status-go-monitor/keys.go

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package main
import (
"github.com/jroimartin/gocui"
)
type Binding struct {
Key gocui.Key
Mod gocui.Modifier
Handler func(g *gocui.Gui, v *gocui.View) error
}
var bindings = [...]Binding{
Binding{gocui.KeyCtrlC, gocui.ModNone, quit},
Binding{gocui.KeyArrowUp, gocui.ModNone, HandlerCursorDispenser(-1)},
Binding{gocui.KeyArrowDown, gocui.ModNone, HandlerCursorDispenser(1)},
}
func keybindings(g *gocui.Gui) error {
for _, b := range bindings {
if err := g.SetKeybinding("", b.Key, b.Mod, b.Handler); err != nil {
return err
}
}
return nil
}
func HandlerCursorDispenser(mod int) func(g *gocui.Gui, v *gocui.View) error {
return func(g *gocui.Gui, v *gocui.View) error {
if v == nil {
return nil
}
_, my := v.Size()
cx, cy := v.Cursor()
log.Printf("my: %d, cx: %d, cy: %d", my, cx, cy)
if cy+mod < 0 || cy+mod == my {
return nil
}
if err := v.SetCursor(cx, cy+mod); err != nil {
if mod == -1 {
return nil
}
ox, oy := v.Origin()
if err := v.SetOrigin(ox, oy+mod); err != nil {
return err
}
}
return nil
}
}