status-desktop/ui/app/AppLayouts/Chat/views/ChatMessagesView.qml

336 lines
11 KiB
QML

import QtQuick 2.13
import QtQuick.Controls 2.13
import QtQuick.Window 2.13
import QtQuick.Layouts 1.13
import QtQml.Models 2.13
import QtGraphicalEffects 1.13
import QtQuick.Dialogs 1.3
import StatusQ.Core 0.1
import StatusQ.Core.Theme 0.1
import StatusQ.Controls 0.1
import StatusQ.Components 0.1
import utils 1.0
import shared 1.0
import shared.views 1.0
import shared.panels 1.0
import shared.popups 1.0
import shared.status 1.0
import shared.controls 1.0
import shared.views.chat 1.0
import "../controls"
Item {
id: root
property var chatContentModule
property var rootStore
property var messageStore
property var usersStore
property var contactsStore
property string channelEmoji
property var emojiPopup
property bool stickersLoaded: false
property alias chatLogView: chatLogView
property bool isChatBlocked: false
property bool isActiveChannel: false
property var messageContextMenu
property real scrollY: chatLogView.visibleArea.yPosition * chatLogView.contentHeight
property int newMessages: 0
property int countOnStartUp: 0
signal openStickerPackPopup(string stickerPackId)
signal showReplyArea(string messageId, string author)
Connections {
target: root.messageStore.messageModule
onMessageSuccessfullySent: {
chatLogView.scrollToBottom(true)
}
onSendingMessageFailed: {
sendingMsgFailedPopup.open();
}
onScrollMessagesUp: {
chatLogView.positionViewAtEnd()
}
onScrollToMessage: {
chatLogView.positionViewAtIndex(messageIndex, ListView.Center);
chatLogView.itemAtIndex(messageIndex).startMessageFoundAnimation();
}
// Not Refactored Yet
// onNewMessagePushed: {
// if (!chatLogView.scrollToBottom()) {
// newMessages++
// }
// }
}
Item {
id: loadingMessagesIndicator
visible: root.rootStore.loadingHistoryMessagesInProgress
anchors.top: parent.top
anchors.left: parent.left
height: visible? 20 : 0
width: parent.width
Loader {
active: root.rootStore.loadingHistoryMessagesInProgress
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
sourceComponent: Component {
LoadingAnimation {
width: 18
height: 18
}
}
}
}
StatusListView {
id: chatLogView
objectName: "chatLogView"
anchors.top: loadingMessagesIndicator.bottom
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
spacing: 0
verticalLayoutDirection: ListView.BottomToTop
function checkHeaderHeight() {
if (!chatLogView.headerItem) {
return
}
if (chatLogView.contentItem.height - chatLogView.headerItem.height < chatLogView.height) {
chatLogView.headerItem.height = chatLogView.height - (chatLogView.contentItem.height - chatLogView.headerItem.height) - 36
} else {
chatLogView.headerItem.height = 0
}
}
function scrollToBottom(force, caller) {
if (!force && !chatLogView.atYEnd) {
// User has scrolled up, we don't want to scroll back
return false
}
if (caller && caller !== chatLogView.itemAtIndex(chatLogView.count - 1)) {
// If we have a caller, only accept its request if it's the last message
return false
}
// Call this twice and with a timer since the first scroll to bottom might have happened before some stuff loads
// meaning that the scroll will not actually be at the bottom on switch
// Add a small delay because images, even though they say they say they are loaed, they aren't shown yet
Qt.callLater(chatLogView.positionViewAtBeginning)
timer.setTimeout(function() {
Qt.callLater(chatLogView.positionViewAtBeginning)
}, 100);
return true
}
model: messageStore.messagesModel
Component.onCompleted: chatLogView.scrollToBottom(true)
onContentYChanged: {
scrollDownButton.visible = contentHeight - (scrollY + height) > 400
let loadMore = scrollDownButton.visible && scrollY < 500
if(loadMore){
messageStore.loadMoreMessages()
}
}
ScrollBar.vertical: StatusScrollBar {
visible: chatLogView.visibleArea.heightRatio < 1
}
// This header and Connections is to create an invisible padding so that the chat identifier is at the top
// The Connections is necessary, because doing the check inside the header created a binding loop (the contentHeight includes the header height
// If the content height is smaller than the full height, we "show" the padding so that the chat identifier is at the top, otherwise we disable the Connections
header: Item {
height: 0
width: chatLogView.width
}
// Connections {
// id: contentHeightConnection
// enabled: true
// target: chatLogView
// onContentHeightChanged: {
// chatLogView.checkHeaderHeight()
// }
// onHeightChanged: {
// chatLogView.checkHeaderHeight()
// }
// }
Timer {
id: timer
}
Button {
id: scrollDownButton
readonly property int buttonPadding: 5
visible: false
height: 32
width: nbMessages.width + arrowImage.width + 2 * Style.current.halfPadding + (nbMessages.visible ? scrollDownButton.buttonPadding : 0)
anchors.bottom: parent.bottom
anchors.right: parent.right
anchors.rightMargin: Style.current.padding
background: Rectangle {
color: Style.current.buttonSecondaryColor
border.width: 0
radius: 16
}
onClicked: {
newMessages = 0
scrollDownButton.visible = false
chatLogView.scrollToBottom(true)
}
StyledText {
id: nbMessages
visible: newMessages > 0
width: visible ? implicitWidth : 0
text: newMessages
anchors.verticalCenter: parent.verticalCenter
anchors.left: parent.left
color: Style.current.pillButtonTextColor
font.pixelSize: 15
anchors.leftMargin: Style.current.halfPadding
}
SVGImage {
id: arrowImage
width: 24
height: 24
anchors.verticalCenter: parent.verticalCenter
anchors.left: nbMessages.right
source: Style.svg("leave_chat")
anchors.leftMargin: nbMessages.visible ? scrollDownButton.buttonPadding : 0
rotation: -90
ColorOverlay {
anchors.fill: parent
source: parent
color: Style.current.pillButtonTextColor
}
}
MouseArea {
cursorShape: Qt.PointingHandCursor
anchors.fill: parent
onPressed: mouse.accepted = false
}
}
// Connections {
// Not Refactored Yet
// target: root.rootStore.chatsModelInst
// onAppReady: {
// chatLogView.scrollToBottom(true)
// }
// }
delegate: MessageView {
id: msgDelegate
width: ListView.view.width
height: implicitHeight
objectName: "chatMessageViewDelegate"
rootStore: root.rootStore
messageStore: root.messageStore
usersStore: root.usersStore
contactsStore: root.contactsStore
channelEmoji: root.channelEmoji
emojiPopup: root.emojiPopup
chatLogView: ListView.view
isActiveChannel: root.isActiveChannel
isChatBlocked: root.isChatBlocked
messageContextMenu: root.messageContextMenu
itemIndex: index
messageId: model.id
communityId: model.communityId
responseToMessageWithId: model.responseToMessageWithId
senderId: model.senderId
senderDisplayName: model.senderDisplayName
senderOptionalName: model.senderOptionalName
senderIsEnsVerified: model.senderEnsVerified
senderIcon: model.senderIcon
senderIsAdded: model.senderIsAdded
amISender: model.amISender
messageText: model.messageText
messageImage: model.messageImage
messageTimestamp: model.timestamp
messageOutgoingStatus: model.outgoingStatus
messageContentType: model.contentType
senderTrustStatus: model.senderTrustStatus
pinnedMessage: model.pinned
messagePinnedBy: model.pinnedBy
reactionsModel: model.reactions
sticker: model.sticker
stickerPack: model.stickerPack
editModeOn: model.editMode
isEdited: model.isEdited
linkUrls: model.links
transactionParams: model.transactionParameters
hasMention: model.mentionedUsersPks.split(" ").includes(root.rootStore.userProfileInst.pubKey)
gapFrom: model.gapFrom
gapTo: model.gapTo
// This is possible since we have all data loaded before we load qml.
// When we fetch messages to fulfill a gap we have to set them at once.
// Also one important thing here is that messages are set in descending order
// in terms of `timestamp` of a message, that means a message with the most
// recent time is added at index 0.
prevMessageIndex: model.prevMsgIndex
prevMessageAsJsonObj: messageStore.getMessageByIndexAsJson(model.prevMsgIndex)
prevMsgTimestamp: model.prevMsgTimestamp
nextMessageIndex: model.nextMsgIndex
nextMessageAsJsonObj: messageStore.getMessageByIndexAsJson(model.nextMsgIndex)
onOpenStickerPackPopup: {
root.openStickerPackPopup(stickerPackId);
}
onShowReplyArea: {
root.showReplyArea(messageId, author)
}
onImageClicked: Global.openImagePopup(image, messageContextMenu)
stickersLoaded: root.stickersLoaded
onVisibleChanged: {
if(!visible && model.editMode)
messageStore.setEditModeOff(model.id)
}
}
}
MessageDialog {
id: sendingMsgFailedPopup
standardButtons: StandardButton.Ok
text: qsTr("Failed to send message.")
icon: StandardIcon.Critical
}
}