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1e8c851283
Considerations - Use versioned files. Versioned Qt CMake APIs are disabled to force explicit calls and say that we don't support older `QT`s - Don't use blobbing. Use `target_sources` and `qt_target_qml_sources` - Distribute `CMake` definitions closer to the context: main folders with their own `CMakeLists.txt` - Everything in libraries under `Status` namespace for cleaner code. - Includes are exposed with Module folder externally and without prefix internally - File/Folders name matches definitions they contain for uniformity that leads to cleaner code - All source files (cpp, qml, js ...) have to be added to one of the CMakeLists.txt files to be tracked by CMake build system. - Use BUILD_DEBUG, BUILD_RELEASE and BUILD_DEVELOPMENT variables from Helpers library - Avoid Include directories. Not needed anymore CMake `target_*` APIs handles this through `INTERFACE`, `PUBLIC` and `PRIVATE` scope identifiers - `StatusQ` is meant to be compiled as an external library, therefore StatusQ tests are kept inside its own directory - Forced CMake version to `3.21` for the latest features and fixes. It is desired to be kept as recent as possible due to its backward compatibility. Following Qt's shipped version might be an option - Depends on status-go changes to allow forcing of arm for apple silicon Found limitations to CMake Qt API with Qt 6.3 - Having `0` as major version when using `qt_add_qml_module` doesn't work. Qml engine reports loading the `qmldir` but won't load the plugin library and no error is reported outside that exposed types are not found. - `qt_target_qml_sources` doesn't work now, it generate a double copy error when deploying qml files in bin-directory. For now we stick with adding files using `qt_add_qml_module` central place - Need to add `OUTPUT_DIRECTORY` to `qt_add_qml_module` to use the workaround - If `MACOSX_BUNDLE` target property is set breaks importing of QML files. Disabled until fixed or workaround found - For an unknown reason application executable tries to include the `QML_ELEMENT` include files, therefore for now I include all the C++ qml elements in INTERFACE
40 lines
822 B
QML
40 lines
822 B
QML
import QtQuick
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/*!
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*/
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Item {
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required property Window window;
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property alias enableHideWindow: hideWindowShortcut.enabled
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Shortcut {
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sequence: StandardKey.FullScreen
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onActivated: {
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if (visibility === Window.FullScreen)
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window.showNormal()
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else
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window.showFullScreen()
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}
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}
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Shortcut {
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sequence: "Ctrl+M"
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onActivated: {
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if (visibility === Window.Minimized)
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window.showNormal()
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else
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window.showMinimized()
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}
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}
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Shortcut {
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id: hideWindowShortcut
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sequences: [StandardKey.Close]
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onActivated: window.visible = false;
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}
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Shortcut {
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sequence: StandardKey.Quit
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onActivated: Qt.quit()
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}
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}
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