249 lines
11 KiB
QML
249 lines
11 KiB
QML
import QtQuick 2.13
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import QtQuick.Layouts 1.13
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import utils 1.0
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import StatusQ.Controls 0.1
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import StatusQ.Popups 0.1
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import StatusQ.Components 0.1
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import StatusQ.Core 0.1
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import StatusQ.Core.Theme 0.1
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import StatusQ.Core.Utils 0.1 as StatusQUtils
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import "../controls"
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Item {
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id: root
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property var store
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readonly property var currencyStore: store.currencyStore
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property string receiverIdentityText
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property var selectedAsset
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property bool customMode: false
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property double amountToSend
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property int minSendCryptoDecimals: 0
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property int minReceiveCryptoDecimals: 0
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property bool errorMode: d.customAmountToSend > root.amountToSend
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property bool interactive: true
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property var weiToEth: function(wei) {}
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property var reCalculateSuggestedRoute: function() {}
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property int errorType: Constants.NoError
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property bool isLoading
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QtObject {
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id: d
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property double customAmountToSend: 0
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// Collectibles don't have a symbol
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readonly property string selectedSymbol: !!selectedAsset && !!selectedAsset.symbol ? selectedAsset.symbol : ""
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function resetAllSetValues() {
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for(var i = 0; i<fromNetworksRepeater.count; i++) {
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fromNetworksRepeater.itemAt(i).routeOnNetwork = 0
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toNetworksRepeater.itemAt(i).routeOnNetwork = 0
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toNetworksRepeater.itemAt(i).bentLine = 0
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}
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}
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function calculateCustomAmounts() {
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d.customAmountToSend = 0
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for(var i = 0; i<fromNetworksRepeater.count; i++) {
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if(fromNetworksRepeater.itemAt(i).locked) {
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let amountEntered = fromNetworksRepeater.itemAt(i).advancedInputCurrencyAmount
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d.customAmountToSend += isNaN(amountEntered) ? 0 : amountEntered
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}
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}
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}
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function draw() {
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canvas.clear()
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canvas.requestPaint()
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}
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}
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onVisibleChanged: if(visible) d.draw()
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onErrorModeChanged: if(errorMode) d.draw()
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height: visible ? networkCardsLayout.height : 0
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RowLayout {
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id: networkCardsLayout
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width: parent.width
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ColumnLayout {
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id: fromNetworksLayout
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Layout.alignment: Qt.AlignLeft | Qt.AlignTop
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spacing: 12
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StatusBaseText {
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Layout.maximumWidth: 100
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elide: Text.ElideRight
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font.pixelSize: 10
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color: Theme.palette.baseColor1
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text: qsTr("Your Balances").toUpperCase()
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}
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Repeater {
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id: fromNetworksRepeater
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model: store.fromNetworksModel
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StatusCard {
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id: fromNetwork
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locale: LocaleUtils.userInputLocale
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objectName: model.chainId
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property double advancedInputCurrencyAmount: selectedAsset !== undefined && advancedInput.valid ? LocaleUtils.numberFromLocaleString(advancedInput.text, LocaleUtils.userInputLocale) : 0.0
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property var tokenBalance: model.tokenBalance
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onTokenBalanceChanged: maxAdvancedValue = model.tokenBalance.amount
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property var toNetworks: model.toNetworks
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property int routeOnNetwork: 0
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onToNetworksChanged: d.draw()
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primaryText: model.chainName
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secondaryText: (model.tokenBalance.amount === 0 && root.amountToSend > 0) ?
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qsTr("No Balance") : !model.hasGas ? qsTr("No Gas") : root.currencyStore.formatCurrencyAmount(advancedInputCurrencyAmount, d.selectedSymbol, {"minDecimals": root.minSendCryptoDecimals})
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tertiaryText: root.errorMode && advancedInputCurrencyAmount > 0 ? qsTr("EXCEEDS SEND AMOUNT"): qsTr("BALANCE: ") + root.currencyStore.formatCurrencyAmount(model.tokenBalance.amount, d.selectedSymbol)
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locked: model.locked
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preCalculatedAdvancedText: {
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if(locked && model.lockedAmount) {
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let amount = root.weiToEth(parseInt(model.lockedAmount, 16))
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return LocaleUtils.numberToLocaleString(amount, -1, LocaleUtils.userInputLocale)
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}
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else return LocaleUtils.numberToLocaleString(root.weiToEth(model.amountIn), -1, LocaleUtils.userInputLocale)
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}
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maxAdvancedValue: tokenBalance.amount
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state: (model.tokenBalance.amount === 0 && root.amountToSend > 0) || !model.hasGas ? "unavailable" :
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(root.errorMode || !advancedInput.valid) && advancedInputCurrencyAmount > 0 ? "error" : "default"
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cardIcon.source: Style.svg(model.iconUrl)
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disabledText: qsTr("Disabled")
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disableText: qsTr("Disable")
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enableText: qsTr("Enable")
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advancedMode: root.customMode
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disabled: !model.isEnabled
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clickable: root.interactive
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onClicked: {
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store.toggleFromDisabledChains(model.chainId)
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root.reCalculateSuggestedRoute()
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}
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onLockCard: {
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let amount = lock ? (advancedInputCurrencyAmount * Math.pow(10, root.selectedAsset.decimals)).toString(16) : ""
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store.lockCard(model.chainId, amount, lock)
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d.calculateCustomAmounts()
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root.reCalculateSuggestedRoute()
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}
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}
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}
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}
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BalanceExceeded {
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Layout.fillWidth: true
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Layout.alignment: Qt.AlignVCenter
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errorType: root.errorType
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visible: root.errorType === Constants.NoRoute
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}
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ColumnLayout {
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id: toNetworksLayout
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Layout.alignment: Qt.AlignRight | Qt.AlignTop
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spacing: 12
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RowLayout {
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Layout.alignment: Qt.AlignRight | Qt.AlignTop
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Layout.maximumWidth: 160
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StatusBaseText {
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id: receiverIdentityText
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text: root.receiverIdentityText
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Layout.fillWidth: true
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font.pixelSize: 10
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color: Theme.palette.baseColor1
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elide: Text.ElideMiddle
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horizontalAlignment: Text.AlignRight
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}
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StatusBaseText {
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font.pixelSize: receiverIdentityText.font.pixelSize
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color: receiverIdentityText.color
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text: qsTr("WILL RECEIVE")
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}
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}
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Repeater {
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id: toNetworksRepeater
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model: store.toNetworksModel
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StatusCard {
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id: toCard
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locale: LocaleUtils.userInputLocale
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objectName: model.chainId
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property bool preferred: model.isPreferred
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property int bentLine: 0
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property int routeOnNetwork: 0
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primaryText: model.chainName
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secondaryText: root.currencyStore.formatCurrencyAmount(root.weiToEth(model.amountOut), d.selectedSymbol, {"minDecimals": root.minReceiveCryptoDecimals})
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tertiaryText: state === "unpreferred" ? qsTr("UNPREFERRED") : ""
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state: !preferred ? "unpreferred" : "default"
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opacity: preferred || store.showUnPreferredChains ? 1 : 0
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cardIcon.source: Style.svg(model.iconUrl)
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disabledText: qsTr("Disabled")
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disableText: qsTr("Disable")
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enableText: qsTr("Enable")
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disabled: !model.isEnabled
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clickable: root.interactive
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loading: root.isLoading
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onClicked: {
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store.toggleToDisabledChains(model.chainId)
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root.reCalculateSuggestedRoute()
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}
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}
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}
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}
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}
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Canvas {
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id: canvas
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x: networkCardsLayout.x + fromNetworksLayout.x
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y: networkCardsLayout.y
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width: networkCardsLayout.width
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height: networkCardsLayout.height
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function clear() {
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if(available) {
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var ctx = getContext("2d");
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if(ctx)
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ctx.reset()
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}
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}
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onPaint: {
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d.resetAllSetValues()
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// in case you are drawing multiple routes we need an offset so that the lines dont overlap
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let yOffsetFrom = 0
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let yOffsetTo = 0
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let xOffset = 0
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// Get the canvas context
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var ctx = getContext("2d");
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for(var j = 0; j<fromNetworksRepeater.count; j++) {
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var fromN, toN = null
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fromN = fromNetworksRepeater.itemAt(j)
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const toNetworks = fromN.toNetworks.split(":")
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for(var i = 0; i<toNetworks.length; i++) {
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for(var k = 0; k<toNetworksRepeater.count; k++) {
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if(toNetworks[i] === toNetworksRepeater.itemAt(k).objectName && !toNetworksRepeater.itemAt(k).disabled) {
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toN = toNetworksRepeater.itemAt(k)
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yOffsetFrom = toN.objectName === fromN.objectName && toN.routeOnNetwork !== 0 ? toN.routeOnNetwork * 16 : 0
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yOffsetTo = toN.routeOnNetwork * 16
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xOffset = (fromN.y - toN.y > 0 ? -1 : 1) * toN.bentLine * 16
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fromN.routeOnNetwork += 1
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toN.routeOnNetwork += 1
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toN.bentLine = toN.objectName !== fromN.objectName
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let routeColor = root.errorMode ? Theme.palette.dangerColor1 : toN.preferred ? '#627EEA' : Theme.palette.pinColor1
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StatusQUtils.Utils.drawArrow(ctx, fromN.x + fromN.width,
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fromN.y + fromN.cardIconPosition + yOffsetFrom,
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toNetworksLayout.x + toN.x,
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toNetworksLayout.y + toN.y + toN.cardIconPosition + yOffsetTo,
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routeColor, xOffset)
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break
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}
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}
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}
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}
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d.calculateCustomAmounts()
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}
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}
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}
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