status-desktop/ui/main.qml

267 lines
6.6 KiB
QML

import QtQuick 2.13
import QtQuick.Controls 2.13
import QtQuick.Layouts 1.13
import Qt.labs.platform 1.1
import QtQml.StateMachine 1.14 as DSM
import QtMultimedia 5.13
import Qt.labs.settings 1.0
import QtQuick.Window 2.12
import QtQml 2.13
import QtQuick.Window 2.0
import "./onboarding"
import "./app"
import "./sounds"
import "./shared"
import "./imports"
ApplicationWindow {
property alias appSettings: settings
property bool hasAccounts: !!loginModel.rowCount()
id: applicationWindow
width: 1232
height: 770
color: Style.current.background
title: {
// Set application settings
//% "Status Desktop"
Qt.application.name = qsTrId("status-desktop")
Qt.application.organization = "Status"
Qt.application.domain = "status.im"
return Qt.application.name
}
visible: true
Component.onCompleted: {
if (settings.locale !== "en") {
profileModel.changeLocale(settings.locale)
}
setX(Qt.application.screens[0].width / 2 - width / 2);
setY(Qt.application.screens[0].height / 2 - height / 2);
}
signal navigateTo(string path)
ErrorSound {
id: errorSound
}
Audio {
id: sendMessageSound
audioRole: Audio.NotificationRole
source: "../../../../sounds/send_message.wav"
}
Audio {
id: notificationSound
audioRole: Audio.NotificationRole
source: "../../../../sounds/notification.wav"
volume: 0.2
}
Settings {
id: settings
property var chatSplitView
property var walletSplitView
property var profileSplitView
property bool walletEnabled: false
property bool displayChatImages: false
property bool compactMode
property string locale: "en"
property var recentEmojis: []
}
SystemTrayIcon {
visible: true
icon.source: "shared/img/status-logo.png"
menu: Menu {
MenuItem {
//% "Quit"
text: qsTrId("quit")
onTriggered: Qt.quit()
}
}
onActivated: {
applicationWindow.show()
applicationWindow.raise()
applicationWindow.requestActivate()
}
}
DSM.StateMachine {
id: stateMachine
initialState: onboardingState
running: true
DSM.State {
id: onboardingState
initialState: hasAccounts ? stateLogin : stateIntro
DSM.State {
id: stateIntro
onEntered: loader.sourceComponent = intro
}
DSM.State {
id: keysMainState
onEntered: loader.sourceComponent = keysMain
DSM.SignalTransition {
targetState: genKeyState
signal: applicationWindow.navigateTo
guard: path === "GenKey"
}
}
DSM.State {
id: existingKeyState
onEntered: loader.sourceComponent = existingKey
DSM.SignalTransition {
targetState: appState
signal: onboardingModel.loginResponseChanged
guard: !error
}
}
DSM.State {
id: genKeyState
onEntered: loader.sourceComponent = genKey
DSM.SignalTransition {
targetState: appState
signal: onboardingModel.loginResponseChanged
guard: !error
}
}
DSM.State {
id: stateLogin
onEntered: loader.sourceComponent = login
DSM.SignalTransition {
targetState: appState
signal: loginModel.loginResponseChanged
guard: !error
}
DSM.SignalTransition {
targetState: genKeyState
signal: applicationWindow.navigateTo
guard: path === "GenKey"
}
}
DSM.SignalTransition {
targetState: hasAccounts ? stateLogin : stateIntro
signal: applicationWindow.navigateTo
guard: path === "InitialState"
}
DSM.SignalTransition {
targetState: existingKeyState
signal: applicationWindow.navigateTo
guard: path === "ExistingKey"
}
DSM.SignalTransition {
targetState: keysMainState
signal: applicationWindow.navigateTo
guard: path === "KeysMain"
}
DSM.FinalState {
id: onboardingDoneState
}
}
DSM.State {
id: appState
onEntered: loader.sourceComponent = app
DSM.SignalTransition {
targetState: stateLogin
signal: loginModel.onLoggedOut
}
}
}
Loader {
id: loader
anchors.fill: parent
}
Component {
id: app
AppMain {
appSettings: applicationWindow.appSettings
}
}
Component {
id: intro
Intro {
btnGetStarted.onClicked: applicationWindow.navigateTo("KeysMain")
}
}
Component {
id: keysMain
KeysMain {
btnGenKey.onClicked: applicationWindow.navigateTo("GenKey")
btnExistingKey.onClicked: applicationWindow.navigateTo("ExistingKey")
}
}
Component {
id: existingKey
ExistingKey {
onClosed: function () {
if (hasAccounts) {
applicationWindow.navigateTo("InitialState")
} else {
applicationWindow.navigateTo("KeysMain")
}
}
}
}
Component {
id: genKey
GenKey {
onClosed: function () {
if (hasAccounts) {
applicationWindow.navigateTo("InitialState")
} else {
applicationWindow.navigateTo("KeysMain")
}
}
}
}
Component {
id: login
Login {
onGenKeyClicked: function () {
applicationWindow.navigateTo("GenKey")
}
onExistingKeyClicked: function () {
applicationWindow.navigateTo("ExistingKey")
}
}
}
NotificationWindow {
id: notificationWindow
}
}
/*##^##
Designer {
D{i:0;formeditorZoom:0.5}
}
##^##*/