status-go/protocol/protobuf/emoji_reaction.proto

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syntax = "proto3";
package protobuf;
import "enums.proto";
message EmojiReaction {
// clock Lamport timestamp of the chat message
uint64 clock = 1;
// chat_id the ID of the chat the message belongs to, for query efficiency the chat_id is stored in the db even though the
// target message also stores the chat_id
string chat_id = 2;
// message_id the ID of the target message that the user wishes to react to
string message_id = 3;
// message_type is (somewhat confusingly) the ID of the type of chat the message belongs to
MessageType message_type = 4;
// type the ID of the emoji the user wishes to react with
Type type = 5;
enum Type {
UNKNOWN_EMOJI_REACTION_TYPE = 0;
LOVE = 1;
THUMBS_UP = 2;
THUMBS_DOWN = 3;
LAUGH = 4;
SAD = 5;
ANGRY = 6;
}
// whether this is a rectraction of a previously sent emoji
bool retracted = 6;
// Grant for organisation chat messages
bytes grant = 7;
}