status-desktop/ui/StatusQ/sandbox/sandboxapp.cpp

48 lines
1.3 KiB
C++

#include "sandboxapp.h"
#include <QQmlContext>
#include <QWindow>
#include <QDebug>
SandboxApp::SandboxApp(int &argc, char **argv)
: QGuiApplication(argc, argv),
m_handler(new Handler(this))
{
connect(m_handler, &Handler::restartQml, this, &SandboxApp::restartEngine, Qt::QueuedConnection);
}
void SandboxApp::startEngine()
{
const QUrl url(applicationDirPath() + "/../main.qml");
m_engine.rootContext()->setContextProperty("app", m_handler);
m_engine.addImportPath(applicationDirPath() + "/../../src");
qDebug() << m_engine.importPathList();
QObject::connect(&m_engine, &QQmlApplicationEngine::objectCreated,
this, [url](QObject *obj, const QUrl &objUrl) {
if (!obj && url == objUrl)
QCoreApplication::exit(-1);
}, Qt::QueuedConnection);
m_engine.load(url);
QWindow *rootWindow = qobject_cast<QWindow*>(m_engine.rootObjects().at(0));
if (rootWindow) {
removeTitleBar(rootWindow->winId());
} else {
qDebug() << "Window doesn't exist";
}
}
void SandboxApp::restartEngine()
{
const QUrl url(applicationDirPath() + "/../main.qml");
QWindow *rootWindow = qobject_cast<QWindow*>(m_engine.rootObjects().at(0));
if (rootWindow) {
rootWindow->close();
}
m_engine.clearComponentCache();
m_engine.load(url);
}