status-go/protocol/messenger_communities.go

6033 lines
191 KiB
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2021-01-11 10:32:51 +00:00
package protocol
import (
"context"
"crypto/ecdsa"
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
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"encoding/json"
"errors"
"fmt"
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
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"os"
"reflect"
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
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"strings"
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"sync"
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"time"
"golang.org/x/exp/maps"
"golang.org/x/exp/slices"
"golang.org/x/time/rate"
"github.com/golang/protobuf/proto"
"github.com/google/uuid"
gethcommon "github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/hexutil"
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"go.uber.org/zap"
"github.com/ethereum/go-ethereum/accounts/abi/bind"
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"github.com/meirf/gopart"
feat: add verified wallet accounts to community requests This commit extends the `CommunityRequestToJoin` with `RevealedAddresses` which represent wallet addresses and signatures provided by the sender, to proof a community owner ownership of those wallet addresses. **Note: This only works with keystore files maanged by status-go** At high level, the follwing happens: 1. User instructs Status to send a request to join to a community. By adding a password hash to the instruction, Status will try to unlock the users keystore and verify each wallet account. 2. For every verified wallet account, a signature is created for the following payload, using each wallet's private key ``` keccak256(chatkey + communityID + requestToJoinID) ``` A map of walletAddress->signature is then attached to the community request to join, which will be sent to the community owner 3. The owner node receives the request, and if the community requires users to hold tokens to become a member, it will check and verify whether the given wallet addresses are indeed owned by the sender. If any signature provided by the request cannot be recovered, the request is immediately declined by the owner. 4. The verified addresses are then added to the owner node's database such that, once the request should be accepted, the addresses can be used to check on chain whether they own the necessary funds to fulfill the community's permissions The checking of required funds is **not** part of this commit. It will be added in a follow-up commit.
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"github.com/status-im/status-go/account"
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"github.com/status-im/status-go/eth-node/crypto"
"github.com/status-im/status-go/eth-node/types"
"github.com/status-im/status-go/images"
"github.com/status-im/status-go/multiaccounts/accounts"
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"github.com/status-im/status-go/protocol/common"
"github.com/status-im/status-go/protocol/communities"
"github.com/status-im/status-go/protocol/communities/token"
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
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"github.com/status-im/status-go/protocol/discord"
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"github.com/status-im/status-go/protocol/protobuf"
"github.com/status-im/status-go/protocol/requests"
"github.com/status-im/status-go/protocol/transport"
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v1protocol "github.com/status-im/status-go/protocol/v1"
localnotifications "github.com/status-im/status-go/services/local-notifications"
"github.com/status-im/status-go/services/wallet/bigint"
"github.com/status-im/status-go/signal"
"github.com/status-im/status-go/transactions"
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)
// 7 days interval
var messageArchiveInterval = 7 * 24 * time.Hour
// 1 day interval
var updateActiveMembersInterval = 24 * time.Hour
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const discordTimestampLayout = "2006-01-02T15:04:05+00:00"
const (
importSlowRate = time.Second / 1
importFastRate = time.Second / 100
importMessagesChunkSize = 10
importInitialDelay = time.Minute * 5
)
const (
maxChunkSizeMessages = 1000
maxChunkSizeBytes = 1500000
)
type FetchCommunityRequest struct {
// CommunityKey should be either a public or a private community key
CommunityKey string `json:"communityKey"`
Shard *common.Shard `json:"shard"`
TryDatabase bool `json:"tryDatabase"`
WaitForResponse bool `json:"waitForResponse"`
}
func (r *FetchCommunityRequest) Validate() error {
if len(r.CommunityKey) <= 2 {
return fmt.Errorf("community key is too short")
}
return nil
}
func (r *FetchCommunityRequest) getCommunityID() string {
return GetCommunityIDFromKey(r.CommunityKey)
}
func GetCommunityIDFromKey(communityKey string) string {
// Check if the key is a private key. strip the 0x at the start
if privateKey, err := crypto.HexToECDSA(communityKey[2:]); err == nil {
// It is a privateKey
return types.HexBytes(crypto.CompressPubkey(&privateKey.PublicKey)).String()
}
// Not a private key, use the public key
return communityKey
}
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func (m *Messenger) publishOrg(org *communities.Community) error {
if org == nil {
return nil
}
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m.logger.Debug("publishing org", zap.String("org-id", org.IDString()), zap.Any("org", org))
payload, err := org.MarshaledDescription()
if err != nil {
return err
}
rawMessage := common.RawMessage{
Payload: payload,
Sender: org.PrivateKey(),
// we don't want to wrap in an encryption layer message
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_DESCRIPTION,
PubsubTopic: org.PubsubTopic(), // TODO: confirm if it should be sent in community pubsub topic
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}
_, err = m.sender.SendPublic(context.Background(), org.IDString(), rawMessage)
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return err
}
func (m *Messenger) publishCommunityEvents(community *communities.Community, msg *communities.CommunityEventsMessage) error {
m.logger.Debug("publishing community events", zap.String("admin-id", common.PubkeyToHex(&m.identity.PublicKey)), zap.Any("event", msg))
payload, err := msg.Marshal()
if err != nil {
return err
}
rawMessage := common.RawMessage{
Payload: payload,
Sender: m.identity,
// we don't want to wrap in an encryption layer message
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_EVENTS_MESSAGE,
PubsubTopic: community.PubsubTopic(), // TODO: confirm if it should be sent in community pubsub topic
}
// TODO: resend in case of failure?
_, err = m.sender.SendPublic(context.Background(), types.EncodeHex(msg.CommunityID), rawMessage)
return err
}
func (m *Messenger) publishCommunityEventsRejected(community *communities.Community, msg *communities.CommunityEventsMessage) error {
if !community.IsControlNode() {
return communities.ErrNotControlNode
}
m.logger.Debug("publishing community events rejected", zap.Any("event", msg))
communityEventsMessage := msg.ToProtobuf()
communityEventsMessageRejected := &protobuf.CommunityEventsMessageRejected{
Msg: communityEventsMessage,
}
payload, err := proto.Marshal(communityEventsMessageRejected)
if err != nil {
return err
}
rawMessage := common.RawMessage{
Payload: payload,
Sender: community.PrivateKey(),
// we don't want to wrap in an encryption layer message
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_EVENTS_MESSAGE_REJECTED,
PubsubTopic: community.PubsubTopic(), // TODO: confirm if it should be sent in community pubsub topic
}
// TODO: resend in case of failure?
_, err = m.sender.SendPublic(context.Background(), types.EncodeHex(msg.CommunityID), rawMessage)
return err
}
func (m *Messenger) publishCommunityPrivilegedMemberSyncMessage(msg *communities.CommunityPrivilegedMemberSyncMessage) error {
m.logger.Debug("publishing privileged user sync message", zap.Any("event", msg))
payload, err := proto.Marshal(msg.CommunityPrivilegedUserSyncMessage)
if err != nil {
return err
}
rawMessage := &common.RawMessage{
Payload: payload,
Sender: msg.CommunityPrivateKey, // if empty, sender private key will be used in SendPrivate
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_PRIVILEGED_USER_SYNC_MESSAGE,
}
for _, receivers := range msg.Receivers {
_, err = m.sender.SendPrivate(context.Background(), receivers, rawMessage)
}
return err
}
func (m *Messenger) handleCommunitiesHistoryArchivesSubscription(c chan *communities.Subscription) {
go func() {
for {
select {
case sub, more := <-c:
if !more {
return
}
if sub.CreatingHistoryArchivesSignal != nil {
m.config.messengerSignalsHandler.CreatingHistoryArchives(sub.CreatingHistoryArchivesSignal.CommunityID)
}
if sub.HistoryArchivesCreatedSignal != nil {
m.config.messengerSignalsHandler.HistoryArchivesCreated(
sub.HistoryArchivesCreatedSignal.CommunityID,
sub.HistoryArchivesCreatedSignal.From,
sub.HistoryArchivesCreatedSignal.To,
)
}
if sub.NoHistoryArchivesCreatedSignal != nil {
m.config.messengerSignalsHandler.NoHistoryArchivesCreated(
sub.NoHistoryArchivesCreatedSignal.CommunityID,
sub.NoHistoryArchivesCreatedSignal.From,
sub.NoHistoryArchivesCreatedSignal.To,
)
}
if sub.HistoryArchivesSeedingSignal != nil {
m.config.messengerSignalsHandler.HistoryArchivesSeeding(sub.HistoryArchivesSeedingSignal.CommunityID)
c, err := m.communitiesManager.GetByIDString(sub.HistoryArchivesSeedingSignal.CommunityID)
if err != nil {
m.logger.Debug("failed to retrieve community by id string", zap.Error(err))
}
if c.IsControlNode() {
err := m.dispatchMagnetlinkMessage(sub.HistoryArchivesSeedingSignal.CommunityID)
if err != nil {
m.logger.Debug("failed to dispatch magnetlink message", zap.Error(err))
}
}
}
if sub.HistoryArchivesUnseededSignal != nil {
m.config.messengerSignalsHandler.HistoryArchivesUnseeded(sub.HistoryArchivesUnseededSignal.CommunityID)
}
if sub.HistoryArchiveDownloadedSignal != nil {
m.config.messengerSignalsHandler.HistoryArchiveDownloaded(
sub.HistoryArchiveDownloadedSignal.CommunityID,
sub.HistoryArchiveDownloadedSignal.From,
sub.HistoryArchiveDownloadedSignal.To,
)
}
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if sub.DownloadingHistoryArchivesFinishedSignal != nil {
m.config.messengerSignalsHandler.DownloadingHistoryArchivesFinished(sub.DownloadingHistoryArchivesFinishedSignal.CommunityID)
}
if sub.DownloadingHistoryArchivesStartedSignal != nil {
m.config.messengerSignalsHandler.DownloadingHistoryArchivesStarted(sub.DownloadingHistoryArchivesStartedSignal.CommunityID)
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}
if sub.ImportingHistoryArchiveMessagesSignal != nil {
m.config.messengerSignalsHandler.ImportingHistoryArchiveMessages(sub.ImportingHistoryArchiveMessagesSignal.CommunityID)
}
case <-m.quit:
return
}
}
}()
}
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// handleCommunitiesSubscription handles events from communities
func (m *Messenger) handleCommunitiesSubscription(c chan *communities.Subscription) {
var lastPublished int64
// We check every 5 minutes if we need to publish
ticker := time.NewTicker(5 * time.Minute)
recentlyPublishedOrgs := func() map[string]*communities.Community {
result := make(map[string]*communities.Community)
controlledCommunities, err := m.communitiesManager.Controlled()
if err != nil {
m.logger.Warn("failed to retrieve orgs", zap.Error(err))
return result
}
for _, org := range controlledCommunities {
result[org.IDString()] = org
}
return result
}()
publishOrgAndDistributeEncryptionKeys := func(community *communities.Community) {
err := m.publishOrg(community)
if err != nil {
m.logger.Warn("failed to publish org", zap.Error(err))
return
}
m.logger.Debug("published org")
recentlyPublishedOrg := recentlyPublishedOrgs[community.IDString()]
// signal client with published community
if m.config.messengerSignalsHandler != nil {
if recentlyPublishedOrg == nil || community.Clock() > recentlyPublishedOrg.Clock() {
response := &MessengerResponse{}
response.AddCommunity(community)
m.config.messengerSignalsHandler.MessengerResponse(response)
}
}
// evaluate and distribute encryption keys (if any)
encryptionKeyActions := communities.EvaluateCommunityEncryptionKeyActions(recentlyPublishedOrg, community)
err = m.communitiesKeyDistributor.Distribute(community, encryptionKeyActions)
if err != nil {
m.logger.Warn("failed to distribute encryption keys", zap.Error(err))
}
recentlyPublishedOrgs[community.IDString()] = community.CreateDeepCopy()
}
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go func() {
for {
select {
case sub, more := <-c:
if !more {
return
}
if sub.Community != nil {
publishOrgAndDistributeEncryptionKeys(sub.Community)
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}
if sub.CommunityEventsMessage != nil {
err := m.publishCommunityEvents(sub.Community, sub.CommunityEventsMessage)
if err != nil {
m.logger.Warn("failed to publish community events", zap.Error(err))
}
}
if sub.CommunityEventsMessageInvalidClock != nil {
err := m.publishCommunityEventsRejected(sub.CommunityEventsMessageInvalidClock.Community,
sub.CommunityEventsMessageInvalidClock.CommunityEventsMessage)
if err != nil {
m.logger.Warn("failed to publish community events rejected", zap.Error(err))
}
}
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
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if sub.AcceptedRequestsToJoin != nil {
for _, requestID := range sub.AcceptedRequestsToJoin {
accept := &requests.AcceptRequestToJoinCommunity{
ID: requestID,
}
_, err := m.AcceptRequestToJoinCommunity(accept)
if err != nil {
m.logger.Warn("failed to accept request to join ", zap.Error(err))
}
}
}
if sub.RejectedRequestsToJoin != nil {
for _, requestID := range sub.RejectedRequestsToJoin {
reject := &requests.DeclineRequestToJoinCommunity{
ID: requestID,
}
_, err := m.DeclineRequestToJoinCommunity(reject)
if err != nil {
m.logger.Warn("failed to decline request to join ", zap.Error(err))
}
}
}
if sub.CommunityPrivilegedMemberSyncMessage != nil {
if err := m.publishCommunityPrivilegedMemberSyncMessage(sub.CommunityPrivilegedMemberSyncMessage); err != nil {
m.logger.Warn("failed to publish community private members sync message", zap.Error(err))
}
}
if sub.TokenCommunityValidated != nil {
state := m.buildMessageState()
communityResponse := sub.TokenCommunityValidated
err := m.handleCommunityResponse(state, communityResponse)
if err != nil {
m.logger.Error("failed to handle community response", zap.Error(err))
}
m.processCommunityChanges(state)
response, err := m.saveDataAndPrepareResponse(state)
if err != nil {
m.logger.Error("failed to save data and prepare response")
}
// control node changed and we were kicked out. It now awaits our addresses
if communityResponse.Changes.ControlNodeChanged != nil && communityResponse.Changes.MemberKicked {
requestToJoin, err := m.sendSharedAddressToControlNode(communityResponse.Community.ControlNode(), communityResponse.Community)
if err != nil {
m.logger.Error("share address to control node failed", zap.String("id", types.EncodeHex(communityResponse.Community.ID())), zap.Error(err))
} else {
state.Response.RequestsToJoinCommunity = append(state.Response.RequestsToJoinCommunity, requestToJoin)
}
}
if m.config.messengerSignalsHandler != nil {
m.config.messengerSignalsHandler.MessengerResponse(response)
}
}
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case <-ticker.C:
// If we are not online, we don't even try
if !m.online() {
continue
}
// If not enough time has passed since last advertisement, we skip this
if time.Now().Unix()-lastPublished < communityAdvertiseIntervalSecond {
continue
}
controlledCommunities, err := m.communitiesManager.Controlled()
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if err != nil {
m.logger.Warn("failed to retrieve orgs", zap.Error(err))
}
for idx := range controlledCommunities {
org := controlledCommunities[idx]
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_, beingImported := m.importingCommunities[org.IDString()]
if !beingImported {
publishOrgAndDistributeEncryptionKeys(org)
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}
}
// set lastPublished
lastPublished = time.Now().Unix()
case <-m.quit:
return
}
}
}()
}
func (m *Messenger) updateCommunitiesActiveMembersPeriodically() {
communitiesLastUpdated := make(map[string]int64)
// We check every 5 minutes if we need to update
ticker := time.NewTicker(5 * time.Minute)
go func() {
for {
select {
case <-ticker.C:
controlledCommunities, err := m.communitiesManager.Controlled()
if err != nil {
m.logger.Error("failed to update community active members count", zap.Error(err))
}
for _, community := range controlledCommunities {
lastUpdated, ok := communitiesLastUpdated[community.IDString()]
if !ok {
lastUpdated = 0
}
// If not enough time has passed since last update, we skip this
if time.Now().Unix()-lastUpdated < int64(updateActiveMembersInterval.Seconds()) {
continue
}
if err := m.updateCommunityActiveMembers(community.IDString()); err == nil {
communitiesLastUpdated[community.IDString()] = time.Now().Unix()
// Perf: ensure `updateCommunityActiveMembers` is not called few times in a row
// Next communities will be handled in subsequent ticks
break
} else {
m.logger.Error("failed to update community active members count", zap.Error(err))
}
}
case <-m.quit:
return
}
}
}()
}
func (m *Messenger) CheckCommunitiesToUnmute() (*MessengerResponse, error) {
m.logger.Debug("watching communities to unmute")
response := &MessengerResponse{}
communities, err := m.communitiesManager.All()
if err != nil {
return nil, fmt.Errorf("couldn't get all communities: %v", err)
}
for _, community := range communities {
communityMuteTill, err := time.Parse(time.RFC3339, community.MuteTill().Format(time.RFC3339))
if err != nil {
return nil, err
}
currTime, err := time.Parse(time.RFC3339, time.Now().Format(time.RFC3339))
if err != nil {
return nil, err
}
if currTime.After(communityMuteTill) && !communityMuteTill.Equal(time.Time{}) && community.Muted() {
err := m.communitiesManager.SetMuted(community.ID(), false)
if err != nil {
m.logger.Info("CheckCommunitiesToUnmute err", zap.Any("Couldn't unmute community", err))
break
}
err = m.MuteCommunityTill(community.ID(), time.Time{})
if err != nil {
m.logger.Info("MuteCommunityTill err", zap.Any("Could not set mute community till", err))
break
}
unmutedCommunity, err := m.communitiesManager.GetByID(community.ID())
if err != nil {
return nil, err
}
response.AddCommunity(unmutedCommunity)
}
}
return response, nil
}
func (m *Messenger) updateCommunityActiveMembers(communityID string) error {
lastWeek := time.Now().AddDate(0, 0, -7).Unix()
count, err := m.persistence.CountActiveChattersInCommunity(communityID, lastWeek)
if err != nil {
return err
}
if err = m.communitiesManager.SetCommunityActiveMembersCount(communityID, uint64(count)); err != nil {
return err
}
m.logger.Debug("community active members updated", zap.String("communityID", communityID), zap.Uint("count", count))
return nil
}
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func (m *Messenger) Communities() ([]*communities.Community, error) {
return m.communitiesManager.All()
}
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func (m *Messenger) ControlledCommunities() ([]*communities.Community, error) {
return m.communitiesManager.Controlled()
}
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func (m *Messenger) JoinedCommunities() ([]*communities.Community, error) {
return m.communitiesManager.Joined()
}
func (m *Messenger) SpectatedCommunities() ([]*communities.Community, error) {
return m.communitiesManager.Spectated()
}
// Regularly gets list of curated communities and signals them to client
func (m *Messenger) startCuratedCommunitiesUpdateLoop() {
logger := m.logger.Named("startCuratedCommunitiesUpdateLoop")
const errorTimeout = 10 * time.Second
const successTimeout = 120 * time.Second
// TODO lower this back again once the real curated community contract is up
// The current contract contains communities that are no longer accessible on waku
const unknownCommunitiesFoundTimeout = 60 * time.Second
type curatedCommunities struct {
ContractCommunities []string
ContractFeaturedCommunities []string
UnknownCommunities []string
}
var mu = sync.RWMutex{}
var c = curatedCommunities{}
go func() {
for {
var timeTillNextUpdate time.Duration
response, err := m.CuratedCommunities()
if err != nil {
timeTillNextUpdate = errorTimeout
} else {
mu.Lock()
// Check if it's the same values we had
if !reflect.DeepEqual(c.ContractCommunities, response.ContractCommunities) ||
!reflect.DeepEqual(c.ContractFeaturedCommunities, response.ContractFeaturedCommunities) ||
!reflect.DeepEqual(c.UnknownCommunities, response.UnknownCommunities) {
// One of the communities is different, send the updated response
m.config.messengerSignalsHandler.SendCuratedCommunitiesUpdate(response)
// Update the values
c.ContractCommunities = response.ContractCommunities
c.ContractFeaturedCommunities = response.ContractFeaturedCommunities
c.UnknownCommunities = response.UnknownCommunities
}
mu.Unlock()
if len(response.UnknownCommunities) == 0 {
//next update shouldn't happen soon
timeTillNextUpdate = successTimeout
} else {
//unknown communities already requested from mailserver, so we wait just a bit before
//next attempt to get their info
timeTillNextUpdate = unknownCommunitiesFoundTimeout
}
}
logger.Debug("Next curated communities update will happen in", zap.Duration("timeTillNextUpdate", timeTillNextUpdate))
select {
case <-time.After(timeTillNextUpdate):
case <-m.quit:
return
}
}
}()
}
func (m *Messenger) CuratedCommunities() (*communities.KnownCommunitiesResponse, error) {
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if m.contractMaker == nil {
m.logger.Warn("contract maker not initialized")
return nil, errors.New("contract maker not initialized")
}
testNetworksEnabled, err := m.settings.GetTestNetworksEnabled()
if err != nil {
return nil, err
}
chainID := uint64(10) // Optimism Mainnet
if testNetworksEnabled {
chainID = 420 // Optimism Goerli
}
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directory, err := m.contractMaker.NewDirectory(chainID)
if err != nil {
return nil, err
}
callOpts := &bind.CallOpts{Context: context.Background(), Pending: false}
curatedCommunities, err := directory.GetCommunities(callOpts)
if err != nil {
return nil, err
}
var communityIDs []types.HexBytes
for _, c := range curatedCommunities {
communityIDs = append(communityIDs, c)
}
response, err := m.communitiesManager.GetStoredDescriptionForCommunities(communityIDs)
if err != nil {
return nil, err
}
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featuredCommunities, err := directory.GetFeaturedCommunities(callOpts)
if err != nil {
return nil, err
}
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for _, c := range featuredCommunities {
response.ContractFeaturedCommunities = append(response.ContractFeaturedCommunities, types.HexBytes(c).String())
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}
// TODO: use mechanism to obtain shard from community ID (https://github.com/status-im/status-desktop/issues/12585)
var unknownCommunities []communities.CommunityShard
for _, u := range response.UnknownCommunities {
unknownCommunities = append(unknownCommunities, communities.CommunityShard{
CommunityID: u,
})
}
go m.requestCommunitiesFromMailserver(unknownCommunities)
return response, nil
}
func (m *Messenger) initCommunityChats(community *communities.Community) ([]*Chat, error) {
logger := m.logger.Named("initCommunityChats")
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publicFiltersToInit := community.DefaultFilters()
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chats := CreateCommunityChats(community, m.getTimesource())
for _, chat := range chats {
publicFiltersToInit = append(publicFiltersToInit, transport.FiltersToInitialize{ChatID: chat.ID, PubsubTopic: community.PubsubTopic()})
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}
// Load transport filters
filters, err := m.transport.InitPublicFilters(publicFiltersToInit)
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if err != nil {
logger.Debug("m.transport.InitPublicFilters error", zap.Error(err))
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return nil, err
}
if community.IsControlNode() {
// Init the community filter so we can receive messages on the community
communityFilters, err := m.transport.InitCommunityFilters([]transport.CommunityFilterToInitialize{{
Shard: community.Shard().TransportShard(),
PrivKey: community.PrivateKey(),
}})
if err != nil {
return nil, err
}
filters = append(filters, communityFilters...)
}
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willSync, err := m.scheduleSyncFilters(filters)
if err != nil {
logger.Debug("m.scheduleSyncFilters error", zap.Error(err))
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return nil, err
}
if !willSync {
defaultSyncPeriod, err := m.settings.GetDefaultSyncPeriod()
if err != nil {
logger.Debug("m.settings.GetDefaultSyncPeriod error", zap.Error(err))
return nil, err
}
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timestamp := uint32(m.getTimesource().GetCurrentTime()/1000) - defaultSyncPeriod
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for idx := range chats {
chats[idx].SyncedTo = timestamp
chats[idx].SyncedFrom = timestamp
}
}
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if err = m.saveChats(chats); err != nil {
logger.Debug("m.saveChats error", zap.Error(err))
return nil, err
}
return chats, nil
}
func (m *Messenger) initCommunitySettings(communityID types.HexBytes) (*communities.CommunitySettings, error) {
communitySettings, err := m.communitiesManager.GetCommunitySettingsByID(communityID)
if err != nil {
return nil, err
}
if communitySettings != nil {
return communitySettings, nil
}
communitySettings = &communities.CommunitySettings{
CommunityID: communityID.String(),
HistoryArchiveSupportEnabled: true,
}
if err := m.communitiesManager.SaveCommunitySettings(*communitySettings); err != nil {
return nil, err
}
return communitySettings, nil
}
func (m *Messenger) JoinCommunity(ctx context.Context, communityID types.HexBytes, forceJoin bool) (*MessengerResponse, error) {
mr, err := m.joinCommunity(ctx, communityID, forceJoin)
if err != nil {
return nil, err
}
if com, ok := mr.communities[communityID.String()]; ok {
err = m.syncCommunity(context.Background(), com, m.dispatchMessage)
if err != nil {
return nil, err
}
}
return mr, nil
}
func (m *Messenger) subscribeToCommunityShard(communityID []byte, shard *common.Shard) error {
if m.transport.WakuVersion() != 2 {
return nil
}
// TODO: this should probably be moved completely to transport once pubsub topic logic is implemented
pubsubTopic := transport.GetPubsubTopic(shard.TransportShard())
privK, err := m.transport.RetrievePubsubTopicKey(pubsubTopic)
if err != nil {
return err
}
var pubK *ecdsa.PublicKey
if privK != nil {
pubK = &privK.PublicKey
}
return m.transport.SubscribeToPubsubTopic(pubsubTopic, pubK)
}
func (m *Messenger) joinCommunity(ctx context.Context, communityID types.HexBytes, forceJoin bool) (*MessengerResponse, error) {
logger := m.logger.Named("joinCommunity")
response := &MessengerResponse{}
community, err := m.communitiesManager.JoinCommunity(communityID, forceJoin)
if err != nil {
logger.Debug("m.communitiesManager.JoinCommunity error", zap.Error(err))
return nil, err
}
// chats and settings are already initialized for spectated communities
if !community.Spectated() {
chats, err := m.initCommunityChats(community)
if err != nil {
return nil, err
}
response.AddChats(chats)
if _, err = m.initCommunitySettings(communityID); err != nil {
return nil, err
}
if err = m.subscribeToCommunityShard(community.ID(), community.Shard()); err != nil {
return nil, err
}
}
communitySettings, err := m.communitiesManager.GetCommunitySettingsByID(communityID)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.AddCommunitySettings(communitySettings)
if err = m.reregisterForPushNotifications(); err != nil {
return nil, err
}
if err = m.sendCurrentUserStatusToCommunity(ctx, community); err != nil {
logger.Debug("m.sendCurrentUserStatusToCommunity error", zap.Error(err))
return nil, err
}
if err = m.PublishIdentityImage(); err != nil {
return nil, err
}
return response, nil
}
func (m *Messenger) SpectateCommunity(communityID types.HexBytes) (*MessengerResponse, error) {
logger := m.logger.Named("SpectateCommunity")
response := &MessengerResponse{}
community, err := m.communitiesManager.SpectateCommunity(communityID)
if err != nil {
logger.Debug("SpectateCommunity error", zap.Error(err))
return nil, err
}
chats, err := m.initCommunityChats(community)
if err != nil {
return nil, err
}
response.AddChats(chats)
settings, err := m.initCommunitySettings(communityID)
if err != nil {
return nil, err
}
response.AddCommunitySettings(settings)
response.AddCommunity(community)
if err = m.subscribeToCommunityShard(community.ID(), community.Shard()); err != nil {
return nil, err
}
return response, nil
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}
func (m *Messenger) MuteDuration(mutedType requests.MutingVariation) (time.Time, error) {
var MuteTill time.Time
switch mutedType {
case MuteTill1Min:
MuteTill = time.Now().Add(MuteFor1MinDuration)
case MuteFor15Min:
MuteTill = time.Now().Add(MuteFor15MinsDuration)
case MuteFor1Hr:
MuteTill = time.Now().Add(MuteFor1HrsDuration)
case MuteFor8Hr:
MuteTill = time.Now().Add(MuteFor8HrsDuration)
case MuteFor1Week:
MuteTill = time.Now().Add(MuteFor1WeekDuration)
default:
MuteTill = time.Time{}
}
muteTillTimeRemoveMs, err := time.Parse(time.RFC3339, MuteTill.Format(time.RFC3339))
if err != nil {
return time.Time{}, err
}
return muteTillTimeRemoveMs, nil
}
func (m *Messenger) SetMuted(request *requests.MuteCommunity) error {
if err := request.Validate(); err != nil {
return err
}
if request.MutedType == Unmuted {
return m.communitiesManager.SetMuted(request.CommunityID, false)
}
return m.communitiesManager.SetMuted(request.CommunityID, true)
}
func (m *Messenger) MuteCommunityTill(communityID []byte, muteTill time.Time) error {
return m.communitiesManager.MuteCommunityTill(communityID, muteTill)
}
func (m *Messenger) MuteAllCommunityChats(request *requests.MuteCommunity) (time.Time, error) {
return m.UpdateMuteCommunityStatus(request.CommunityID.String(), true, request.MutedType)
}
func (m *Messenger) UnMuteAllCommunityChats(communityID string) (time.Time, error) {
return m.UpdateMuteCommunityStatus(communityID, false, Unmuted)
}
func (m *Messenger) UpdateMuteCommunityStatus(communityID string, muted bool, mutedType requests.MutingVariation) (time.Time, error) {
community, err := m.communitiesManager.GetByIDString(communityID)
if err != nil {
return time.Time{}, err
}
request := &requests.MuteCommunity{
CommunityID: community.ID(),
MutedType: mutedType,
}
err = m.SetMuted(request)
if err != nil {
return time.Time{}, err
}
muteTill, err := m.MuteDuration(mutedType)
if err != nil {
return time.Time{}, err
}
err = m.MuteCommunityTill(community.ID(), muteTill)
for _, chatID := range community.CommunityChatsIDs() {
if muted {
_, err := m.MuteChat(&requests.MuteChat{ChatID: communityID + chatID, MutedType: mutedType})
if err != nil {
return time.Time{}, err
}
} else {
err = m.UnmuteChat(communityID + chatID)
if err != nil {
return time.Time{}, err
}
}
if err != nil {
return time.Time{}, err
}
}
return muteTill, err
}
func (m *Messenger) SetMutePropertyOnChatsByCategory(request *requests.MuteCategory, muted bool) error {
if err := request.Validate(); err != nil {
return err
}
community, err := m.communitiesManager.GetByIDString(request.CommunityID)
if err != nil {
return err
}
for _, chatID := range community.ChatsByCategoryID(request.CategoryID) {
if muted {
_, err = m.MuteChat(&requests.MuteChat{ChatID: request.CommunityID + chatID, MutedType: request.MutedType})
} else {
err = m.UnmuteChat(request.CommunityID + chatID)
}
if err != nil {
return err
}
}
return nil
}
// Generates a single hash for each address that needs to be revealed to a community.
// Each hash needs to be signed.
// The order of retuned hashes corresponds to the order of addresses in addressesToReveal.
func (m *Messenger) generateCommunityRequestsForSigning(memberPubKey string, communityID types.HexBytes, addressesToReveal []string, isEdit bool) ([]account.SignParams, error) {
walletAccounts, err := m.settings.GetActiveAccounts()
if err != nil {
return nil, err
}
containsAddress := func(addresses []string, targetAddress string) bool {
for _, address := range addresses {
if types.HexToAddress(address) == types.HexToAddress(targetAddress) {
return true
}
}
return false
}
msgsToSign := make([]account.SignParams, 0)
for _, walletAccount := range walletAccounts {
if walletAccount.Chat || walletAccount.Type == accounts.AccountTypeWatch {
continue
}
if len(addressesToReveal) > 0 && !containsAddress(addressesToReveal, walletAccount.Address.Hex()) {
continue
}
requestID := []byte{}
if !isEdit {
requestID = communities.CalculateRequestID(memberPubKey, communityID)
}
msgsToSign = append(msgsToSign, account.SignParams{
Data: types.EncodeHex(crypto.Keccak256(m.IdentityPublicKeyCompressed(), communityID, requestID)),
Address: walletAccount.Address.Hex(),
})
}
return msgsToSign, nil
}
func (m *Messenger) GenerateJoiningCommunityRequestsForSigning(memberPubKey string, communityID types.HexBytes, addressesToReveal []string) ([]account.SignParams, error) {
if len(communityID) == 0 {
return nil, errors.New("communityID has to be provided")
}
return m.generateCommunityRequestsForSigning(memberPubKey, communityID, addressesToReveal, false)
}
func (m *Messenger) GenerateEditCommunityRequestsForSigning(memberPubKey string, communityID types.HexBytes, addressesToReveal []string) ([]account.SignParams, error) {
return m.generateCommunityRequestsForSigning(memberPubKey, communityID, addressesToReveal, true)
}
// Signs the provided messages with the provided accounts and password.
// Provided accounts must not belong to a keypair that is migrated to a keycard.
// Otherwise, the signing will fail, cause such accounts should be signed with a keycard.
func (m *Messenger) SignData(signParams []account.SignParams) ([]string, error) {
signatures := make([]string, len(signParams))
for i, param := range signParams {
if err := param.Validate(true); err != nil {
return nil, err
}
account, err := m.settings.GetAccountByAddress(types.HexToAddress(param.Address))
if err != nil {
return nil, err
}
if account.Chat || account.Type == accounts.AccountTypeWatch {
return nil, errors.New("cannot join a community using profile chat or watch-only account")
}
keypair, err := m.settings.GetKeypairByKeyUID(account.KeyUID)
if err != nil {
return nil, err
}
if keypair.MigratedToKeycard() {
return nil, errors.New("signing a joining community request for accounts migrated to keycard must be done with a keycard")
}
verifiedAccount, err := m.accountsManager.GetVerifiedWalletAccount(m.settings, param.Address, param.Password)
if err != nil {
return nil, err
}
signature, err := m.accountsManager.Sign(param, verifiedAccount)
if err != nil {
return nil, err
}
signatures[i] = types.EncodeHex(signature)
}
return signatures, nil
}
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func (m *Messenger) RequestToJoinCommunity(request *requests.RequestToJoinCommunity) (*MessengerResponse, error) {
// TODO: Because of changes that need to be done in tests, calling this function and providing `request` without `AddressesToReveal`
// is not an error, but it should be.
logger := m.logger.Named("RequestToJoinCommunity")
if err := request.Validate(len(request.AddressesToReveal) > 0); err != nil {
logger.Debug("request failed to validate", zap.Error(err), zap.Any("request", request))
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return nil, err
}
requestToJoin := m.communitiesManager.CreateRequestToJoin(request)
if len(request.AddressesToReveal) > 0 {
revealedAddresses := make([]gethcommon.Address, 0)
for _, addr := range request.AddressesToReveal {
revealedAddresses = append(revealedAddresses, gethcommon.HexToAddress(addr))
}
permissions, err := m.communitiesManager.CheckPermissionToJoin(request.CommunityID, revealedAddresses)
if err != nil {
return nil, err
}
if !permissions.Satisfied {
return nil, errors.New("permission to join not satisfied")
}
for _, accountAndChainIDs := range permissions.ValidCombinations {
for i := range requestToJoin.RevealedAccounts {
if gethcommon.HexToAddress(requestToJoin.RevealedAccounts[i].Address) == accountAndChainIDs.Address {
requestToJoin.RevealedAccounts[i].ChainIds = accountAndChainIDs.ChainIDs
}
}
}
}
community, err := m.communitiesManager.CheckCommunityForJoining(request.CommunityID)
if err != nil {
return nil, err
}
displayName, err := m.settings.DisplayName()
if err != nil {
return nil, err
}
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requestToJoinProto := &protobuf.CommunityRequestToJoin{
Clock: requestToJoin.Clock,
EnsName: requestToJoin.ENSName,
DisplayName: displayName,
CommunityId: request.CommunityID,
RevealedAccounts: requestToJoin.RevealedAccounts,
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}
community, _, err = m.communitiesManager.SaveRequestToJoinAndCommunity(requestToJoin, community)
if err != nil {
return nil, err
}
err = m.syncCommunity(context.Background(), community, m.dispatchMessage)
if err != nil {
return nil, err
}
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payload, err := proto.Marshal(requestToJoinProto)
if err != nil {
return nil, err
}
rawMessage := common.RawMessage{
Payload: payload,
CommunityID: community.ID(),
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN,
PubsubTopic: common.DefaultNonProtectedPubsubTopic(community.Shard()),
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}
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_, err = m.sender.SendCommunityMessage(context.Background(), rawMessage)
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if err != nil {
return nil, err
}
// send request to join to privileged members
if !community.AutoAccept() {
privilegedMembers := community.GetFilteredPrivilegedMembers(map[string]struct{}{})
for _, member := range privilegedMembers[protobuf.CommunityMember_ROLE_OWNER] {
_, err := m.sender.SendPrivate(context.Background(), member, &rawMessage)
if err != nil {
return nil, err
}
}
for _, member := range privilegedMembers[protobuf.CommunityMember_ROLE_TOKEN_MASTER] {
_, err := m.sender.SendPrivate(context.Background(), member, &rawMessage)
if err != nil {
return nil, err
}
}
// don't send revealed addresses to admins
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
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requestToJoinProto.RevealedAccounts = make([]*protobuf.RevealedAccount, 0)
payload, err = proto.Marshal(requestToJoinProto)
if err != nil {
return nil, err
}
rawMessage.Payload = payload
for _, member := range privilegedMembers[protobuf.CommunityMember_ROLE_ADMIN] {
_, err := m.sender.SendPrivate(context.Background(), member, &rawMessage)
if err != nil {
return nil, err
}
}
}
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response := &MessengerResponse{RequestsToJoinCommunity: []*communities.RequestToJoin{requestToJoin}}
response.AddCommunity(community)
// We send a push notification in the background
go func() {
if m.pushNotificationClient != nil {
pks, err := community.CanManageUsersPublicKeys()
if err != nil {
m.logger.Error("failed to get pks", zap.Error(err))
return
}
for _, publicKey := range pks {
pkString := common.PubkeyToHex(publicKey)
_, err = m.pushNotificationClient.SendNotification(publicKey, nil, requestToJoin.ID, pkString, protobuf.PushNotification_REQUEST_TO_JOIN_COMMUNITY)
if err != nil {
m.logger.Error("error sending notification", zap.Error(err))
return
}
}
}
}()
// Activity center notification
notification := &ActivityCenterNotification{
ID: types.FromHex(requestToJoin.ID.String()),
Type: ActivityCenterNotificationTypeCommunityRequest,
Timestamp: m.getTimesource().GetCurrentTime(),
CommunityID: community.IDString(),
MembershipStatus: ActivityCenterMembershipStatusPending,
Read: true,
Deleted: false,
UpdatedAt: m.GetCurrentTimeInMillis(),
}
err = m.addActivityCenterNotification(response, notification, nil)
if err != nil {
m.logger.Error("failed to save notification", zap.Error(err))
return nil, err
}
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return response, nil
}
func (m *Messenger) EditSharedAddressesForCommunity(request *requests.EditSharedAddresses) (*MessengerResponse, error) {
logger := m.logger.Named("EditSharedAddressesForCommunity")
if err := request.Validate(); err != nil {
logger.Debug("request failed to validate", zap.Error(err), zap.Any("request", request))
return nil, err
}
community, err := m.communitiesManager.GetByID(request.CommunityID)
if err != nil {
return nil, err
}
if !community.HasMember(m.IdentityPublicKey()) {
return nil, errors.New("not part of the community")
}
revealedAddresses := make([]gethcommon.Address, 0)
for _, addr := range request.AddressesToReveal {
revealedAddresses = append(revealedAddresses, gethcommon.HexToAddress(addr))
}
checkPermissionResponse, err := m.communitiesManager.CheckPermissionToJoin(community.ID(), revealedAddresses)
if err != nil {
return nil, err
}
member := community.GetMember(m.IdentityPublicKey())
requestToEditRevealedAccountsProto := &protobuf.CommunityEditSharedAddresses{
Clock: member.LastUpdateClock + 1,
CommunityId: community.ID(),
RevealedAccounts: make([]*protobuf.RevealedAccount, 0),
}
for i := range request.AddressesToReveal {
revealedAcc := &protobuf.RevealedAccount{
Address: request.AddressesToReveal[i],
IsAirdropAddress: types.HexToAddress(request.AddressesToReveal[i]) == types.HexToAddress(request.AirdropAddress),
Signature: request.Signatures[i],
}
for _, accountAndChainIDs := range checkPermissionResponse.ValidCombinations {
if accountAndChainIDs.Address == gethcommon.HexToAddress(request.AddressesToReveal[i]) {
revealedAcc.ChainIds = accountAndChainIDs.ChainIDs
break
}
}
requestToEditRevealedAccountsProto.RevealedAccounts = append(requestToEditRevealedAccountsProto.RevealedAccounts, revealedAcc)
}
requestID := communities.CalculateRequestID(common.PubkeyToHex(&m.identity.PublicKey), request.CommunityID)
err = m.communitiesManager.RemoveRequestToJoinRevealedAddresses(requestID)
if err != nil {
return nil, err
}
err = m.communitiesManager.SaveRequestToJoinRevealedAddresses(requestID, requestToEditRevealedAccountsProto.RevealedAccounts)
if err != nil {
return nil, err
}
payload, err := proto.Marshal(requestToEditRevealedAccountsProto)
if err != nil {
return nil, err
}
rawMessage := common.RawMessage{
Payload: payload,
CommunityID: community.ID(),
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_EDIT_SHARED_ADDRESSES,
PubsubTopic: community.PubsubTopic(), // TODO: confirm if it should be sent in community pubsub topic
}
_, err = m.sender.SendCommunityMessage(context.Background(), rawMessage)
if err != nil {
return nil, err
}
// send edit message also to TokenMasters and Owners
skipMembers := make(map[string]struct{})
skipMembers[common.PubkeyToHex(&m.identity.PublicKey)] = struct{}{}
privilegedMembers := community.GetFilteredPrivilegedMembers(skipMembers)
for role, members := range privilegedMembers {
if len(members) == 0 || (role != protobuf.CommunityMember_ROLE_TOKEN_MASTER && role != protobuf.CommunityMember_ROLE_OWNER) {
continue
}
for _, member := range members {
_, err := m.sender.SendPrivate(context.Background(), member, &rawMessage)
if err != nil {
return nil, err
}
}
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) GetRevealedAccounts(communityID types.HexBytes, memberPk string) ([]*protobuf.RevealedAccount, error) {
return m.communitiesManager.GetRevealedAddresses(communityID, memberPk)
}
func (m *Messenger) GetRevealedAccountsForAllMembers(communityID types.HexBytes) (map[string][]*protobuf.RevealedAccount, error) {
community, err := m.communitiesManager.GetByID(communityID)
if err != nil {
return nil, err
}
membersRevealedAccounts := map[string][]*protobuf.RevealedAccount{}
for _, memberPubKey := range community.GetMemberPubkeys() {
memberPubKeyStr := common.PubkeyToHex(memberPubKey)
accounts, err := m.communitiesManager.GetRevealedAddresses(communityID, memberPubKeyStr)
if err != nil {
return nil, err
}
membersRevealedAccounts[memberPubKeyStr] = accounts
}
return membersRevealedAccounts, nil
}
func (m *Messenger) CreateCommunityCategory(request *requests.CreateCommunityCategory) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var response MessengerResponse
_, changes, err := m.communitiesManager.CreateCategory(request, true)
if err != nil {
return nil, err
}
response.AddCommunity(changes.Community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return &response, nil
}
func (m *Messenger) EditCommunityCategory(request *requests.EditCommunityCategory) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var response MessengerResponse
community, changes, err := m.communitiesManager.EditCategory(request)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return &response, nil
}
func (m *Messenger) ReorderCommunityCategories(request *requests.ReorderCommunityCategories) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var response MessengerResponse
community, changes, err := m.communitiesManager.ReorderCategories(request)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return &response, nil
}
func (m *Messenger) ReorderCommunityChat(request *requests.ReorderCommunityChat) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var response MessengerResponse
community, changes, err := m.communitiesManager.ReorderChat(request)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return &response, nil
}
func (m *Messenger) DeleteCommunityCategory(request *requests.DeleteCommunityCategory) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var response MessengerResponse
community, changes, err := m.communitiesManager.DeleteCategory(request)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return &response, nil
}
func (m *Messenger) CancelRequestToJoinCommunity(ctx context.Context, request *requests.CancelRequestToJoinCommunity) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
requestToJoin, community, err := m.communitiesManager.CancelRequestToJoin(request)
if err != nil {
return nil, err
}
displayName, err := m.settings.DisplayName()
if err != nil {
return nil, err
}
cancelRequestToJoinProto := &protobuf.CommunityCancelRequestToJoin{
Clock: community.Clock(),
EnsName: requestToJoin.ENSName,
DisplayName: displayName,
CommunityId: community.ID(),
}
payload, err := proto.Marshal(cancelRequestToJoinProto)
if err != nil {
return nil, err
}
rawMessage := common.RawMessage{
Payload: payload,
CommunityID: community.ID(),
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_CANCEL_REQUEST_TO_JOIN,
PubsubTopic: common.DefaultNonProtectedPubsubTopic(community.Shard()),
}
_, err = m.sender.SendCommunityMessage(context.Background(), rawMessage)
if err != nil {
return nil, err
}
if !community.AutoAccept() {
// send cancelation to community admins also
rawMessage.Payload = payload
privilegedMembers := community.GetPrivilegedMembers()
for _, privilegedMember := range privilegedMembers {
_, err := m.sender.SendPrivate(context.Background(), privilegedMember, &rawMessage)
if err != nil {
return nil, err
}
}
}
response := &MessengerResponse{}
response.AddCommunity(community)
response.RequestsToJoinCommunity = append(response.RequestsToJoinCommunity, requestToJoin)
// delete activity center notification
notification, err := m.persistence.GetActivityCenterNotificationByID(requestToJoin.ID)
if err != nil {
return nil, err
}
if notification != nil {
notification.IncrementUpdatedAt(m.getTimesource())
err = m.persistence.DeleteActivityCenterNotificationByID(types.FromHex(requestToJoin.ID.String()), notification.UpdatedAt)
if err != nil {
m.logger.Error("failed to delete notification from Activity Center", zap.Error(err))
return nil, err
}
// set notification as deleted, so that the client will remove the activity center notification from UI
notification.Deleted = true
err = m.syncActivityCenterDeletedByIDs(ctx, []types.HexBytes{notification.ID}, notification.UpdatedAt)
if err != nil {
m.logger.Error("CancelRequestToJoinCommunity, failed to sync activity center notification as deleted", zap.Error(err))
return nil, err
}
response.AddActivityCenterNotification(notification)
}
return response, nil
}
func (m *Messenger) acceptRequestToJoinCommunity(requestToJoin *communities.RequestToJoin) (*MessengerResponse, error) {
community, err := m.communitiesManager.AcceptRequestToJoin(requestToJoin)
if err != nil {
return nil, err
}
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if community.IsControlNode() {
// If we are the control node, we send the response to the user
pk, err := common.HexToPubkey(requestToJoin.PublicKey)
if err != nil {
return nil, err
}
grant, err := community.BuildGrant(pk, "")
if err != nil {
return nil, err
}
var key *ecdsa.PrivateKey
if m.transport.WakuVersion() == 2 {
key, err = m.transport.RetrievePubsubTopicKey(community.PubsubTopic())
if err != nil {
return nil, err
}
}
requestToJoinResponseProto := &protobuf.CommunityRequestToJoinResponse{
Clock: community.Clock(),
Accepted: true,
CommunityId: community.ID(),
Community: community.Description(),
Grant: grant,
ProtectedTopicPrivateKey: crypto.FromECDSA(key),
Shard: community.Shard().Protobuffer(),
}
if m.torrentClientReady() && m.communitiesManager.TorrentFileExists(community.IDString()) {
magnetlink, err := m.communitiesManager.GetHistoryArchiveMagnetlink(community.ID())
if err != nil {
m.logger.Warn("couldn't get magnet link for community", zap.Error(err))
return nil, err
}
requestToJoinResponseProto.MagnetUri = magnetlink
}
payload, err := proto.Marshal(requestToJoinResponseProto)
if err != nil {
return nil, err
}
rawMessage := &common.RawMessage{
Payload: payload,
Sender: community.PrivateKey(),
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN_RESPONSE,
PubsubTopic: common.DefaultNonProtectedPubsubTopic(community.Shard()),
}
_, err = m.sender.SendPrivate(context.Background(), pk, rawMessage)
if err != nil {
return nil, err
}
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}
response := &MessengerResponse{}
response.AddCommunity(community)
response.AddRequestToJoinCommunity(requestToJoin)
// Update existing notification
notification, err := m.persistence.GetActivityCenterNotificationByID(requestToJoin.ID)
if err != nil {
return nil, err
}
if notification != nil {
notification.MembershipStatus = ActivityCenterMembershipStatusAccepted
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
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if community.HasPermissionToSendCommunityEvents() {
notification.MembershipStatus = ActivityCenterMembershipStatusAcceptedPending
}
notification.Read = true
notification.Accepted = true
notification.IncrementUpdatedAt(m.getTimesource())
err = m.addActivityCenterNotification(response, notification, m.syncActivityCenterCommunityRequestDecisionAdapter)
if err != nil {
m.logger.Error("failed to save notification", zap.Error(err))
return nil, err
}
}
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return response, nil
}
func (m *Messenger) AcceptRequestToJoinCommunity(request *requests.AcceptRequestToJoinCommunity) (*MessengerResponse, error) {
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if err := request.Validate(); err != nil {
return nil, err
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}
requestToJoin, err := m.communitiesManager.GetRequestToJoin(request.ID)
if err != nil {
return nil, err
}
return m.acceptRequestToJoinCommunity(requestToJoin)
}
func (m *Messenger) declineRequestToJoinCommunity(requestToJoin *communities.RequestToJoin) (*MessengerResponse, error) {
community, err := m.communitiesManager.DeclineRequestToJoin(requestToJoin)
if err != nil {
return nil, err
}
if community.IsControlNode() {
// Notify privileged members that request to join was rejected
// Send request to join without revealed addresses
requestToJoin.RevealedAccounts = make([]*protobuf.RevealedAccount, 0)
declinedRequestsToJoin := make(map[string]*protobuf.CommunityRequestToJoin)
declinedRequestsToJoin[requestToJoin.PublicKey] = requestToJoin.ToCommunityRequestToJoinProtobuf()
syncMsg := &protobuf.CommunityPrivilegedUserSyncMessage{
Type: protobuf.CommunityPrivilegedUserSyncMessage_CONTROL_NODE_REJECT_REQUEST_TO_JOIN,
CommunityId: community.ID(),
RequestToJoin: declinedRequestsToJoin,
}
payloadSyncMsg, err := proto.Marshal(syncMsg)
if err != nil {
return nil, err
}
rawSyncMessage := &common.RawMessage{
Payload: payloadSyncMsg,
Sender: community.PrivateKey(),
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_PRIVILEGED_USER_SYNC_MESSAGE,
}
privilegedMembers := community.GetPrivilegedMembers()
for _, privilegedMember := range privilegedMembers {
if privilegedMember.Equal(&m.identity.PublicKey) {
continue
}
_, err := m.sender.SendPrivate(context.Background(), privilegedMember, rawSyncMessage)
if err != nil {
return nil, err
}
}
}
response := &MessengerResponse{}
response.AddCommunity(community)
response.AddRequestToJoinCommunity(requestToJoin)
// Update existing notification
notification, err := m.persistence.GetActivityCenterNotificationByID(requestToJoin.ID)
if err != nil {
return nil, err
}
if notification != nil {
notification.MembershipStatus = ActivityCenterMembershipStatusDeclined
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
2023-08-02 12:04:47 +00:00
if community.HasPermissionToSendCommunityEvents() {
notification.MembershipStatus = ActivityCenterMembershipStatusDeclinedPending
}
notification.Read = true
notification.Dismissed = true
notification.IncrementUpdatedAt(m.getTimesource())
err = m.addActivityCenterNotification(response, notification, m.syncActivityCenterCommunityRequestDecisionAdapter)
if err != nil {
m.logger.Error("failed to save notification", zap.Error(err))
return nil, err
}
}
return response, nil
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}
func (m *Messenger) DeclineRequestToJoinCommunity(request *requests.DeclineRequestToJoinCommunity) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
requestToJoin, err := m.communitiesManager.GetRequestToJoin(request.ID)
if err != nil {
return nil, err
}
return m.declineRequestToJoinCommunity(requestToJoin)
}
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func (m *Messenger) LeaveCommunity(communityID types.HexBytes) (*MessengerResponse, error) {
_, err := m.persistence.DismissAllActivityCenterNotificationsFromCommunity(communityID.String(), m.GetCurrentTimeInMillis())
if err != nil {
return nil, err
}
mr, err := m.leaveCommunity(communityID)
if err != nil {
return nil, err
}
community, ok := mr.communities[communityID.String()]
if !ok {
return nil, communities.ErrOrgNotFound
}
err = m.communitiesManager.DeleteCommunitySettings(communityID)
if err != nil {
return nil, err
}
m.communitiesManager.StopHistoryArchiveTasksInterval(communityID)
err = m.syncCommunity(context.Background(), community, m.dispatchMessage)
if err != nil {
return nil, err
}
if !community.IsControlNode() {
requestToLeaveProto := &protobuf.CommunityRequestToLeave{
Clock: uint64(time.Now().Unix()),
CommunityId: communityID,
}
payload, err := proto.Marshal(requestToLeaveProto)
if err != nil {
return nil, err
}
community, err := m.communitiesManager.GetByID(communityID)
if err != nil {
return nil, err
}
rawMessage := common.RawMessage{
Payload: payload,
CommunityID: communityID,
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_LEAVE,
PubsubTopic: community.PubsubTopic(), // TODO: confirm if it should be sent in the community pubsub topic
}
_, err = m.sender.SendCommunityMessage(context.Background(), rawMessage)
if err != nil {
return nil, err
}
}
return mr, nil
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}
func (m *Messenger) leaveCommunity(communityID types.HexBytes) (*MessengerResponse, error) {
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response := &MessengerResponse{}
community, err := m.communitiesManager.LeaveCommunity(communityID)
if err != nil {
return nil, err
}
// Make chat inactive
for chatID := range community.Chats() {
communityChatID := communityID.String() + chatID
response.AddRemovedChat(communityChatID)
_, err = m.deactivateChat(communityChatID, 0, false, false)
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if err != nil {
return nil, err
}
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_, err = m.transport.RemoveFilterByChatID(communityChatID)
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if err != nil {
return nil, err
}
}
_, err = m.transport.RemoveFilterByChatID(communityID.String())
if err != nil {
return nil, err
}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) kickedOutOfCommunity(communityID types.HexBytes) (*MessengerResponse, error) {
response := &MessengerResponse{}
community, err := m.communitiesManager.KickedOutOfCommunity(communityID)
if err != nil {
return nil, err
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}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) CheckAndDeletePendingRequestToJoinCommunity(ctx context.Context, sendResponse bool) (*MessengerResponse, error) {
sendSignal := false
pendingRequestsToJoin, err := m.communitiesManager.PendingRequestsToJoin()
if err != nil {
m.logger.Error("failed to fetch pending request to join", zap.Error(err))
return nil, err
}
if len(pendingRequestsToJoin) == 0 {
return nil, nil
}
response := &MessengerResponse{}
timeNow := uint64(time.Now().Unix())
for _, requestToJoin := range pendingRequestsToJoin {
requestTimeOutClock, err := communities.AddTimeoutToRequestToJoinClock(requestToJoin.Clock)
if err != nil {
return nil, err
}
if timeNow >= requestTimeOutClock {
err := m.communitiesManager.DeletePendingRequestToJoin(requestToJoin)
if err != nil {
m.logger.Error("failed to delete pending request to join", zap.String("req-id", requestToJoin.ID.String()), zap.Error(err))
return nil, err
}
requestToJoin.Deleted = true
response.AddRequestToJoinCommunity(requestToJoin)
notification, err := m.persistence.GetActivityCenterNotificationByID(requestToJoin.ID)
if err != nil {
m.logger.Error("failed to fetch pending request to join", zap.Error(err))
return nil, err
}
if notification != nil {
// Delete activity centre notification for community admin
if notification.Type == ActivityCenterNotificationTypeCommunityMembershipRequest {
response2, err := m.MarkActivityCenterNotificationsDeleted(ctx, []types.HexBytes{notification.ID}, m.GetCurrentTimeInMillis(), true)
if err != nil {
m.logger.Error("[CheckAndDeletePendingRequestToJoinCommunity] failed to mark notification as deleted", zap.Error(err))
return nil, err
}
response.AddActivityCenterNotifications(response2.ActivityCenterNotifications())
response.SetActivityCenterState(response2.ActivityCenterState())
}
// Update activity centre notification for requester
if notification.Type == ActivityCenterNotificationTypeCommunityRequest {
notification.MembershipStatus = ActivityCenterMembershipStatusIdle
notification.Read = false
notification.Deleted = false
notification.IncrementUpdatedAt(m.getTimesource())
err = m.addActivityCenterNotification(response, notification, m.syncActivityCenterUnreadByIDs)
if err != nil {
m.logger.Error("failed to update notification in activity center", zap.Error(err))
return nil, err
}
}
}
sendSignal = true
}
}
if sendSignal && !sendResponse {
signal.SendNewMessages(response)
}
if sendResponse {
return response, nil
}
return nil, nil
}
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func (m *Messenger) CreateCommunityChat(communityID types.HexBytes, c *protobuf.CommunityChat) (*MessengerResponse, error) {
var response MessengerResponse
c.Identity.FirstMessageTimestamp = FirstMessageTimestampNoMessage
changes, err := m.communitiesManager.CreateChat(communityID, c, true, "")
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if err != nil {
return nil, err
}
response.AddCommunity(changes.Community)
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response.CommunityChanges = []*communities.CommunityChanges{changes}
var chats []*Chat
var publicFiltersToInit []transport.FiltersToInitialize
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for chatID, chat := range changes.ChatsAdded {
c := CreateCommunityChat(changes.Community.IDString(), chatID, chat, m.getTimesource())
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chats = append(chats, c)
publicFiltersToInit = append(publicFiltersToInit, transport.FiltersToInitialize{ChatID: c.ID, PubsubTopic: changes.Community.PubsubTopic()})
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response.AddChat(c)
}
// Load filters
filters, err := m.transport.InitPublicFilters(publicFiltersToInit)
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if err != nil {
return nil, err
}
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_, err = m.scheduleSyncFilters(filters)
if err != nil {
return nil, err
}
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err = m.saveChats(chats)
if err != nil {
return nil, err
}
err = m.reregisterForPushNotifications()
if err != nil {
return nil, err
}
return &response, nil
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}
func (m *Messenger) EditCommunityChat(communityID types.HexBytes, chatID string, c *protobuf.CommunityChat) (*MessengerResponse, error) {
var response MessengerResponse
community, changes, err := m.communitiesManager.EditChat(communityID, chatID, c)
if err != nil {
return nil, err
}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
var chats []*Chat
var publicFiltersToInit []transport.FiltersToInitialize
for chatID, change := range changes.ChatsModified {
c := CreateCommunityChat(community.IDString(), chatID, change.ChatModified, m.getTimesource())
chats = append(chats, c)
publicFiltersToInit = append(publicFiltersToInit, transport.FiltersToInitialize{ChatID: c.ID, PubsubTopic: community.PubsubTopic()})
response.AddChat(c)
}
// Load filters
filters, err := m.transport.InitPublicFilters(publicFiltersToInit)
if err != nil {
return nil, err
}
_, err = m.scheduleSyncFilters(filters)
if err != nil {
return nil, err
}
return &response, m.saveChats(chats)
}
func (m *Messenger) DeleteCommunityChat(communityID types.HexBytes, chatID string) (*MessengerResponse, error) {
response := &MessengerResponse{}
community, _, err := m.communitiesManager.DeleteChat(communityID, chatID)
if err != nil {
return nil, err
}
err = m.deleteChat(chatID)
if err != nil {
return nil, err
}
response.AddRemovedChat(chatID)
_, err = m.transport.RemoveFilterByChatID(chatID)
if err != nil {
return nil, err
}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) CreateCommunity(request *requests.CreateCommunity, createDefaultChannel bool) (*MessengerResponse, error) {
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if err := request.Validate(); err != nil {
return nil, err
}
response := &MessengerResponse{}
community, err := m.communitiesManager.CreateCommunity(request, true)
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if err != nil {
return nil, err
}
communitySettings := communities.CommunitySettings{
CommunityID: community.IDString(),
HistoryArchiveSupportEnabled: request.HistoryArchiveSupportEnabled,
}
err = m.communitiesManager.SaveCommunitySettings(communitySettings)
if err != nil {
return nil, err
}
if err = m.subscribeToCommunityShard(community.ID(), community.Shard()); err != nil {
return nil, err
}
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// Init the community filter so we can receive messages on the community
_, err = m.transport.InitCommunityFilters([]transport.CommunityFilterToInitialize{{
Shard: community.Shard().TransportShard(),
PrivKey: community.PrivateKey(),
}})
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if err != nil {
return nil, err
}
// Init the default community filters
_, err = m.transport.InitPublicFilters(community.DefaultFilters())
if err != nil {
return nil, err
}
if createDefaultChannel {
chatResponse, err := m.CreateCommunityChat(community.ID(), &protobuf.CommunityChat{
Identity: &protobuf.ChatIdentity{
DisplayName: "general",
Description: "General channel for the community",
Color: community.Description().Identity.Color,
FirstMessageTimestamp: FirstMessageTimestampNoMessage,
},
Permissions: &protobuf.CommunityPermissions{
Access: protobuf.CommunityPermissions_AUTO_ACCEPT,
},
})
if err != nil {
return nil, err
}
// updating community so it contains the general chat
community = chatResponse.Communities()[0]
response.AddChat(chatResponse.Chats()[0])
}
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response.AddCommunity(community)
response.AddCommunitySettings(&communitySettings)
err = m.syncCommunity(context.Background(), community, m.dispatchMessage)
if err != nil {
return nil, err
}
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if m.config.torrentConfig != nil && m.config.torrentConfig.Enabled && communitySettings.HistoryArchiveSupportEnabled {
go m.communitiesManager.StartHistoryArchiveTasksInterval(community, messageArchiveInterval)
}
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return response, nil
}
func (m *Messenger) SetCommunityShard(request *requests.SetCommunityShard) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, err := m.communitiesManager.SetShard(request.CommunityID, request.Shard)
if err != nil {
return nil, err
}
var topicPrivKey *ecdsa.PrivateKey
if request.PrivateKey != nil {
topicPrivKey, err = crypto.ToECDSA(*request.PrivateKey)
} else {
topicPrivKey, err = crypto.GenerateKey()
}
if err != nil {
return nil, err
}
err = m.communitiesManager.UpdatePubsubTopicPrivateKey(community, topicPrivKey)
if err != nil {
return nil, err
}
err = m.UpdateCommunityFilters(community)
if err != nil {
return nil, err
}
err = m.SendCommunityShardKey(community, community.GetMemberPubkeys())
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) UpdateCommunityFilters(community *communities.Community) error {
publicFiltersToInit := make([]transport.FiltersToInitialize, 0, len(community.DefaultFilters())+len(community.Chats()))
publicFiltersToInit = append(publicFiltersToInit, community.DefaultFilters()...)
for chatID := range community.Chats() {
communityChatID := community.IDString() + chatID
_, err := m.transport.RemoveFilterByChatID(communityChatID)
if err != nil {
return err
}
publicFiltersToInit = append(publicFiltersToInit, transport.FiltersToInitialize{ChatID: communityChatID, PubsubTopic: community.PubsubTopic()})
}
_, err := m.transport.InitPublicFilters(publicFiltersToInit)
if err != nil {
return err
}
// Init the community filter so we can receive messages on the community
_, err = m.transport.InitCommunityFilters([]transport.CommunityFilterToInitialize{{
Shard: community.Shard().TransportShard(),
PrivKey: community.PrivateKey(),
}})
if err != nil {
return err
}
// Init the default community filters
_, err = m.transport.InitPublicFilters(publicFiltersToInit)
if err != nil {
return err
}
if err = m.subscribeToCommunityShard(community.ID(), community.Shard()); err != nil {
return err
}
return nil
}
func (m *Messenger) CreateCommunityTokenPermission(request *requests.CreateCommunityTokenPermission) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, changes, err := m.communitiesManager.CreateCommunityTokenPermission(request)
if err != nil {
return nil, err
}
if community.IsControlNode() {
// check existing member permission once, then check periodically
go func() {
if err := m.communitiesManager.ReevaluateCommunityMembersPermissions(community); err != nil {
m.logger.Debug("failed to check member permissions", zap.Error(err))
}
m.communitiesManager.ReevaluateMembersPeriodically(community.ID())
}()
}
response := &MessengerResponse{}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return response, nil
}
func (m *Messenger) EditCommunityTokenPermission(request *requests.EditCommunityTokenPermission) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, changes, err := m.communitiesManager.EditCommunityTokenPermission(request)
if err != nil {
return nil, err
}
// check if members still fulfill the token criteria of all
// BECOME_MEMBER permissions and kick them if necessary
//
// We do this in a separate routine to not block this function
if community.IsControlNode() {
go func() {
if err := m.communitiesManager.ReevaluateCommunityMembersPermissions(community); err != nil {
m.logger.Debug("failed to check member permissions", zap.Error(err))
}
}()
}
response := &MessengerResponse{}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return response, nil
}
func (m *Messenger) DeleteCommunityTokenPermission(request *requests.DeleteCommunityTokenPermission) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, changes, err := m.communitiesManager.DeleteCommunityTokenPermission(request)
if err != nil {
return nil, err
}
// check if members still fulfill the token criteria
// We do this in a separate routine to not block this function
if community.IsControlNode() {
go func() {
if err = m.communitiesManager.ReevaluateCommunityMembersPermissions(community); err != nil {
m.logger.Debug("failed to check member permissions", zap.Error(err))
}
}()
}
response := &MessengerResponse{}
response.AddCommunity(community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return response, nil
}
func (m *Messenger) ReevaluateCommunityMembersPermissions(request *requests.ReevaluateCommunityMembersPermissions) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, err := m.communitiesManager.GetByID(request.CommunityID)
if err != nil {
return nil, err
}
if err = m.communitiesManager.ReevaluateCommunityMembersPermissions(community); err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) EditCommunity(request *requests.EditCommunity) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, err := m.communitiesManager.EditCommunity(request)
if err != nil {
return nil, err
}
communitySettings := communities.CommunitySettings{
CommunityID: community.IDString(),
HistoryArchiveSupportEnabled: request.HistoryArchiveSupportEnabled,
}
err = m.communitiesManager.UpdateCommunitySettings(communitySettings)
if err != nil {
return nil, err
}
id := community.ID()
if m.torrentClientReady() {
if !communitySettings.HistoryArchiveSupportEnabled {
m.communitiesManager.StopHistoryArchiveTasksInterval(id)
} else if !m.communitiesManager.IsSeedingHistoryArchiveTorrent(id) {
var communities []*communities.Community
communities = append(communities, community)
go m.InitHistoryArchiveTasks(communities)
}
}
response := &MessengerResponse{}
response.AddCommunity(community)
response.AddCommunitySettings(&communitySettings)
err = m.SyncCommunitySettings(context.Background(), &communitySettings)
if err != nil {
return nil, err
}
return response, nil
}
func (m *Messenger) RemovePrivateKey(id types.HexBytes) (*MessengerResponse, error) {
community, err := m.communitiesManager.RemovePrivateKey(id)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
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func (m *Messenger) ExportCommunity(id types.HexBytes) (*ecdsa.PrivateKey, error) {
return m.communitiesManager.ExportCommunity(id)
}
func (m *Messenger) ImportCommunity(ctx context.Context, key *ecdsa.PrivateKey) (*MessengerResponse, error) {
clock, _ := m.getLastClockWithRelatedChat()
community, err := m.communitiesManager.ImportCommunity(key, clock)
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if err != nil {
return nil, err
}
// Load filters
_, err = m.transport.InitPublicFilters(community.DefaultFilters())
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if err != nil {
return nil, err
}
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if err != nil {
return nil, err
}
_, err = m.FetchCommunity(&FetchCommunityRequest{
CommunityKey: community.IDString(),
Shard: community.Shard(),
TryDatabase: false,
WaitForResponse: true,
})
if err != nil {
// TODO In the future we should add a mechanism to re-apply next steps (adding owner, joining)
// if there is no connection with mailserver. Otherwise changes will be overwritten.
// Do not return error to make tests pass.
m.logger.Error("Can't request community info from mailserver")
}
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// We add ourselves
community, err = m.communitiesManager.AddMemberOwnerToCommunity(community.ID(), &m.identity.PublicKey)
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if err != nil {
return nil, err
}
response, err := m.JoinCommunity(ctx, community.ID(), true)
if err != nil {
return nil, err
}
// Notify other clients we are the control node now
err = m.syncCommunity(context.Background(), community, m.dispatchMessage)
if err != nil {
return nil, err
}
if m.torrentClientReady() {
var communities []*communities.Community
communities = append(communities, community)
go m.InitHistoryArchiveTasks(communities)
}
return response, nil
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}
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func (m *Messenger) GetCommunityByID(communityID types.HexBytes) (*communities.Community, error) {
return m.communitiesManager.GetByID(communityID)
}
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func (m *Messenger) ShareCommunity(request *requests.ShareCommunity) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
response := &MessengerResponse{}
community, err := m.communitiesManager.GetByID(request.CommunityID)
if err != nil {
return nil, err
}
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var messages []*common.Message
for _, pk := range request.Users {
message := common.NewMessage()
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message.ChatId = pk.String()
message.CommunityID = request.CommunityID.String()
message.Text = fmt.Sprintf("Community %s has been shared with you", community.Name())
if request.InviteMessage != "" {
message.Text = request.InviteMessage
}
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messages = append(messages, message)
r, err := m.CreateOneToOneChat(&requests.CreateOneToOneChat{ID: pk})
if err != nil {
return nil, err
}
if err := response.Merge(r); err != nil {
return nil, err
}
}
sendMessagesResponse, err := m.SendChatMessages(context.Background(), messages)
if err != nil {
return nil, err
}
if err := response.Merge(sendMessagesResponse); err != nil {
return nil, err
}
return response, nil
}
func (m *Messenger) MyCanceledRequestsToJoin() ([]*communities.RequestToJoin, error) {
return m.communitiesManager.CanceledRequestsToJoinForUser(&m.identity.PublicKey)
}
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func (m *Messenger) MyPendingRequestsToJoin() ([]*communities.RequestToJoin, error) {
return m.communitiesManager.PendingRequestsToJoinForUser(&m.identity.PublicKey)
}
func (m *Messenger) MyAwaitingAddressesRequestsToJoin() ([]*communities.RequestToJoin, error) {
return m.communitiesManager.AwaitingAddressesRequestsToJoinForUser(&m.identity.PublicKey)
}
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func (m *Messenger) PendingRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.PendingRequestsToJoinForCommunity(id)
}
func (m *Messenger) AllPendingRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
// TODO: optimize and extract via one query
pendingRequests, err := m.communitiesManager.PendingRequestsToJoinForCommunity(id)
if err != nil {
return nil, err
}
acceptedPendingRequests, err := m.communitiesManager.AcceptedPendingRequestsToJoinForCommunity(id)
if err != nil {
return nil, err
}
declinedPendingRequests, err := m.communitiesManager.DeclinedPendingRequestsToJoinForCommunity(id)
if err != nil {
return nil, err
}
ownershipChangedRequests, err := m.communitiesManager.RequestsToJoinForCommunityAwaitingAddresses(id)
if err != nil {
return nil, err
}
pendingRequests = append(pendingRequests, acceptedPendingRequests...)
pendingRequests = append(pendingRequests, declinedPendingRequests...)
pendingRequests = append(pendingRequests, ownershipChangedRequests...)
return pendingRequests, nil
}
func (m *Messenger) DeclinedRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.DeclinedRequestsToJoinForCommunity(id)
}
func (m *Messenger) CanceledRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.CanceledRequestsToJoinForCommunity(id)
}
func (m *Messenger) AcceptedRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.AcceptedRequestsToJoinForCommunity(id)
}
refactor: EventSenders forward RequestToJoin decision to control node This is a bigger change in how community membership requests are handled among admins, token masters, owners, and control nodes. Prior to this commit, all privileged users, also known as `EventSenders`, were able to accept and reject community membership requests and those changes would be applied by all users. This commit changes this behaviour such that: 1. EventSenders can make a decision (accept, reject), but merely forward their decision to the control node, which ultimately has to confirm it 2. EventSenders are no longer removing or adding members to and from communities 3. When an eventsender signaled a decision, the membership request will enter a pending state (acceptedPending or rejectedPending) 4. Once a decision was made by one eventsender, no other eventsender can override that decision This implementation is covered with a bunch of tests: - Ensure that decision made by event sender is shared with other event senders - `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()` - `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()` - Ensure memebrship request stays pending, until control node has confirmed decision by event senders - `testAcceptMemberRequestToJoinNotConfirmedByControlNode()` - `testRejectMemberRequestToJoinNotConfirmedByControlNode()` - Ensure that decision made by event sender cannot be overriden by other event senders - `testEventSenderCannotOverrideRequestToJoinState()` These test cases live in three test suites for different event sender types respectively - `OwnerWithoutCommunityKeyCommunityEventsSuite` - `TokenMasterCommunityEventsSuite` - `AdminCommunityEventsSuite` In addition to the changes mentioned above, there's also a smaller changes that ensures membership requests to *not* attached revealed wallet addresses when the requests are sent to event senders (in addition to control nodes). Requests send to a control node will still include revealed addresses as the control node needs them to verify token permissions. This commit does not yet handle the case of event senders attempting to kick and ban members. Similar to accepting and rejecting membership requests, kicking and banning need a new pending state. However, we don't track such state in local databases yet so those two cases will be handled in future commit to not have this commit grow larger.
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func (m *Messenger) AcceptedPendingRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.AcceptedPendingRequestsToJoinForCommunity(id)
}
func (m *Messenger) DeclinedPendingRequestsToJoinForCommunity(id types.HexBytes) ([]*communities.RequestToJoin, error) {
return m.communitiesManager.DeclinedPendingRequestsToJoinForCommunity(id)
}
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func (m *Messenger) RemoveUserFromCommunity(id types.HexBytes, pkString string) (*MessengerResponse, error) {
publicKey, err := common.HexToPubkey(pkString)
if err != nil {
return nil, err
}
community, err := m.communitiesManager.RemoveUserFromCommunity(id, publicKey)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) SendCommunityShardKey(community *communities.Community, pubkeys []*ecdsa.PublicKey) error {
if m.transport.WakuVersion() != 2 {
return nil
}
if !community.IsControlNode() {
return nil
}
key := community.PubsubTopicPrivateKey()
if key == nil {
return nil // No community shard key available
}
communityShardKey := &protobuf.CommunityShardKey{
Clock: m.getTimesource().GetCurrentTime(),
CommunityId: community.ID(),
PrivateKey: crypto.FromECDSA(key),
Shard: community.Shard().Protobuffer(),
}
encodedMessage, err := proto.Marshal(communityShardKey)
if err != nil {
return err
}
rawMessage := common.RawMessage{
Recipients: pubkeys,
ResendAutomatically: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_SHARD_KEY,
Payload: encodedMessage,
}
_, err = m.sender.SendPubsubTopicKey(context.Background(), &rawMessage)
return err
}
func (m *Messenger) UnbanUserFromCommunity(request *requests.UnbanUserFromCommunity) (*MessengerResponse, error) {
community, err := m.communitiesManager.UnbanUserFromCommunity(request)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) BanUserFromCommunity(ctx context.Context, request *requests.BanUserFromCommunity) (*MessengerResponse, error) {
community, err := m.communitiesManager.BanUserFromCommunity(request)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response, err = m.DeclineAllPendingGroupInvitesFromUser(ctx, response, request.User.String())
if err != nil {
return nil, err
}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) AddRoleToMember(request *requests.AddRoleToMember) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, err := m.communitiesManager.AddRoleToMember(request)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
func (m *Messenger) RemoveRoleFromMember(request *requests.RemoveRoleFromMember) (*MessengerResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
community, err := m.communitiesManager.RemoveRoleFromMember(request)
if err != nil {
return nil, err
}
response := &MessengerResponse{}
response.AddCommunity(community)
return response, nil
}
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func (m *Messenger) findCommunityInfoFromDB(communityID string) (*communities.Community, error) {
id, err := hexutil.Decode(communityID)
if err != nil {
return nil, err
}
var community *communities.Community
community, err = m.GetCommunityByID(id)
if err != nil {
return nil, err
}
return community, nil
}
// FetchCommunity installs filter for community and requests its details
// from mailserver.
//
// If `request.TryDatabase` is true, it first looks for community in database,
// and requests from mailserver only if it wasn't found locally.
// If `request.WaitForResponse` is true, it waits until it has the community before returning it.
// If `request.WaitForResponse` is false, it installs filter for community and requests its details
// from mailserver. When response received it will be passed through signals handler.
func (m *Messenger) FetchCommunity(request *FetchCommunityRequest) (*communities.Community, error) {
if err := request.Validate(); err != nil {
return nil, fmt.Errorf("invalid request: %w", err)
}
communityID := request.getCommunityID()
if request.TryDatabase {
community, err := m.findCommunityInfoFromDB(communityID)
if err != nil {
return nil, err
}
if community != nil {
if !request.WaitForResponse {
m.config.messengerSignalsHandler.CommunityInfoFound(community)
}
return community, nil
}
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}
return m.requestCommunityInfoFromMailserver(communityID, request.Shard, request.WaitForResponse)
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}
// requestCommunityInfoFromMailserver installs filter for community and requests its details
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// from mailserver. When response received it will be passed through signals handler
func (m *Messenger) requestCommunityInfoFromMailserver(communityID string, shard *common.Shard, waitForResponse bool) (*communities.Community, error) {
m.logger.Info("requesting community info", zap.String("communityID", communityID), zap.Any("shard", shard))
m.requestedCommunitiesLock.Lock()
defer m.requestedCommunitiesLock.Unlock()
if _, ok := m.requestedCommunities[communityID]; ok {
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return nil, nil
}
//If filter wasn't installed we create it and remember for deinstalling after
//response received
filter := m.transport.FilterByChatID(communityID)
if filter == nil {
filters, err := m.transport.InitPublicFilters([]transport.FiltersToInitialize{{
ChatID: communityID,
PubsubTopic: transport.GetPubsubTopic(shard.TransportShard()),
}})
if err != nil {
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return nil, fmt.Errorf("Can't install filter for community: %v", err)
}
if len(filters) != 1 {
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return nil, fmt.Errorf("Unexpected amount of filters created")
}
filter = filters[0]
m.requestedCommunities[communityID] = filter
} else {
//we don't remember filter id associated with community because it was already installed
m.requestedCommunities[communityID] = nil
}
defer m.forgetCommunityRequest(communityID)
to := uint32(m.transport.GetCurrentTime() / 1000)
from := to - oneMonthInSeconds
_, err := m.performMailserverRequest(func() (*MessengerResponse, error) {
batch := MailserverBatch{
From: from,
To: to,
Topics: []types.TopicType{filter.ContentTopic},
PubsubTopic: filter.PubsubTopic,
}
m.logger.Info("requesting historic", zap.Any("batch", batch))
err := m.processMailserverBatch(batch)
return nil, err
})
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if err != nil {
return nil, err
}
m.logger.Info("mailserver request performed",
zap.String("communityID", communityID),
zap.Bool("waitForResponse", waitForResponse),
)
if !waitForResponse {
return nil, nil
}
ctx, cancel := context.WithTimeout(context.Background(), 15*time.Second)
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defer cancel()
for {
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select {
case <-time.After(200 * time.Millisecond):
//send signal to client that message status updated
community, err := m.communitiesManager.GetByIDString(communityID)
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if err != nil {
return nil, err
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}
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if community != nil && community.Name() != "" && community.DescriptionText() != "" {
m.logger.Debug("community info found",
zap.String("communityID", communityID),
zap.String("displayName", community.Name()))
return community, nil
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}
case <-ctx.Done():
m.logger.Error("failed to request community info", zap.String("communityID", communityID), zap.Error(ctx.Err()))
return nil, fmt.Errorf("failed to request community info for id '%s' from mailserver: %w", communityID, ctx.Err())
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}
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}
}
// requestCommunitiesFromMailserver installs filter for community and requests its details
// from mailserver. When response received it will be passed through signals handler
func (m *Messenger) requestCommunitiesFromMailserver(communities []communities.CommunityShard) {
m.requestedCommunitiesLock.Lock()
defer m.requestedCommunitiesLock.Unlock()
// we group topics by PubsubTopic
groupedTopics := map[string]map[types.TopicType]struct{}{}
for _, c := range communities {
if _, ok := m.requestedCommunities[c.CommunityID]; ok {
continue
}
//If filter wasn't installed we create it and remember for deinstalling after
//response received
filter := m.transport.FilterByChatID(c.CommunityID)
if filter == nil {
filters, err := m.transport.InitPublicFilters([]transport.FiltersToInitialize{{
ChatID: c.CommunityID,
PubsubTopic: transport.GetPubsubTopic(c.Shard.TransportShard()),
}})
if err != nil {
m.logger.Error("Can't install filter for community", zap.Error(err))
continue
}
if len(filters) != 1 {
m.logger.Error("Unexpected amount of filters created")
continue
}
filter = filters[0]
m.requestedCommunities[c.CommunityID] = filter
} else {
//we don't remember filter id associated with community because it was already installed
m.requestedCommunities[c.CommunityID] = nil
}
if _, ok := groupedTopics[filter.PubsubTopic]; !ok {
groupedTopics[filter.PubsubTopic] = map[types.TopicType]struct{}{}
}
groupedTopics[filter.PubsubTopic][filter.ContentTopic] = struct{}{}
}
defer func() {
for _, c := range communities {
m.forgetCommunityRequest(c.CommunityID)
}
}()
to := uint32(m.transport.GetCurrentTime() / 1000)
from := to - oneMonthInSeconds
wg := sync.WaitGroup{}
for pubsubTopic, contentTopics := range groupedTopics {
wg.Add(1)
go func(pubsubTopic string, contentTopics map[types.TopicType]struct{}) {
batch := MailserverBatch{
From: from,
To: to,
Topics: maps.Keys(contentTopics),
PubsubTopic: pubsubTopic,
}
_, err := m.performMailserverRequest(func() (*MessengerResponse, error) {
m.logger.Info("requesting historic", zap.Any("batch", batch))
err := m.processMailserverBatch(batch)
return nil, err
})
if err != nil {
m.logger.Error("error performing mailserver request", zap.Any("batch", batch), zap.Error(err))
}
wg.Done()
}(pubsubTopic, contentTopics)
}
wg.Wait()
ctx := context.Background()
ctx, cancel := context.WithTimeout(ctx, 15*time.Second)
defer cancel()
fetching := true
for fetching {
select {
case <-time.After(200 * time.Millisecond):
allLoaded := true
for _, c := range communities {
community, err := m.communitiesManager.GetByIDString(c.CommunityID)
if err != nil {
m.logger.Error("Error loading community", zap.Error(err))
break
}
if community == nil || community.Name() == "" || community.DescriptionText() == "" {
allLoaded = false
break
}
}
if allLoaded {
fetching = false
}
case <-ctx.Done():
fetching = false
}
}
}
// forgetCommunityRequest removes community from requested ones and removes filter
func (m *Messenger) forgetCommunityRequest(communityID string) {
m.logger.Info("forgetting community request", zap.String("communityID", communityID))
filter, ok := m.requestedCommunities[communityID]
if !ok {
return
}
if filter != nil {
err := m.transport.RemoveFilters([]*transport.Filter{filter})
if err != nil {
m.logger.Warn("cant remove filter", zap.Error(err))
}
}
delete(m.requestedCommunities, communityID)
}
// passStoredCommunityInfoToSignalHandler calls signal handler with community info
func (m *Messenger) passStoredCommunityInfoToSignalHandler(communityID string) {
if m.config.messengerSignalsHandler == nil {
return
}
//send signal to client that message status updated
community, err := m.communitiesManager.GetByIDString(communityID)
if community == nil {
return
}
if err != nil {
m.logger.Warn("cant get community and pass it to signal handler", zap.Error(err))
return
}
//if there is no info helpful for client, we don't post it
if community.Name() == "" && community.DescriptionText() == "" && community.MembersCount() == 0 {
return
}
m.config.messengerSignalsHandler.CommunityInfoFound(community)
m.forgetCommunityRequest(communityID)
}
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// handleCommunityDescription handles an community description
func (m *Messenger) handleCommunityDescription(state *ReceivedMessageState, signer *ecdsa.PublicKey, description *protobuf.CommunityDescription, rawPayload []byte) error {
communityResponse, err := m.communitiesManager.HandleCommunityDescriptionMessage(signer, description, rawPayload, nil)
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if err != nil {
return err
}
// If response is nil, but not error, it will be processed async
if communityResponse == nil {
return nil
}
return m.handleCommunityResponse(state, communityResponse)
}
func (m *Messenger) handleCommunityResponse(state *ReceivedMessageState, communityResponse *communities.CommunityResponse) error {
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community := communityResponse.Community
state.Response.AddCommunity(community)
state.Response.CommunityChanges = append(state.Response.CommunityChanges, communityResponse.Changes)
state.Response.AddRequestsToJoinCommunity(communityResponse.RequestsToJoin)
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// If we haven't joined/spectated the org, nothing to do
if !community.Joined() && !community.Spectated() {
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return nil
}
removedChatIDs := make([]string, 0)
for id := range communityResponse.Changes.ChatsRemoved {
chatID := community.IDString() + id
_, ok := state.AllChats.Load(chatID)
if ok {
removedChatIDs = append(removedChatIDs, chatID)
state.AllChats.Delete(chatID)
err := m.DeleteChat(chatID)
if err != nil {
m.logger.Error("couldn't delete chat", zap.Error(err))
}
}
}
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// Update relevant chats names and add new ones
// Currently removal is not supported
chats := CreateCommunityChats(community, state.Timesource)
var publicFiltersToInit []transport.FiltersToInitialize
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for i, chat := range chats {
oldChat, ok := state.AllChats.Load(chat.ID)
if !ok {
// Beware, don't use the reference in the range (i.e chat) as it's a shallow copy
state.AllChats.Store(chat.ID, chats[i])
state.Response.AddChat(chat)
publicFiltersToInit = append(publicFiltersToInit, transport.FiltersToInitialize{
ChatID: chat.ID,
PubsubTopic: community.PubsubTopic(),
})
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// Update name, currently is the only field is mutable
} else if oldChat.Name != chat.Name ||
oldChat.Description != chat.Description ||
oldChat.Emoji != chat.Emoji ||
oldChat.Color != chat.Color ||
oldChat.UpdateFirstMessageTimestamp(chat.FirstMessageTimestamp) {
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oldChat.Name = chat.Name
oldChat.Description = chat.Description
oldChat.Emoji = chat.Emoji
oldChat.Color = chat.Color
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// TODO(samyoul) remove storing of an updated reference pointer?
state.AllChats.Store(chat.ID, oldChat)
state.Response.AddChat(chat)
}
}
for _, chatID := range removedChatIDs {
_, err := m.transport.RemoveFilterByChatID(chatID)
if err != nil {
m.logger.Error("couldn't remove filter", zap.Error(err))
}
}
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// Load transport filters
filters, err := m.transport.InitPublicFilters(publicFiltersToInit)
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if err != nil {
return err
}
_, err = m.scheduleSyncFilters(filters)
if err != nil {
return err
}
for _, requestToJoin := range communityResponse.RequestsToJoin {
// Activity Center notification
notification, err := m.persistence.GetActivityCenterNotificationByID(requestToJoin.ID)
if err != nil {
return err
}
if notification != nil {
notification.MembershipStatus = ActivityCenterMembershipStatusAccepted
switch requestToJoin.State {
case communities.RequestToJoinStateDeclined:
notification.MembershipStatus = ActivityCenterMembershipStatusDeclined
case communities.RequestToJoinStateAccepted:
notification.MembershipStatus = ActivityCenterMembershipStatusAccepted
case communities.RequestToJoinStateAcceptedPending:
notification.MembershipStatus = ActivityCenterMembershipStatusAcceptedPending
case communities.RequestToJoinStateDeclinedPending:
notification.MembershipStatus = ActivityCenterMembershipStatusDeclinedPending
case communities.RequestToJoinStateAwaitingAddresses:
notification.MembershipStatus = ActivityCenterMembershipOwnershipChanged
default:
notification.MembershipStatus = ActivityCenterMembershipStatusPending
}
notification.Read = true
notification.Accepted = true
notification.IncrementUpdatedAt(m.getTimesource())
err = m.addActivityCenterNotification(state.Response, notification, nil)
if err != nil {
m.logger.Error("failed to save notification", zap.Error(err))
return err
}
}
}
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return nil
}
func (m *Messenger) HandleCommunityEventsMessage(state *ReceivedMessageState, message *protobuf.CommunityEventsMessage, statusMessage *v1protocol.StatusMessage) error {
signer := state.CurrentMessageState.PublicKey
communityResponse, err := m.communitiesManager.HandleCommunityEventsMessage(signer, message)
if err != nil {
return err
}
return m.handleCommunityResponse(state, communityResponse)
}
// Re-sends rejected events, if any.
func (m *Messenger) HandleCommunityEventsMessageRejected(state *ReceivedMessageState, message *protobuf.CommunityEventsMessageRejected, statusMessage *v1protocol.StatusMessage) error {
signer := state.CurrentMessageState.PublicKey
reapplyEventsMessage, err := m.communitiesManager.HandleCommunityEventsMessageRejected(signer, message)
if err != nil {
return err
}
if reapplyEventsMessage == nil {
return nil
}
community, err := m.communitiesManager.GetByID(reapplyEventsMessage.CommunityID)
if err != nil {
return err
}
err = m.publishCommunityEvents(community, reapplyEventsMessage)
if err != nil {
return err
}
return nil
}
// HandleCommunityShardKey handles the private keys for the community shards
func (m *Messenger) HandleCommunityShardKey(state *ReceivedMessageState, message *protobuf.CommunityShardKey, statusMessage *v1protocol.StatusMessage) error {
// TODO: @cammellos: This is risky, it does not seem to support out of order messages
// (say that the community changes shards twice, last one wins, but we don't check clock
// etc)
// TODO: @cammellos: getbyid returns nil if the community is not in the db, so we need to handle it
community, err := m.communitiesManager.GetByID(message.CommunityId)
if err != nil {
return err
}
// If we haven't joined the community, nothing to do
if !community.Joined() {
return nil
}
signer := state.CurrentMessageState.PublicKey
if signer == nil {
return errors.New("signer can't be nil")
}
err = m.handleCommunityShardAndFiltersFromProto(community, common.ShardFromProtobuff(message.Shard), message.PrivateKey)
if err != nil {
return err
}
state.Response.AddCommunity(community)
return nil
}
func (m *Messenger) handleCommunityShardAndFiltersFromProto(community *communities.Community, shard *common.Shard, privateKeyBytes []byte) error {
err := m.communitiesManager.UpdateShard(community, shard)
if err != nil {
return err
}
var privKey *ecdsa.PrivateKey = nil
if privateKeyBytes != nil {
privKey, err = crypto.ToECDSA(privateKeyBytes)
if err != nil {
return err
}
}
err = m.communitiesManager.UpdatePubsubTopicPrivateKey(community, privKey)
if err != nil {
return err
}
err = m.UpdateCommunityFilters(community)
if err != nil {
return err
}
return nil
}
func (m *Messenger) handleCommunityPrivilegedUserSyncMessage(state *ReceivedMessageState, signer *ecdsa.PublicKey, message *protobuf.CommunityPrivilegedUserSyncMessage) error {
if signer == nil {
return errors.New("signer can't be nil")
}
community, err := m.communitiesManager.GetByID(message.CommunityId)
if err != nil {
return err
}
// Currently this type of msg coming from the control node.
// If it will change in the future, check that events types starting from
// CONTROL_NODE were sent by a control node
isControlNodeMsg := common.IsPubKeyEqual(community.PublicKey(), signer)
if !isControlNodeMsg {
return errors.New("accepted/requested to join sync messages can be send only by the control node")
}
if community == nil {
return errors.New("community not found")
}
err = m.communitiesManager.ValidateCommunityPrivilegedUserSyncMessage(message)
if err != nil {
return err
}
switch message.Type {
case protobuf.CommunityPrivilegedUserSyncMessage_CONTROL_NODE_ACCEPT_REQUEST_TO_JOIN:
fallthrough
case protobuf.CommunityPrivilegedUserSyncMessage_CONTROL_NODE_REJECT_REQUEST_TO_JOIN:
requestsToJoin, err := m.communitiesManager.HandleRequestToJoinPrivilegedUserSyncMessage(message, community.ID())
if err != nil {
return nil
}
state.Response.AddRequestsToJoinCommunity(requestsToJoin)
case protobuf.CommunityPrivilegedUserSyncMessage_CONTROL_NODE_ALL_SYNC_REQUESTS_TO_JOIN:
requestsToJoin, err := m.communitiesManager.HandleSyncAllRequestToJoinForNewPrivilegedMember(message, community.ID())
if err != nil {
return nil
}
state.Response.AddRequestsToJoinCommunity(requestsToJoin)
}
return nil
}
func (m *Messenger) HandleCommunityPrivilegedUserSyncMessage(state *ReceivedMessageState, message *protobuf.CommunityPrivilegedUserSyncMessage, statusMessage *v1protocol.StatusMessage) error {
signer := state.CurrentMessageState.PublicKey
return m.handleCommunityPrivilegedUserSyncMessage(state, signer, message)
}
func (m *Messenger) sendSharedAddressToControlNode(receiver *ecdsa.PublicKey, community *communities.Community) (*communities.RequestToJoin, error) {
if receiver == nil {
return nil, errors.New("receiver can't be nil")
}
if community == nil {
return nil, communities.ErrOrgNotFound
}
m.logger.Info("share address to the new owner ", zap.String("community id", community.IDString()))
pk := common.PubkeyToHex(&m.identity.PublicKey)
requestToJoin, err := m.communitiesManager.GetCommunityRequestToJoinWithRevealedAddresses(pk, community.ID())
if err != nil {
return nil, err
}
requestToJoin.Clock = uint64(time.Now().Unix())
requestToJoin.State = communities.RequestToJoinStateAwaitingAddresses
payload, err := proto.Marshal(requestToJoin.ToCommunityRequestToJoinProtobuf())
if err != nil {
return nil, err
}
rawMessage := common.RawMessage{
Payload: payload,
CommunityID: community.ID(),
SkipProtocolLayer: true,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN,
PubsubTopic: community.PubsubTopic(), // TODO: confirm if it should be sent in community pubsub topic
}
if err = m.communitiesManager.SaveRequestToJoin(requestToJoin); err != nil {
return nil, err
}
_, err = m.sender.SendPrivate(context.Background(), receiver, &rawMessage)
return requestToJoin, err
}
func (m *Messenger) HandleSyncInstallationCommunity(messageState *ReceivedMessageState, syncCommunity *protobuf.SyncInstallationCommunity, statusMessage *v1protocol.StatusMessage) error {
return m.handleSyncInstallationCommunity(messageState, syncCommunity, nil)
}
func (m *Messenger) handleSyncInstallationCommunity(messageState *ReceivedMessageState, syncCommunity *protobuf.SyncInstallationCommunity, statusMessage *v1protocol.StatusMessage) error {
logger := m.logger.Named("handleSyncCommunity")
// Should handle community
shouldHandle, err := m.communitiesManager.ShouldHandleSyncCommunity(syncCommunity)
if err != nil {
logger.Debug("m.communitiesManager.ShouldHandleSyncCommunity error", zap.Error(err))
return err
}
logger.Debug("ShouldHandleSyncCommunity result", zap.Bool("shouldHandle", shouldHandle))
if !shouldHandle {
return nil
}
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// Handle community keys
if len(syncCommunity.EncryptionKeys) != 0 {
// We pass nil,nil as private key/public key as they won't be encrypted
_, err := m.encryptor.HandleHashRatchetKeys(syncCommunity.Id, syncCommunity.EncryptionKeys, nil, nil)
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if err != nil {
return err
}
}
// Handle any community requests to join.
// MUST BE HANDLED BEFORE DESCRIPTION!
pending := false
for _, rtj := range syncCommunity.RequestsToJoin {
req := new(communities.RequestToJoin)
req.InitFromSyncProtobuf(rtj)
if req.State == communities.RequestToJoinStatePending {
pending = true
}
err = m.communitiesManager.SaveRequestToJoin(req)
if err != nil && err != communities.ErrOldRequestToJoin {
logger.Debug("m.communitiesManager.SaveRequestToJoin error", zap.Error(err))
return err
}
}
logger.Debug("community requests to join pending state", zap.Bool("pending", pending))
// Don't use the public key of the private key, uncompress the community id
orgPubKey, err := crypto.DecompressPubkey(syncCommunity.Id)
if err != nil {
logger.Debug("crypto.DecompressPubkey error", zap.Error(err))
return err
}
logger.Debug("crypto.DecompressPubkey result", zap.Any("orgPubKey", orgPubKey))
var amm protobuf.ApplicationMetadataMessage
err = proto.Unmarshal(syncCommunity.Description, &amm)
if err != nil {
logger.Debug("proto.Unmarshal protobuf.ApplicationMetadataMessage error", zap.Error(err))
return err
}
var cd protobuf.CommunityDescription
err = proto.Unmarshal(amm.Payload, &cd)
if err != nil {
logger.Debug("proto.Unmarshal protobuf.CommunityDescription error", zap.Error(err))
return err
}
err = m.handleCommunityDescription(messageState, orgPubKey, &cd, syncCommunity.Description)
if err != nil {
logger.Debug("m.handleCommunityDescription error", zap.Error(err))
return err
}
if syncCommunity.Settings != nil {
err = m.HandleSyncCommunitySettings(messageState, syncCommunity.Settings, nil)
if err != nil {
logger.Debug("m.handleSyncCommunitySettings error", zap.Error(err))
return err
}
}
if syncCommunity.ControlNode != nil {
err = m.communitiesManager.SetSyncControlNode(syncCommunity.Id, syncCommunity.ControlNode)
if err != nil {
logger.Debug("m.SetSyncControlNode", zap.Error(err))
return err
}
}
savedCommunity, err := m.communitiesManager.GetByID(syncCommunity.Id)
if err != nil {
return err
}
if err := m.handleCommunityTokensMetadataByPrivilegedMembers(savedCommunity); err != nil {
logger.Debug("m.handleCommunityTokensMetadataByPrivilegedMembers", zap.Error(err))
return err
}
// if we are not waiting for approval, join or leave the community
if !pending {
var mr *MessengerResponse
if syncCommunity.Joined {
mr, err = m.joinCommunity(context.Background(), syncCommunity.Id, false)
if err != nil && err != communities.ErrOrgAlreadyJoined {
logger.Debug("m.joinCommunity error", zap.Error(err))
return err
}
} else {
mr, err = m.leaveCommunity(syncCommunity.Id)
if err != nil {
logger.Debug("m.leaveCommunity error", zap.Error(err))
return err
}
}
if mr != nil {
err = messageState.Response.Merge(mr)
if err != nil {
logger.Debug("messageState.Response.Merge error", zap.Error(err))
return err
}
}
}
// update the clock value
err = m.communitiesManager.SetSyncClock(syncCommunity.Id, syncCommunity.Clock)
if err != nil {
logger.Debug("m.communitiesManager.SetSyncClock", zap.Error(err))
return err
}
return nil
}
func (m *Messenger) HandleSyncCommunitySettings(messageState *ReceivedMessageState, syncCommunitySettings *protobuf.SyncCommunitySettings, statusMessage *v1protocol.StatusMessage) error {
shouldHandle, err := m.communitiesManager.ShouldHandleSyncCommunitySettings(syncCommunitySettings)
if err != nil {
m.logger.Debug("m.communitiesManager.ShouldHandleSyncCommunitySettings error", zap.Error(err))
return err
}
m.logger.Debug("ShouldHandleSyncCommunity result", zap.Bool("shouldHandle", shouldHandle))
if !shouldHandle {
return nil
}
communitySettings, err := m.communitiesManager.HandleSyncCommunitySettings(syncCommunitySettings)
if err != nil {
return err
}
messageState.Response.AddCommunitySettings(communitySettings)
return nil
}
func (m *Messenger) handleCommunityTokensMetadataByPrivilegedMembers(community *communities.Community) error {
return m.communitiesManager.HandleCommunityTokensMetadataByPrivilegedMembers(community)
}
func (m *Messenger) InitHistoryArchiveTasks(communities []*communities.Community) {
m.communitiesManager.LogStdout("initializing history archive tasks")
for _, c := range communities {
if c.Joined() {
settings, err := m.communitiesManager.GetCommunitySettingsByID(c.ID())
if err != nil {
m.communitiesManager.LogStdout("failed to get community settings", zap.Error(err))
continue
}
if !settings.HistoryArchiveSupportEnabled {
m.communitiesManager.LogStdout("history archive support disabled for community", zap.String("id", c.IDString()))
continue
}
// Check if there's already a torrent file for this community and seed it
if m.communitiesManager.TorrentFileExists(c.IDString()) {
err = m.communitiesManager.SeedHistoryArchiveTorrent(c.ID())
if err != nil {
m.communitiesManager.LogStdout("failed to seed history archive", zap.Error(err))
}
}
filters, err := m.communitiesManager.GetCommunityChatsFilters(c.ID())
if err != nil {
m.communitiesManager.LogStdout("failed to get community chats filters for community", zap.Error(err))
continue
}
if len(filters) == 0 {
m.communitiesManager.LogStdout("no filters or chats for this community starting interval", zap.String("id", c.IDString()))
go m.communitiesManager.StartHistoryArchiveTasksInterval(c, messageArchiveInterval)
continue
}
topics := []types.TopicType{}
for _, filter := range filters {
topics = append(topics, filter.ContentTopic)
}
// First we need to know the timestamp of the latest waku message
// we've received for this community, so we can request messages we've
// possibly missed since then
latestWakuMessageTimestamp, err := m.communitiesManager.GetLatestWakuMessageTimestamp(topics)
if err != nil {
m.communitiesManager.LogStdout("failed to get Latest waku message timestamp", zap.Error(err))
continue
}
if latestWakuMessageTimestamp == 0 {
// This means we don't have any waku messages for this community
// yet, either because no messages were sent in the community so far,
// or because messages haven't reached this node
//
// In this case we default to requesting messages from the store nodes
// for the past 30 days
latestWakuMessageTimestamp = uint64(time.Now().AddDate(0, 0, -30).Unix())
}
// Request possibly missed waku messages for community
_, err = m.syncFiltersFrom(filters, uint32(latestWakuMessageTimestamp))
if err != nil {
m.communitiesManager.LogStdout("failed to request missing messages", zap.Error(err))
continue
}
// We figure out the end date of the last created archive and schedule
// the interval for creating future archives
// If the last end date is at least `interval` ago, we create an archive immediately first
lastArchiveEndDateTimestamp, err := m.communitiesManager.GetHistoryArchivePartitionStartTimestamp(c.ID())
if err != nil {
m.communitiesManager.LogStdout("failed to get archive partition start timestamp", zap.Error(err))
continue
}
to := time.Now()
lastArchiveEndDate := time.Unix(int64(lastArchiveEndDateTimestamp), 0)
durationSinceLastArchive := to.Sub(lastArchiveEndDate)
if lastArchiveEndDateTimestamp == 0 {
// No prior messages to be archived, so we just kick off the archive creation loop
// for future archives
go m.communitiesManager.StartHistoryArchiveTasksInterval(c, messageArchiveInterval)
} else if durationSinceLastArchive < messageArchiveInterval {
// Last archive is less than `interval` old, wait until `interval` is complete,
// then create archive and kick off archive creation loop for future archives
// Seed current archive in the meantime
err := m.communitiesManager.SeedHistoryArchiveTorrent(c.ID())
if err != nil {
m.communitiesManager.LogStdout("failed to seed history archive", zap.Error(err))
}
timeToNextInterval := messageArchiveInterval - durationSinceLastArchive
m.communitiesManager.LogStdout("starting history archive tasks interval in", zap.Any("timeLeft", timeToNextInterval))
time.AfterFunc(timeToNextInterval, func() {
err := m.communitiesManager.CreateAndSeedHistoryArchive(c.ID(), topics, lastArchiveEndDate, to.Add(timeToNextInterval), messageArchiveInterval, c.Encrypted())
if err != nil {
m.communitiesManager.LogStdout("failed to get create and seed history archive", zap.Error(err))
}
go m.communitiesManager.StartHistoryArchiveTasksInterval(c, messageArchiveInterval)
})
} else {
// Looks like the last archive was generated more than `interval`
// ago, so lets create a new archive now and then schedule the archive
// creation loop
err := m.communitiesManager.CreateAndSeedHistoryArchive(c.ID(), topics, lastArchiveEndDate, to, messageArchiveInterval, c.Encrypted())
if err != nil {
m.communitiesManager.LogStdout("failed to get create and seed history archive", zap.Error(err))
}
go m.communitiesManager.StartHistoryArchiveTasksInterval(c, messageArchiveInterval)
}
}
}
}
func (m *Messenger) enableHistoryArchivesImportAfterDelay() {
go func() {
time.Sleep(importInitialDelay)
m.importDelayer.once.Do(func() {
close(m.importDelayer.wait)
})
}()
}
func (m *Messenger) checkIfIMemberOfCommunity(communityID types.HexBytes) error {
community, err := m.communitiesManager.GetByID(communityID)
if err != nil {
m.communitiesManager.LogStdout("couldn't get community to import archives", zap.Error(err))
return err
}
if !community.HasMember(&m.identity.PublicKey) {
m.communitiesManager.LogStdout("can't import archives when user not a member of community")
return ErrUserNotMember
}
return nil
}
func (m *Messenger) resumeHistoryArchivesImport(communityID types.HexBytes) error {
archiveIDsToImport, err := m.communitiesManager.GetMessageArchiveIDsToImport(communityID)
if err != nil {
return err
}
if len(archiveIDsToImport) == 0 {
return nil
}
err = m.checkIfIMemberOfCommunity(communityID)
if err != nil {
return err
}
currentTask := m.communitiesManager.GetHistoryArchiveDownloadTask(communityID.String())
// no need to resume imports if there's already a task ongoing
if currentTask != nil {
return nil
}
// Create new task
task := &communities.HistoryArchiveDownloadTask{
CancelChan: make(chan struct{}),
Waiter: *new(sync.WaitGroup),
Cancelled: false,
}
m.communitiesManager.AddHistoryArchiveDownloadTask(communityID.String(), task)
// this wait groups tracks the ongoing task for a particular community
task.Waiter.Add(1)
go func() {
defer task.Waiter.Done()
err := m.importHistoryArchives(communityID, task.CancelChan)
if err != nil {
m.communitiesManager.LogStdout("failed to import history archives", zap.Error(err))
}
m.config.messengerSignalsHandler.DownloadingHistoryArchivesFinished(types.EncodeHex(communityID))
}()
return nil
}
func (m *Messenger) SpeedupArchivesImport() {
m.importRateLimiter.SetLimit(rate.Every(importFastRate))
}
func (m *Messenger) SlowdownArchivesImport() {
m.importRateLimiter.SetLimit(rate.Every(importSlowRate))
}
func (m *Messenger) importHistoryArchives(communityID types.HexBytes, cancel chan struct{}) error {
importTicker := time.NewTicker(100 * time.Millisecond)
defer importTicker.Stop()
ctx, cancelFunc := context.WithCancel(context.Background())
go func() {
<-cancel
cancelFunc()
}()
// don't proceed until initial import delay has passed
select {
case <-m.importDelayer.wait:
case <-ctx.Done():
return nil
}
importMessageArchivesLoop:
for {
select {
case <-ctx.Done():
m.communitiesManager.LogStdout("interrupted importing history archive messages")
return nil
case <-importTicker.C:
err := m.checkIfIMemberOfCommunity(communityID)
if err != nil {
break importMessageArchivesLoop
}
archiveIDsToImport, err := m.communitiesManager.GetMessageArchiveIDsToImport(communityID)
if err != nil {
m.communitiesManager.LogStdout("couldn't get message archive IDs to import", zap.Error(err))
return err
}
if len(archiveIDsToImport) == 0 {
m.communitiesManager.LogStdout("no message archives to import")
break importMessageArchivesLoop
}
m.communitiesManager.LogStdout(fmt.Sprintf("importing message archive, %d left", len(archiveIDsToImport)))
// only process one archive at a time, so in case of cancel we don't
// wait for all archives to be processed first
downloadedArchiveID := archiveIDsToImport[0]
archiveMessages, err := m.communitiesManager.ExtractMessagesFromHistoryArchive(communityID, downloadedArchiveID)
if err != nil {
m.communitiesManager.LogStdout("failed to extract history archive messages", zap.Error(err))
continue
}
m.config.messengerSignalsHandler.ImportingHistoryArchiveMessages(types.EncodeHex(communityID))
for _, messagesChunk := range chunkSlice(archiveMessages, importMessagesChunkSize) {
if err := m.importRateLimiter.Wait(ctx); err != nil {
if !errors.Is(err, context.Canceled) {
m.communitiesManager.LogStdout("rate limiter error when handling archive messages", zap.Error(err))
}
continue importMessageArchivesLoop
}
response, err := m.handleArchiveMessages(messagesChunk)
if err != nil {
m.communitiesManager.LogStdout("failed to handle archive messages", zap.Error(err))
continue importMessageArchivesLoop
}
if !response.IsEmpty() {
notifications := response.Notifications()
response.ClearNotifications()
signal.SendNewMessages(response)
localnotifications.PushMessages(notifications)
}
}
err = m.communitiesManager.SetMessageArchiveIDImported(communityID, downloadedArchiveID, true)
if err != nil {
m.communitiesManager.LogStdout("failed to mark history message archive as imported", zap.Error(err))
continue
}
}
}
return nil
}
func (m *Messenger) dispatchMagnetlinkMessage(communityID string) error {
community, err := m.communitiesManager.GetByIDString(communityID)
if err != nil {
return err
}
magnetlink, err := m.communitiesManager.GetHistoryArchiveMagnetlink(community.ID())
if err != nil {
return err
}
magnetLinkMessage := &protobuf.CommunityMessageArchiveMagnetlink{
Clock: m.getTimesource().GetCurrentTime(),
MagnetUri: magnetlink,
}
encodedMessage, err := proto.Marshal(magnetLinkMessage)
if err != nil {
return err
}
chatID := community.MagnetlinkMessageChannelID()
rawMessage := common.RawMessage{
LocalChatID: chatID,
Sender: community.PrivateKey(),
Payload: encodedMessage,
MessageType: protobuf.ApplicationMetadataMessage_COMMUNITY_MESSAGE_ARCHIVE_MAGNETLINK,
SkipGroupMessageWrap: true,
PubsubTopic: community.PubsubTopic(),
}
_, err = m.sender.SendPublic(context.Background(), chatID, rawMessage)
if err != nil {
return err
}
err = m.communitiesManager.UpdateCommunityDescriptionMagnetlinkMessageClock(community.ID(), magnetLinkMessage.Clock)
if err != nil {
return err
}
return m.communitiesManager.UpdateMagnetlinkMessageClock(community.ID(), magnetLinkMessage.Clock)
}
func (m *Messenger) EnableCommunityHistoryArchiveProtocol() error {
nodeConfig, err := m.settings.GetNodeConfig()
if err != nil {
return err
}
if nodeConfig.TorrentConfig.Enabled {
return nil
}
nodeConfig.TorrentConfig.Enabled = true
err = m.settings.SaveSetting("node-config", nodeConfig)
if err != nil {
return err
}
m.config.torrentConfig = &nodeConfig.TorrentConfig
m.communitiesManager.SetTorrentConfig(&nodeConfig.TorrentConfig)
err = m.communitiesManager.StartTorrentClient()
if err != nil {
return err
}
controlledCommunities, err := m.communitiesManager.Controlled()
if err != nil {
return err
}
if len(controlledCommunities) > 0 {
go m.InitHistoryArchiveTasks(controlledCommunities)
}
m.config.messengerSignalsHandler.HistoryArchivesProtocolEnabled()
return nil
}
func (m *Messenger) DisableCommunityHistoryArchiveProtocol() error {
nodeConfig, err := m.settings.GetNodeConfig()
if err != nil {
return err
}
if !nodeConfig.TorrentConfig.Enabled {
return nil
}
m.communitiesManager.StopTorrentClient()
nodeConfig.TorrentConfig.Enabled = false
err = m.settings.SaveSetting("node-config", nodeConfig)
m.config.torrentConfig = &nodeConfig.TorrentConfig
m.communitiesManager.SetTorrentConfig(&nodeConfig.TorrentConfig)
if err != nil {
return err
}
m.config.messengerSignalsHandler.HistoryArchivesProtocolDisabled()
return nil
}
func (m *Messenger) GetCommunitiesSettings() ([]communities.CommunitySettings, error) {
settings, err := m.communitiesManager.GetCommunitiesSettings()
if err != nil {
return nil, err
}
return settings, nil
}
func (m *Messenger) SyncCommunitySettings(ctx context.Context, settings *communities.CommunitySettings) error {
if !m.hasPairedDevices() {
return nil
}
clock, chat := m.getLastClockWithRelatedChat()
syncMessage := &protobuf.SyncCommunitySettings{
Clock: clock,
CommunityId: settings.CommunityID,
HistoryArchiveSupportEnabled: settings.HistoryArchiveSupportEnabled,
}
encodedMessage, err := proto.Marshal(syncMessage)
if err != nil {
return err
}
_, err = m.dispatchMessage(ctx, common.RawMessage{
LocalChatID: chat.ID,
Payload: encodedMessage,
MessageType: protobuf.ApplicationMetadataMessage_SYNC_COMMUNITY_SETTINGS,
ResendAutomatically: true,
})
if err != nil {
return err
}
chat.LastClockValue = clock
return m.saveChat(chat)
}
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
func (m *Messenger) ExtractDiscordDataFromImportFiles(filesToImport []string) (*discord.ExtractedData, map[string]*discord.ImportError) {
extractedData := &discord.ExtractedData{
Categories: map[string]*discord.Category{},
ExportedData: make([]*discord.ExportedData, 0),
OldestMessageTimestamp: 0,
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MessageCount: 0,
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
}
errors := map[string]*discord.ImportError{}
for _, fileToImport := range filesToImport {
filePath := strings.Replace(fileToImport, "file://", "", -1)
fileInfo, err := os.Stat(filePath)
if err != nil {
errors[fileToImport] = discord.Error(err.Error())
continue
}
fileSize := fileInfo.Size()
if fileSize > discord.MaxImportFileSizeBytes {
errors[fileToImport] = discord.Error(discord.ErrImportFileTooBig.Error())
continue
}
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
bytes, err := os.ReadFile(filePath)
if err != nil {
2022-09-29 11:50:23 +00:00
errors[fileToImport] = discord.Error(err.Error())
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
continue
}
var discordExportedData discord.ExportedData
err = json.Unmarshal(bytes, &discordExportedData)
if err != nil {
2022-09-29 11:50:23 +00:00
errors[fileToImport] = discord.Error(err.Error())
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
continue
}
if len(discordExportedData.Messages) == 0 {
2022-09-29 11:50:23 +00:00
errors[fileToImport] = discord.Error(discord.ErrNoMessageData.Error())
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
continue
}
discordExportedData.Channel.FilePath = filePath
categoryID := discordExportedData.Channel.CategoryID
discordCategory := discord.Category{
ID: categoryID,
Name: discordExportedData.Channel.CategoryName,
}
_, ok := extractedData.Categories[categoryID]
if !ok {
extractedData.Categories[categoryID] = &discordCategory
}
2022-09-29 11:50:23 +00:00
extractedData.MessageCount = extractedData.MessageCount + discordExportedData.MessageCount
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
extractedData.ExportedData = append(extractedData.ExportedData, &discordExportedData)
if len(discordExportedData.Messages) > 0 {
2022-09-29 11:50:23 +00:00
msgTime, err := time.Parse(discordTimestampLayout, discordExportedData.Messages[0].Timestamp)
feat: introduce messenger APIs to extract discord channels As part of the new Discord <-> Status Community Import functionality, we're adding an API that extracts all discord categories and channels from a previously exported discord export file. These APIs can be used in clients to show the user what categories and channels will be imported later on. There are two APIs: 1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport []string) (*MessengerResponse, map[string]*discord.ImportError)` This takes a list of exported discord export (JSON) files (typically one per channel), reads them, and extracts the categories and channels into dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`) It also returns the oldest message timestamp found in all extracted channels. The API is synchronous and returns the extracted data as a `*MessengerResponse`. This allows to make the API available status-go's RPC interface. The error case is a `map[string]*discord.ImportError` where each key is a file path of a JSON file that we tried to extract data from, and the value a `discord.ImportError` which holds an error message and an error code, allowing for distinguishing between "critical" errors and "non-critical" errors. 2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport []string)` This is the asynchronous counterpart to `ExtractDiscordCategoriesAndChannels`. The reason this API has been added is because discord servers can have a lot of message and channel data, which causes `ExtractDiscordCategoriesAndChannels` to block the thread for too long, making apps potentially feel like they are stuck. This API runs inside a go routine, eventually calls `ExtractDiscordCategoriesAndChannels`, and then emits a newly introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients can react to. Failure of extraction has to be determined by the `discord.ImportErrors` emitted by the signal. **A note about exported discord history files** We expect users to export their discord histories via the [DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild) tool. The tool allows to export the data in different formats, such as JSON, HTML and CSV. We expect users to have their data exported as JSON. Closes: https://github.com/status-im/status-desktop/issues/6690
2022-07-13 09:33:53 +00:00
if err != nil {
m.logger.Error("failed to parse discord message timestamp", zap.Error(err))
continue
}
if extractedData.OldestMessageTimestamp == 0 || int(msgTime.Unix()) <= extractedData.OldestMessageTimestamp {
// Exported discord channel data already comes with `messages` being
// sorted, starting with the oldest, so we can safely rely on the first
// message
extractedData.OldestMessageTimestamp = int(msgTime.Unix())
}
}
}
return extractedData, errors
}
func (m *Messenger) ExtractDiscordChannelsAndCategories(filesToImport []string) (*MessengerResponse, map[string]*discord.ImportError) {
response := &MessengerResponse{}
extractedData, errs := m.ExtractDiscordDataFromImportFiles(filesToImport)
for _, category := range extractedData.Categories {
response.AddDiscordCategory(category)
}
for _, export := range extractedData.ExportedData {
response.AddDiscordChannel(&export.Channel)
}
if extractedData.OldestMessageTimestamp != 0 {
response.DiscordOldestMessageTimestamp = extractedData.OldestMessageTimestamp
}
return response, errs
}
func (m *Messenger) RequestExtractDiscordChannelsAndCategories(filesToImport []string) {
go func() {
response, errors := m.ExtractDiscordChannelsAndCategories(filesToImport)
m.config.messengerSignalsHandler.DiscordCategoriesAndChannelsExtracted(
response.DiscordCategories,
response.DiscordChannels,
int64(response.DiscordOldestMessageTimestamp),
errors)
}()
}
2022-09-29 11:50:23 +00:00
func (m *Messenger) saveDiscordAuthorIfNotExists(discordAuthor *protobuf.DiscordMessageAuthor) *discord.ImportError {
exists, err := m.persistence.HasDiscordMessageAuthor(discordAuthor.GetId())
if err != nil {
m.logger.Error("failed to check if message author exists in database", zap.Error(err))
return discord.Error(err.Error())
}
if !exists {
err := m.persistence.SaveDiscordMessageAuthor(discordAuthor)
if err != nil {
return discord.Error(err.Error())
}
}
return nil
}
func (m *Messenger) convertDiscordMessageTimeStamp(discordMessage *protobuf.DiscordMessage, timestamp time.Time) *discord.ImportError {
discordMessage.Timestamp = fmt.Sprintf("%d", timestamp.Unix())
if discordMessage.TimestampEdited != "" {
timestampEdited, err := time.Parse(discordTimestampLayout, discordMessage.TimestampEdited)
if err != nil {
m.logger.Error("failed to parse discord message timestamp", zap.Error(err))
return discord.Warning(err.Error())
}
// Convert timestamp to unix timestamp
discordMessage.TimestampEdited = fmt.Sprintf("%d", timestampEdited.Unix())
}
return nil
}
func (m *Messenger) createPinMessageFromDiscordMessage(message *common.Message, pinnedMessageID string, channelID string, community *communities.Community) (*common.PinMessage, *discord.ImportError) {
pinMessage := protobuf.PinMessage{
Clock: message.WhisperTimestamp,
MessageId: pinnedMessageID,
ChatId: message.LocalChatID,
MessageType: protobuf.MessageType_COMMUNITY_CHAT,
Pinned: true,
}
encodedPayload, err := proto.Marshal(&pinMessage)
if err != nil {
m.logger.Error("failed to parse marshal pin message", zap.Error(err))
return nil, discord.Warning(err.Error())
}
wrappedPayload, err := v1protocol.WrapMessageV1(encodedPayload, protobuf.ApplicationMetadataMessage_PIN_MESSAGE, community.PrivateKey())
if err != nil {
m.logger.Error("failed to wrap pin message", zap.Error(err))
return nil, discord.Warning(err.Error())
}
pinMessageToSave := &common.PinMessage{
ID: types.EncodeHex(v1protocol.MessageID(&community.PrivateKey().PublicKey, wrappedPayload)),
PinMessage: &pinMessage,
LocalChatID: channelID,
From: message.From,
SigPubKey: message.SigPubKey,
WhisperTimestamp: message.WhisperTimestamp,
}
return pinMessageToSave, nil
}
func (m *Messenger) generateSystemPinnedMessage(pinMessage *common.PinMessage, channel *Chat, clockAndTimestamp uint64, pinnedMessageID string) (*common.Message, *discord.ImportError) {
id, err := generatePinMessageNotificationID(&m.identity.PublicKey, pinMessage, channel)
if err != nil {
m.logger.Warn("failed to generate pin message notification ID",
zap.String("PinMessageId", pinMessage.ID))
return nil, discord.Warning(err.Error())
}
systemMessage := &common.Message{
ChatMessage: &protobuf.ChatMessage{
Clock: pinMessage.Clock,
Timestamp: clockAndTimestamp,
ChatId: channel.ID,
MessageType: pinMessage.MessageType,
ResponseTo: pinnedMessageID,
ContentType: protobuf.ChatMessage_SYSTEM_MESSAGE_PINNED_MESSAGE,
},
WhisperTimestamp: clockAndTimestamp,
ID: id,
LocalChatID: channel.ID,
From: pinMessage.From,
Seen: true,
}
return systemMessage, nil
}
func (m *Messenger) processDiscordMessages(discordChannel *discord.ExportedData,
channel *Chat,
importProgress *discord.ImportProgress,
progressUpdates chan *discord.ImportProgress,
fromDate int64,
community *communities.Community) (
map[string]*common.Message,
[]*common.PinMessage,
map[string]*protobuf.DiscordMessageAuthor,
[]*protobuf.DiscordMessageAttachment) {
messagesToSave := make(map[string]*common.Message, 0)
pinMessagesToSave := make([]*common.PinMessage, 0)
authorProfilesToSave := make(map[string]*protobuf.DiscordMessageAuthor, 0)
messageAttachmentsToDownload := make([]*protobuf.DiscordMessageAttachment, 0)
for _, discordMessage := range discordChannel.Messages {
timestamp, err := time.Parse(discordTimestampLayout, discordMessage.Timestamp)
if err != nil {
m.logger.Error("failed to parse discord message timestamp", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
continue
}
if timestamp.Unix() < fromDate {
progressUpdates <- importProgress
continue
}
importErr := m.saveDiscordAuthorIfNotExists(discordMessage.Author)
if importErr != nil {
importProgress.AddTaskError(discord.ImportMessagesTask, importErr)
progressUpdates <- importProgress
continue
}
hasPayload, err := m.persistence.HasDiscordMessageAuthorImagePayload(discordMessage.Author.GetId())
if err != nil {
m.logger.Error("failed to check if message avatar payload exists in database", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
progressUpdates <- importProgress
continue
}
if !hasPayload {
authorProfilesToSave[discordMessage.Author.Id] = discordMessage.Author
}
// Convert timestamp to unix timestamp
importErr = m.convertDiscordMessageTimeStamp(discordMessage, timestamp)
if importErr != nil {
importProgress.AddTaskError(discord.ImportMessagesTask, importErr)
progressUpdates <- importProgress
continue
}
for i := range discordMessage.Attachments {
discordMessage.Attachments[i].MessageId = discordMessage.Id
}
messageAttachmentsToDownload = append(messageAttachmentsToDownload, discordMessage.Attachments...)
clockAndTimestamp := uint64(timestamp.Unix()) * 1000
communityPubKey := community.PrivateKey().PublicKey
chatMessage := protobuf.ChatMessage{
Timestamp: clockAndTimestamp,
MessageType: protobuf.MessageType_COMMUNITY_CHAT,
ContentType: protobuf.ChatMessage_DISCORD_MESSAGE,
Clock: clockAndTimestamp,
ChatId: channel.ID,
Payload: &protobuf.ChatMessage_DiscordMessage{
DiscordMessage: discordMessage,
},
}
// Handle message replies
if discordMessage.Type == string(discord.MessageTypeReply) && discordMessage.Reference != nil {
repliedMessageID := community.IDString() + discordMessage.Reference.MessageId
if _, exists := messagesToSave[repliedMessageID]; exists {
chatMessage.ResponseTo = repliedMessageID
}
}
messageToSave := &common.Message{
ID: community.IDString() + discordMessage.Id,
WhisperTimestamp: clockAndTimestamp,
From: types.EncodeHex(crypto.FromECDSAPub(&communityPubKey)),
Seen: true,
LocalChatID: channel.ID,
SigPubKey: &communityPubKey,
CommunityID: community.IDString(),
ChatMessage: &chatMessage,
}
err = messageToSave.PrepareContent(common.PubkeyToHex(&m.identity.PublicKey))
if err != nil {
m.logger.Error("failed to prepare message content", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
progressUpdates <- importProgress
continue
}
// Handle pin messages
if discordMessage.Type == string(discord.MessageTypeChannelPinned) && discordMessage.Reference != nil {
pinnedMessageID := community.IDString() + discordMessage.Reference.MessageId
_, exists := messagesToSave[pinnedMessageID]
if exists {
pinMessageToSave, importErr := m.createPinMessageFromDiscordMessage(messageToSave, pinnedMessageID, channel.ID, community)
if importErr != nil {
importProgress.AddTaskError(discord.ImportMessagesTask, importErr)
progressUpdates <- importProgress
continue
}
pinMessagesToSave = append(pinMessagesToSave, pinMessageToSave)
// Generate SystemMessagePinnedMessage
systemMessage, importErr := m.generateSystemPinnedMessage(pinMessageToSave, channel, clockAndTimestamp, pinnedMessageID)
if importErr != nil {
importProgress.AddTaskError(discord.ImportMessagesTask, importErr)
progressUpdates <- importProgress
continue
}
messagesToSave[systemMessage.ID] = systemMessage
}
} else {
messagesToSave[messageToSave.ID] = messageToSave
}
}
return messagesToSave, pinMessagesToSave, authorProfilesToSave, messageAttachmentsToDownload
}
func (m *Messenger) RequestImportDiscordChannel(request *requests.ImportDiscordChannel) {
go func() {
totalImportChunkCount := len(request.FilesToImport)
progressUpdates := make(chan *discord.ImportProgress)
done := make(chan struct{})
cancel := make(chan string)
var newChat *Chat
m.startPublishImportProgressInterval(progressUpdates, cancel, done)
importProgress := &discord.ImportProgress{}
importProgress.Init(totalImportChunkCount, []discord.ImportTask{
discord.ChannelsCreationTask,
discord.ImportMessagesTask,
discord.DownloadAssetsTask,
})
importProgress.CommunityID = request.DiscordChannelID
importProgress.CommunityName = request.Name
// initial progress immediately
if err := request.Validate(); err != nil {
errmsg := fmt.Sprintf("Request validation failed: '%s'", err.Error())
importProgress.AddTaskError(discord.ChannelsCreationTask, discord.Error(errmsg))
importProgress.StopTask(discord.ChannelsCreationTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
// Here's 3 steps: Find the corrent channel in files, get the community and create the channel
progressValue := calculateProgress(3, 1, (float32(1) / 3))
m.publishImportProgress(importProgress)
community, err := m.GetCommunityByID(request.CommunityID)
if err != nil {
errmsg := fmt.Sprintf("Couldn't get the community '%s': '%s'", request.CommunityID, err.Error())
importProgress.AddTaskError(discord.ChannelsCreationTask, discord.Error(errmsg))
importProgress.StopTask(discord.ChannelsCreationTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
if community == nil {
errmsg := fmt.Sprintf("Couldn't get the community by id: '%s'", request.CommunityID)
importProgress.AddTaskError(discord.ChannelsCreationTask, discord.Error(errmsg))
importProgress.StopTask(discord.ChannelsCreationTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
importProgress.UpdateTaskProgress(discord.ChannelsCreationTask, progressValue)
progressUpdates <- importProgress
for i, importFile := range request.FilesToImport {
m.importingChannels[request.DiscordChannelID] = false
exportData, errs := m.ExtractDiscordDataFromImportFiles([]string{importFile})
if len(errs) > 0 {
for _, err := range errs {
importProgress.AddTaskError(discord.ChannelsCreationTask, err)
}
importProgress.StopTask(discord.ChannelsCreationTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
var channel *discord.ExportedData
for _, ch := range exportData.ExportedData {
if ch.Channel.ID == request.DiscordChannelID {
channel = ch
}
}
if channel == nil {
if i < len(request.FilesToImport)-1 {
// skip this file
continue
} else if i == len(request.FilesToImport)-1 {
errmsg := fmt.Sprintf("Couldn't find the target channel id in files: '%s'", request.DiscordChannelID)
importProgress.AddTaskError(discord.ChannelsCreationTask, discord.Error(errmsg))
importProgress.StopTask(discord.ChannelsCreationTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
}
progressValue := calculateProgress(3, 2, (float32(2) / 3))
importProgress.UpdateTaskProgress(discord.ChannelsCreationTask, progressValue)
progressUpdates <- importProgress
if len(channel.Channel.ID) == 0 {
// skip this file and try to find in the next file
continue
}
exists := false
for _, chatID := range community.ChatIDs() {
if strings.HasSuffix(chatID, request.DiscordChannelID) {
exists = true
break
}
}
if !exists {
communityChat := &protobuf.CommunityChat{
Permissions: &protobuf.CommunityPermissions{
Access: protobuf.CommunityPermissions_AUTO_ACCEPT,
},
Identity: &protobuf.ChatIdentity{
DisplayName: request.Name,
Emoji: request.Emoji,
Description: request.Description,
Color: request.Color,
},
CategoryId: "",
}
changes, err := m.communitiesManager.CreateChat(request.CommunityID, communityChat, false, channel.Channel.ID)
if err != nil {
errmsg := err.Error()
if errors.Is(err, communities.ErrInvalidCommunityDescriptionDuplicatedName) {
errmsg = fmt.Sprintf("Couldn't create channel '%s': %s", communityChat.Identity.DisplayName, err.Error())
}
importProgress.AddTaskError(discord.ChannelsCreationTask, discord.Error(errmsg))
importProgress.StopTask(discord.ChannelsCreationTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
community = changes.Community
for chatID, chat := range changes.ChatsAdded {
newChat = CreateCommunityChat(request.CommunityID.String(), chatID, chat, m.getTimesource())
}
progressValue = calculateProgress(3, 3, (float32(3) / 3))
importProgress.UpdateTaskProgress(discord.ChannelsCreationTask, progressValue)
progressUpdates <- importProgress
}
if m.DiscordImportChannelMarkedAsCancelled(request.DiscordChannelID) {
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
messagesToSave, pinMessagesToSave, authorProfilesToSave, messageAttachmentsToDownload :=
m.processDiscordMessages(channel, newChat, importProgress, progressUpdates, request.From, community)
var discordMessages []*protobuf.DiscordMessage
for _, msg := range messagesToSave {
if msg.ChatMessage.ContentType == protobuf.ChatMessage_DISCORD_MESSAGE {
discordMessages = append(discordMessages, msg.GetDiscordMessage())
}
}
// We save these messages in chunks, so we don't block the database
// for a longer period of time
discordMessageChunks := chunkSlice(discordMessages, maxChunkSizeMessages)
chunksCount := len(discordMessageChunks)
for ii, msgs := range discordMessageChunks {
m.communitiesManager.LogStdout(fmt.Sprintf("saving %d/%d chunk with %d discord messages", ii+1, chunksCount, len(msgs)))
err := m.persistence.SaveDiscordMessages(msgs)
if err != nil {
m.cleanUpImportChannel(request.CommunityID.String(), newChat.ID)
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
if m.DiscordImportChannelMarkedAsCancelled(request.DiscordChannelID) {
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
// We're multiplying `chunksCount` by `0.25` so we leave 25% for additional save operations
// 0.5 are the previous 50% of progress
currentCount := ii + 1
progressValue := calculateProgress(i+1, totalImportChunkCount, 0.5+(float32(currentCount)/float32(chunksCount))*0.25)
importProgress.UpdateTaskProgress(discord.ImportMessagesTask, progressValue)
progressUpdates <- importProgress
// We slow down the saving of message chunks to keep the database responsive
if currentCount < chunksCount {
time.Sleep(2 * time.Second)
}
}
// Get slice of all values in `messagesToSave` map
var messages = make([]*common.Message, 0, len(messagesToSave))
for _, msg := range messagesToSave {
messages = append(messages, msg)
}
// Same as above, we save these messages in chunks so we don't block
// the database for a longer period of time
messageChunks := chunkSlice(messages, maxChunkSizeMessages)
chunksCount = len(messageChunks)
for ii, msgs := range messageChunks {
m.communitiesManager.LogStdout(fmt.Sprintf("saving %d/%d chunk with %d app messages", ii+1, chunksCount, len(msgs)))
err := m.persistence.SaveMessages(msgs)
if err != nil {
m.cleanUpImportChannel(request.CommunityID.String(), request.DiscordChannelID)
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
if m.DiscordImportChannelMarkedAsCancelled(request.DiscordChannelID) {
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
// 0.75 are the previous 75% of progress, hence we multiply our chunk progress
// by 0.25
currentCount := ii + 1
progressValue := calculateProgress(i+1, totalImportChunkCount, 0.75+(float32(currentCount)/float32(chunksCount))*0.25)
// progressValue := 0.75 + ((float32(currentCount) / float32(chunksCount)) * 0.25)
importProgress.UpdateTaskProgress(discord.ImportMessagesTask, progressValue)
progressUpdates <- importProgress
// We slow down the saving of message chunks to keep the database responsive
if currentCount < chunksCount {
time.Sleep(2 * time.Second)
}
}
pinMessageChunks := chunkSlice(pinMessagesToSave, maxChunkSizeMessages)
for _, pinMsgs := range pinMessageChunks {
err := m.persistence.SavePinMessages(pinMsgs)
if err != nil {
m.cleanUpImportChannel(request.CommunityID.String(), request.DiscordChannelID)
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
if m.DiscordImportChannelMarkedAsCancelled(request.DiscordChannelID) {
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
cancel <- request.DiscordChannelID
return
}
}
totalAssetsCount := len(messageAttachmentsToDownload) + len(authorProfilesToSave)
var assetCounter discord.AssetCounter
var wg sync.WaitGroup
for id, author := range authorProfilesToSave {
wg.Add(1)
go func(id string, author *protobuf.DiscordMessageAuthor) {
defer wg.Done()
m.communitiesManager.LogStdout(fmt.Sprintf("downloading asset %d/%d", assetCounter.Value()+1, totalAssetsCount))
imagePayload, err := discord.DownloadAvatarAsset(author.AvatarUrl)
if err != nil {
errmsg := fmt.Sprintf("Couldn't download profile avatar '%s': %s", author.AvatarUrl, err.Error())
importProgress.AddTaskError(
discord.DownloadAssetsTask,
discord.Warning(errmsg),
)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
err = m.persistence.UpdateDiscordMessageAuthorImage(author.Id, imagePayload)
if err != nil {
importProgress.AddTaskError(discord.DownloadAssetsTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
author.AvatarImagePayload = imagePayload
authorProfilesToSave[id] = author
if m.DiscordImportMarkedAsCancelled(request.DiscordChannelID) {
importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
assetCounter.Increase()
progressValue := calculateProgress(i+1, totalImportChunkCount, (float32(assetCounter.Value())/float32(totalAssetsCount))*0.5)
importProgress.UpdateTaskProgress(discord.DownloadAssetsTask, progressValue)
progressUpdates <- importProgress
}(id, author)
}
wg.Wait()
if m.DiscordImportChannelMarkedAsCancelled(request.DiscordChannelID) {
importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
for idxRange := range gopart.Partition(len(messageAttachmentsToDownload), 100) {
attachments := messageAttachmentsToDownload[idxRange.Low:idxRange.High]
wg.Add(1)
go func(attachments []*protobuf.DiscordMessageAttachment) {
defer wg.Done()
for ii, attachment := range attachments {
m.communitiesManager.LogStdout(fmt.Sprintf("downloading asset %d/%d", assetCounter.Value()+1, totalAssetsCount))
assetPayload, contentType, err := discord.DownloadAsset(attachment.Url)
if err != nil {
errmsg := fmt.Sprintf("Couldn't download message attachment '%s': %s", attachment.Url, err.Error())
importProgress.AddTaskError(
discord.DownloadAssetsTask,
discord.Warning(errmsg),
)
progressUpdates <- importProgress
continue
}
attachment.Payload = assetPayload
attachment.ContentType = contentType
messageAttachmentsToDownload[ii] = attachment
if m.DiscordImportChannelMarkedAsCancelled(request.DiscordChannelID) {
importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
assetCounter.Increase()
progressValue := calculateProgress(i+1, totalImportChunkCount, (float32(assetCounter.Value())/float32(totalAssetsCount))*0.5)
importProgress.UpdateTaskProgress(discord.DownloadAssetsTask, progressValue)
progressUpdates <- importProgress
}
}(attachments)
}
wg.Wait()
if m.DiscordImportChannelMarkedAsCancelled(request.DiscordChannelID) {
importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
attachmentChunks := chunkAttachmentsByByteSize(messageAttachmentsToDownload, maxChunkSizeBytes)
chunksCount = len(attachmentChunks)
for ii, attachments := range attachmentChunks {
m.communitiesManager.LogStdout(fmt.Sprintf("saving %d/%d chunk with %d discord message attachments", ii+1, chunksCount, len(attachments)))
err := m.persistence.SaveDiscordMessageAttachments(attachments)
if err != nil {
m.cleanUpImportChannel(request.CommunityID.String(), request.DiscordChannelID)
importProgress.AddTaskError(discord.DownloadAssetsTask, discord.Error(err.Error()))
importProgress.Stop()
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
if m.DiscordImportChannelMarkedAsCancelled(request.DiscordChannelID) {
importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
// 0.5 are the previous 50% of progress, hence we multiply our chunk progress
// by 0.5
currentCount := ii + 1
progressValue := calculateProgress(i+1, totalImportChunkCount, 0.5+(float32(currentCount)/float32(chunksCount))*0.5)
importProgress.UpdateTaskProgress(discord.DownloadAssetsTask, progressValue)
progressUpdates <- importProgress
// We slow down the saving of attachment chunks to keep the database responsive
if currentCount < chunksCount {
time.Sleep(2 * time.Second)
}
}
if len(attachmentChunks) == 0 {
progressValue := calculateProgress(i+1, totalImportChunkCount, 1.0)
importProgress.UpdateTaskProgress(discord.DownloadAssetsTask, progressValue)
}
_, err := m.transport.JoinPublic(newChat.ID)
if err != nil {
m.logger.Error("failed to load filter for chat", zap.Error(err))
continue
}
wakuChatMessages, err := m.chatMessagesToWakuMessages(messages, community)
if err != nil {
m.logger.Error("failed to convert chat messages into waku messages", zap.Error(err))
continue
}
wakuPinMessages, err := m.pinMessagesToWakuMessages(pinMessagesToSave, community)
if err != nil {
m.logger.Error("failed to convert pin messages into waku messages", zap.Error(err))
continue
}
wakuMessages := append(wakuChatMessages, wakuPinMessages...)
topics, err := m.communitiesManager.GetCommunityChatsTopics(request.CommunityID)
if err != nil {
m.logger.Error("failed to get community chat topics", zap.Error(err))
continue
}
startDate := time.Unix(int64(exportData.OldestMessageTimestamp), 0)
endDate := time.Now()
_, err = m.communitiesManager.CreateHistoryArchiveTorrentFromMessages(
request.CommunityID,
wakuMessages,
topics,
startDate,
endDate,
messageArchiveInterval,
community.Encrypted(),
)
if err != nil {
m.logger.Error("failed to create history archive torrent", zap.Error(err))
continue
}
communitySettings, err := m.communitiesManager.GetCommunitySettingsByID(request.CommunityID)
if err != nil {
m.logger.Error("Failed to get community settings", zap.Error(err))
continue
}
if m.torrentClientReady() && communitySettings.HistoryArchiveSupportEnabled {
err = m.communitiesManager.SeedHistoryArchiveTorrent(request.CommunityID)
if err != nil {
m.logger.Error("failed to seed history archive", zap.Error(err))
}
go m.communitiesManager.StartHistoryArchiveTasksInterval(community, messageArchiveInterval)
}
}
if m.DiscordImportChannelMarkedAsCancelled(request.DiscordChannelID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
// Chats need to be saved after the community has been published,
// hence we make this part of the `InitCommunityTask`
err = m.saveChat(newChat)
if err != nil {
m.cleanUpImportChannel(request.CommunityID.String(), request.DiscordChannelID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.Stop()
progressUpdates <- importProgress
cancel <- request.DiscordChannelID
return
}
m.config.messengerSignalsHandler.DiscordCommunityImportFinished(request.DiscordChannelID)
close(done)
}()
}
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func (m *Messenger) RequestImportDiscordCommunity(request *requests.ImportDiscordCommunity) {
go func() {
totalImportChunkCount := len(request.FilesToImport)
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progressUpdates := make(chan *discord.ImportProgress)
done := make(chan struct{})
cancel := make(chan string)
m.startPublishImportProgressInterval(progressUpdates, cancel, done)
importProgress := &discord.ImportProgress{}
importProgress.Init(totalImportChunkCount, []discord.ImportTask{
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discord.CommunityCreationTask,
discord.ChannelsCreationTask,
discord.ImportMessagesTask,
discord.DownloadAssetsTask,
discord.InitCommunityTask,
})
importProgress.CommunityName = request.Name
// initial progress immediately
m.publishImportProgress(importProgress)
createCommunityRequest := request.ToCreateCommunityRequest()
// We're calling `CreateCommunity` on `communitiesManager` directly, instead of
// using the `Messenger` API, so we get more control over when we set up filters,
// the community is published and data is being synced (we don't want the community
// to show up in clients while the import is in progress)
discordCommunity, err := m.communitiesManager.CreateCommunity(createCommunityRequest, false)
if err != nil {
importProgress.AddTaskError(discord.CommunityCreationTask, discord.Error(err.Error()))
importProgress.StopTask(discord.CommunityCreationTask)
progressUpdates <- importProgress
return
}
communitySettings := communities.CommunitySettings{
CommunityID: discordCommunity.IDString(),
HistoryArchiveSupportEnabled: true,
}
err = m.communitiesManager.SaveCommunitySettings(communitySettings)
if err != nil {
m.cleanUpImport(discordCommunity.IDString())
importProgress.AddTaskError(discord.CommunityCreationTask, discord.Error(err.Error()))
importProgress.StopTask(discord.CommunityCreationTask)
progressUpdates <- importProgress
return
}
communityID := discordCommunity.IDString()
// marking import as not cancelled
m.importingCommunities[communityID] = false
importProgress.CommunityID = communityID
importProgress.CommunityImages = make(map[string]images.IdentityImage)
imgs := discordCommunity.Images()
for t, i := range imgs {
importProgress.CommunityImages[t] = images.IdentityImage{Name: t, Payload: i.Payload}
}
importProgress.UpdateTaskProgress(discord.CommunityCreationTask, 1)
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progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.CommunityCreationTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
var chatsToSave []*Chat
createdChats := make(map[string]*Chat, 0)
processedChannelIds := make(map[string]string, 0)
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processedCategoriesIds := make(map[string]string, 0)
for i, importFile := range request.FilesToImport {
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exportData, errs := m.ExtractDiscordDataFromImportFiles([]string{importFile})
if len(errs) > 0 {
for _, err := range errs {
importProgress.AddTaskError(discord.CommunityCreationTask, err)
}
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progressUpdates <- importProgress
return
}
totalChannelsCount := len(exportData.ExportedData)
totalMessageCount := exportData.MessageCount
if totalChannelsCount == 0 || totalMessageCount == 0 {
importError := discord.Error(fmt.Errorf("No channel to import messages from in file: %s", importFile).Error())
if totalMessageCount == 0 {
importError.Message = fmt.Errorf("No messages to import in file: %s", importFile).Error()
}
importProgress.AddTaskError(discord.ChannelsCreationTask, importError)
progressUpdates <- importProgress
continue
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}
importProgress.CurrentChunk = i + 1
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// We actually only ever receive a single category
// from `exportData` but since it's a map, we still have to
// iterate over it to access its values
for _, category := range exportData.Categories {
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categories := discordCommunity.Categories()
exists := false
for catID := range categories {
if strings.HasSuffix(catID, category.ID) {
exists = true
break
}
}
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if !exists {
createCommunityCategoryRequest := &requests.CreateCommunityCategory{
CommunityID: discordCommunity.ID(),
CategoryName: category.Name,
ThirdPartyID: category.ID,
ChatIDs: make([]string, 0),
}
// We call `CreateCategory` on `communitiesManager` directly so we can control
// whether or not the community update should be published (it should not until the
// import has finished)
communityWithCategories, changes, err := m.communitiesManager.CreateCategory(createCommunityCategoryRequest, false)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.CommunityCreationTask, discord.Error(err.Error()))
importProgress.StopTask(discord.CommunityCreationTask)
progressUpdates <- importProgress
return
}
discordCommunity = communityWithCategories
// This looks like we keep overriding the same field but there's
// only one `CategoriesAdded` change at this point.
for _, addedCategory := range changes.CategoriesAdded {
processedCategoriesIds[category.ID] = addedCategory.CategoryId
}
}
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}
progressValue := calculateProgress(i+1, totalImportChunkCount, (float32(1) / 2))
importProgress.UpdateTaskProgress(discord.ChannelsCreationTask, progressValue)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.CommunityCreationTask)
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progressUpdates <- importProgress
cancel <- communityID
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return
}
messagesToSave := make(map[string]*common.Message, 0)
pinMessagesToSave := make([]*common.PinMessage, 0)
authorProfilesToSave := make(map[string]*protobuf.DiscordMessageAuthor, 0)
messageAttachmentsToDownload := make([]*protobuf.DiscordMessageAttachment, 0)
// Save to access the first item here as we process
// exported data by files which only holds a single channel
channel := exportData.ExportedData[0]
chatIDs := discordCommunity.ChatIDs()
exists := false
for _, chatID := range chatIDs {
if strings.HasSuffix(chatID, channel.Channel.ID) {
exists = true
break
}
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}
if !exists {
communityChat := &protobuf.CommunityChat{
Permissions: &protobuf.CommunityPermissions{
Access: protobuf.CommunityPermissions_AUTO_ACCEPT,
},
Identity: &protobuf.ChatIdentity{
DisplayName: channel.Channel.Name,
Emoji: "",
Description: channel.Channel.Description,
Color: discordCommunity.Color(),
},
CategoryId: processedCategoriesIds[channel.Channel.CategoryID],
}
// We call `CreateChat` on `communitiesManager` directly to get more control
// over whether we want to publish the updated community description.
changes, err := m.communitiesManager.CreateChat(discordCommunity.ID(), communityChat, false, channel.Channel.ID)
if err != nil {
m.cleanUpImport(communityID)
errmsg := err.Error()
if errors.Is(err, communities.ErrInvalidCommunityDescriptionDuplicatedName) {
errmsg = fmt.Sprintf("Couldn't create channel '%s': %s", communityChat.Identity.DisplayName, err.Error())
}
importProgress.AddTaskError(discord.ChannelsCreationTask, discord.Error(errmsg))
importProgress.StopTask(discord.ChannelsCreationTask)
progressUpdates <- importProgress
return
}
discordCommunity = changes.Community
// This looks like we keep overriding the chat id value
// as we iterate over `ChatsAdded`, however at this point we
// know there was only a single such change (and it's a map)
for chatID, chat := range changes.ChatsAdded {
c := CreateCommunityChat(communityID, chatID, chat, m.getTimesource())
createdChats[c.ID] = c
chatsToSave = append(chatsToSave, c)
processedChannelIds[channel.Channel.ID] = c.ID
}
}
progressValue = calculateProgress(i+1, totalImportChunkCount, 1)
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importProgress.UpdateTaskProgress(discord.ChannelsCreationTask, progressValue)
progressUpdates <- importProgress
for ii, discordMessage := range channel.Messages {
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timestamp, err := time.Parse(discordTimestampLayout, discordMessage.Timestamp)
if err != nil {
m.logger.Error("failed to parse discord message timestamp", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
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continue
}
if timestamp.Unix() < request.From {
progressUpdates <- importProgress
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continue
}
exists, err := m.persistence.HasDiscordMessageAuthor(discordMessage.Author.GetId())
if err != nil {
m.logger.Error("failed to check if message author exists in database", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
progressUpdates <- importProgress
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continue
}
if !exists {
err := m.persistence.SaveDiscordMessageAuthor(discordMessage.Author)
if err != nil {
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
progressUpdates <- importProgress
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continue
}
}
hasPayload, err := m.persistence.HasDiscordMessageAuthorImagePayload(discordMessage.Author.GetId())
if err != nil {
m.logger.Error("failed to check if message avatar payload exists in database", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
progressUpdates <- importProgress
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continue
}
if !hasPayload {
authorProfilesToSave[discordMessage.Author.Id] = discordMessage.Author
}
// Convert timestamp to unix timestamp
discordMessage.Timestamp = fmt.Sprintf("%d", timestamp.Unix())
if discordMessage.TimestampEdited != "" {
timestampEdited, err := time.Parse(discordTimestampLayout, discordMessage.TimestampEdited)
if err != nil {
m.logger.Error("failed to parse discord message timestamp", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
continue
}
// Convert timestamp to unix timestamp
discordMessage.TimestampEdited = fmt.Sprintf("%d", timestampEdited.Unix())
}
for i := range discordMessage.Attachments {
discordMessage.Attachments[i].MessageId = discordMessage.Id
}
messageAttachmentsToDownload = append(messageAttachmentsToDownload, discordMessage.Attachments...)
clockAndTimestamp := uint64(timestamp.Unix()) * 1000
communityPubKey := discordCommunity.PrivateKey().PublicKey
chatMessage := protobuf.ChatMessage{
Timestamp: clockAndTimestamp,
MessageType: protobuf.MessageType_COMMUNITY_CHAT,
ContentType: protobuf.ChatMessage_DISCORD_MESSAGE,
Clock: clockAndTimestamp,
ChatId: processedChannelIds[channel.Channel.ID],
Payload: &protobuf.ChatMessage_DiscordMessage{
DiscordMessage: discordMessage,
},
}
// Handle message replies
if discordMessage.Type == string(discord.MessageTypeReply) && discordMessage.Reference != nil {
repliedMessageID := communityID + discordMessage.Reference.MessageId
if _, exists := messagesToSave[repliedMessageID]; exists {
chatMessage.ResponseTo = repliedMessageID
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}
}
messageToSave := &common.Message{
ID: communityID + discordMessage.Id,
WhisperTimestamp: clockAndTimestamp,
From: types.EncodeHex(crypto.FromECDSAPub(&communityPubKey)),
Seen: true,
LocalChatID: processedChannelIds[channel.Channel.ID],
SigPubKey: &communityPubKey,
CommunityID: communityID,
ChatMessage: &chatMessage,
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}
err = messageToSave.PrepareContent(common.PubkeyToHex(&m.identity.PublicKey))
if err != nil {
m.logger.Error("failed to prepare message content", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
progressUpdates <- importProgress
continue
}
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// Handle pin messages
if discordMessage.Type == string(discord.MessageTypeChannelPinned) && discordMessage.Reference != nil {
pinnedMessageID := communityID + discordMessage.Reference.MessageId
_, exists := messagesToSave[pinnedMessageID]
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if exists {
pinMessage := protobuf.PinMessage{
Clock: messageToSave.WhisperTimestamp,
MessageId: pinnedMessageID,
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ChatId: messageToSave.LocalChatID,
MessageType: protobuf.MessageType_COMMUNITY_CHAT,
Pinned: true,
}
encodedPayload, err := proto.Marshal(&pinMessage)
if err != nil {
m.logger.Error("failed to parse marshal pin message", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
continue
}
wrappedPayload, err := v1protocol.WrapMessageV1(encodedPayload, protobuf.ApplicationMetadataMessage_PIN_MESSAGE, discordCommunity.PrivateKey())
if err != nil {
m.logger.Error("failed to wrap pin message", zap.Error(err))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
continue
}
pinMessageToSave := common.PinMessage{
ID: types.EncodeHex(v1protocol.MessageID(&communityPubKey, wrappedPayload)),
PinMessage: &pinMessage,
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LocalChatID: processedChannelIds[channel.Channel.ID],
From: messageToSave.From,
SigPubKey: messageToSave.SigPubKey,
WhisperTimestamp: messageToSave.WhisperTimestamp,
}
pinMessagesToSave = append(pinMessagesToSave, &pinMessageToSave)
// Generate SystemMessagePinnedMessage
chat, ok := createdChats[pinMessageToSave.LocalChatID]
if !ok {
err := errors.New("failed to get chat for pin message")
m.logger.Warn(err.Error(),
zap.String("PinMessageId", pinMessageToSave.ID),
zap.String("ChatID", pinMessageToSave.LocalChatID))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
continue
}
id, err := generatePinMessageNotificationID(&m.identity.PublicKey, &pinMessageToSave, chat)
if err != nil {
m.logger.Warn("failed to generate pin message notification ID",
zap.String("PinMessageId", pinMessageToSave.ID))
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
continue
}
systemMessage := &common.Message{
ChatMessage: &protobuf.ChatMessage{
Clock: pinMessageToSave.Clock,
Timestamp: clockAndTimestamp,
ChatId: chat.ID,
MessageType: pinMessageToSave.MessageType,
ResponseTo: pinMessage.MessageId,
ContentType: protobuf.ChatMessage_SYSTEM_MESSAGE_PINNED_MESSAGE,
},
WhisperTimestamp: clockAndTimestamp,
ID: id,
LocalChatID: chat.ID,
From: messageToSave.From,
Seen: true,
}
messagesToSave[systemMessage.ID] = systemMessage
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}
} else {
messagesToSave[messageToSave.ID] = messageToSave
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}
progressValue := calculateProgress(i+1, totalImportChunkCount, float32(ii+1)/float32(len(channel.Messages))*0.5)
importProgress.UpdateTaskProgress(discord.ImportMessagesTask, progressValue)
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progressUpdates <- importProgress
}
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
var discordMessages []*protobuf.DiscordMessage
for _, msg := range messagesToSave {
if msg.ChatMessage.ContentType == protobuf.ChatMessage_DISCORD_MESSAGE {
discordMessages = append(discordMessages, msg.GetDiscordMessage())
}
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}
// We save these messages in chunks, so we don't block the database
// for a longer period of time
discordMessageChunks := chunkSlice(discordMessages, maxChunkSizeMessages)
chunksCount := len(discordMessageChunks)
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for ii, msgs := range discordMessageChunks {
m.communitiesManager.LogStdout(fmt.Sprintf("saving %d/%d chunk with %d discord messages", ii+1, chunksCount, len(msgs)))
err = m.persistence.SaveDiscordMessages(msgs)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
return
}
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if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
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// We're multiplying `chunksCount` by `0.25` so we leave 25% for additional save operations
// 0.5 are the previous 50% of progress
currentCount := ii + 1
progressValue := calculateProgress(i+1, totalImportChunkCount, 0.5+(float32(currentCount)/float32(chunksCount))*0.25)
importProgress.UpdateTaskProgress(discord.ImportMessagesTask, progressValue)
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progressUpdates <- importProgress
// We slow down the saving of message chunks to keep the database responsive
if currentCount < chunksCount {
time.Sleep(2 * time.Second)
}
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}
// Get slice of all values in `messagesToSave` map
var messages = make([]*common.Message, 0, len(messagesToSave))
for _, msg := range messagesToSave {
messages = append(messages, msg)
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}
// Same as above, we save these messages in chunks so we don't block
// the database for a longer period of time
messageChunks := chunkSlice(messages, maxChunkSizeMessages)
chunksCount = len(messageChunks)
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for ii, msgs := range messageChunks {
m.communitiesManager.LogStdout(fmt.Sprintf("saving %d/%d chunk with %d app messages", ii+1, chunksCount, len(msgs)))
err = m.persistence.SaveMessages(msgs)
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if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
importProgress.StopTask(discord.ImportMessagesTask)
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progressUpdates <- importProgress
return
}
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.ImportMessagesTask)
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progressUpdates <- importProgress
cancel <- communityID
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return
}
// 0.75 are the previous 75% of progress, hence we multiply our chunk progress
// by 0.25
currentCount := ii + 1
progressValue := calculateProgress(i+1, totalImportChunkCount, 0.75+(float32(currentCount)/float32(chunksCount))*0.25)
// progressValue := 0.75 + ((float32(currentCount) / float32(chunksCount)) * 0.25)
importProgress.UpdateTaskProgress(discord.ImportMessagesTask, progressValue)
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progressUpdates <- importProgress
// We slow down the saving of message chunks to keep the database responsive
if currentCount < chunksCount {
time.Sleep(2 * time.Second)
}
}
pinMessageChunks := chunkSlice(pinMessagesToSave, maxChunkSizeMessages)
for _, pinMsgs := range pinMessageChunks {
err = m.persistence.SavePinMessages(pinMsgs)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.ImportMessagesTask, discord.Error(err.Error()))
importProgress.StopTask(discord.ImportMessagesTask)
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progressUpdates <- importProgress
return
}
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.ImportMessagesTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
}
totalAssetsCount := len(messageAttachmentsToDownload) + len(authorProfilesToSave)
var assetCounter discord.AssetCounter
var wg sync.WaitGroup
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for id, author := range authorProfilesToSave {
wg.Add(1)
go func(id string, author *protobuf.DiscordMessageAuthor) {
defer wg.Done()
m.communitiesManager.LogStdout(fmt.Sprintf("downloading asset %d/%d", assetCounter.Value()+1, totalAssetsCount))
imagePayload, err := discord.DownloadAvatarAsset(author.AvatarUrl)
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if err != nil {
errmsg := fmt.Sprintf("Couldn't download profile avatar '%s': %s", author.AvatarUrl, err.Error())
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importProgress.AddTaskError(
discord.DownloadAssetsTask,
discord.Warning(errmsg),
)
progressUpdates <- importProgress
return
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}
err = m.persistence.UpdateDiscordMessageAuthorImage(author.Id, imagePayload)
if err != nil {
importProgress.AddTaskError(discord.DownloadAssetsTask, discord.Warning(err.Error()))
progressUpdates <- importProgress
return
}
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author.AvatarImagePayload = imagePayload
authorProfilesToSave[id] = author
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if m.DiscordImportMarkedAsCancelled(discordCommunity.IDString()) {
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importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- discordCommunity.IDString()
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return
}
assetCounter.Increase()
progressValue := calculateProgress(i+1, totalImportChunkCount, (float32(assetCounter.Value())/float32(totalAssetsCount))*0.5)
importProgress.UpdateTaskProgress(discord.DownloadAssetsTask, progressValue)
progressUpdates <- importProgress
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}(id, author)
}
wg.Wait()
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if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.DownloadAssetsTask)
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progressUpdates <- importProgress
cancel <- communityID
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return
}
for idxRange := range gopart.Partition(len(messageAttachmentsToDownload), 100) {
attachments := messageAttachmentsToDownload[idxRange.Low:idxRange.High]
wg.Add(1)
go func(attachments []*protobuf.DiscordMessageAttachment) {
defer wg.Done()
for ii, attachment := range attachments {
m.communitiesManager.LogStdout(fmt.Sprintf("downloading asset %d/%d", assetCounter.Value()+1, totalAssetsCount))
assetPayload, contentType, err := discord.DownloadAsset(attachment.Url)
if err != nil {
errmsg := fmt.Sprintf("Couldn't download message attachment '%s': %s", attachment.Url, err.Error())
importProgress.AddTaskError(
discord.DownloadAssetsTask,
discord.Warning(errmsg),
)
progressUpdates <- importProgress
continue
}
attachment.Payload = assetPayload
attachment.ContentType = contentType
messageAttachmentsToDownload[ii] = attachment
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
assetCounter.Increase()
progressValue := calculateProgress(i+1, totalImportChunkCount, (float32(assetCounter.Value())/float32(totalAssetsCount))*0.5)
importProgress.UpdateTaskProgress(discord.DownloadAssetsTask, progressValue)
progressUpdates <- importProgress
}
}(attachments)
}
wg.Wait()
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if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
attachmentChunks := chunkAttachmentsByByteSize(messageAttachmentsToDownload, maxChunkSizeBytes)
chunksCount = len(attachmentChunks)
for ii, attachments := range attachmentChunks {
m.communitiesManager.LogStdout(fmt.Sprintf("saving %d/%d chunk with %d discord message attachments", ii+1, chunksCount, len(attachments)))
err = m.persistence.SaveDiscordMessageAttachments(attachments)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.DownloadAssetsTask, discord.Error(err.Error()))
importProgress.Stop()
progressUpdates <- importProgress
return
}
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.DownloadAssetsTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
// 0.5 are the previous 50% of progress, hence we multiply our chunk progress
// by 0.5
currentCount := ii + 1
progressValue := calculateProgress(i+1, totalImportChunkCount, 0.5+(float32(currentCount)/float32(chunksCount))*0.5)
importProgress.UpdateTaskProgress(discord.DownloadAssetsTask, progressValue)
progressUpdates <- importProgress
// We slow down the saving of attachment chunks to keep the database responsive
if currentCount < chunksCount {
time.Sleep(2 * time.Second)
}
}
if len(attachmentChunks) == 0 {
progressValue := calculateProgress(i+1, totalImportChunkCount, 1.0)
importProgress.UpdateTaskProgress(discord.DownloadAssetsTask, progressValue)
}
_, err := m.transport.JoinPublic(processedChannelIds[channel.Channel.ID])
if err != nil {
m.logger.Error("failed to load filter for chat", zap.Error(err))
continue
}
wakuChatMessages, err := m.chatMessagesToWakuMessages(messages, discordCommunity)
if err != nil {
m.logger.Error("failed to convert chat messages into waku messages", zap.Error(err))
continue
}
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wakuPinMessages, err := m.pinMessagesToWakuMessages(pinMessagesToSave, discordCommunity)
if err != nil {
m.logger.Error("failed to convert pin messages into waku messages", zap.Error(err))
continue
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}
wakuMessages := append(wakuChatMessages, wakuPinMessages...)
topics, err := m.communitiesManager.GetCommunityChatsTopics(discordCommunity.ID())
if err != nil {
m.logger.Error("failed to get community chat topics", zap.Error(err))
continue
}
startDate := time.Unix(int64(exportData.OldestMessageTimestamp), 0)
endDate := time.Now()
_, err = m.communitiesManager.CreateHistoryArchiveTorrentFromMessages(
discordCommunity.ID(),
wakuMessages,
topics,
startDate,
endDate,
messageArchiveInterval,
discordCommunity.Encrypted(),
)
if err != nil {
m.logger.Error("failed to create history archive torrent", zap.Error(err))
continue
}
if m.torrentClientReady() && communitySettings.HistoryArchiveSupportEnabled {
err = m.communitiesManager.SeedHistoryArchiveTorrent(discordCommunity.ID())
if err != nil {
m.logger.Error("failed to seed history archive", zap.Error(err))
}
go m.communitiesManager.StartHistoryArchiveTasksInterval(discordCommunity, messageArchiveInterval)
}
}
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err = m.publishOrg(discordCommunity)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.Stop()
progressUpdates <- importProgress
return
}
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
// Chats need to be saved after the community has been published,
// hence we make this part of the `InitCommunityTask`
err = m.saveChats(chatsToSave)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.Stop()
progressUpdates <- importProgress
return
}
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importProgress.UpdateTaskProgress(discord.InitCommunityTask, 0.15)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
// Init the community filter so we can receive messages on the community
_, err = m.transport.InitCommunityFilters([]transport.CommunityFilterToInitialize{{
Shard: discordCommunity.Shard().TransportShard(),
PrivKey: discordCommunity.PrivateKey(),
}})
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if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
return
}
importProgress.UpdateTaskProgress(discord.InitCommunityTask, 0.25)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
_, err = m.transport.InitPublicFilters(discordCommunity.DefaultFilters())
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if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
return
}
importProgress.UpdateTaskProgress(discord.InitCommunityTask, 0.5)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
filters := m.transport.Filters()
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_, err = m.scheduleSyncFilters(filters)
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
return
}
importProgress.UpdateTaskProgress(discord.InitCommunityTask, 0.75)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
err = m.reregisterForPushNotifications()
if err != nil {
m.cleanUpImport(communityID)
importProgress.AddTaskError(discord.InitCommunityTask, discord.Error(err.Error()))
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
return
}
importProgress.UpdateTaskProgress(discord.InitCommunityTask, 1)
progressUpdates <- importProgress
if m.DiscordImportMarkedAsCancelled(communityID) {
importProgress.StopTask(discord.InitCommunityTask)
progressUpdates <- importProgress
cancel <- communityID
return
}
m.config.messengerSignalsHandler.DiscordCommunityImportFinished(communityID)
close(done)
}()
}
func calculateProgress(i int, t int, currentProgress float32) float32 {
current := float32(1) / float32(t) * currentProgress
if i > 1 {
return float32(i-1)/float32(t) + current
}
return current
}
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func (m *Messenger) MarkDiscordCommunityImportAsCancelled(communityID string) {
m.importingCommunities[communityID] = true
}
func (m *Messenger) MarkDiscordChannelImportAsCancelled(channelID string) {
m.importingChannels[channelID] = true
}
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func (m *Messenger) DiscordImportMarkedAsCancelled(communityID string) bool {
cancelled, exists := m.importingCommunities[communityID]
return exists && cancelled
}
func (m *Messenger) DiscordImportChannelMarkedAsCancelled(channelID string) bool {
cancelled, exists := m.importingChannels[channelID]
return exists && cancelled
}
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func (m *Messenger) cleanUpImports() {
for id := range m.importingCommunities {
m.cleanUpImport(id)
}
}
func (m *Messenger) cleanUpImport(communityID string) {
community, err := m.communitiesManager.GetByIDString(communityID)
if err != nil {
m.logger.Error("clean up failed, couldn't delete community", zap.Error(err))
return
}
deleteErr := m.communitiesManager.DeleteCommunity(community.ID())
if deleteErr != nil {
m.logger.Error("clean up failed, couldn't delete community", zap.Error(deleteErr))
}
deleteErr = m.persistence.DeleteMessagesByCommunityID(community.IDString())
if deleteErr != nil {
m.logger.Error("clean up failed, couldn't delete community messages", zap.Error(deleteErr))
}
}
func (m *Messenger) cleanUpImportChannel(communityID string, channelID string) {
community, err := m.communitiesManager.GetByIDString(communityID)
if err != nil {
m.logger.Error("clean up failed, couldn't delete community", zap.Error(err))
return
}
_, err = community.DeleteChat(channelID)
if err != nil {
m.logger.Error("clean up failed, couldn't delete community chat", zap.Error(err))
return
}
err = m.persistence.DeleteMessagesByChatID(channelID)
if err != nil {
m.logger.Error("clean up failed, couldn't delete community chat messages", zap.Error(err))
return
}
}
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func (m *Messenger) publishImportProgress(progress *discord.ImportProgress) {
m.config.messengerSignalsHandler.DiscordCommunityImportProgress(progress)
}
func (m *Messenger) startPublishImportProgressInterval(c chan *discord.ImportProgress, cancel chan string, done chan struct{}) {
var currentProgress *discord.ImportProgress
go func() {
ticker := time.NewTicker(2 * time.Second)
defer ticker.Stop()
for {
select {
case <-ticker.C:
if currentProgress != nil {
m.publishImportProgress(currentProgress)
if currentProgress.Stopped {
return
}
}
case progressUpdate := <-c:
currentProgress = progressUpdate
case <-done:
if currentProgress != nil {
m.publishImportProgress(currentProgress)
}
return
case communityID := <-cancel:
if currentProgress != nil {
m.publishImportProgress(currentProgress)
}
m.cleanUpImport(communityID)
m.config.messengerSignalsHandler.DiscordCommunityImportCancelled(communityID)
return
case <-m.quit:
m.cleanUpImports()
return
}
}
}()
}
func (m *Messenger) pinMessagesToWakuMessages(pinMessages []*common.PinMessage, c *communities.Community) ([]*types.Message, error) {
wakuMessages := make([]*types.Message, 0)
for _, msg := range pinMessages {
filter := m.transport.FilterByChatID(msg.LocalChatID)
encodedPayload, err := proto.Marshal(msg.GetProtobuf())
if err != nil {
return nil, err
}
wrappedPayload, err := v1protocol.WrapMessageV1(encodedPayload, protobuf.ApplicationMetadataMessage_PIN_MESSAGE, c.PrivateKey())
if err != nil {
return nil, err
}
hash := crypto.Keccak256Hash(append([]byte(c.IDString()), wrappedPayload...))
wakuMessage := &types.Message{
Sig: crypto.FromECDSAPub(&c.PrivateKey().PublicKey),
Timestamp: uint32(msg.WhisperTimestamp / 1000),
Topic: filter.ContentTopic,
Payload: wrappedPayload,
Padding: []byte{1},
Hash: hash[:],
ThirdPartyID: msg.ID, // CommunityID + DiscordMessageID
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}
wakuMessages = append(wakuMessages, wakuMessage)
}
return wakuMessages, nil
}
func (m *Messenger) torrentClientReady() bool {
// Simply checking for `torrentConfig.Enabled` isn't enough
// as there's a possiblity that the torrent client couldn't
// be instantiated (for example in case of port conflicts)
return m.config.torrentConfig != nil &&
m.config.torrentConfig.Enabled &&
m.communitiesManager.TorrentClientStarted()
}
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func (m *Messenger) chatMessagesToWakuMessages(chatMessages []*common.Message, c *communities.Community) ([]*types.Message, error) {
wakuMessages := make([]*types.Message, 0)
for _, msg := range chatMessages {
filter := m.transport.FilterByChatID(msg.LocalChatID)
encodedPayload, err := proto.Marshal(msg.GetProtobuf())
if err != nil {
return nil, err
}
wrappedPayload, err := v1protocol.WrapMessageV1(encodedPayload, protobuf.ApplicationMetadataMessage_CHAT_MESSAGE, c.PrivateKey())
if err != nil {
return nil, err
}
hash := crypto.Keccak256Hash([]byte(msg.ID))
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wakuMessage := &types.Message{
Sig: crypto.FromECDSAPub(&c.PrivateKey().PublicKey),
Timestamp: uint32(msg.WhisperTimestamp / 1000),
Topic: filter.ContentTopic,
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Payload: wrappedPayload,
Padding: []byte{1},
Hash: hash[:],
ThirdPartyID: msg.ID, // CommunityID + DiscordMessageID
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}
wakuMessages = append(wakuMessages, wakuMessage)
}
return wakuMessages, nil
}
func (m *Messenger) GetCommunityToken(communityID string, chainID int, address string) (*token.CommunityToken, error) {
return m.communitiesManager.GetCommunityToken(communityID, chainID, address)
}
func (m *Messenger) GetCommunityTokens(communityID string) ([]*token.CommunityToken, error) {
return m.communitiesManager.GetCommunityTokens(communityID)
}
func (m *Messenger) GetAllCommunityTokens() ([]*token.CommunityToken, error) {
return m.communitiesManager.GetAllCommunityTokens()
}
func (m *Messenger) SaveCommunityToken(token *token.CommunityToken, croppedImage *images.CroppedImage) (*token.CommunityToken, error) {
return m.communitiesManager.SaveCommunityToken(token, croppedImage)
}
func (m *Messenger) AddCommunityToken(communityID string, chainID int, address string) error {
communityToken, err := m.communitiesManager.GetCommunityToken(communityID, chainID, address)
if err != nil {
return err
}
clock, _ := m.getLastClockWithRelatedChat()
community, err := m.communitiesManager.AddCommunityToken(communityToken, clock)
if err != nil {
return err
}
err = m.syncCommunity(context.Background(), community, m.dispatchMessage)
if err != nil {
return err
}
return nil
}
func (m *Messenger) UpdateCommunityTokenState(chainID int, contractAddress string, deployState token.DeployState) error {
return m.communitiesManager.UpdateCommunityTokenState(chainID, contractAddress, deployState)
}
func (m *Messenger) UpdateCommunityTokenAddress(chainID int, oldContractAddress string, newContractAddress string) error {
return m.communitiesManager.UpdateCommunityTokenAddress(chainID, oldContractAddress, newContractAddress)
}
func (m *Messenger) UpdateCommunityTokenSupply(chainID int, contractAddress string, supply *bigint.BigInt) error {
return m.communitiesManager.UpdateCommunityTokenSupply(chainID, contractAddress, supply)
}
func (m *Messenger) RemoveCommunityToken(chainID int, contractAddress string) error {
return m.communitiesManager.RemoveCommunityToken(chainID, contractAddress)
}
func (m *Messenger) CheckPermissionsToJoinCommunity(request *requests.CheckPermissionToJoinCommunity) (*communities.CheckPermissionToJoinResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var addresses []gethcommon.Address
if len(request.Addresses) == 0 {
accounts, err := m.settings.GetActiveAccounts()
if err != nil {
return nil, err
}
for _, a := range accounts {
addresses = append(addresses, gethcommon.HexToAddress(a.Address.Hex()))
}
} else {
for _, v := range request.Addresses {
addresses = append(addresses, gethcommon.HexToAddress(v))
}
}
return m.communitiesManager.CheckPermissionToJoin(request.CommunityID, addresses)
}
func (m *Messenger) CheckCommunityChannelPermissions(request *requests.CheckCommunityChannelPermissions) (*communities.CheckChannelPermissionsResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var addresses []gethcommon.Address
if len(request.Addresses) == 0 {
accounts, err := m.settings.GetActiveAccounts()
if err != nil {
return nil, err
}
for _, a := range accounts {
addresses = append(addresses, gethcommon.HexToAddress(a.Address.Hex()))
}
} else {
for _, v := range request.Addresses {
addresses = append(addresses, gethcommon.HexToAddress(v))
}
}
return m.communitiesManager.CheckChannelPermissions(request.CommunityID, request.ChatID, addresses)
}
func (m *Messenger) CheckAllCommunityChannelsPermissions(request *requests.CheckAllCommunityChannelsPermissions) (*communities.CheckAllChannelsPermissionsResponse, error) {
if err := request.Validate(); err != nil {
return nil, err
}
var addresses []gethcommon.Address
if len(request.Addresses) == 0 {
accounts, err := m.settings.GetActiveAccounts()
if err != nil {
return nil, err
}
for _, a := range accounts {
addresses = append(addresses, gethcommon.HexToAddress(a.Address.Hex()))
}
} else {
for _, v := range request.Addresses {
addresses = append(addresses, gethcommon.HexToAddress(v))
}
}
return m.communitiesManager.CheckAllChannelsPermissions(request.CommunityID, addresses)
}
func (m *Messenger) GetCommunityCheckChannelPermissionResponses(communityID types.HexBytes) (*communities.CheckAllChannelsPermissionsResponse, error) {
return m.communitiesManager.GetCheckChannelPermissionResponses(communityID)
}
func chunkSlice[T comparable](slice []T, chunkSize int) [][]T {
var chunks [][]T
for i := 0; i < len(slice); i += chunkSize {
end := i + chunkSize
// necessary check to avoid slicing beyond
// slice capacity
if end > len(slice) {
end = len(slice)
}
chunks = append(chunks, slice[i:end])
}
return chunks
}
func chunkAttachmentsByByteSize(slice []*protobuf.DiscordMessageAttachment, maxFileSizeBytes uint64) [][]*protobuf.DiscordMessageAttachment {
var chunks [][]*protobuf.DiscordMessageAttachment
currentChunkSize := uint64(0)
currentChunk := make([]*protobuf.DiscordMessageAttachment, 0)
for i, attachment := range slice {
payloadBytes := attachment.GetFileSizeBytes()
if currentChunkSize+payloadBytes > maxFileSizeBytes && len(currentChunk) > 0 {
chunks = append(chunks, currentChunk)
currentChunk = make([]*protobuf.DiscordMessageAttachment, 0)
currentChunkSize = uint64(0)
}
currentChunk = append(currentChunk, attachment)
currentChunkSize = currentChunkSize + payloadBytes
if i == len(slice)-1 {
chunks = append(chunks, currentChunk)
}
}
return chunks
}
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// startCommunityRekeyLoop creates a 5-minute ticker and starts a routine that attempts to rekey every community every tick
func (m *Messenger) startCommunityRekeyLoop() {
logger := m.logger.Named("CommunityRekeyLoop")
var d time.Duration
if m.communitiesManager.RekeyInterval != 0 {
if m.communitiesManager.RekeyInterval < 10 {
d = time.Nanosecond
} else {
d = m.communitiesManager.RekeyInterval / 10
}
} else {
d = 5 * time.Minute
}
ticker := time.NewTicker(d)
go func() {
for {
select {
case <-ticker.C:
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m.rekeyCommunities(logger)
case <-m.quit:
ticker.Stop()
logger.Debug("CommunityRekeyLoop stopped")
return
}
}
}()
}
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// rekeyCommunities loops over controlled communities and rekeys if rekey interval elapsed
func (m *Messenger) rekeyCommunities(logger *zap.Logger) {
// TODO in future have a community level rki rather than a global rki
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var rekeyInterval time.Duration
if m.communitiesManager.RekeyInterval == 0 {
rekeyInterval = 48 * time.Hour
} else {
rekeyInterval = m.communitiesManager.RekeyInterval
}
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shouldRekey := func(hashRatchetGroupID []byte) bool {
key, err := m.sender.GetCurrentKeyForGroup(hashRatchetGroupID)
if err != nil {
logger.Error("failed to get current hash ratchet key", zap.Error(err))
return false
}
keyDistributedAt := time.UnixMilli(int64(key.Timestamp))
return time.Now().After(keyDistributedAt.Add(rekeyInterval))
}
controlledCommunities, err := m.ControlledCommunities()
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if err != nil {
logger.Error("error getting communities", zap.Error(err))
return
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}
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for _, c := range controlledCommunities {
keyActions := &communities.EncryptionKeyActions{
CommunityKeyAction: communities.EncryptionKeyAction{},
ChannelKeysActions: map[string]communities.EncryptionKeyAction{},
}
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if c.Encrypted() && shouldRekey(c.ID()) {
keyActions.CommunityKeyAction = communities.EncryptionKeyAction{
ActionType: communities.EncryptionKeyRekey,
Members: c.Members(),
}
}
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for channelID, channel := range c.Chats() {
if c.ChannelEncrypted(channelID) && shouldRekey([]byte(c.IDString()+channelID)) {
keyActions.ChannelKeysActions[channelID] = communities.EncryptionKeyAction{
ActionType: communities.EncryptionKeyRekey,
Members: channel.Members,
}
}
}
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err = m.communitiesKeyDistributor.Distribute(c, keyActions)
if err != nil {
logger.Error("failed to rekey community", zap.Error(err), zap.String("community ID", c.IDString()))
continue
}
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}
}
func (m *Messenger) GetCommunityMembersForWalletAddresses(communityID types.HexBytes, chainID uint64) (map[string]*Contact, error) {
community, err := m.communitiesManager.GetByID(communityID)
if err != nil {
return nil, err
}
membersForAddresses := map[string]*Contact{}
for _, memberPubKey := range community.GetMemberPubkeys() {
memberPubKeyStr := common.PubkeyToHex(memberPubKey)
revealedAccounts, err := m.communitiesManager.GetRevealedAddresses(communityID, memberPubKeyStr)
if err != nil {
return nil, err
}
for _, revealedAccount := range revealedAccounts {
if !slices.Contains(revealedAccount.ChainIds, chainID) {
continue
}
contact, ok := m.allContacts.Load(memberPubKeyStr)
if ok {
membersForAddresses[revealedAccount.Address] = contact
} else {
m.logger.Error("community member is not a contact", zap.String("contact ID", memberPubKeyStr))
}
}
}
return membersForAddresses, nil
}
func (m *Messenger) processCommunityChanges(messageState *ReceivedMessageState) {
// Process any community changes
for _, changes := range messageState.Response.CommunityChanges {
if changes.ShouldMemberJoin {
response, err := m.joinCommunity(context.TODO(), changes.Community.ID(), false)
if err != nil {
m.logger.Error("cannot join community", zap.Error(err))
continue
}
if err := messageState.Response.Merge(response); err != nil {
m.logger.Error("cannot merge join community response", zap.Error(err))
continue
}
} else if changes.MemberKicked {
response, err := m.kickedOutOfCommunity(changes.Community.ID())
if err != nil {
m.logger.Error("cannot leave community", zap.Error(err))
continue
}
if err := messageState.Response.Merge(response); err != nil {
m.logger.Error("cannot merge join community response", zap.Error(err))
continue
}
// Activity Center notification
now := m.GetCurrentTimeInMillis()
notification := &ActivityCenterNotification{
ID: types.FromHex(uuid.New().String()),
Type: ActivityCenterNotificationTypeCommunityKicked,
Timestamp: now,
CommunityID: changes.Community.IDString(),
Read: false,
UpdatedAt: now,
}
err = m.addActivityCenterNotification(response, notification, nil)
if err != nil {
m.logger.Error("failed to save notification", zap.Error(err))
continue
}
if err := messageState.Response.Merge(response); err != nil {
m.logger.Error("cannot merge notification response", zap.Error(err))
continue
}
}
}
// Clean up as not used by clients currently
messageState.Response.CommunityChanges = nil
}
func (m *Messenger) SetCommunitySignerPubKey(ctx context.Context, communityID []byte, chainID uint64, contractAddress string, txArgs transactions.SendTxArgs, password string, newSignerPubKey string) (string, error) {
if m.communityTokensService == nil {
return "", errors.New("tokens service not initialized")
}
return m.communityTokensService.SetSignerPubKey(ctx, chainID, contractAddress, txArgs, password, newSignerPubKey)
}
func (m *Messenger) PromoteSelfToControlNode(communityID types.HexBytes) (*MessengerResponse, error) {
clock, _ := m.getLastClockWithRelatedChat()
changes, err := m.communitiesManager.PromoteSelfToControlNode(communityID, clock)
if err != nil {
return nil, err
}
if len(changes.MembersRemoved) > 0 {
err = m.communitiesManager.GenerateRequestsToJoinForAutoApprovalOnNewOwnership(changes.Community.ID(), changes.MembersRemoved)
if err != nil {
return nil, err
}
}
err = m.syncCommunity(context.Background(), changes.Community, m.dispatchMessage)
if err != nil {
return nil, err
}
var response MessengerResponse
response.AddCommunity(changes.Community)
response.CommunityChanges = []*communities.CommunityChanges{changes}
return &response, nil
}