status-go/services/wallet/collectibles/commands.go

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package collectibles
import (
"context"
"errors"
"sync/atomic"
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"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/status-im/status-go/services/wallet/async"
walletCommon "github.com/status-im/status-go/services/wallet/common"
"github.com/status-im/status-go/services/wallet/thirdparty"
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"github.com/status-im/status-go/services/wallet/walletevent"
)
const (
fetchLimit = 50 // Limit number of collectibles we fetch per provider call
accountOwnershipUpdateInterval = 60 * time.Minute
accountOwnershipUpdateDelayInterval = 30 * time.Second
)
type OwnershipState = int
type OwnedCollectibles struct {
chainID walletCommon.ChainID
account common.Address
ids []thirdparty.CollectibleUniqueID
}
type OwnedCollectiblesCb func(OwnedCollectibles)
const (
OwnershipStateIdle OwnershipState = iota + 1
OwnershipStateDelayed
OwnershipStateUpdating
OwnershipStateError
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)
type periodicRefreshOwnedCollectiblesCommand struct {
chainID walletCommon.ChainID
account common.Address
manager *Manager
ownershipDB *OwnershipDB
walletFeed *event.Feed
receivedCollectiblesCb OwnedCollectiblesCb
group *async.Group
state atomic.Value
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}
func newPeriodicRefreshOwnedCollectiblesCommand(
manager *Manager,
ownershipDB *OwnershipDB,
walletFeed *event.Feed,
chainID walletCommon.ChainID,
account common.Address,
receivedCollectiblesCb OwnedCollectiblesCb) *periodicRefreshOwnedCollectiblesCommand {
ret := &periodicRefreshOwnedCollectiblesCommand{
manager: manager,
ownershipDB: ownershipDB,
walletFeed: walletFeed,
chainID: chainID,
account: account,
receivedCollectiblesCb: receivedCollectiblesCb,
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}
ret.state.Store(OwnershipStateIdle)
return ret
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}
func (c *periodicRefreshOwnedCollectiblesCommand) DelayedCommand() async.Command {
return async.SingleShotCommand{
Interval: accountOwnershipUpdateDelayInterval,
Init: func(ctx context.Context) (err error) {
c.state.Store(OwnershipStateDelayed)
return nil
},
Runable: c.Command(),
}.Run
}
func (c *periodicRefreshOwnedCollectiblesCommand) Command() async.Command {
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return async.InfiniteCommand{
Interval: accountOwnershipUpdateInterval,
Runable: c.Run,
}.Run
}
func (c *periodicRefreshOwnedCollectiblesCommand) Run(ctx context.Context) (err error) {
return c.loadOwnedCollectibles(ctx)
}
func (c *periodicRefreshOwnedCollectiblesCommand) GetState() OwnershipState {
return c.state.Load().(OwnershipState)
}
func (c *periodicRefreshOwnedCollectiblesCommand) Stop() {
if c.group != nil {
c.group.Stop()
c.group.Wait()
c.group = nil
}
}
func (c *periodicRefreshOwnedCollectiblesCommand) loadOwnedCollectibles(ctx context.Context) error {
c.group = async.NewGroup(ctx)
receivedCollectiblesCh := make(chan OwnedCollectibles)
command := newLoadOwnedCollectiblesCommand(c.manager, c.ownershipDB, c.walletFeed, c.chainID, c.account, receivedCollectiblesCh)
c.state.Store(OwnershipStateUpdating)
defer func() {
if command.err != nil {
c.state.Store(OwnershipStateError)
} else {
c.state.Store(OwnershipStateIdle)
}
}()
c.group.Add(command.Command())
select {
case ownedCollectibles := <-receivedCollectiblesCh:
if c.receivedCollectiblesCb != nil {
c.receivedCollectiblesCb(ownedCollectibles)
}
case <-ctx.Done():
return ctx.Err()
case <-c.group.WaitAsync():
return nil
}
return nil
}
// Fetches owned collectibles for a ChainID+OwnerAddress combination in chunks
// and updates the ownershipDB when all chunks are loaded
type loadOwnedCollectiblesCommand struct {
chainID walletCommon.ChainID
account common.Address
manager *Manager
ownershipDB *OwnershipDB
walletFeed *event.Feed
receivedCollectiblesCh chan<- OwnedCollectibles
// Not to be set by the caller
partialOwnership []thirdparty.CollectibleUniqueID
err error
}
func newLoadOwnedCollectiblesCommand(
manager *Manager,
ownershipDB *OwnershipDB,
walletFeed *event.Feed,
chainID walletCommon.ChainID,
account common.Address,
receivedCollectiblesCh chan<- OwnedCollectibles) *loadOwnedCollectiblesCommand {
return &loadOwnedCollectiblesCommand{
manager: manager,
ownershipDB: ownershipDB,
walletFeed: walletFeed,
chainID: chainID,
account: account,
receivedCollectiblesCh: receivedCollectiblesCh,
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}
}
func (c *loadOwnedCollectiblesCommand) Command() async.Command {
return c.Run
}
func (c *loadOwnedCollectiblesCommand) triggerEvent(eventType walletevent.EventType, chainID walletCommon.ChainID, account common.Address, message string) {
c.walletFeed.Send(walletevent.Event{
Type: eventType,
ChainID: uint64(chainID),
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Accounts: []common.Address{
account,
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},
Message: message,
})
}
func (c *loadOwnedCollectiblesCommand) Run(parent context.Context) (err error) {
log.Debug("start loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account)
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pageNr := 0
cursor := thirdparty.FetchFromStartCursor
providerID := thirdparty.FetchFromAnyProvider
start := time.Now()
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c.triggerEvent(EventCollectiblesOwnershipUpdateStarted, c.chainID, c.account, "")
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lastFetchTimestamp, err := c.ownershipDB.GetOwnershipUpdateTimestamp(c.account, c.chainID)
if err != nil {
c.err = err
} else {
initialFetch := lastFetchTimestamp == InvalidTimestamp
// Fetch collectibles in chunks
for {
if walletCommon.ShouldCancel(parent) {
c.err = errors.New("context cancelled")
break
}
pageStart := time.Now()
log.Debug("start loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account, "page", pageNr)
partialOwnership, err := c.manager.FetchCollectibleOwnershipByOwner(parent, c.chainID, c.account, cursor, fetchLimit, providerID)
if err != nil {
log.Error("failed loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account, "page", pageNr, "error", err)
c.err = err
break
}
log.Debug("partial loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account, "page", pageNr, "in", time.Since(pageStart), "found", len(partialOwnership.Items))
c.partialOwnership = append(c.partialOwnership, partialOwnership.Items...)
pageNr++
cursor = partialOwnership.NextCursor
providerID = partialOwnership.Provider
finished := cursor == thirdparty.FetchFromStartCursor
// Normally, update the DB once we've finished fetching
// If this is the first fetch, make partial updates to the client to get a better UX
if initialFetch || finished {
receivedIDs, err := c.ownershipDB.GetIDsNotInDB(c.chainID, c.account, c.partialOwnership)
if err != nil {
log.Error("failed GetIDsNotInDB in processOwnedIDs", "chain", c.chainID, "account", c.account, "error", err)
return err
}
err = c.ownershipDB.Update(c.chainID, c.account, c.partialOwnership, start.Unix())
if err != nil {
log.Error("failed updating ownershipDB in loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account, "error", err)
c.err = err
}
c.receivedCollectiblesCh <- OwnedCollectibles{
chainID: c.chainID,
account: c.account,
ids: receivedIDs,
}
}
if finished || c.err != nil {
break
} else if initialFetch {
c.triggerEvent(EventCollectiblesOwnershipUpdatePartial, c.chainID, c.account, "")
}
}
}
if c.err != nil {
c.triggerEvent(EventCollectiblesOwnershipUpdateFinishedWithError, c.chainID, c.account, c.err.Error())
} else {
c.triggerEvent(EventCollectiblesOwnershipUpdateFinished, c.chainID, c.account, "")
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}
log.Debug("end loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account, "in", time.Since(start))
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return nil
}