status-go/services/stickers/pending.go

134 lines
3.3 KiB
Go
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package stickers
import (
"encoding/json"
"errors"
"math/big"
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Sync Settings (#2478) * Sync Settings * Added valueHandlers and Database singleton Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename * Added functionality to check the sqlite filename * Refactor of Database.SaveSyncSettings to be used as a handler * Implemented inteface for setting sync protobuf factories * Refactored and completed adhoc send setting sync * Tidying up * Immutability refactor * Refactor settings into dedicated package * Breakout structs * Tidy up * Refactor of bulk settings sync * Bug fixes * Addressing feedback * Fix code dropped during rebase * Fix for db closed * Fix for node config related crashes * Provisional fix for type assertion - issue 2 * Adding robust type assertion checks * Partial fix for null literal db storage and json encoding * Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0 * Added test for preferred name behaviour * Adding saved sync settings to MessengerResponse * Completed granular initial sync and clock from network on save * add Settings to isEmpty * Refactor of protobufs, partially done * Added syncSetting receiver handling, some bug fixes * Fix for sticker packs * Implement inactive flag on sync protobuf factory * Refactor of types and structs * Added SettingField.CanSync functionality * Addressing rebase artifact * Refactor of Setting SELECT queries * Refactor of string return queries * VERSION bump and migration index bump * Deactiveate Sync Settings * Deactiveated preferred_name and send_status_updates Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
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"github.com/status-im/status-go/multiaccounts/settings"
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"github.com/status-im/status-go/services/wallet/bigint"
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)
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func (api *API) AddPending(chainID uint64, packID *bigint.BigInt) error {
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pendingPacks, err := api.pendingStickerPacks()
if err != nil {
return err
}
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if _, exists := pendingPacks[uint(packID.Uint64())]; exists {
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return errors.New("sticker pack is already pending")
}
stickerType, err := api.contractMaker.NewStickerType(chainID)
if err != nil {
return err
}
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stickerPack, err := api.fetchPackData(stickerType, packID.Int, false)
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if err != nil {
return err
}
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pendingPacks[uint(packID.Uint64())] = *stickerPack
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Sync Settings (#2478) * Sync Settings * Added valueHandlers and Database singleton Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename * Added functionality to check the sqlite filename * Refactor of Database.SaveSyncSettings to be used as a handler * Implemented inteface for setting sync protobuf factories * Refactored and completed adhoc send setting sync * Tidying up * Immutability refactor * Refactor settings into dedicated package * Breakout structs * Tidy up * Refactor of bulk settings sync * Bug fixes * Addressing feedback * Fix code dropped during rebase * Fix for db closed * Fix for node config related crashes * Provisional fix for type assertion - issue 2 * Adding robust type assertion checks * Partial fix for null literal db storage and json encoding * Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0 * Added test for preferred name behaviour * Adding saved sync settings to MessengerResponse * Completed granular initial sync and clock from network on save * add Settings to isEmpty * Refactor of protobufs, partially done * Added syncSetting receiver handling, some bug fixes * Fix for sticker packs * Implement inactive flag on sync protobuf factory * Refactor of types and structs * Added SettingField.CanSync functionality * Addressing rebase artifact * Refactor of Setting SELECT queries * Refactor of string return queries * VERSION bump and migration index bump * Deactiveate Sync Settings * Deactiveated preferred_name and send_status_updates Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
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return api.accountsDB.SaveSettingField(settings.StickersPacksPending, pendingPacks)
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}
Sync Settings (#2478) * Sync Settings * Added valueHandlers and Database singleton Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename * Added functionality to check the sqlite filename * Refactor of Database.SaveSyncSettings to be used as a handler * Implemented inteface for setting sync protobuf factories * Refactored and completed adhoc send setting sync * Tidying up * Immutability refactor * Refactor settings into dedicated package * Breakout structs * Tidy up * Refactor of bulk settings sync * Bug fixes * Addressing feedback * Fix code dropped during rebase * Fix for db closed * Fix for node config related crashes * Provisional fix for type assertion - issue 2 * Adding robust type assertion checks * Partial fix for null literal db storage and json encoding * Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0 * Added test for preferred name behaviour * Adding saved sync settings to MessengerResponse * Completed granular initial sync and clock from network on save * add Settings to isEmpty * Refactor of protobufs, partially done * Added syncSetting receiver handling, some bug fixes * Fix for sticker packs * Implement inactive flag on sync protobuf factory * Refactor of types and structs * Added SettingField.CanSync functionality * Addressing rebase artifact * Refactor of Setting SELECT queries * Refactor of string return queries * VERSION bump and migration index bump * Deactiveate Sync Settings * Deactiveated preferred_name and send_status_updates Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
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func (api *API) pendingStickerPacks() (StickerPackCollection, error) {
stickerPacks := make(StickerPackCollection)
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pendingStickersJSON, err := api.accountsDB.GetPendingStickerPacks()
if err != nil {
return nil, err
}
if pendingStickersJSON == nil {
return stickerPacks, nil
}
err = json.Unmarshal(*pendingStickersJSON, &stickerPacks)
if err != nil {
return nil, err
}
return stickerPacks, nil
}
Sync Settings (#2478) * Sync Settings * Added valueHandlers and Database singleton Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename * Added functionality to check the sqlite filename * Refactor of Database.SaveSyncSettings to be used as a handler * Implemented inteface for setting sync protobuf factories * Refactored and completed adhoc send setting sync * Tidying up * Immutability refactor * Refactor settings into dedicated package * Breakout structs * Tidy up * Refactor of bulk settings sync * Bug fixes * Addressing feedback * Fix code dropped during rebase * Fix for db closed * Fix for node config related crashes * Provisional fix for type assertion - issue 2 * Adding robust type assertion checks * Partial fix for null literal db storage and json encoding * Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0 * Added test for preferred name behaviour * Adding saved sync settings to MessengerResponse * Completed granular initial sync and clock from network on save * add Settings to isEmpty * Refactor of protobufs, partially done * Added syncSetting receiver handling, some bug fixes * Fix for sticker packs * Implement inactive flag on sync protobuf factory * Refactor of types and structs * Added SettingField.CanSync functionality * Addressing rebase artifact * Refactor of Setting SELECT queries * Refactor of string return queries * VERSION bump and migration index bump * Deactiveate Sync Settings * Deactiveated preferred_name and send_status_updates Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
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func (api *API) Pending() (StickerPackCollection, error) {
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stickerPacks, err := api.pendingStickerPacks()
if err != nil {
return nil, err
}
for packID, stickerPack := range stickerPacks {
stickerPack.Status = statusPending
stickerPack.Preview = api.hashToURL(stickerPack.Preview)
stickerPack.Thumbnail = api.hashToURL(stickerPack.Thumbnail)
for i, sticker := range stickerPack.Stickers {
sticker.URL = api.hashToURL(sticker.Hash)
stickerPack.Stickers[i] = sticker
}
stickerPacks[packID] = stickerPack
}
return stickerPacks, nil
}
func (api *API) ProcessPending(chainID uint64) (pendingChanged StickerPackCollection, err error) {
pendingStickerPacks, err := api.pendingStickerPacks()
if err != nil {
return nil, err
}
accs, err := api.accountsDB.GetActiveAccounts()
if err != nil {
return nil, err
}
purchasedPacks := make(map[uint]struct{})
purchasedPackChan := make(chan *big.Int)
errChan := make(chan error)
doneChan := make(chan struct{}, 1)
go api.getAccountsPurchasedPack(chainID, accs, purchasedPackChan, errChan, doneChan)
for {
select {
case err := <-errChan:
if err != nil {
return nil, err
}
case packID := <-purchasedPackChan:
if packID != nil {
purchasedPacks[uint(packID.Uint64())] = struct{}{}
}
case <-doneChan:
result := make(StickerPackCollection)
for _, stickerPack := range pendingStickerPacks {
packID := uint(stickerPack.ID.Uint64())
if _, exists := purchasedPacks[packID]; !exists {
continue
}
delete(pendingStickerPacks, packID)
stickerPack.Status = statusPurchased
result[packID] = stickerPack
}
err = api.accountsDB.SaveSettingField(settings.StickersPacksPending, pendingStickerPacks)
return result, err
}
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}
}
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func (api *API) RemovePending(packID *bigint.BigInt) error {
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pendingPacks, err := api.pendingStickerPacks()
if err != nil {
return err
}
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if _, exists := pendingPacks[uint(packID.Uint64())]; !exists {
return nil
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}
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delete(pendingPacks, uint(packID.Uint64()))
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Sync Settings (#2478) * Sync Settings * Added valueHandlers and Database singleton Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename * Added functionality to check the sqlite filename * Refactor of Database.SaveSyncSettings to be used as a handler * Implemented inteface for setting sync protobuf factories * Refactored and completed adhoc send setting sync * Tidying up * Immutability refactor * Refactor settings into dedicated package * Breakout structs * Tidy up * Refactor of bulk settings sync * Bug fixes * Addressing feedback * Fix code dropped during rebase * Fix for db closed * Fix for node config related crashes * Provisional fix for type assertion - issue 2 * Adding robust type assertion checks * Partial fix for null literal db storage and json encoding * Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0 * Added test for preferred name behaviour * Adding saved sync settings to MessengerResponse * Completed granular initial sync and clock from network on save * add Settings to isEmpty * Refactor of protobufs, partially done * Added syncSetting receiver handling, some bug fixes * Fix for sticker packs * Implement inactive flag on sync protobuf factory * Refactor of types and structs * Added SettingField.CanSync functionality * Addressing rebase artifact * Refactor of Setting SELECT queries * Refactor of string return queries * VERSION bump and migration index bump * Deactiveate Sync Settings * Deactiveated preferred_name and send_status_updates Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
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return api.accountsDB.SaveSettingField(settings.StickersPacksPending, pendingPacks)
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}