emizzle 5953031bfc fix: YouTube unfurling
YouTube link unfurling was not working for a couple reasons.

There were two main parts fixed:
1. QML context for messages pertaining to linkUrls and imageUrls was changed from implicit to explicit. By this, I mean that any time we referenced linkUrls/imageUrls, we were relying on the knowledge that those values would be populated by some parent context several levels up. Now, we are referring to properties that have been explicitly defined on the components. This offers the ability to reuse components, and makes reading the code and debugging much easier.
2. Error handling has been added to getting link preview data. An unhandled "error" was thrown each time a link that wasn't whitelisted was passed in, causing the app to crash. For example, when a link to a tenor gif was posted in the chat, that URL was not whitelisted, causing the app to crash.
2020-12-10 14:45:48 -05:00

117 lines
3.9 KiB
QML

import QtQuick 2.3
import QtGraphicalEffects 1.13
import "../../../../../shared"
import "../../../../../imports"
Item {
property int verticalPadding: 0
property int imageWidth: 350
property bool isCurrentUser: false
property url source
property bool playing: true
property bool isAnimated: !!source && source.toString().endsWith('.gif')
signal clicked(var image)
property var container
id: imageContainer
width: loadingImage.visible ? loadingImage.width : imageMessage.width
height: loadingImage.visible ? loadingImage.height : imageMessage.paintedHeight
Rectangle {
id: loadingImage
property bool hasError: false
width: hasError ? 200 : imageContainer.imageWidth
height: hasError ? 75 : imageContainer.imageWidth
border.width: 1
border.color: Style.current.border
radius: Style.current.radius
StyledText {
//% "Error loading the image"
//% "Loading image..."
text: loadingImage.hasError ? qsTrId("error-loading-the-image") : qsTrId("loading-image---")
color: loadingImage.hasError ? Style.current.red : Style.current.textColor
font.pixelSize: 15
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: parent.horizontalCenter
}
}
Connections {
target: applicationWindow
onActiveChanged: {
if (applicationWindow.active === false) {
imageMessage.playing = false
} else {
imageMessage.playing = Qt.binding(function () {return imageContainer.playing})
}
}
}
AnimatedImage {
id: imageMessage
width: sourceSize.width > imageWidth ? imageWidth : sourceSize.width
fillMode: Image.PreserveAspectFit
source: imageContainer.source
playing: imageContainer.playing
onStatusChanged: {
if (imageMessage.status === Image.Error) {
loadingImage.hasError = true
imageMessage.height = 0
imageMessage.source = ""
imageMessage.visible = false
} else if (imageMessage.status === Image.Ready) {
loadingImage.visible = false
scrollToBottom(true, root.container)
}
}
layer.enabled: true
layer.effect: OpacityMask {
maskSource: Item {
width: imageMessage.width
height: imageMessage.height
Rectangle {
anchors.top: parent.top
anchors.left: parent.left
width: imageMessage.width
height: imageMessage.height
radius: 16
}
Rectangle {
anchors.bottom: parent.bottom
anchors.left: parent.left
width: 32
height: 32
radius: 4
visible: !imageContainer.isCurrentUser
}
Rectangle {
anchors.bottom: parent.bottom
anchors.right: parent.right
width: 32
height: 32
radius: 4
visible: imageContainer.isCurrentUser
}
}
}
MouseArea {
cursorShape: Qt.PointingHandCursor
anchors.fill: parent
onClicked: {
if (imageContainer.isAnimated) {
// FIXME the ListView completely removes Items that scroll out of view
// so when we scroll backto the image, it gets reloaded and playing is reset
imageContainer.playing = !imageContainer.playing
return
}
imageContainer.clicked(imageMessage)
}
}
}
}