status-go/waku/common/envelope.go

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// Copyright 2019 The Waku Library Authors.
//
// The Waku library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The Waku library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty off
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the Waku library. If not, see <http://www.gnu.org/licenses/>.
//
// This software uses the go-ethereum library, which is licensed
// under the GNU Lesser General Public Library, version 3 or any later.
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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package common
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import (
"crypto/ecdsa"
"encoding/binary"
"fmt"
"math"
"math/big"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/crypto/ecies"
"github.com/ethereum/go-ethereum/rlp"
)
// Envelope represents a clear-text data packet to transmit through the Waku
// network. Its contents may or may not be encrypted and signed.
type Envelope struct {
Expiry uint32
TTL uint32
Topic TopicType
Data []byte
Nonce uint64
pow float64 // Message-specific PoW as described in the Waku specification.
// the following variables should not be accessed directly, use the corresponding function instead: Hash(), Bloom()
hash common.Hash // Cached hash of the envelope to avoid rehashing every time.
bloom []byte
}
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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// Size returns the size of envelope as it is sent (i.e. public fields only)
func (e *Envelope) Size() int {
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return EnvelopeHeaderLength + len(e.Data)
}
// rlpWithoutNonce returns the RLP encoded envelope contents, except the nonce.
func (e *Envelope) rlpWithoutNonce() []byte {
res, _ := rlp.EncodeToBytes([]interface{}{e.Expiry, e.TTL, e.Topic, e.Data})
return res
}
// NewEnvelope wraps a Waku message with expiration and destination data
// included into an envelope for network forwarding.
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func NewEnvelope(ttl uint32, topic TopicType, msg *SentMessage, now time.Time) *Envelope {
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env := Envelope{
Expiry: uint32(now.Add(time.Second * time.Duration(ttl)).Unix()),
TTL: ttl,
Topic: topic,
Data: msg.Raw,
Nonce: 0,
}
return &env
}
// Seal closes the envelope by spending the requested amount of time as a proof
// of work on hashing the data.
func (e *Envelope) Seal(options *MessageParams) error {
if options.PoW == 0 {
// PoW is not required
return nil
}
var target, bestLeadingZeros int
if options.PoW < 0 {
// target is not set - the function should run for a period
// of time specified in WorkTime param. Since we can predict
// the execution time, we can also adjust Expiry.
e.Expiry += options.WorkTime
} else {
target = e.powToFirstBit(options.PoW)
}
rwn := e.rlpWithoutNonce()
buf := make([]byte, len(rwn)+8)
copy(buf, rwn)
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asAnInt := new(big.Int)
finish := time.Now().Add(time.Duration(options.WorkTime) * time.Second).UnixNano()
for nonce := uint64(0); time.Now().UnixNano() < finish; {
for i := 0; i < 1024; i++ {
binary.BigEndian.PutUint64(buf[len(rwn):], nonce)
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h := crypto.Keccak256(buf)
asAnInt.SetBytes(h)
leadingZeros := 256 - asAnInt.BitLen()
if leadingZeros > bestLeadingZeros {
e.Nonce, bestLeadingZeros = nonce, leadingZeros
if target > 0 && bestLeadingZeros >= target {
return nil
}
}
nonce++
}
}
if target > 0 && bestLeadingZeros < target {
return fmt.Errorf("failed to reach the PoW target, specified pow time (%d seconds) was insufficient", options.WorkTime)
}
return nil
}
// PoW computes (if necessary) and returns the proof of work target
// of the envelope.
func (e *Envelope) PoW() float64 {
if e.pow == 0 {
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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e.CalculatePoW(0)
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}
return e.pow
}
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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func (e *Envelope) CalculatePoW(diff uint32) {
rwn := e.rlpWithoutNonce()
buf := make([]byte, len(rwn)+8)
copy(buf, rwn)
binary.BigEndian.PutUint64(buf[len(rwn):], e.Nonce)
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powHash := new(big.Int).SetBytes(crypto.Keccak256(buf))
leadingZeroes := 256 - powHash.BitLen()
x := math.Pow(2, float64(leadingZeroes))
x /= float64(len(rwn))
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x /= float64(e.TTL + diff)
e.pow = x
}
func (e *Envelope) powToFirstBit(pow float64) int {
x := pow
Move networking code for waku under `v0` namespace Why make the change? As discussed previously, the way we will move across versions is to maintain completely separate codebases and eventually remove those that are not supported anymore. This has the drawback of some code duplication, but the advantage is that is more explicit what each version requires, and changes in one version will not impact the other, so we won't pile up backward compatible code. This is the same strategy used by `whisper` in go ethereum and is influenced by https://www.youtube.com/watch?v=oyLBGkS5ICk . All the code that is used for the networking protocol is now under `v0/`. Some of the common parts might still be refactored out. The main namespace `waku` deals with `host`->`waku` interactions (through RPC), while `v0` deals with `waku`->`remote-waku` interactions. In order to support `v1`, the namespace `v0` will be copied over, and changed to support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed. This PR does not actually implement `v1`, I'd rather get things looked over to make sure the structure is what we would like before implementing the changes. What has changed? - Moved all code for the common parts under `waku/common/` namespace - Moved code used for bloomfilters in `waku/common/bloomfilter.go` - Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc) - Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go` Things still to do Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`). I started moving those tests to instead of stubbing using the actual component, which increases the testing surface. Some other tests that can't be easily ported should be likely moved under `v0` instead. Ideally no version specif code should be exported from a version namespace (for example the various codes, as those might change across versions). But this will be a work-in-progress. Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only when implementations diverge across versions.
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x *= float64(e.Size())
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x *= float64(e.TTL)
bits := math.Log2(x)
bits = math.Ceil(bits)
res := int(bits)
if res < 1 {
res = 1
}
return res
}
// Hash returns the SHA3 hash of the envelope, calculating it if not yet done.
func (e *Envelope) Hash() common.Hash {
if (e.hash == common.Hash{}) {
encoded, _ := rlp.EncodeToBytes(e)
e.hash = crypto.Keccak256Hash(encoded)
}
return e.hash
}
// DecodeRLP decodes an Envelope from an RLP data stream.
func (e *Envelope) DecodeRLP(s *rlp.Stream) error {
raw, err := s.Raw()
if err != nil {
return err
}
// The decoding of Envelope uses the struct fields but also needs
// to compute the hash of the whole RLP-encoded envelope. This
// type has the same structure as Envelope but is not an
// rlp.Decoder (does not implement DecodeRLP function).
// Only public members will be encoded.
type rlpenv Envelope
if err := rlp.DecodeBytes(raw, (*rlpenv)(e)); err != nil {
return err
}
e.hash = crypto.Keccak256Hash(raw)
return nil
}
// OpenAsymmetric tries to decrypt an envelope, potentially encrypted with a particular key.
func (e *Envelope) OpenAsymmetric(key *ecdsa.PrivateKey) (*ReceivedMessage, error) {
message := &ReceivedMessage{Raw: e.Data}
err := message.decryptAsymmetric(key)
switch err {
case nil:
return message, nil
case ecies.ErrInvalidPublicKey: // addressed to somebody else
return nil, err
default:
return nil, fmt.Errorf("unable to open envelope, decrypt failed: %v", err)
}
}
// OpenSymmetric tries to decrypt an envelope, potentially encrypted with a particular key.
func (e *Envelope) OpenSymmetric(key []byte) (msg *ReceivedMessage, err error) {
msg = &ReceivedMessage{Raw: e.Data}
err = msg.decryptSymmetric(key)
if err != nil {
msg = nil
}
return msg, err
}
// Open tries to decrypt an envelope, and populates the message fields in case of success.
func (e *Envelope) Open(watcher *Filter) (msg *ReceivedMessage) {
if watcher == nil {
return nil
}
// The API interface forbids filters doing both symmetric and asymmetric encryption.
if watcher.expectsAsymmetricEncryption() && watcher.expectsSymmetricEncryption() {
return nil
}
if watcher.expectsAsymmetricEncryption() {
msg, _ = e.OpenAsymmetric(watcher.KeyAsym)
if msg != nil {
msg.Dst = &watcher.KeyAsym.PublicKey
}
} else if watcher.expectsSymmetricEncryption() {
msg, _ = e.OpenSymmetric(watcher.KeySym)
if msg != nil {
msg.SymKeyHash = crypto.Keccak256Hash(watcher.KeySym)
}
}
if msg != nil {
ok := msg.ValidateAndParse()
if !ok {
return nil
}
msg.Topic = e.Topic
msg.PoW = e.PoW()
msg.TTL = e.TTL
msg.Sent = e.Expiry - e.TTL
msg.EnvelopeHash = e.Hash()
}
return msg
}
// Bloom maps 4-bytes Topic into 64-byte bloom filter with 3 bits set (at most).
func (e *Envelope) Bloom() []byte {
if e.bloom == nil {
e.bloom = e.Topic.ToBloom()
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}
return e.bloom
}
// EnvelopeError code and optional description of the error.
type EnvelopeError struct {
Hash common.Hash
Code uint
Description string
}
// ErrorToEnvelopeError converts common golang error into EnvelopeError with a code.
func ErrorToEnvelopeError(hash common.Hash, err error) EnvelopeError {
code := EnvelopeOtherError
switch err.(type) {
case TimeSyncError:
code = EnvelopeTimeNotSynced
}
return EnvelopeError{
Hash: hash,
Code: code,
Description: err.Error(),
}
}