2024-05-15 23:15:00 +00:00
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// SPDX-FileCopyrightText: 2023 The Pion community <https://pion.ly>
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// SPDX-License-Identifier: MIT
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2022-03-10 09:44:48 +00:00
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// Package packetio provides packet buffer
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package packetio
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import (
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"errors"
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"io"
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"sync"
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"time"
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2024-05-15 23:15:00 +00:00
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"github.com/pion/transport/v2/deadline"
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2022-03-10 09:44:48 +00:00
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)
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var errPacketTooBig = errors.New("packet too big")
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// BufferPacketType allow the Buffer to know which packet protocol is writing.
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type BufferPacketType int
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const (
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// RTPBufferPacket indicates the Buffer that is handling RTP packets
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RTPBufferPacket BufferPacketType = 1
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// RTCPBufferPacket indicates the Buffer that is handling RTCP packets
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RTCPBufferPacket BufferPacketType = 2
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)
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// Buffer allows writing packets to an intermediate buffer, which can then be read form.
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// This is verify similar to bytes.Buffer but avoids combining multiple writes into a single read.
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type Buffer struct {
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mutex sync.Mutex
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// this is a circular buffer. If head <= tail, then the useful
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// data is in the interval [head, tail[. If tail < head, then
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// the useful data is the union of [head, len[ and [0, tail[.
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// In order to avoid ambiguity when head = tail, we always leave
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// an unused byte in the buffer.
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data []byte
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head, tail int
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notify chan struct{}
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waiting bool
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closed bool
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count int
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limitCount, limitSize int
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readDeadline *deadline.Deadline
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}
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const (
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minSize = 2048
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cutoffSize = 128 * 1024
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maxSize = 4 * 1024 * 1024
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)
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// NewBuffer creates a new Buffer.
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func NewBuffer() *Buffer {
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return &Buffer{
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notify: make(chan struct{}, 1),
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readDeadline: deadline.New(),
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}
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}
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// available returns true if the buffer is large enough to fit a packet
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// of the given size, taking overhead into account.
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func (b *Buffer) available(size int) bool {
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available := b.head - b.tail
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if available <= 0 {
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available += len(b.data)
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}
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// we interpret head=tail as empty, so always keep a byte free
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if size+2+1 > available {
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return false
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}
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return true
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}
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// grow increases the size of the buffer. If it returns nil, then the
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// buffer has been grown. It returns ErrFull if hits a limit.
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func (b *Buffer) grow() error {
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var newSize int
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if len(b.data) < cutoffSize {
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newSize = 2 * len(b.data)
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} else {
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newSize = 5 * len(b.data) / 4
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}
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if newSize < minSize {
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newSize = minSize
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}
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if (b.limitSize <= 0 || sizeHardLimit) && newSize > maxSize {
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newSize = maxSize
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}
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// one byte slack
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if b.limitSize > 0 && newSize > b.limitSize+1 {
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newSize = b.limitSize + 1
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}
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if newSize <= len(b.data) {
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return ErrFull
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}
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newData := make([]byte, newSize)
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var n int
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if b.head <= b.tail {
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// data was contiguous
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n = copy(newData, b.data[b.head:b.tail])
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} else {
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// data was discontinuous
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n = copy(newData, b.data[b.head:])
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n += copy(newData[n:], b.data[:b.tail])
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}
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b.head = 0
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b.tail = n
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b.data = newData
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return nil
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}
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// Write appends a copy of the packet data to the buffer.
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// Returns ErrFull if the packet doesn't fit.
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//
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// Note that the packet size is limited to 65536 bytes since v0.11.0 due to the internal data structure.
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func (b *Buffer) Write(packet []byte) (int, error) {
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if len(packet) >= 0x10000 {
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return 0, errPacketTooBig
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}
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b.mutex.Lock()
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if b.closed {
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b.mutex.Unlock()
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return 0, io.ErrClosedPipe
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}
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if (b.limitCount > 0 && b.count >= b.limitCount) ||
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(b.limitSize > 0 && b.size()+2+len(packet) > b.limitSize) {
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b.mutex.Unlock()
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return 0, ErrFull
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}
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// grow the buffer until the packet fits
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for !b.available(len(packet)) {
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err := b.grow()
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if err != nil {
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b.mutex.Unlock()
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return 0, err
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}
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}
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// store the length of the packet
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b.data[b.tail] = uint8(len(packet) >> 8)
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b.tail++
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if b.tail >= len(b.data) {
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b.tail = 0
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}
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b.data[b.tail] = uint8(len(packet))
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b.tail++
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if b.tail >= len(b.data) {
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b.tail = 0
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}
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// store the packet
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n := copy(b.data[b.tail:], packet)
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b.tail += n
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if b.tail >= len(b.data) {
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// we reached the end, wrap around
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m := copy(b.data, packet[n:])
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b.tail = m
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}
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b.count++
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waiting := b.waiting
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b.waiting = false
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b.mutex.Unlock()
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if waiting {
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select {
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case b.notify <- struct{}{}:
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default:
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}
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}
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return len(packet), nil
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}
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// Read populates the given byte slice, returning the number of bytes read.
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// Blocks until data is available or the buffer is closed.
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// Returns io.ErrShortBuffer is the packet is too small to copy the Write.
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// Returns io.EOF if the buffer is closed.
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func (b *Buffer) Read(packet []byte) (n int, err error) { //nolint:gocognit
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// Return immediately if the deadline is already exceeded.
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select {
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case <-b.readDeadline.Done():
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return 0, &netError{ErrTimeout, true, true}
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default:
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}
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for {
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b.mutex.Lock()
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if b.head != b.tail {
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// decode the packet size
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n1 := b.data[b.head]
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b.head++
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if b.head >= len(b.data) {
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b.head = 0
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}
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n2 := b.data[b.head]
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b.head++
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if b.head >= len(b.data) {
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b.head = 0
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}
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count := int((uint16(n1) << 8) | uint16(n2))
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// determine the number of bytes we'll actually copy
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copied := count
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if copied > len(packet) {
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copied = len(packet)
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}
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// copy the data
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if b.head+copied < len(b.data) {
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copy(packet, b.data[b.head:b.head+copied])
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} else {
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k := copy(packet, b.data[b.head:])
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copy(packet[k:], b.data[:copied-k])
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}
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// advance head, discarding any data that wasn't copied
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b.head += count
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if b.head >= len(b.data) {
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b.head -= len(b.data)
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}
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if b.head == b.tail {
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// the buffer is empty, reset to beginning
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// in order to improve cache locality.
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b.head = 0
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b.tail = 0
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}
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b.count--
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b.waiting = false
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b.mutex.Unlock()
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if copied < count {
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return copied, io.ErrShortBuffer
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}
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return copied, nil
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}
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if b.closed {
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b.mutex.Unlock()
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return 0, io.EOF
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}
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b.waiting = true
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b.mutex.Unlock()
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select {
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case <-b.readDeadline.Done():
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return 0, &netError{ErrTimeout, true, true}
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case <-b.notify:
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}
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}
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}
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// Close the buffer, unblocking any pending reads.
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// Data in the buffer can still be read, Read will return io.EOF only when empty.
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func (b *Buffer) Close() (err error) {
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b.mutex.Lock()
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if b.closed {
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b.mutex.Unlock()
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return nil
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}
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waiting := b.waiting
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b.waiting = false
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b.closed = true
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b.mutex.Unlock()
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if waiting {
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select {
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case b.notify <- struct{}{}:
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default:
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}
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}
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return nil
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}
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// Count returns the number of packets in the buffer.
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func (b *Buffer) Count() int {
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b.mutex.Lock()
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defer b.mutex.Unlock()
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return b.count
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}
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// SetLimitCount controls the maximum number of packets that can be buffered.
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// Causes Write to return ErrFull when this limit is reached.
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// A zero value will disable this limit.
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func (b *Buffer) SetLimitCount(limit int) {
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b.mutex.Lock()
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defer b.mutex.Unlock()
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b.limitCount = limit
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}
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// Size returns the total byte size of packets in the buffer, including
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// a small amount of administrative overhead.
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func (b *Buffer) Size() int {
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b.mutex.Lock()
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defer b.mutex.Unlock()
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return b.size()
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}
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func (b *Buffer) size() int {
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size := b.tail - b.head
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if size < 0 {
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size += len(b.data)
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}
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return size
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}
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// SetLimitSize controls the maximum number of bytes that can be buffered.
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// Causes Write to return ErrFull when this limit is reached.
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// A zero value means 4MB since v0.11.0.
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//
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// User can set packetioSizeHardLimit build tag to enable 4MB hard limit.
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// When packetioSizeHardLimit build tag is set, SetLimitSize exceeding
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// the hard limit will be silently discarded.
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func (b *Buffer) SetLimitSize(limit int) {
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b.mutex.Lock()
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defer b.mutex.Unlock()
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b.limitSize = limit
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}
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// SetReadDeadline sets the deadline for the Read operation.
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// Setting to zero means no deadline.
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func (b *Buffer) SetReadDeadline(t time.Time) error {
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b.readDeadline.Set(t)
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return nil
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}
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