status-go/waku/v0/status_options.go

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Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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package v0
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import (
"errors"
"fmt"
"io"
"math"
"reflect"
"strings"
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"github.com/ethereum/go-ethereum/rlp"
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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"github.com/status-im/status-go/waku/common"
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)
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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// statusOptionKey is a current type used in StatusOptions as a key.
type statusOptionKey string
var (
defaultMinPoW = math.Float64bits(0.001)
idxFieldKey = make(map[int]statusOptionKey)
keyFieldIdx = make(map[statusOptionKey]int)
)
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Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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// StatusOptions defines additional information shared between peers
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// during the handshake.
// There might be more options provided than fields in StatusOptions
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// and they should be ignored during deserialization to stay forward compatible.
// In the case of RLP, options should be serialized to an array of tuples
// where the first item is a field name and the second is a RLP-serialized value.
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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type StatusOptions struct {
PoWRequirement *uint64 `rlp:"key=0"` // RLP does not support float64 natively
BloomFilter []byte `rlp:"key=1"`
LightNodeEnabled *bool `rlp:"key=2"`
ConfirmationsEnabled *bool `rlp:"key=3"`
RateLimits *common.RateLimits `rlp:"key=4"`
TopicInterest []common.TopicType `rlp:"key=5"`
}
func StatusOptionsFromHost(host common.WakuHost) StatusOptions {
opts := StatusOptions{}
rateLimits := host.PacketRateLimits()
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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opts.RateLimits = &rateLimits
lightNode := host.LightClientMode()
opts.LightNodeEnabled = &lightNode
minPoW := host.MinPow()
opts.SetPoWRequirementFromF(minPoW)
confirmationsEnabled := host.ConfirmationsEnabled()
opts.ConfirmationsEnabled = &confirmationsEnabled
bloomFilterMode := host.BloomFilterMode()
if bloomFilterMode {
opts.BloomFilter = host.BloomFilter()
} else {
opts.TopicInterest = host.TopicInterest()
}
return opts
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}
// initFLPKeyFields initialises the values of `idxFieldKey` and `keyFieldIdx`
func initRLPKeyFields() {
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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o := StatusOptions{}
v := reflect.ValueOf(o)
for i := 0; i < v.NumField(); i++ {
// skip unexported fields
if !v.Field(i).CanInterface() {
continue
}
rlpTag := v.Type().Field(i).Tag.Get("rlp")
// skip fields without rlp field tag
if rlpTag == "" {
continue
}
keys := strings.Split(rlpTag, "=")
if len(keys) != 2 || keys[0] != "key" {
panic("invalid value of \"rlp\" tag, expected \"key=N\" where N is uint")
}
// typecast key to be of statusOptionKey type
keyFieldIdx[statusOptionKey(keys[1])] = i
idxFieldKey[i] = statusOptionKey(keys[1])
}
}
// WithDefaults adds the default values for a given peer.
// This are not the host default values, but the default values that ought to
// be used when receiving from an update from a peer.
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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func (o StatusOptions) WithDefaults() StatusOptions {
if o.PoWRequirement == nil {
o.PoWRequirement = &defaultMinPoW
}
if o.LightNodeEnabled == nil {
lightNodeEnabled := false
o.LightNodeEnabled = &lightNodeEnabled
}
if o.ConfirmationsEnabled == nil {
confirmationsEnabled := false
o.ConfirmationsEnabled = &confirmationsEnabled
}
if o.RateLimits == nil {
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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o.RateLimits = &common.RateLimits{}
}
if o.BloomFilter == nil {
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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o.BloomFilter = common.MakeFullNodeBloom()
}
return o
}
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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func (o StatusOptions) PoWRequirementF() *float64 {
if o.PoWRequirement == nil {
return nil
}
result := math.Float64frombits(*o.PoWRequirement)
return &result
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}
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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func (o *StatusOptions) SetPoWRequirementFromF(val float64) {
requirement := math.Float64bits(val)
o.PoWRequirement = &requirement
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}
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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func (o StatusOptions) EncodeRLP(w io.Writer) error {
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v := reflect.ValueOf(o)
var optionsList []interface{}
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for i := 0; i < v.NumField(); i++ {
field := v.Field(i)
if !field.IsNil() {
value := field.Interface()
key, ok := idxFieldKey[i]
if !ok {
continue
}
if value != nil {
optionsList = append(optionsList, []interface{}{key, value})
}
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}
}
return rlp.Encode(w, optionsList)
}
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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func (o *StatusOptions) DecodeRLP(s *rlp.Stream) error {
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_, err := s.List()
if err != nil {
return fmt.Errorf("expected an outer list: %v", err)
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}
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v := reflect.ValueOf(o)
loop:
for {
_, err := s.List()
switch err {
case nil:
// continue to decode a key
case rlp.EOL:
break loop
default:
return fmt.Errorf("expected an inner list: %v", err)
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}
var key statusOptionKey
if err := s.Decode(&key); err != nil {
return fmt.Errorf("invalid key: %v", err)
}
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// Skip processing if a key does not exist.
// It might happen when there is a new peer
// which supports a new option with
// a higher index.
idx, ok := keyFieldIdx[key]
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if !ok {
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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// Read the rest of the list items and dump peer.
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_, err := s.Raw()
if err != nil {
return fmt.Errorf("failed to read the value of key %s: %v", key, err)
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}
continue
}
if err := s.Decode(v.Elem().Field(idx).Addr().Interface()); err != nil {
return fmt.Errorf("failed to decode an option %s: %v", key, err)
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}
if err := s.ListEnd(); err != nil {
return err
}
}
return s.ListEnd()
}
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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func (o StatusOptions) Validate() error {
if len(o.TopicInterest) > 10000 {
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return errors.New("topic interest is limited by 1000 items")
}
return nil
}