379 lines
13 KiB
QML
379 lines
13 KiB
QML
import QtQuick 2.15
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import QtQuick.Controls 2.15
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import QtQuick.Layouts 1.15
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import Qt.labs.platform 1.1
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import Qt.labs.settings 1.1
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import QtQuick.Window 2.15
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import QtQml 2.15
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import QtQuick.Controls.Universal 2.15
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import utils 1.0
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import shared 1.0
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import shared.panels 1.0
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import shared.popups 1.0
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import mainui 1.0
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import AppLayouts.Onboarding 1.0
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import StatusQ 0.1 // Force import StatusQ plugin to load all StatusQ resources
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import StatusQ.Core.Theme 0.1
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StatusWindow {
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property bool appIsReady: false
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Universal.theme: Universal.System
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id: applicationWindow
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objectName: "mainWindow"
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minimumWidth: 1200
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minimumHeight: 680
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color: Style.current.background
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title: {
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// Set application settings
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Qt.application.name = "Status Desktop"
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Qt.application.displayName = qsTr("Status Desktop")
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Qt.application.organization = "Status"
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Qt.application.domain = "status.im"
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Qt.application.version = aboutModule.getCurrentVersion()
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return Qt.application.displayName
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}
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visible: true
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function restoreAppState() {
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let geometry = localAppSettings.geometry;
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let visibility = localAppSettings.visibility;
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if (visibility !== Window.Windowed &&
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visibility !== Window.Maximized &&
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visibility !== Window.FullScreen) {
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visibility = Window.Windowed;
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}
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if (geometry === undefined ||
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// If the monitor setup of the user changed, it's possible that the old geometry now falls out of the monitor range
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// In this case, we reset to the basic geometry
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geometry.x > Screen.desktopAvailableWidth ||
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geometry.y > Screen.desktopAvailableHeight ||
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geometry.width > Screen.desktopAvailableWidth ||
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geometry.height > Screen.desktopAvailableHeight ||
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geometry.x < 0 || geometry.y < 0)
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{
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let screen = Qt.application.screens[0];
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geometry = Qt.rect(0,
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0,
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Math.min(Screen.desktopAvailableWidth - 125, 1400),
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Math.min(Screen.desktopAvailableHeight - 125, 840));
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geometry.x = (screen.width - geometry.width) / 2;
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geometry.y = (screen.height - geometry.height) / 2;
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}
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applicationWindow.visibility = visibility;
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if (visibility === Window.Windowed) {
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applicationWindow.x = geometry.x;
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applicationWindow.y = geometry.y;
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applicationWindow.width = Math.max(geometry.width, applicationWindow.minimumWidth)
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applicationWindow.height = Math.max(geometry.height, applicationWindow.minimumHeight)
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}
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}
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function storeAppState() {
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if (!applicationWindow.appIsReady)
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return;
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localAppSettings.visibility = applicationWindow.visibility;
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if (applicationWindow.visibility === Window.Windowed) {
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localAppSettings.geometry = Qt.rect(applicationWindow.x, applicationWindow.y,
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applicationWindow.width, applicationWindow.height);
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}
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}
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onXChanged: Qt.callLater(storeAppState)
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onYChanged: Qt.callLater(storeAppState)
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onWidthChanged: Qt.callLater(storeAppState)
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onHeightChanged: Qt.callLater(storeAppState)
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QtObject {
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id: d
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property int previousApplicationState: -1
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property var mockedKeycardControllerWindow
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function runMockedKeycardControllerWindow() {
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if (localAppSettings.testEnvironment) {
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if (!!d.mockedKeycardControllerWindow) {
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d.mockedKeycardControllerWindow.close()
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}
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console.info("running mocked keycard lib controller window")
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var c = Qt.createComponent("qrc:/imports/shared/panels/MockedKeycardLibControllerWindow.qml");
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if (c.status === Component.Ready) {
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d.mockedKeycardControllerWindow = c.createObject(applicationWindow, {
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"relatedModule": startupOnboarding.visible?
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startupModule :
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mainModule
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})
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if (d.mockedKeycardControllerWindow) {
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d.mockedKeycardControllerWindow.show()
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d.mockedKeycardControllerWindow.requestActivate()
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}
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}
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}
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}
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}
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Action {
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shortcut: StandardKey.FullScreen
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onTriggered: applicationWindow.toggleFullScreen()
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}
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Action {
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shortcut: "Ctrl+M"
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onTriggered: applicationWindow.toggleMinimize()
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}
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Action {
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shortcut: StandardKey.Close
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enabled: loader.item && !!loader.item.appLayout && loader.item.appLayout.appView ? loader.item.appLayout.appView.currentIndex === Constants.appViewStackIndex.browser
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: true
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onTriggered: {
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applicationWindow.visible = false;
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}
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}
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Action {
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shortcut: StandardKey.Quit
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onTriggered: {
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Qt.quit()
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}
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}
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//TODO remove direct backend access
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Connections {
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id: windowsOsNotificationsConnection
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enabled: Qt.platform.os === Constants.windows
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target: Qt.platform.os === Constants.windows && typeof mainModule !== "undefined" ? mainModule : null
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function onDisplayWindowsOsNotification(title, message) {
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systemTray.showMessage(title, message)
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}
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}
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//TODO remove direct backend access
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Connections {
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target: startupModule
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function onStartUpUIRaised() {
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applicationWindow.appIsReady = true;
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applicationWindow.storeAppState();
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d.runMockedKeycardControllerWindow()
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}
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function onAppStateChanged(state) {
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if(state === Constants.appState.startup) {
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// we're here only in case of error when we're returning from the app loading state
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loader.sourceComponent = undefined
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appLoadingAnimation.active = false
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startupOnboarding.visible = true
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}
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else if(state === Constants.appState.appLoading) {
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loader.sourceComponent = undefined
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appLoadingAnimation.active = false
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appLoadingAnimation.active = true
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startupOnboarding.visible = false
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}
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else if(state === Constants.appState.main) {
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// We set main module to the Global singleton once user is logged in and we move to the main app.
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appLoadingAnimation.active = localAppSettings && localAppSettings.fakeLoadingScreenEnabled
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appLoadingAnimation.runningProgressAnimation = localAppSettings && localAppSettings.fakeLoadingScreenEnabled
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if (!appLoadingAnimation.runningProgressAnimation) {
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mainModule.fakeLoadingScreenFinished()
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}
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Global.userProfile = userProfile
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Global.appIsReady = true
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loader.sourceComponent = app
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if(localAccountSensitiveSettings.recentEmojis === "") {
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localAccountSensitiveSettings.recentEmojis = [];
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}
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if (localAccountSensitiveSettings.hiddenCommunityWelcomeBanners === "") {
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localAccountSensitiveSettings.hiddenCommunityWelcomeBanners = [];
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}
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if (localAccountSensitiveSettings.hiddenCommunityBackUpBanners === "") {
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localAccountSensitiveSettings.hiddenCommunityBackUpBanners = [];
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}
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startupOnboarding.unload()
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startupOnboarding.visible = false
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Style.changeTheme(localAppSettings.theme, systemPalette.isCurrentSystemThemeDark())
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Style.changeFontSize(localAccountSensitiveSettings.fontSize)
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Theme.updateFontSize(localAccountSensitiveSettings.fontSize)
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d.runMockedKeycardControllerWindow()
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} else if(state === Constants.appState.appEncryptionProcess) {
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loader.sourceComponent = undefined
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appLoadingAnimation.active = true
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appLoadingAnimation.item.splashScreenText = qsTr("Database re-encryption in progress. Please do NOT close the app.\nThis may take up to 30 minutes. Sorry for the inconvenience.\n\n This process is a one time thing and is necessary for the proper functioning of the application.")
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startupOnboarding.visible = false
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}
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}
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}
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//! Workaround for custom QQuickWindow
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Connections {
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target: applicationWindow
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function onClosing(close) {
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if (Qt.platform.os === Constants.mac) {
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loader.sourceComponent = undefined
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close.accepted = true
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} else {
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if (loader.sourceComponent != app) {
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Qt.quit();
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}
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else if (loader.sourceComponent == app) {
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if (localAccountSensitiveSettings.quitOnClose) {
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Qt.quit();
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} else {
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applicationWindow.visible = false;
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}
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}
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}
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}
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}
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// On MacOS, explicitely restore the window on activating
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Connections {
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target: Qt.application
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enabled: Qt.platform.os === Constants.mac
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function onStateChanged() {
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if (Qt.application.state == d.previousApplicationState
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&& Qt.application.state == Qt.ApplicationActive) {
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makeStatusAppActive()
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}
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d.previousApplicationState = Qt.application.state
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}
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}
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//TODO remove direct backend access
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Connections {
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target: singleInstance
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function onSecondInstanceDetected() {
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console.log("User attempted to run the second instance of the application")
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// activating this instance to give user visual feedback
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makeStatusAppActive()
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}
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}
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// The easiest way to get current system theme (is it light or dark) without using
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// OS native methods is to check lightness (0 - 1.0) of the window color.
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// If it's too high (0.85+) means light theme is an active.
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SystemPalette {
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id: systemPalette
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function isCurrentSystemThemeDark() {
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return window.hslLightness < 0.85
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}
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}
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function changeThemeFromOutside() {
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Style.changeTheme(startupOnboarding.visible ? Universal.System : localAppSettings.theme,
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systemPalette.isCurrentSystemThemeDark())
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}
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Component.onCompleted: {
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Global.applicationWindow = this;
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Style.changeTheme(Universal.System, systemPalette.isCurrentSystemThemeDark());
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restoreAppState();
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}
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signal navigateTo(string path)
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function makeStatusAppActive() {
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applicationWindow.restoreWindowState()
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applicationWindow.visible = true
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applicationWindow.raise()
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applicationWindow.requestActivate()
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}
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StatusTrayIcon {
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id: systemTray
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objectName: "systemTray"
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isProduction: production
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onActivateApp: {
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applicationWindow.makeStatusAppActive()
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}
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}
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Loader {
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id: loader
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anchors.fill: parent
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asynchronous: true
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opacity: active ? 1.0 : 0.0
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visible: (opacity > 0.0001)
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Behavior on opacity { NumberAnimation { duration: 120 }}
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}
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Component {
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id: app
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AppMain {
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sysPalette: systemPalette
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visible: !appLoadingAnimation.active
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}
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}
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Loader {
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id: appLoadingAnimation
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objectName: "loadingAnimationLoader"
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property bool runningProgressAnimation: false
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anchors.fill: parent
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active: false
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sourceComponent: DidYouKnowSplashScreen {
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objectName: "splashScreen"
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NumberAnimation on progress { from: 0.0; to: 1; duration: 30000; running: runningProgressAnimation }
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onProgressChanged: {
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if (progress === 1) {
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appLoadingAnimation.active = false
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mainModule.fakeLoadingScreenFinished()
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}
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}
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}
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}
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OnboardingLayout {
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id: startupOnboarding
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objectName: "startupOnboardingLayout"
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anchors.fill: parent
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}
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MacTrafficLights { // FIXME should be a direct part of StatusAppNavBar
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anchors.left: parent.left
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anchors.top: parent.top
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anchors.margins: 13
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visible: Qt.platform.os === Constants.mac && applicationWindow.visibility !== Window.FullScreen
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onClose: {
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if (loader.sourceComponent != app) {
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Qt.quit()
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return
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}
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if (localAccountSensitiveSettings.quitOnClose) {
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Qt.quit();
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return
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}
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applicationWindow.visible = false;
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}
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onMinimised: {
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applicationWindow.toggleMinimize()
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}
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onMaximized: {
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applicationWindow.toggleFullScreen()
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}
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}
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}
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