but that might be too complicated at this stage of the product (?). - Link preview deletion. - For the moment, OpenGraph metadata is extracted by requesting data for the English language (and fallback to whatever is available). In the future, we'll want to unfurl by respecting the user's local device language. Some websites, like GoDaddy, are already localized based on the device's IP, but many aren't. - The website's description text should be limited by a certain number of characters, especially because it's outside our control. Exactly how much has not been decided yet, so it'll be done separately. - URL normalization can be tricky, so I implemented only the basics to help with caching. For example, the url https://status.im and HTTPS://status.im are considered identical. Also, a URL is considered valid for unfurling if its TLD exists according to publicsuffix.EffectiveTLDPlusOne. This was essential, otherwise the default Go url.Parse approach would consider many invalid URLs valid, and thus the server would waste resources trying to unfurl the unfurleable. ### Other requirements - If the message is edited, the link previews should reflect the edited text, not the original one. This has been aligned with the design team as well. - If the website's thumbnail or the favicon can't be fetched, just ignore them. The only mandatory piece of metadata is the website's title and URL. - Link previews in clients should be generated in near real-time, that is, as the user types, previews are updated. In mobile this performs very well, and it's what other clients like WhatsApp, Telegram, and Facebook do. ### Decisions - While the user typing in the input field, the client is constantly (debounced) asking status-go to parse the text and extract normalized URLs and then the client checks if they're already in its in-memory cache. If they are, no RPC call is made. I chose this approach to achieve the best possible performance in mobile and avoid the whole RPC overhead, since the chat experience is already not smooth enough. The mobile client uses URLs as cache keys in a hashmap, i.e. if the key is present, it means the preview is readily available (naive, but good enough for now). This decision also gave me more flexibility to find the best UX at this stage of the feature. - Due to the requirement that users should be able to see independent loading indicators for each link preview, when status-go can't unfurl a URL, it doesn't return it in the response. - As an initial implementation, I added the BLOB column unfurled_links to the user_messages table. The preview data is then serialized as JSON before being stored in this column. I felt that creating a separate table and the related code for this initial PR would be inconvenient. Is that reasonable to you? Once things stabilize I can create a proper table if we want to avoid this kind of solution with serialized columns.
2023-05-18 18:43:06 +00:00
URL: "https://github.com",
Title: "Build software better, together",
Description: "GitHub is where people build software.",
Thumbnail: common.LinkPreviewThumbnail{
DataURI: "data:image/png;base64,iVBORw0KGgoAAAANSUg=",
Width: 100,
Height: 200,
},
Favicon: common.LinkPreviewThumbnail{
DataURI: "data:image/png;base64,iVBORw0KGgoAAAANSUg=",
},
URL unfurling (initial implementation) (#3471) This is the initial implementation for the new URL unfurling requirements. The most important one is that only the message sender will pay the privacy cost for unfurling and extracting metadata from websites. Once the message is sent, the unfurled data will be stored at the protocol level and receivers will just profit and happily decode the metadata to render it. Further development of this URL unfurling capability will be mostly guided by issues created on clients. For the moment in status-mobile: https://github.com/status-im/status-mobile/labels/url-preview - https://github.com/status-im/status-mobile/issues/15918 - https://github.com/status-im/status-mobile/issues/15917 - https://github.com/status-im/status-mobile/issues/15910 - https://github.com/status-im/status-mobile/issues/15909 - https://github.com/status-im/status-mobile/issues/15908 - https://github.com/status-im/status-mobile/issues/15906 - https://github.com/status-im/status-mobile/issues/15905 ### Terminology In the code, I've tried to stick to the word "unfurl URL" to really mean the process of extracting metadata from a website, sort of lower level. I use "link preview" to mean a higher level structure which is enriched by unfurled data. "link preview" is also how designers refer to it. ### User flows 1. Carol needs to see link previews while typing in the chat input field. Notice from the diagram nothing is persisted and that status-go endpoints are essentially stateless. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_getTextURLs Server-->>Client: Normalized URLs Client->>Client: Render cached unfurled URLs Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs Server->>Website: Fetch metadata Website-->>Server: Metadata (thumbnail URL, title, etc) Server->>Website: Fetch thumbnail Server->>Website: Fetch favicon Website-->>Server: Favicon bytes Website-->>Server: Thumbnail bytes Server->>Server: Decode & process images Server-->>Client: Unfurled data (thumbnail data URI, etc) #+end_src ``` ``` ,------. ,------. ,-------. |Client| |Server| |Website| `--+---' `--+---' `---+---' | Call wakuext_getTextURLs | | | ---------------------------------------> | | | | | Normalized URLs | | | <- - - - - - - - - - - - - - - - - - - - | | | | |----. | | | | Render cached unfurled URLs | | |<---' | | | | | | Unfurl non-cached URLs. | | | Call wakuext_unfurlURLs | | | ---------------------------------------> | | | | | | Fetch metadata | | | ------------------------------------> | | | | | Metadata (thumbnail URL, title, etc)| | | <- - - - - - - - - - - - - - - - - - | | | | | Fetch thumbnail | | | ------------------------------------> | | | | | Fetch favicon | | | ------------------------------------> | | | | | Favicon bytes | | | <- - - - - - - - - - - - - - - - - - | | | | | Thumbnail bytes | | | <- - - - - - - - - - - - - - - - - - | | | | |----. | | | | Decode & process images | | |<---' | | | | | Unfurled data (thumbnail data URI, etc)| | | <- - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,---+---. |Client| |Server| |Website| `------' `------' `-------' ``` 2. Carol sends the text message with link previews in the RPC request wakuext_sendChatMessages. status-go assumes the link previews are good because it can't and shouldn't attempt to re-unfurl them. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_sendChatMessages Server->>Server: Transform link previews to\nbe proto-marshalled Server->DB: Write link previews serialized as JSON Server-->>Client: Updated message response #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | Call wakuext_sendChatMessages| | | -----------------------------> | | | | | |----. | | | | Transform link previews to | | |<---' be proto-marshalled | | | | | | | | | Write link previews serialized as JSON| | | --------------------------------------> | | | | Updated message response | | | <- - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` 3. The message was sent over waku and persisted locally in Carol's device. She should now see the link previews in the chat history. There can be many link previews shared by other chat members, therefore it is important to serve the assets via the media server to avoid overloading the ReactNative bridge with lots of big JSON payloads containing base64 encoded data URIs (maybe this concern is meaningless for desktop). When a client is rendering messages with link previews, they will have the field linkPreviews, and the thumbnail URL will point to the local media server. ``` #+begin_src plantuml :results verbatim Client->>Server: GET /link-preview/thumbnail (media server) Server->>DB: Read from user_messages.unfurled_links Server->Server: Unmarshal JSON Server-->>Client: HTTP Content-Type: image/jpeg/etc #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | GET /link-preview/thumbnail (media server)| | | ------------------------------------------> | | | | | | Read from user_messages.unfurled_links| | | --------------------------------------> | | | | |----. | | | | Unmarshal JSON | | |<---' | | | | | HTTP Content-Type: image/jpeg/etc | | | <- - - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` ### Some limitations of the current implementation The following points will become separate issues in status-go that I'll work on over the next couple weeks. In no order of importance: - Improve how multiple links are fetched; retries on failure and testing how unfurling behaves around the timeout limits (deterministically, not by making real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498 - Unfurl favicons and store them in the protobuf too. - For this PR, I added unfurling support only for websites with OpenGraph https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The next one will probably be for oEmbed https://oembed.com/, the protocol supported by YouTube, for example. - Resize and/or compress thumbnails (and favicons). Often times, thumbnails are huge for the purposes of link previews. There is already support for compressing JPEGs in status-go, but I prefer to work with compression in a separate PR because I'd like to also solve the problem for PNGs (probably convert them to JPEGs, plus compress them). This would be a safe choice for thumbnails, favicons not so much because transparency is desirable. - Editing messages is not yet supported. - I haven't coded any artificial limit on the number of previews or on the size of the thumbnail payload. This will be done in a separate issue. I have heard the ideal solution may be to split messages into smaller chunks of ~125 KiB because of libp2p, but that might be too complicated at this stage of the product (?). - Link preview deletion. - For the moment, OpenGraph metadata is extracted by requesting data for the English language (and fallback to whatever is available). In the future, we'll want to unfurl by respecting the user's local device language. Some websites, like GoDaddy, are already localized based on the device's IP, but many aren't. - The website's description text should be limited by a certain number of characters, especially because it's outside our control. Exactly how much has not been decided yet, so it'll be done separately. - URL normalization can be tricky, so I implemented only the basics to help with caching. For example, the url https://status.im and HTTPS://status.im are considered identical. Also, a URL is considered valid for unfurling if its TLD exists according to publicsuffix.EffectiveTLDPlusOne. This was essential, otherwise the default Go url.Parse approach would consider many invalid URLs valid, and thus the server would waste resources trying to unfurl the unfurleable. ### Other requirements - If the message is edited, the link previews should reflect the edited text, not the original one. This has been aligned with the design team as well. - If the website's thumbnail or the favicon can't be fetched, just ignore them. The only mandatory piece of metadata is the website's title and URL. - Link previews in clients should be generated in near real-time, that is, as the user types, previews are updated. In mobile this performs very well, and it's what other clients like WhatsApp, Telegram, and Facebook do. ### Decisions - While the user typing in the input field, the client is constantly (debounced) asking status-go to parse the text and extract normalized URLs and then the client checks if they're already in its in-memory cache. If they are, no RPC call is made. I chose this approach to achieve the best possible performance in mobile and avoid the whole RPC overhead, since the chat experience is already not smooth enough. The mobile client uses URLs as cache keys in a hashmap, i.e. if the key is present, it means the preview is readily available (naive, but good enough for now). This decision also gave me more flexibility to find the best UX at this stage of the feature. - Due to the requirement that users should be able to see independent loading indicators for each link preview, when status-go can't unfurl a URL, it doesn't return it in the response. - As an initial implementation, I added the BLOB column unfurled_links to the user_messages table. The preview data is then serialized as JSON before being stored in this column. I felt that creating a separate table and the related code for this initial PR would be inconvenient. Is that reasonable to you? Once things stabilize I can create a proper table if we want to avoid this kind of solution with serialized columns.
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}
inputMsg.LinkPreviews = []common.LinkPreview{preview}
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sentContactPreview := common.StatusLinkPreview{
URL: "https://status.app/u/TestUrl",
Contact: &common.StatusContactLinkPreview{
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PublicKey: contactID,
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DisplayName: "TestDisplayName",
Description: "Test description",
Icon: common.LinkPreviewThumbnail{
Width: 100,
Height: 200,
DataURI: "data:image/png;base64,iVBORw0KGgoAAAANSUg=",
},
},
}
inputMsg.StatusLinkPreviews = []common.StatusLinkPreview{sentContactPreview}
URL unfurling (initial implementation) (#3471) This is the initial implementation for the new URL unfurling requirements. The most important one is that only the message sender will pay the privacy cost for unfurling and extracting metadata from websites. Once the message is sent, the unfurled data will be stored at the protocol level and receivers will just profit and happily decode the metadata to render it. Further development of this URL unfurling capability will be mostly guided by issues created on clients. For the moment in status-mobile: https://github.com/status-im/status-mobile/labels/url-preview - https://github.com/status-im/status-mobile/issues/15918 - https://github.com/status-im/status-mobile/issues/15917 - https://github.com/status-im/status-mobile/issues/15910 - https://github.com/status-im/status-mobile/issues/15909 - https://github.com/status-im/status-mobile/issues/15908 - https://github.com/status-im/status-mobile/issues/15906 - https://github.com/status-im/status-mobile/issues/15905 ### Terminology In the code, I've tried to stick to the word "unfurl URL" to really mean the process of extracting metadata from a website, sort of lower level. I use "link preview" to mean a higher level structure which is enriched by unfurled data. "link preview" is also how designers refer to it. ### User flows 1. Carol needs to see link previews while typing in the chat input field. Notice from the diagram nothing is persisted and that status-go endpoints are essentially stateless. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_getTextURLs Server-->>Client: Normalized URLs Client->>Client: Render cached unfurled URLs Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs Server->>Website: Fetch metadata Website-->>Server: Metadata (thumbnail URL, title, etc) Server->>Website: Fetch thumbnail Server->>Website: Fetch favicon Website-->>Server: Favicon bytes Website-->>Server: Thumbnail bytes Server->>Server: Decode & process images Server-->>Client: Unfurled data (thumbnail data URI, etc) #+end_src ``` ``` ,------. ,------. ,-------. |Client| |Server| |Website| `--+---' `--+---' `---+---' | Call wakuext_getTextURLs | | | ---------------------------------------> | | | | | Normalized URLs | | | <- - - - - - - - - - - - - - - - - - - - | | | | |----. | | | | Render cached unfurled URLs | | |<---' | | | | | | Unfurl non-cached URLs. | | | Call wakuext_unfurlURLs | | | ---------------------------------------> | | | | | | Fetch metadata | | | ------------------------------------> | | | | | Metadata (thumbnail URL, title, etc)| | | <- - - - - - - - - - - - - - - - - - | | | | | Fetch thumbnail | | | ------------------------------------> | | | | | Fetch favicon | | | ------------------------------------> | | | | | Favicon bytes | | | <- - - - - - - - - - - - - - - - - - | | | | | Thumbnail bytes | | | <- - - - - - - - - - - - - - - - - - | | | | |----. | | | | Decode & process images | | |<---' | | | | | Unfurled data (thumbnail data URI, etc)| | | <- - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,---+---. |Client| |Server| |Website| `------' `------' `-------' ``` 2. Carol sends the text message with link previews in the RPC request wakuext_sendChatMessages. status-go assumes the link previews are good because it can't and shouldn't attempt to re-unfurl them. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_sendChatMessages Server->>Server: Transform link previews to\nbe proto-marshalled Server->DB: Write link previews serialized as JSON Server-->>Client: Updated message response #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | Call wakuext_sendChatMessages| | | -----------------------------> | | | | | |----. | | | | Transform link previews to | | |<---' be proto-marshalled | | | | | | | | | Write link previews serialized as JSON| | | --------------------------------------> | | | | Updated message response | | | <- - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` 3. The message was sent over waku and persisted locally in Carol's device. She should now see the link previews in the chat history. There can be many link previews shared by other chat members, therefore it is important to serve the assets via the media server to avoid overloading the ReactNative bridge with lots of big JSON payloads containing base64 encoded data URIs (maybe this concern is meaningless for desktop). When a client is rendering messages with link previews, they will have the field linkPreviews, and the thumbnail URL will point to the local media server. ``` #+begin_src plantuml :results verbatim Client->>Server: GET /link-preview/thumbnail (media server) Server->>DB: Read from user_messages.unfurled_links Server->Server: Unmarshal JSON Server-->>Client: HTTP Content-Type: image/jpeg/etc #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | GET /link-preview/thumbnail (media server)| | | ------------------------------------------> | | | | | | Read from user_messages.unfurled_links| | | --------------------------------------> | | | | |----. | | | | Unmarshal JSON | | |<---' | | | | | HTTP Content-Type: image/jpeg/etc | | | <- - - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` ### Some limitations of the current implementation The following points will become separate issues in status-go that I'll work on over the next couple weeks. In no order of importance: - Improve how multiple links are fetched; retries on failure and testing how unfurling behaves around the timeout limits (deterministically, not by making real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498 - Unfurl favicons and store them in the protobuf too. - For this PR, I added unfurling support only for websites with OpenGraph https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The next one will probably be for oEmbed https://oembed.com/, the protocol supported by YouTube, for example. - Resize and/or compress thumbnails (and favicons). Often times, thumbnails are huge for the purposes of link previews. There is already support for compressing JPEGs in status-go, but I prefer to work with compression in a separate PR because I'd like to also solve the problem for PNGs (probably convert them to JPEGs, plus compress them). This would be a safe choice for thumbnails, favicons not so much because transparency is desirable. - Editing messages is not yet supported. - I haven't coded any artificial limit on the number of previews or on the size of the thumbnail payload. This will be done in a separate issue. I have heard the ideal solution may be to split messages into smaller chunks of ~125 KiB because of libp2p, but that might be too complicated at this stage of the product (?). - Link preview deletion. - For the moment, OpenGraph metadata is extracted by requesting data for the English language (and fallback to whatever is available). In the future, we'll want to unfurl by respecting the user's local device language. Some websites, like GoDaddy, are already localized based on the device's IP, but many aren't. - The website's description text should be limited by a certain number of characters, especially because it's outside our control. Exactly how much has not been decided yet, so it'll be done separately. - URL normalization can be tricky, so I implemented only the basics to help with caching. For example, the url https://status.im and HTTPS://status.im are considered identical. Also, a URL is considered valid for unfurling if its TLD exists according to publicsuffix.EffectiveTLDPlusOne. This was essential, otherwise the default Go url.Parse approach would consider many invalid URLs valid, and thus the server would waste resources trying to unfurl the unfurleable. ### Other requirements - If the message is edited, the link previews should reflect the edited text, not the original one. This has been aligned with the design team as well. - If the website's thumbnail or the favicon can't be fetched, just ignore them. The only mandatory piece of metadata is the website's title and URL. - Link previews in clients should be generated in near real-time, that is, as the user types, previews are updated. In mobile this performs very well, and it's what other clients like WhatsApp, Telegram, and Facebook do. ### Decisions - While the user typing in the input field, the client is constantly (debounced) asking status-go to parse the text and extract normalized URLs and then the client checks if they're already in its in-memory cache. If they are, no RPC call is made. I chose this approach to achieve the best possible performance in mobile and avoid the whole RPC overhead, since the chat experience is already not smooth enough. The mobile client uses URLs as cache keys in a hashmap, i.e. if the key is present, it means the preview is readily available (naive, but good enough for now). This decision also gave me more flexibility to find the best UX at this stage of the feature. - Due to the requirement that users should be able to see independent loading indicators for each link preview, when status-go can't unfurl a URL, it doesn't return it in the response. - As an initial implementation, I added the BLOB column unfurled_links to the user_messages table. The preview data is then serialized as JSON before being stored in this column. I felt that creating a separate table and the related code for this initial PR would be inconvenient. Is that reasonable to you? Once things stabilize I can create a proper table if we want to avoid this kind of solution with serialized columns.
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_, err = s.m.SendChatMessage(context.Background(), inputMsg)
s.NoError(err)
savedMsgs, _, err := s.m.MessageByChatID(chat.ID, "", 10)
s.Require().NoError(err)
s.Require().Len(savedMsgs, 1)
savedMsg := savedMsgs[0]
// Test unfurled links have been saved.
s.Require().Len(savedMsg.UnfurledLinks, 1)
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savedLinkProto := savedMsg.UnfurledLinks[0]
s.Require().Equal(preview.Type, savedLinkProto.Type)
s.Require().Equal(preview.URL, savedLinkProto.Url)
s.Require().Equal(preview.Title, savedLinkProto.Title)
s.Require().Equal(preview.Description, savedLinkProto.Description)
URL unfurling (initial implementation) (#3471) This is the initial implementation for the new URL unfurling requirements. The most important one is that only the message sender will pay the privacy cost for unfurling and extracting metadata from websites. Once the message is sent, the unfurled data will be stored at the protocol level and receivers will just profit and happily decode the metadata to render it. Further development of this URL unfurling capability will be mostly guided by issues created on clients. For the moment in status-mobile: https://github.com/status-im/status-mobile/labels/url-preview - https://github.com/status-im/status-mobile/issues/15918 - https://github.com/status-im/status-mobile/issues/15917 - https://github.com/status-im/status-mobile/issues/15910 - https://github.com/status-im/status-mobile/issues/15909 - https://github.com/status-im/status-mobile/issues/15908 - https://github.com/status-im/status-mobile/issues/15906 - https://github.com/status-im/status-mobile/issues/15905 ### Terminology In the code, I've tried to stick to the word "unfurl URL" to really mean the process of extracting metadata from a website, sort of lower level. I use "link preview" to mean a higher level structure which is enriched by unfurled data. "link preview" is also how designers refer to it. ### User flows 1. Carol needs to see link previews while typing in the chat input field. Notice from the diagram nothing is persisted and that status-go endpoints are essentially stateless. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_getTextURLs Server-->>Client: Normalized URLs Client->>Client: Render cached unfurled URLs Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs Server->>Website: Fetch metadata Website-->>Server: Metadata (thumbnail URL, title, etc) Server->>Website: Fetch thumbnail Server->>Website: Fetch favicon Website-->>Server: Favicon bytes Website-->>Server: Thumbnail bytes Server->>Server: Decode & process images Server-->>Client: Unfurled data (thumbnail data URI, etc) #+end_src ``` ``` ,------. ,------. ,-------. |Client| |Server| |Website| `--+---' `--+---' `---+---' | Call wakuext_getTextURLs | | | ---------------------------------------> | | | | | Normalized URLs | | | <- - - - - - - - - - - - - - - - - - - - | | | | |----. | | | | Render cached unfurled URLs | | |<---' | | | | | | Unfurl non-cached URLs. | | | Call wakuext_unfurlURLs | | | ---------------------------------------> | | | | | | Fetch metadata | | | ------------------------------------> | | | | | Metadata (thumbnail URL, title, etc)| | | <- - - - - - - - - - - - - - - - - - | | | | | Fetch thumbnail | | | ------------------------------------> | | | | | Fetch favicon | | | ------------------------------------> | | | | | Favicon bytes | | | <- - - - - - - - - - - - - - - - - - | | | | | Thumbnail bytes | | | <- - - - - - - - - - - - - - - - - - | | | | |----. | | | | Decode & process images | | |<---' | | | | | Unfurled data (thumbnail data URI, etc)| | | <- - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,---+---. |Client| |Server| |Website| `------' `------' `-------' ``` 2. Carol sends the text message with link previews in the RPC request wakuext_sendChatMessages. status-go assumes the link previews are good because it can't and shouldn't attempt to re-unfurl them. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_sendChatMessages Server->>Server: Transform link previews to\nbe proto-marshalled Server->DB: Write link previews serialized as JSON Server-->>Client: Updated message response #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | Call wakuext_sendChatMessages| | | -----------------------------> | | | | | |----. | | | | Transform link previews to | | |<---' be proto-marshalled | | | | | | | | | Write link previews serialized as JSON| | | --------------------------------------> | | | | Updated message response | | | <- - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` 3. The message was sent over waku and persisted locally in Carol's device. She should now see the link previews in the chat history. There can be many link previews shared by other chat members, therefore it is important to serve the assets via the media server to avoid overloading the ReactNative bridge with lots of big JSON payloads containing base64 encoded data URIs (maybe this concern is meaningless for desktop). When a client is rendering messages with link previews, they will have the field linkPreviews, and the thumbnail URL will point to the local media server. ``` #+begin_src plantuml :results verbatim Client->>Server: GET /link-preview/thumbnail (media server) Server->>DB: Read from user_messages.unfurled_links Server->Server: Unmarshal JSON Server-->>Client: HTTP Content-Type: image/jpeg/etc #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | GET /link-preview/thumbnail (media server)| | | ------------------------------------------> | | | | | | Read from user_messages.unfurled_links| | | --------------------------------------> | | | | |----. | | | | Unmarshal JSON | | |<---' | | | | | HTTP Content-Type: image/jpeg/etc | | | <- - - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` ### Some limitations of the current implementation The following points will become separate issues in status-go that I'll work on over the next couple weeks. In no order of importance: - Improve how multiple links are fetched; retries on failure and testing how unfurling behaves around the timeout limits (deterministically, not by making real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498 - Unfurl favicons and store them in the protobuf too. - For this PR, I added unfurling support only for websites with OpenGraph https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The next one will probably be for oEmbed https://oembed.com/, the protocol supported by YouTube, for example. - Resize and/or compress thumbnails (and favicons). Often times, thumbnails are huge for the purposes of link previews. There is already support for compressing JPEGs in status-go, but I prefer to work with compression in a separate PR because I'd like to also solve the problem for PNGs (probably convert them to JPEGs, plus compress them). This would be a safe choice for thumbnails, favicons not so much because transparency is desirable. - Editing messages is not yet supported. - I haven't coded any artificial limit on the number of previews or on the size of the thumbnail payload. This will be done in a separate issue. I have heard the ideal solution may be to split messages into smaller chunks of ~125 KiB because of libp2p, but that might be too complicated at this stage of the product (?). - Link preview deletion. - For the moment, OpenGraph metadata is extracted by requesting data for the English language (and fallback to whatever is available). In the future, we'll want to unfurl by respecting the user's local device language. Some websites, like GoDaddy, are already localized based on the device's IP, but many aren't. - The website's description text should be limited by a certain number of characters, especially because it's outside our control. Exactly how much has not been decided yet, so it'll be done separately. - URL normalization can be tricky, so I implemented only the basics to help with caching. For example, the url https://status.im and HTTPS://status.im are considered identical. Also, a URL is considered valid for unfurling if its TLD exists according to publicsuffix.EffectiveTLDPlusOne. This was essential, otherwise the default Go url.Parse approach would consider many invalid URLs valid, and thus the server would waste resources trying to unfurl the unfurleable. ### Other requirements - If the message is edited, the link previews should reflect the edited text, not the original one. This has been aligned with the design team as well. - If the website's thumbnail or the favicon can't be fetched, just ignore them. The only mandatory piece of metadata is the website's title and URL. - Link previews in clients should be generated in near real-time, that is, as the user types, previews are updated. In mobile this performs very well, and it's what other clients like WhatsApp, Telegram, and Facebook do. ### Decisions - While the user typing in the input field, the client is constantly (debounced) asking status-go to parse the text and extract normalized URLs and then the client checks if they're already in its in-memory cache. If they are, no RPC call is made. I chose this approach to achieve the best possible performance in mobile and avoid the whole RPC overhead, since the chat experience is already not smooth enough. The mobile client uses URLs as cache keys in a hashmap, i.e. if the key is present, it means the preview is readily available (naive, but good enough for now). This decision also gave me more flexibility to find the best UX at this stage of the feature. - Due to the requirement that users should be able to see independent loading indicators for each link preview, when status-go can't unfurl a URL, it doesn't return it in the response. - As an initial implementation, I added the BLOB column unfurled_links to the user_messages table. The preview data is then serialized as JSON before being stored in this column. I felt that creating a separate table and the related code for this initial PR would be inconvenient. Is that reasonable to you? Once things stabilize I can create a proper table if we want to avoid this kind of solution with serialized columns.
2023-05-18 18:43:06 +00:00
// Test the saved link thumbnail can be encoded as a data URI.
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expectedDataURI, err := images.GetPayloadDataURI(savedLinkProto.ThumbnailPayload)
URL unfurling (initial implementation) (#3471) This is the initial implementation for the new URL unfurling requirements. The most important one is that only the message sender will pay the privacy cost for unfurling and extracting metadata from websites. Once the message is sent, the unfurled data will be stored at the protocol level and receivers will just profit and happily decode the metadata to render it. Further development of this URL unfurling capability will be mostly guided by issues created on clients. For the moment in status-mobile: https://github.com/status-im/status-mobile/labels/url-preview - https://github.com/status-im/status-mobile/issues/15918 - https://github.com/status-im/status-mobile/issues/15917 - https://github.com/status-im/status-mobile/issues/15910 - https://github.com/status-im/status-mobile/issues/15909 - https://github.com/status-im/status-mobile/issues/15908 - https://github.com/status-im/status-mobile/issues/15906 - https://github.com/status-im/status-mobile/issues/15905 ### Terminology In the code, I've tried to stick to the word "unfurl URL" to really mean the process of extracting metadata from a website, sort of lower level. I use "link preview" to mean a higher level structure which is enriched by unfurled data. "link preview" is also how designers refer to it. ### User flows 1. Carol needs to see link previews while typing in the chat input field. Notice from the diagram nothing is persisted and that status-go endpoints are essentially stateless. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_getTextURLs Server-->>Client: Normalized URLs Client->>Client: Render cached unfurled URLs Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs Server->>Website: Fetch metadata Website-->>Server: Metadata (thumbnail URL, title, etc) Server->>Website: Fetch thumbnail Server->>Website: Fetch favicon Website-->>Server: Favicon bytes Website-->>Server: Thumbnail bytes Server->>Server: Decode & process images Server-->>Client: Unfurled data (thumbnail data URI, etc) #+end_src ``` ``` ,------. ,------. ,-------. |Client| |Server| |Website| `--+---' `--+---' `---+---' | Call wakuext_getTextURLs | | | ---------------------------------------> | | | | | Normalized URLs | | | <- - - - - - - - - - - - - - - - - - - - | | | | |----. | | | | Render cached unfurled URLs | | |<---' | | | | | | Unfurl non-cached URLs. | | | Call wakuext_unfurlURLs | | | ---------------------------------------> | | | | | | Fetch metadata | | | ------------------------------------> | | | | | Metadata (thumbnail URL, title, etc)| | | <- - - - - - - - - - - - - - - - - - | | | | | Fetch thumbnail | | | ------------------------------------> | | | | | Fetch favicon | | | ------------------------------------> | | | | | Favicon bytes | | | <- - - - - - - - - - - - - - - - - - | | | | | Thumbnail bytes | | | <- - - - - - - - - - - - - - - - - - | | | | |----. | | | | Decode & process images | | |<---' | | | | | Unfurled data (thumbnail data URI, etc)| | | <- - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,---+---. |Client| |Server| |Website| `------' `------' `-------' ``` 2. Carol sends the text message with link previews in the RPC request wakuext_sendChatMessages. status-go assumes the link previews are good because it can't and shouldn't attempt to re-unfurl them. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_sendChatMessages Server->>Server: Transform link previews to\nbe proto-marshalled Server->DB: Write link previews serialized as JSON Server-->>Client: Updated message response #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | Call wakuext_sendChatMessages| | | -----------------------------> | | | | | |----. | | | | Transform link previews to | | |<---' be proto-marshalled | | | | | | | | | Write link previews serialized as JSON| | | --------------------------------------> | | | | Updated message response | | | <- - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` 3. The message was sent over waku and persisted locally in Carol's device. She should now see the link previews in the chat history. There can be many link previews shared by other chat members, therefore it is important to serve the assets via the media server to avoid overloading the ReactNative bridge with lots of big JSON payloads containing base64 encoded data URIs (maybe this concern is meaningless for desktop). When a client is rendering messages with link previews, they will have the field linkPreviews, and the thumbnail URL will point to the local media server. ``` #+begin_src plantuml :results verbatim Client->>Server: GET /link-preview/thumbnail (media server) Server->>DB: Read from user_messages.unfurled_links Server->Server: Unmarshal JSON Server-->>Client: HTTP Content-Type: image/jpeg/etc #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | GET /link-preview/thumbnail (media server)| | | ------------------------------------------> | | | | | | Read from user_messages.unfurled_links| | | --------------------------------------> | | | | |----. | | | | Unmarshal JSON | | |<---' | | | | | HTTP Content-Type: image/jpeg/etc | | | <- - - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` ### Some limitations of the current implementation The following points will become separate issues in status-go that I'll work on over the next couple weeks. In no order of importance: - Improve how multiple links are fetched; retries on failure and testing how unfurling behaves around the timeout limits (deterministically, not by making real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498 - Unfurl favicons and store them in the protobuf too. - For this PR, I added unfurling support only for websites with OpenGraph https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The next one will probably be for oEmbed https://oembed.com/, the protocol supported by YouTube, for example. - Resize and/or compress thumbnails (and favicons). Often times, thumbnails are huge for the purposes of link previews. There is already support for compressing JPEGs in status-go, but I prefer to work with compression in a separate PR because I'd like to also solve the problem for PNGs (probably convert them to JPEGs, plus compress them). This would be a safe choice for thumbnails, favicons not so much because transparency is desirable. - Editing messages is not yet supported. - I haven't coded any artificial limit on the number of previews or on the size of the thumbnail payload. This will be done in a separate issue. I have heard the ideal solution may be to split messages into smaller chunks of ~125 KiB because of libp2p, but that might be too complicated at this stage of the product (?). - Link preview deletion. - For the moment, OpenGraph metadata is extracted by requesting data for the English language (and fallback to whatever is available). In the future, we'll want to unfurl by respecting the user's local device language. Some websites, like GoDaddy, are already localized based on the device's IP, but many aren't. - The website's description text should be limited by a certain number of characters, especially because it's outside our control. Exactly how much has not been decided yet, so it'll be done separately. - URL normalization can be tricky, so I implemented only the basics to help with caching. For example, the url https://status.im and HTTPS://status.im are considered identical. Also, a URL is considered valid for unfurling if its TLD exists according to publicsuffix.EffectiveTLDPlusOne. This was essential, otherwise the default Go url.Parse approach would consider many invalid URLs valid, and thus the server would waste resources trying to unfurl the unfurleable. ### Other requirements - If the message is edited, the link previews should reflect the edited text, not the original one. This has been aligned with the design team as well. - If the website's thumbnail or the favicon can't be fetched, just ignore them. The only mandatory piece of metadata is the website's title and URL. - Link previews in clients should be generated in near real-time, that is, as the user types, previews are updated. In mobile this performs very well, and it's what other clients like WhatsApp, Telegram, and Facebook do. ### Decisions - While the user typing in the input field, the client is constantly (debounced) asking status-go to parse the text and extract normalized URLs and then the client checks if they're already in its in-memory cache. If they are, no RPC call is made. I chose this approach to achieve the best possible performance in mobile and avoid the whole RPC overhead, since the chat experience is already not smooth enough. The mobile client uses URLs as cache keys in a hashmap, i.e. if the key is present, it means the preview is readily available (naive, but good enough for now). This decision also gave me more flexibility to find the best UX at this stage of the feature. - Due to the requirement that users should be able to see independent loading indicators for each link preview, when status-go can't unfurl a URL, it doesn't return it in the response. - As an initial implementation, I added the BLOB column unfurled_links to the user_messages table. The preview data is then serialized as JSON before being stored in this column. I felt that creating a separate table and the related code for this initial PR would be inconvenient. Is that reasonable to you? Once things stabilize I can create a proper table if we want to avoid this kind of solution with serialized columns.
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s.Require().NoError(err)
s.Require().Equal(preview.Thumbnail.DataURI, expectedDataURI)
s.Require().Equal(
httpServer.MakeLinkPreviewThumbnailURL(inputMsg.ID, preview.URL),
savedMsg.LinkPreviews[0].Thumbnail.URL,
)
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// Check saved message protobuf fields
s.Require().NotNil(savedMsg.UnfurledStatusLinks)
s.Require().Len(savedMsg.UnfurledStatusLinks.UnfurledStatusLinks, 1)
savedStatusLinkProto := savedMsg.UnfurledStatusLinks.UnfurledStatusLinks[0]
s.Require().Equal(sentContactPreview.URL, savedStatusLinkProto.Url)
s.Require().NotNil(savedStatusLinkProto.GetContact())
s.Require().Nil(savedStatusLinkProto.GetCommunity())
s.Require().Nil(savedStatusLinkProto.GetChannel())
savedContactProto := savedStatusLinkProto.GetContact()
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s.Require().Equal(compressedContactPublicKey, savedContactProto.PublicKey)
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s.Require().Equal(sentContactPreview.Contact.DisplayName, savedContactProto.DisplayName)
s.Require().Equal(sentContactPreview.Contact.Description, savedContactProto.Description)
s.Require().NotNil(savedContactProto.Icon)
s.Require().Equal(sentContactPreview.Contact.Icon.Width, int(savedContactProto.Icon.Width))
s.Require().Equal(sentContactPreview.Contact.Icon.Height, int(savedContactProto.Icon.Height))
iconDataURI, err := images.GetPayloadDataURI(savedContactProto.Icon.Payload)
s.Require().NoError(err)
s.Require().Equal(sentContactPreview.Contact.Icon.DataURI, iconDataURI)
// Check message `StatusLinkPreviews` properties
s.Require().Len(savedMsg.StatusLinkPreviews, 1)
savedStatusLinkPreview := savedMsg.StatusLinkPreviews[0]
s.Require().Equal(sentContactPreview.URL, savedStatusLinkPreview.URL)
s.Require().NotNil(savedStatusLinkPreview.Contact)
savedContact := savedStatusLinkPreview.Contact
s.Require().Equal(sentContactPreview.Contact.PublicKey, savedContact.PublicKey)
s.Require().Equal(sentContactPreview.Contact.DisplayName, savedContact.DisplayName)
s.Require().Equal(sentContactPreview.Contact.Description, savedContact.Description)
s.Require().NotNil(savedContact.Icon)
s.Require().Equal(sentContactPreview.Contact.Icon.Width, savedContact.Icon.Width)
s.Require().Equal(sentContactPreview.Contact.Icon.Height, savedContact.Icon.Height)
expectedIconURL := httpServer.MakeStatusLinkPreviewThumbnailURL(inputMsg.ID, sentContactPreview.URL, "contact-icon")
s.Require().Equal(expectedIconURL, savedContact.Icon.URL)
URL unfurling (initial implementation) (#3471) This is the initial implementation for the new URL unfurling requirements. The most important one is that only the message sender will pay the privacy cost for unfurling and extracting metadata from websites. Once the message is sent, the unfurled data will be stored at the protocol level and receivers will just profit and happily decode the metadata to render it. Further development of this URL unfurling capability will be mostly guided by issues created on clients. For the moment in status-mobile: https://github.com/status-im/status-mobile/labels/url-preview - https://github.com/status-im/status-mobile/issues/15918 - https://github.com/status-im/status-mobile/issues/15917 - https://github.com/status-im/status-mobile/issues/15910 - https://github.com/status-im/status-mobile/issues/15909 - https://github.com/status-im/status-mobile/issues/15908 - https://github.com/status-im/status-mobile/issues/15906 - https://github.com/status-im/status-mobile/issues/15905 ### Terminology In the code, I've tried to stick to the word "unfurl URL" to really mean the process of extracting metadata from a website, sort of lower level. I use "link preview" to mean a higher level structure which is enriched by unfurled data. "link preview" is also how designers refer to it. ### User flows 1. Carol needs to see link previews while typing in the chat input field. Notice from the diagram nothing is persisted and that status-go endpoints are essentially stateless. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_getTextURLs Server-->>Client: Normalized URLs Client->>Client: Render cached unfurled URLs Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs Server->>Website: Fetch metadata Website-->>Server: Metadata (thumbnail URL, title, etc) Server->>Website: Fetch thumbnail Server->>Website: Fetch favicon Website-->>Server: Favicon bytes Website-->>Server: Thumbnail bytes Server->>Server: Decode & process images Server-->>Client: Unfurled data (thumbnail data URI, etc) #+end_src ``` ``` ,------. ,------. ,-------. |Client| |Server| |Website| `--+---' `--+---' `---+---' | Call wakuext_getTextURLs | | | ---------------------------------------> | | | | | Normalized URLs | | | <- - - - - - - - - - - - - - - - - - - - | | | | |----. | | | | Render cached unfurled URLs | | |<---' | | | | | | Unfurl non-cached URLs. | | | Call wakuext_unfurlURLs | | | ---------------------------------------> | | | | | | Fetch metadata | | | ------------------------------------> | | | | | Metadata (thumbnail URL, title, etc)| | | <- - - - - - - - - - - - - - - - - - | | | | | Fetch thumbnail | | | ------------------------------------> | | | | | Fetch favicon | | | ------------------------------------> | | | | | Favicon bytes | | | <- - - - - - - - - - - - - - - - - - | | | | | Thumbnail bytes | | | <- - - - - - - - - - - - - - - - - - | | | | |----. | | | | Decode & process images | | |<---' | | | | | Unfurled data (thumbnail data URI, etc)| | | <- - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,---+---. |Client| |Server| |Website| `------' `------' `-------' ``` 2. Carol sends the text message with link previews in the RPC request wakuext_sendChatMessages. status-go assumes the link previews are good because it can't and shouldn't attempt to re-unfurl them. ``` #+begin_src plantuml :results verbatim Client->>Server: Call wakuext_sendChatMessages Server->>Server: Transform link previews to\nbe proto-marshalled Server->DB: Write link previews serialized as JSON Server-->>Client: Updated message response #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | Call wakuext_sendChatMessages| | | -----------------------------> | | | | | |----. | | | | Transform link previews to | | |<---' be proto-marshalled | | | | | | | | | Write link previews serialized as JSON| | | --------------------------------------> | | | | Updated message response | | | <- - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` 3. The message was sent over waku and persisted locally in Carol's device. She should now see the link previews in the chat history. There can be many link previews shared by other chat members, therefore it is important to serve the assets via the media server to avoid overloading the ReactNative bridge with lots of big JSON payloads containing base64 encoded data URIs (maybe this concern is meaningless for desktop). When a client is rendering messages with link previews, they will have the field linkPreviews, and the thumbnail URL will point to the local media server. ``` #+begin_src plantuml :results verbatim Client->>Server: GET /link-preview/thumbnail (media server) Server->>DB: Read from user_messages.unfurled_links Server->Server: Unmarshal JSON Server-->>Client: HTTP Content-Type: image/jpeg/etc #+end_src ``` ``` ,------. ,------. ,--. |Client| |Server| |DB| `--+---' `--+---' `+-' | GET /link-preview/thumbnail (media server)| | | ------------------------------------------> | | | | | | Read from user_messages.unfurled_links| | | --------------------------------------> | | | | |----. | | | | Unmarshal JSON | | |<---' | | | | | HTTP Content-Type: image/jpeg/etc | | | <- - - - - - - - - - - - - - - - - - - - - | ,--+---. ,--+---. ,+-. |Client| |Server| |DB| `------' `------' `--' ``` ### Some limitations of the current implementation The following points will become separate issues in status-go that I'll work on over the next couple weeks. In no order of importance: - Improve how multiple links are fetched; retries on failure and testing how unfurling behaves around the timeout limits (deterministically, not by making real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498 - Unfurl favicons and store them in the protobuf too. - For this PR, I added unfurling support only for websites with OpenGraph https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The next one will probably be for oEmbed https://oembed.com/, the protocol supported by YouTube, for example. - Resize and/or compress thumbnails (and favicons). Often times, thumbnails are huge for the purposes of link previews. There is already support for compressing JPEGs in status-go, but I prefer to work with compression in a separate PR because I'd like to also solve the problem for PNGs (probably convert them to JPEGs, plus compress them). This would be a safe choice for thumbnails, favicons not so much because transparency is desirable. - Editing messages is not yet supported. - I haven't coded any artificial limit on the number of previews or on the size of the thumbnail payload. This will be done in a separate issue. I have heard the ideal solution may be to split messages into smaller chunks of ~125 KiB because of libp2p, but that might be too complicated at this stage of the product (?). - Link preview deletion. - For the moment, OpenGraph metadata is extracted by requesting data for the English language (and fallback to whatever is available). In the future, we'll want to unfurl by respecting the user's local device language. Some websites, like GoDaddy, are already localized based on the device's IP, but many aren't. - The website's description text should be limited by a certain number of characters, especially because it's outside our control. Exactly how much has not been decided yet, so it'll be done separately. - URL normalization can be tricky, so I implemented only the basics to help with caching. For example, the url https://status.im and HTTPS://status.im are considered identical. Also, a URL is considered valid for unfurling if its TLD exists according to publicsuffix.EffectiveTLDPlusOne. This was essential, otherwise the default Go url.Parse approach would consider many invalid URLs valid, and thus the server would waste resources trying to unfurl the unfurleable. ### Other requirements - If the message is edited, the link previews should reflect the edited text, not the original one. This has been aligned with the design team as well. - If the website's thumbnail or the favicon can't be fetched, just ignore them. The only mandatory piece of metadata is the website's title and URL. - Link previews in clients should be generated in near real-time, that is, as the user types, previews are updated. In mobile this performs very well, and it's what other clients like WhatsApp, Telegram, and Facebook do. ### Decisions - While the user typing in the input field, the client is constantly (debounced) asking status-go to parse the text and extract normalized URLs and then the client checks if they're already in its in-memory cache. If they are, no RPC call is made. I chose this approach to achieve the best possible performance in mobile and avoid the whole RPC overhead, since the chat experience is already not smooth enough. The mobile client uses URLs as cache keys in a hashmap, i.e. if the key is present, it means the preview is readily available (naive, but good enough for now). This decision also gave me more flexibility to find the best UX at this stage of the feature. - Due to the requirement that users should be able to see independent loading indicators for each link preview, when status-go can't unfurl a URL, it doesn't return it in the response. - As an initial implementation, I added the BLOB column unfurled_links to the user_messages table. The preview data is then serialized as JSON before being stored in this column. I felt that creating a separate table and the related code for this initial PR would be inconvenient. Is that reasonable to you? Once things stabilize I can create a proper table if we want to avoid this kind of solution with serialized columns.
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}
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func (s *MessengerSuite) TestMessageSent() {
//send message
chat := CreatePublicChat("test-chat", s.m.transport)
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err := s.m.SaveChat(chat)
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s.NoError(err)
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inputMessage := buildTestMessage(*chat)
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_, err = s.m.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
rawMessage, err := s.m.persistence.RawMessageByID(inputMessage.ID)
s.NoError(err)
s.Equal(1, rawMessage.SendCount)
s.False(rawMessage.Sent)
//imitate chat message sent
err = s.m.processSentMessages([]string{inputMessage.ID})
s.NoError(err)
rawMessage, err = s.m.persistence.RawMessageByID(inputMessage.ID)
s.NoError(err)
s.Equal(1, rawMessage.SendCount)
s.True(rawMessage.Sent)
}
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func (s *MessengerSuite) TestProcessSentMessages() {
ids := []string{"a"}
err := s.m.processSentMessages(ids)
s.Require().NoError(err)
}
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func (s *MessengerSuite) TestResendExpiredEmojis() {
//send message
chat := CreatePublicChat("test-chat", s.m.transport)
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err := s.m.SaveChat(chat)
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s.NoError(err)
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inputMessage := buildTestMessage(*chat)
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_, err = s.m.SendChatMessage(context.Background(), inputMessage)
s.NoError(err)
//create emoji
_, err = s.m.SendEmojiReaction(context.Background(), chat.ID, inputMessage.ID, protobuf.EmojiReaction_SAD)
s.Require().NoError(err)
ids, err := s.m.persistence.RawMessagesIDsByType(protobuf.ApplicationMetadataMessage_EMOJI_REACTION)
s.Require().NoError(err)
emojiID := ids[0]
//check that emoji was sent one time
rawMessage, err := s.m.persistence.RawMessageByID(emojiID)
s.NoError(err)
s.False(rawMessage.Sent)
s.Equal(1, rawMessage.SendCount)
//imitate that more than 30 seconds passed since message was sent
rawMessage.LastSent = rawMessage.LastSent - 35*uint64(time.Second.Milliseconds())
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err = s.m.persistence.SaveRawMessage(rawMessage)
s.NoError(err)
time.Sleep(2 * time.Second)
//make sure it was resent and SendCount incremented
rawMessage, err = s.m.persistence.RawMessageByID(emojiID)
s.NoError(err)
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s.True(rawMessage.SendCount >= 2)
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}
func buildImageWithAlbumIDMessage(chat Chat, albumID string) (*common.Message, error) {
file, err := os.Open("../_assets/tests/test.jpg")
if err != err {
return nil, err
}
defer file.Close()
payload, err := io.ReadAll(file)
if err != err {
return nil, err
}
clock, timestamp := chat.NextClockAndTimestamp(&testTimeSource{})
message := common.NewMessage()
message.ChatId = chat.ID
message.Clock = clock
message.Timestamp = timestamp
message.WhisperTimestamp = clock
message.LocalChatID = chat.ID
message.MessageType = protobuf.MessageType_ONE_TO_ONE
message.ContentType = protobuf.ChatMessage_IMAGE
image := protobuf.ImageMessage{
Payload: payload,
Format: protobuf.ImageFormat_JPEG,
Width: 1200,
Height: 1000,
AlbumId: albumID,
}
message.Payload = &protobuf.ChatMessage_Image{Image: &image}
return message, nil
}
func buildImageWithoutAlbumIDMessage(chat Chat) (*common.Message, error) {
return buildImageWithAlbumIDMessage(chat, "")
}
type testTimeSource struct{}
func (t *testTimeSource) GetCurrentTime() uint64 {
return uint64(time.Now().Unix())
}
func (s *MessengerSuite) TestSendMessageMention() {
// Initialize Alice and Bob's messengers
alice, bob := s.m, s.newMessenger()
defer TearDownMessenger(&s.Suite, bob)
// Set display names for Bob and Alice
s.Require().NoError(bob.settings.SaveSettingField(settings.DisplayName, "bobby"))
s.Require().NoError(alice.settings.SaveSettingField(settings.DisplayName, "Alice"))
s.Require().NoError(alice.settings.SaveSettingField(settings.NotificationsEnabled, true))
// Create one-to-one chats
chat, chat2 := CreateOneToOneChat(common.PubkeyToHex(&alice.identity.PublicKey), &alice.identity.PublicKey, bob.transport),
CreateOneToOneChat(common.PubkeyToHex(&bob.identity.PublicKey), &bob.identity.PublicKey, alice.transport)
s.Require().NoError(bob.SaveChat(chat))
s.Require().NoError(alice.SaveChat(chat2))
// Prepare the message and Send the message from Bob to Alice
inputMessage := common.NewMessage()
inputMessage.ChatId = chat.ID
inputMessage.Text = fmt.Sprintf("@%s talk to @%s", alice.myHexIdentity(), bob.myHexIdentity())
inputMessage.ContentType = protobuf.ChatMessage_TEXT_PLAIN
_, err := bob.SendChatMessage(context.Background(), inputMessage)
s.Require().NoError(err)
// Wait for Alice to receive the message and make sure it's properly formatted
response, err := WaitOnMessengerResponse(alice, func(r *MessengerResponse) bool { return len(r.Notifications()) >= 1 }, "no messages")
s.Require().NoError(err)
s.Require().Equal("Alice talk to bobby", response.Notifications()[0].Message)
}