status-go-monitor/model.go

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package main
import (
"github.com/dannypsnl/redux/rematch"
)
type PeersState struct {
Peers []Peer
Current int
}
type Model struct {
rematch.Reducer
State PeersState
}
func (m *Model) Current(state PeersState, peerIndex int) PeersState {
if peerIndex < 0 || peerIndex >= len(state.Peers) {
return state
}
return PeersState{
Peers: state.Peers,
Current: peerIndex,
}
}
func (m *Model) Update(state PeersState, peers []Peer) PeersState {
current := state.Current
// if not current peer is set use first one
if state.Current == -1 && len(peers) > 0 {
current = 0
}
// if set but doesn't exist in the list move up
if state.Current >= len(peers) {
current = len(peers) - 1
}
return PeersState{
Peers: peers,
Current: current,
}
}