254 lines
6.0 KiB
Go
254 lines
6.0 KiB
Go
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// Copyright (c) 2022 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPSignalE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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package fx
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import (
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"context"
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"fmt"
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"os"
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"os/signal"
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"sync"
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)
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// ShutdownSignal represents a signal to be written to Wait or Done.
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// Should a user call the Shutdown method via the Shutdowner interface with
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// a provided ExitCode, that exit code will be populated in the ExitCode field.
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//
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// Should the application receive an operating system signal,
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// the Signal field will be populated with the received os.Signal.
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type ShutdownSignal struct {
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Signal os.Signal
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ExitCode int
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}
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// String will render a ShutdownSignal type as a string suitable for printing.
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func (sig ShutdownSignal) String() string {
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return fmt.Sprintf("%v", sig.Signal)
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}
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func newSignalReceivers() signalReceivers {
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return signalReceivers{
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notify: signal.Notify,
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signals: make(chan os.Signal, 1),
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}
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}
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type signalReceivers struct {
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// this mutex protects writes and reads of this struct to prevent
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// race conditions in a parallel execution pattern
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m sync.Mutex
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// our os.Signal channel we relay from
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signals chan os.Signal
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// when written to, will instruct the signal relayer to shutdown
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shutdown chan struct{}
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// is written to when signal relay has finished shutting down
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finished chan struct{}
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// this stub allows us to unit test signal relay functionality
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notify func(c chan<- os.Signal, sig ...os.Signal)
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// last will contain a pointer to the last ShutdownSignal received, or
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// nil if none, if a new channel is created by Wait or Done, this last
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// signal will be immediately written to, this allows Wait or Done state
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// to be read after application stop
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last *ShutdownSignal
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// contains channels created by Done
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done []chan os.Signal
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// contains channels created by Wait
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wait []chan ShutdownSignal
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}
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func (recv *signalReceivers) relayer(ctx context.Context) {
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defer func() {
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recv.finished <- struct{}{}
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}()
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select {
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case <-recv.shutdown:
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return
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case signal := <-recv.signals:
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recv.Broadcast(ShutdownSignal{
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Signal: signal,
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})
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}
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}
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// running returns true if the the signal relay go-routine is running.
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// this method must be invoked under locked mutex to avoid race condition.
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func (recv *signalReceivers) running() bool {
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return recv.shutdown != nil && recv.finished != nil
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}
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func (recv *signalReceivers) Start(ctx context.Context) {
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recv.m.Lock()
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defer recv.m.Unlock()
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// if the receiver has already been started; don't start it again
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if recv.running() {
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return
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}
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recv.last = nil
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recv.finished = make(chan struct{}, 1)
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recv.shutdown = make(chan struct{}, 1)
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recv.notify(recv.signals, os.Interrupt, _sigINT, _sigTERM)
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go recv.relayer(ctx)
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}
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func (recv *signalReceivers) Stop(ctx context.Context) error {
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recv.m.Lock()
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defer recv.m.Unlock()
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// if the relayer is not running; return nil error
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if !recv.running() {
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return nil
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}
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recv.shutdown <- struct{}{}
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select {
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case <-ctx.Done():
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return ctx.Err()
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case <-recv.finished:
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close(recv.shutdown)
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close(recv.finished)
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recv.shutdown = nil
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recv.finished = nil
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return nil
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}
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}
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func (recv *signalReceivers) Done() chan os.Signal {
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recv.m.Lock()
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defer recv.m.Unlock()
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ch := make(chan os.Signal, 1)
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// If we had received a signal prior to the call of done, send it's
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// os.Signal to the new channel.
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// However we still want to have the operating system notify signals to this
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// channel should the application receive another.
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if recv.last != nil {
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ch <- recv.last.Signal
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}
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recv.done = append(recv.done, ch)
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return ch
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}
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func (recv *signalReceivers) Wait() chan ShutdownSignal {
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recv.m.Lock()
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defer recv.m.Unlock()
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ch := make(chan ShutdownSignal, 1)
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if recv.last != nil {
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ch <- *recv.last
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}
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recv.wait = append(recv.wait, ch)
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return ch
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}
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func (recv *signalReceivers) Broadcast(signal ShutdownSignal) error {
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recv.m.Lock()
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defer recv.m.Unlock()
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recv.last = &signal
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channels, unsent := recv.broadcast(
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signal,
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recv.broadcastDone,
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recv.broadcastWait,
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)
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if unsent != 0 {
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return &unsentSignalError{
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Signal: signal,
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Total: channels,
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Unsent: unsent,
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}
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}
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return nil
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}
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func (recv *signalReceivers) broadcast(
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signal ShutdownSignal,
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anchors ...func(ShutdownSignal) (int, int),
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) (int, int) {
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var channels, unsent int
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for _, anchor := range anchors {
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c, u := anchor(signal)
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channels += c
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unsent += u
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}
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return channels, unsent
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}
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func (recv *signalReceivers) broadcastDone(signal ShutdownSignal) (int, int) {
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var unsent int
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for _, reader := range recv.done {
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select {
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case reader <- signal.Signal:
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default:
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unsent++
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}
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}
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return len(recv.done), unsent
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}
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func (recv *signalReceivers) broadcastWait(signal ShutdownSignal) (int, int) {
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var unsent int
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for _, reader := range recv.wait {
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select {
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case reader <- signal:
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default:
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unsent++
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}
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}
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return len(recv.wait), unsent
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}
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type unsentSignalError struct {
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Signal ShutdownSignal
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Unsent int
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Total int
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}
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func (err *unsentSignalError) Error() string {
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return fmt.Sprintf(
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"send %v signal: %v/%v channels are blocked",
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err.Signal,
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err.Unsent,
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err.Total,
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)
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}
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