3bb667bb7a
- Bump status-go head that include the required specific changes - fetch token balance (native or ERC20) and cache historical token quantity data - fetch FIAT currency - Extend presentation layer (NIM and QML) to account for API changes - Remove timed request and other optimizations from the time of fetching balance history every time instead of querying cache - Add C++ integration debugging tests and update network chain configuration (outdated) Closes: #8175 |
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.. | ||
qml | ||
res | ||
src | ||
CMakeLists.txt | ||
README.md |
README.md
CPP App
Setup dependencies
Note: if not stated otherwise the commands should be run from the root of the source tree
1. conancenter
Execute conan remote list
. It should return this line among the results:
conancenter: https://center.conan.io [Verify SSL: True]
If it doesn't, consider upgrading conan with pip install conan --upgrade
and then executing. conan remote add -i 0 conancenter https://center.conan.io
. See conan's documentation for more info.
2. conan libstdc++11
This applies to linux: the default conan profile does not work, since GCC uses the new C++ ABI since version 5.1 and conan, for compatibility purposes uses the old C++ ABI. Execute this to update the profile:
conan profile update settings.compiler.libcxx=libstdc++11 default
2. Install dependencies
Install latest Qt release 6.3.X
Platform specific conan profile
- Macos:
- Apple silicon:
conan install . --profile=vendor/conan-configs/apple-arm64.ini -s build_type=Release --build=missing -if=build/conan -of=build
- Intel:
conan install . --profile=vendor/conan-configs/apple-x86_64.ini -s build_type=Release --build=missing -if=build/conan -of=build
- Apple silicon:
- Windows: TODO
- Linux:
conan install . --profile=./vendor/conan-configs/linux.ini -s build_type=Release --build=missing -if=build/conan -of=build
Buid, test & run
Update CMake
to the Latest Release or use the Qt's "$QTBASE/Tools/CMake/..."
Build with cmake
# linux
cmake -B build -S . -DCMAKE_PREFIX_PATH="$HOME/Qt/6.3.2/gcc_64" -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=build/conan/conan_toolchain.cmake
# MacOS: cmake -B build -S . -DCMAKE_PREFIX_PATH="$HOME/Qt/6.3.2/macos" -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=build/conan/conan_toolchain.cmake
# Windows: cmake -B build -S . -DCMAKE_PREFIX_PATH="$HOME/Qt/6.3.2/mingw_64" -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=build/conan/conan_toolchain.cmake
cmake --build build
Run tests
ctest --test-dir ./build
Build with QtCreator
Go to QtCreator's preferences navigate to Environment -> System -> Environment -> Change add GOBIN to the PATH
MacOS instructions
If go is installed with brew
use the following configuration otherwise adapt it to your environment. Also this will allow access to conan if installed by brew
Use this in the Environment section of the QtCreator's preferences:
GOBIN=${GOPATH}/bin
GOPATH=${HOME}/go
PATH=${PATH}:${GOBIN}:/opt/homebrew/bin:/opt/homebrew/sbin