121 lines
4.1 KiB
QML
121 lines
4.1 KiB
QML
import QtQuick 2.3
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import QtGraphicalEffects 1.13
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import "../../../../../shared"
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import "../../../../../imports"
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Item {
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property int verticalPadding: 0
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property int imageWidth: 350
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property bool isCurrentUser: false
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property url source
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property bool playing: true
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property bool isAnimated: !!source && source.toString().endsWith('.gif')
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signal clicked(var image, var button)
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property var container
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property alias imageAlias: imageMessage
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property bool allCornersRounded: false
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id: imageContainer
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width: loadingImage.visible ? loadingImage.width : imageMessage.width
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height: loadingImage.visible ? loadingImage.height : imageMessage.paintedHeight
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Rectangle {
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id: loadingImage
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property bool hasError: false
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width: hasError ? 200 : imageContainer.imageWidth
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height: hasError ? 75 : imageContainer.imageWidth
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border.width: 1
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border.color: Style.current.border
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radius: Style.current.radius
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StyledText {
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//% "Error loading the image"
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text: loadingImage.hasError ? qsTrId("error-loading-the-image") :
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//% "Loading image..."
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qsTrId("loading-image---")
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color: loadingImage.hasError ? Style.current.red : Style.current.textColor
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font.pixelSize: 15
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anchors.verticalCenter: parent.verticalCenter
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anchors.horizontalCenter: parent.horizontalCenter
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}
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}
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Connections {
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target: applicationWindow
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onActiveChanged: {
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if (applicationWindow.active === false) {
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imageMessage.playing = false
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} else {
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imageMessage.playing = Qt.binding(function () {return imageContainer.playing})
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}
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}
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}
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AnimatedImage {
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id: imageMessage
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width: sourceSize.width > imageWidth ? imageWidth : sourceSize.width
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fillMode: Image.PreserveAspectFit
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source: imageContainer.source
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playing: imageContainer.playing
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onStatusChanged: {
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if (imageMessage.status === Image.Error) {
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loadingImage.hasError = true
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imageMessage.height = 0
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imageMessage.source = ""
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imageMessage.visible = false
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} else if (imageMessage.status === Image.Ready) {
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loadingImage.visible = false
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scrollToBottom(true, imageContainer.container)
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}
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}
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layer.enabled: true
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layer.effect: OpacityMask {
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maskSource: Item {
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width: imageMessage.width
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height: imageMessage.height
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Rectangle {
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anchors.top: parent.top
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anchors.left: parent.left
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width: imageMessage.width
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height: imageMessage.height
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radius: 16
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}
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Rectangle {
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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width: 32
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height: 32
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radius: 4
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visible: !imageContainer.isCurrentUser && !allCornersRounded
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}
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Rectangle {
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anchors.bottom: parent.bottom
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anchors.right: parent.right
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width: 32
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height: 32
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radius: 4
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visible: imageContainer.isCurrentUser && !allCornersRounded
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}
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}
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}
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MouseArea {
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cursorShape: Qt.PointingHandCursor
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acceptedButtons: Qt.LeftButton | Qt.RightButton
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anchors.fill: parent
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onClicked: {
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if (imageContainer.isAnimated) {
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// FIXME the ListView completely removes Items that scroll out of view
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// so when we scroll backto the image, it gets reloaded and playing is reset
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imageContainer.playing = !imageContainer.playing
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return
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}
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imageContainer.clicked(imageMessage, mouse.button)
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}
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}
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}
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}
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