status-desktop/test/e2e/gui/components/community/community_channel_popups.py

66 lines
2.5 KiB
Python

import configs
from gui.components.base_popup import BasePopup
from gui.components.community.new_permission_popup import NewPermissionPopup
from gui.components.emoji_popup import EmojiPopup
from gui.elements.button import Button
from gui.elements.check_box import CheckBox
from gui.elements.text_edit import TextEdit
from gui.objects_map import names
class ChannelPopup(BasePopup):
def __init__(self):
super(ChannelPopup, self).__init__()
self._name_text_edit = TextEdit(names.createOrEditCommunityChannelNameInput_TextEdit)
self._description_text_edit = TextEdit(names.createOrEditCommunityChannelDescriptionInput_TextEdit)
self._save_create_button = Button(names.createOrEditCommunityChannelBtn_StatusButton)
self._emoji_button = Button(names.createOrEditCommunityChannel_EmojiButton)
self._add_permission_button = Button(names.add_permission_StatusButton)
self._hide_channel_checkbox = CheckBox(names.hide_channel_checkbox)
def wait_until_appears(self, timeout_msec: int = configs.timeouts.UI_LOAD_TIMEOUT_MSEC):
self._name_text_edit.wait_until_appears(timeout_msec)
return self
class NewChannelPopup(ChannelPopup):
def create(self, name: str, description: str, emoji: str = None):
self._name_text_edit.text = name
self._description_text_edit.text = description
if emoji is not None:
self._emoji_button.click()
EmojiPopup().wait_until_appears().select(emoji)
return self
def add_permission(self):
self._add_permission_button.click()
return NewPermissionPopup().wait_until_appears()
def hide_permission(self, value: bool, attempt: int = 2):
try:
return self._hide_channel_checkbox.set(value)
except AssertionError as err:
if attempt:
self.hide_permission(True, attempt - 1)
else:
raise err
def save(self):
# TODO https://github.com/status-im/status-desktop/issues/15345
self._save_create_button.click(timeout=30)
class EditChannelPopup(ChannelPopup):
def edit(self, name: str, description: str = None, emoji: str = None):
self._name_text_edit.text = name
if description is not None:
self._description_text_edit.text = description
if emoji is not None:
self._emoji_button.click()
EmojiPopup().wait_until_appears().select(emoji)
self._save_create_button.click()
self.wait_until_hidden()