status-desktop/ui/shared/ImageCropper.qml
Alexandra Betouni 4ee21ada05 feat(desktop) Added image function in Style
Introduced Style.svg() Style.png() Style.emoji() and
Style.icon() in Style.qml. Those should be used to
set the source in Images instead of using relative
paths. Usage:
Image {
   source: Style.svg("check)
   ....

Also moved all Singletons inside a new "utils"
folder and made it a QML module, to use
import utils 1.0 instead of relative paths

Closes #3678
2021-09-28 15:28:00 -04:00

213 lines
6.9 KiB
QML

import QtQuick 2.13
import "."
import utils 1.0
Item {
id: root
property Image image
property alias selectorRectangle: selectorRectangle
property string ratio: ""
property var splitRatio: !!ratio ? ratio.split(":") : null
property int widthRatio: !!ratio ? parseInt(splitRatio[0]) : -1
property int heightRatio: !!ratio ? parseInt(splitRatio[1]) : -1
property bool settingCorners: false
property int draggedCorner: 0
property bool ready: false
readonly property int topLeft: 0
readonly property int topRight: 1
readonly property int bottomLeft: 2
readonly property int bottomRight: 3
width: image.width
height: image.height
Rectangle {
id: selectorRectangle
visible: false
x: 0
y: 0
border.width: 2
border.color: Style.current.orange
color: Style.current.transparent
function fitRatio(makeBigger) {
if (!!ratio) {
if ((makeBigger && selectorRectangle.width < selectorRectangle.height) || (!makeBigger && selectorRectangle.width > selectorRectangle.height)) {
selectorRectangle.width = (selectorRectangle.height/heightRatio) * widthRatio
} else {
selectorRectangle.height = (selectorRectangle.width/widthRatio) * heightRatio
}
}
}
function initialSetup() {
selectorRectangle.width = image.width
selectorRectangle.height = image.height
fitRatio()
topLeftCorner.x = 0
topLeftCorner.y = 0
topRightCorner.x = selectorRectangle.width - topRightCorner.width
topRightCorner.y = 0
bottomLeftCorner.x = 0
bottomLeftCorner.y = selectorRectangle.height - topRightCorner.height
bottomRightCorner.x = selectorRectangle.width - topRightCorner.width
bottomRightCorner.y = selectorRectangle.height - topRightCorner.height
}
function adjustRectangleSize() {
if (!selectorRectangle.visible) {
return
}
selectorRectangle.width = bottomRightCorner.x + bottomRightCorner.width - topLeftCorner.x
selectorRectangle.height = bottomRightCorner.y + bottomRightCorner.height - topLeftCorner.y
selectorRectangle.x = topLeftCorner.x
selectorRectangle.y = topLeftCorner.y
if (!!ratio) {
// FIXME with a ratio that is not 1:1, the rectangle can go out of bounds
fitRatio()
switch(draggedCorner) {
case topLeft:
selectorRectangle.x = topLeftCorner.x
selectorRectangle.y = topLeftCorner.y
break
case topRight:
selectorRectangle.x = topRightCorner.x - selectorRectangle.width + topRightCorner.width
selectorRectangle.y = topRightCorner.y
break
case bottomLeft:
selectorRectangle.x = bottomLeftCorner.x
selectorRectangle.y = bottomLeftCorner.y - selectorRectangle.height + bottomLeftCorner.height
break
case bottomRight:
selectorRectangle.x = bottomRightCorner.x - selectorRectangle.width + bottomRightCorner.width
selectorRectangle.y = bottomRightCorner.y - selectorRectangle.height + bottomRightCorner.height
break
}
}
}
Connections {
target: image
onStatusChanged: {
if (image.status === Image.Ready) {
selectorRectangle.initialSetup()
selectorRectangle.visible = true
root.ready = true
}
}
}
}
function putCorners() {
settingCorners = true
topLeftCorner.x = selectorRectangle.x
topLeftCorner.y = selectorRectangle.y
topRightCorner.x = selectorRectangle.x + selectorRectangle.width - topRightCorner.width
topRightCorner.y = selectorRectangle.y
bottomLeftCorner.x = selectorRectangle.x
bottomLeftCorner.y = selectorRectangle.y + selectorRectangle.height - topRightCorner.height
bottomRightCorner.x = selectorRectangle.x + selectorRectangle.width - topRightCorner.width
bottomRightCorner.y = selectorRectangle.y + selectorRectangle.height - topRightCorner.height
settingCorners = false
}
// Size calculations are only done on top-left and bottom-right, because the other two corners follow them
CropCornerRectangle {
id: topLeftCorner
onXChanged: {
if (settingCorners) return
if (x < 0) x = 0
if (x > topRightCorner.x - width) x = topRightCorner.x - width
bottomLeftCorner.x = x
selectorRectangle.adjustRectangleSize()
}
onYChanged: {
if (settingCorners) return
if (y < 0) y = 0
if (y > bottomRightCorner.y - height) y = bottomRightCorner.y - height
topRightCorner.y = y
selectorRectangle.adjustRectangleSize()
}
onPressed: {
draggedCorner = topLeft
}
onReleased: {
putCorners()
}
}
CropCornerRectangle {
id: topRightCorner
onXChanged: {
if (settingCorners) return
bottomRightCorner.x = x
}
onYChanged: {
if (settingCorners) return
topLeftCorner.y = y
}
onPressed: {
draggedCorner = topRight
}
onReleased: {
putCorners()
}
}
CropCornerRectangle {
id: bottomLeftCorner
onXChanged: {
if (settingCorners) return
topLeftCorner.x = x
}
onYChanged: {
if (settingCorners) return
bottomRightCorner.y = y
}
onPressed: {
draggedCorner = bottomLeft
}
onReleased: {
putCorners()
}
}
CropCornerRectangle {
id: bottomRightCorner
onXChanged: {
if (settingCorners) return
if (x < topLeftCorner.x + topLeftCorner.width) x = topLeftCorner.x + topLeftCorner.width
if (x > image.width - width) x = image.width - width
topRightCorner.x = x
selectorRectangle.adjustRectangleSize()
}
onYChanged: {
if (settingCorners) return
if (y < topRightCorner.y + topRightCorner.height) y = topRightCorner.y + topRightCorner.height
if (y > image.height - height) y = image.height - height
bottomLeftCorner.y = y
selectorRectangle.adjustRectangleSize()
}
onPressed: {
draggedCorner = bottomRight
}
onReleased: {
putCorners()
}
}
}