2021-06-28 06:53:50 +00:00
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// Copyright 2019 The go-ethereum Authors
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2016-09-29 19:51:33 +00:00
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package trie
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import (
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"sync"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/rlp"
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2019-01-16 14:42:00 +00:00
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"golang.org/x/crypto/sha3"
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)
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2018-06-20 14:51:55 +00:00
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type sliceBuffer []byte
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func (b *sliceBuffer) Write(data []byte) (n int, err error) {
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*b = append(*b, data...)
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return len(data), nil
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}
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func (b *sliceBuffer) Reset() {
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*b = (*b)[:0]
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}
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// hasher is a type used for the trie Hash operation. A hasher has some
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// internal preallocated temp space
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type hasher struct {
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sha crypto.KeccakState
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tmp sliceBuffer
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parallel bool // Whether to use paralallel threads when hashing
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}
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// hasherPool holds pureHashers
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var hasherPool = sync.Pool{
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New: func() interface{} {
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return &hasher{
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tmp: make(sliceBuffer, 0, 550), // cap is as large as a full fullNode.
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sha: sha3.NewLegacyKeccak256().(crypto.KeccakState),
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}
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},
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}
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func newHasher(parallel bool) *hasher {
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h := hasherPool.Get().(*hasher)
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h.parallel = parallel
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return h
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}
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func returnHasherToPool(h *hasher) {
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hasherPool.Put(h)
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}
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// hash collapses a node down into a hash node, also returning a copy of the
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// original node initialized with the computed hash to replace the original one.
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func (h *hasher) hash(n node, force bool) (hashed node, cached node) {
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// Return the cached hash if it's available
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if hash, _ := n.cache(); hash != nil {
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return hash, n
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}
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// Trie not processed yet, walk the children
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switch n := n.(type) {
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case *shortNode:
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collapsed, cached := h.hashShortNodeChildren(n)
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hashed := h.shortnodeToHash(collapsed, force)
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// We need to retain the possibly _not_ hashed node, in case it was too
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// small to be hashed
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if hn, ok := hashed.(hashNode); ok {
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cached.flags.hash = hn
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} else {
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cached.flags.hash = nil
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}
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return hashed, cached
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case *fullNode:
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collapsed, cached := h.hashFullNodeChildren(n)
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hashed = h.fullnodeToHash(collapsed, force)
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if hn, ok := hashed.(hashNode); ok {
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cached.flags.hash = hn
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} else {
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cached.flags.hash = nil
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}
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return hashed, cached
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default:
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// Value and hash nodes don't have children so they're left as were
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return n, n
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}
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}
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// hashShortNodeChildren collapses the short node. The returned collapsed node
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// holds a live reference to the Key, and must not be modified.
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// The cached
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func (h *hasher) hashShortNodeChildren(n *shortNode) (collapsed, cached *shortNode) {
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// Hash the short node's child, caching the newly hashed subtree
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collapsed, cached = n.copy(), n.copy()
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// Previously, we did copy this one. We don't seem to need to actually
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// do that, since we don't overwrite/reuse keys
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//cached.Key = common.CopyBytes(n.Key)
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collapsed.Key = hexToCompact(n.Key)
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// Unless the child is a valuenode or hashnode, hash it
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switch n.Val.(type) {
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case *fullNode, *shortNode:
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collapsed.Val, cached.Val = h.hash(n.Val, false)
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}
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return collapsed, cached
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}
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func (h *hasher) hashFullNodeChildren(n *fullNode) (collapsed *fullNode, cached *fullNode) {
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// Hash the full node's children, caching the newly hashed subtrees
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cached = n.copy()
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collapsed = n.copy()
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if h.parallel {
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var wg sync.WaitGroup
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wg.Add(16)
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for i := 0; i < 16; i++ {
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go func(i int) {
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hasher := newHasher(false)
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if child := n.Children[i]; child != nil {
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collapsed.Children[i], cached.Children[i] = hasher.hash(child, false)
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} else {
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collapsed.Children[i] = nilValueNode
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}
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returnHasherToPool(hasher)
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wg.Done()
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}(i)
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}
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wg.Wait()
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} else {
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for i := 0; i < 16; i++ {
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if child := n.Children[i]; child != nil {
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collapsed.Children[i], cached.Children[i] = h.hash(child, false)
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} else {
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collapsed.Children[i] = nilValueNode
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}
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}
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}
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return collapsed, cached
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}
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// shortnodeToHash creates a hashNode from a shortNode. The supplied shortnode
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// should have hex-type Key, which will be converted (without modification)
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// into compact form for RLP encoding.
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// If the rlp data is smaller than 32 bytes, `nil` is returned.
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func (h *hasher) shortnodeToHash(n *shortNode, force bool) node {
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h.tmp.Reset()
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if err := rlp.Encode(&h.tmp, n); err != nil {
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panic("encode error: " + err.Error())
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}
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if len(h.tmp) < 32 && !force {
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return n // Nodes smaller than 32 bytes are stored inside their parent
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}
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return h.hashData(h.tmp)
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}
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// shortnodeToHash is used to creates a hashNode from a set of hashNodes, (which
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// may contain nil values)
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func (h *hasher) fullnodeToHash(n *fullNode, force bool) node {
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h.tmp.Reset()
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// Generate the RLP encoding of the node
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if err := n.EncodeRLP(&h.tmp); err != nil {
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panic("encode error: " + err.Error())
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}
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2018-02-27 10:39:30 +00:00
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if len(h.tmp) < 32 && !force {
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return n // Nodes smaller than 32 bytes are stored inside their parent
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}
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return h.hashData(h.tmp)
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}
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// hashData hashes the provided data
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func (h *hasher) hashData(data []byte) hashNode {
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n := make(hashNode, 32)
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h.sha.Reset()
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h.sha.Write(data)
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h.sha.Read(n)
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return n
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}
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// proofHash is used to construct trie proofs, and returns the 'collapsed'
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// node (for later RLP encoding) aswell as the hashed node -- unless the
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// node is smaller than 32 bytes, in which case it will be returned as is.
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// This method does not do anything on value- or hash-nodes.
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func (h *hasher) proofHash(original node) (collapsed, hashed node) {
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switch n := original.(type) {
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case *shortNode:
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sn, _ := h.hashShortNodeChildren(n)
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return sn, h.shortnodeToHash(sn, false)
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case *fullNode:
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fn, _ := h.hashFullNodeChildren(n)
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return fn, h.fullnodeToHash(fn, false)
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default:
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// Value and hash nodes don't have children so they're left as were
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return n, n
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}
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}
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