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[Design](https://www.figma.com/file/17fc13UBFvInrLgNUKJJg5/Kuba⎜Desktop?type=design&node-id=31229-627216&mode=design&t=KoQOW7vmoNc7f41m-0) 1. Update header layout and size 2. Add OverviewSettingsPanel in storybook feat: Update Community Overview Header based on the new design Removing squish tests related to the community identicon in the Overview page. The identicon is removed in the new designs
104 lines
6.2 KiB
Gherkin
104 lines
6.2 KiB
Gherkin
#******************************************************************************
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# Status.im
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#*****************************************************************************/
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#/**
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# * \file test.feature
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# *
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# * \test Status Desktop - Community
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# * \date July 2022
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# **
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# *****************************************************************************/
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Feature: Status Desktop community
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As an admin user I want to create a community and do some action in the community
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The following scenarios cover basic flows of a community
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The feature start sequence is the following (setup on its own `bdd_hooks`):
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** given A first time user lands on the status desktop and generates new key
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** when user signs up with username "tester123" and password "TesTEr16843/!@00"
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** and the user lands on the signed in app
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Background:
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Given the user opens the community portal section
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And the user lands on the community portal section
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And the user creates a community named "myCommunity", with description "My community description", intro "Community Intro" and outro "Community Outro"
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And the user lands on the community named "myCommunity"
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Scenario Outline: The admin creates a community channel
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When the admin creates a community channel named "<community_channel_name>", with description "<community_channel_description>", with the method "<method>"
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Then "<community_channel_name>" should be in the list of uncategorized channels
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And the channel named "<community_channel_name>" is open
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Examples:
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| community_channel_name | community_channel_description | method |
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| test-channel | Community channel description tested 1 | bottom_menu |
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| test-channel2 | Community channel description tested 2 | right_click_menu |
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Scenario Outline: The admin edits a community channel
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Given the admin creates a community channel named "<community_channel_name>", with description "<community_channel_description>", with the method "bottom_menu"
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And the channel named "<community_channel_name>" is open
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When the admin edits the current community channel to the name "<new_community_channel_name>"
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Then the channel named "<new_community_channel_name>" is open
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Examples:
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| community_channel_name | community_channel_description | new_community_channel_name |
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| test-channel | Community channel description tested 1 | new-test-channel |
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Scenario: The admin deletes a community channel
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Given the admin creates a community channel named "test-channel2", with description "My description", with the method "bottom_menu"
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And the channel named "test-channel2" is open
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And the channel count is 2
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When the admin deletes current channel
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Then the channel count is 1
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Scenario Outline: The admin creates a community category
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Given the admin creates a community channel named "<channel_name>", with description "Some description", with the method "<method>"
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When the admin creates a community category named "<category_name>", with channels "<channel_name>" and with the method "<method>"
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Then the category named "<category_name>" contains channels "<channel_name>"
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Examples:
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| channel_name | category_name | method |
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| test-channel-1 | test-category-1 | bottom_menu |
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| test-channel-2 | test-category-2 | right_click_menu |
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Scenario: The admin edits a community category
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Given the admin creates a community channel named "test-channel", with description "My description", with the method "bottom_menu"
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And the admin creates a community category named "test-category", with channels "test-channel" and with the method "bottom_menu"
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And the category named "test-category" contains channels "test-channel"
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When the admin renames the category "test-category" to "new-test-category" and toggles the channels "test-channel, general"
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Then the category named "new-test-category" contains channels "general"
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And the category named "test-category" is missing
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Scenario: The admin deletes a community category
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Given the admin creates a community channel named "test-channel", with description "My description", with the method "bottom_menu"
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And the admin creates a community category named "test-category", with channels "test-channel" and with the method "bottom_menu"
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And the category named "test-category" contains channels "test-channel"
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When the admin deletes category named "test-category"
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Then the category named "test-category" is missing
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Scenario Outline: The admin edits a community name, description and color separately
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When the admin changes the community name to "<new_community_name>"
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Then the community overview name is "<new_community_name>"
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When the admin goes back to the community
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And the admin changes the community description to "<new_community_description>"
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Then the community overview description is "<new_community_description>"
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When the admin goes back to the community
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Examples:
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| new_community_name | new_community_description | new_community_color |
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| myCommunityNamedChanged | Cool new description 123 | #ff0000 |
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Scenario Outline: The admin changes the emoji of a channel
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When the admin changes the current community channel emoji to "<new_emoji_description>"
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Then the community channel has emoji "<new_emoji>"
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Examples:
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| new_emoji_description | new_emoji |
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| thumbs up | 👍 |
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# TODO: This scenario must be in a different feature since it does not accomplishe the start/en sequence and / or background
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# Add new test case that contains scenarios related to create/delete and navigate throw communities and usage of navbar.
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#@merge
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#Scenario: User leaves community
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# When the user opens app settings screen
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# And the user opens the communities settings
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# And the user leaves the community
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# Then the count of communities in navbar is 0
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