import QtQuick 2.15 import utils 1.0 QtObject { id: root property var communityTokensModuleInst: communityTokensModule ?? null // Network selection properties: property var layer1Networks: networksModule.layer1 property var layer2Networks: networksModule.layer2 property var testNetworks: networksModule.test property var enabledNetworks: networksModule.enabled property var allNetworks: networksModule.all signal deployFeeUpdated(var ethCurrency, var fiatCurrency, int error) signal selfDestructFeeUpdated(var ethCurrency, var fiatCurrency, int error) signal airdropFeeUpdated(var airdropFees) signal burnFeeUpdated(var ethCurrency, var fiatCurrency, int error) signal deploymentStateChanged(string communityId, int status, string url) signal remoteDestructStateChanged(string communityId, string tokenName, int status, string url) signal burnStateChanged(string communityId, string tokenName, int status, string url) signal airdropStateChanged(string communityId, string tokenName, string chainName, int status, string url) // Minting tokens: function deployCollectible(communityId, collectibleItem) { // TODO: Backend will need to check if the collectibleItem has a valid tokenKey, so it means a deployment retry, // otherwise, it is a new deployment. const jsonArtworkFile = Utils.getImageAndCropInfoJson(collectibleItem.artworkSource, collectibleItem.artworkCropRect) communityTokensModuleInst.deployCollectible(communityId, collectibleItem.accountAddress, collectibleItem.name, collectibleItem.symbol, collectibleItem.description, collectibleItem.supply, collectibleItem.infiniteSupply, collectibleItem.transferable, collectibleItem.remotelyDestruct, collectibleItem.chainId, jsonArtworkFile) } function deployAsset(communityId, assetItem) { // TODO: Backend will need to check if the collectibleItem has a valid tokenKey, so it means a deployment retry, // otherwise, it is a new deployment. const jsonArtworkFile = Utils.getImageAndCropInfoJson(assetItem.artworkSource, assetItem.artworkCropRect) communityTokensModuleInst.deployAssets(communityId, assetItem.accountAddress, assetItem.name, assetItem.symbol, assetItem.description, assetItem.supply, assetItem.infiniteSupply, assetItem.decimals, assetItem.chainId, jsonArtworkFile) } function deployOwnerToken(communityId, ownerToken, tMasterToken) { // NOTE for backend team: `ownerToken` and `tMasterToken` can be used to do an assertion before the deployment process starts, since // the objects have been created to display the token details to the user and must be the same than backend builds. // TODO: Backend will need to check if the ownerToken or tMasterToken have a valid tokenKey, so it means a deployment retry, // otherwise, it is a new deployment. console.log("TODO: Backend Owner and Token Master token deployment!") } function deleteToken(communityId, contractUniqueKey) { console.log("TODO: Delete token bakend!") } readonly property Connections connections: Connections { target: communityTokensModuleInst function onDeployFeeUpdated(ethCurrency, fiatCurrency, errorCode) { root.deployFeeUpdated(ethCurrency, fiatCurrency, errorCode) } function onSelfDestructFeeUpdated(ethCurrency, fiatCurrency, errorCode) { root.selfDestructFeeUpdated(ethCurrency, fiatCurrency, errorCode) } function onAirdropFeesUpdated(jsonFees) { root.airdropFeeUpdated(JSON.parse(jsonFees)) } function onDeploymentStateChanged(communityId, status, url) { root.deploymentStateChanged(communityId, status, url) } function onRemoteDestructStateChanged(communityId, tokenName, status, url) { root.remoteDestructStateChanged(communityId, tokenName, status, url) } function onAirdropStateChanged(communityId, tokenName, chainName, status, url) { root.airdropStateChanged(communityId, tokenName, chainName, status, url) } function onBurnStateChanged(communityId, tokenName, status, url) { root.burnStateChanged(communityId, tokenName, status, url) } function onBurnFeeUpdated(ethCurrency, fiatCurrency, errorCode) { root.burnFeeUpdated(ethCurrency, fiatCurrency, errorCode) } } function computeDeployFee(chainId, accountAddress, tokenType) { communityTokensModuleInst.computeDeployFee(chainId, accountAddress, tokenType) } function computeSelfDestructFee(selfDestructTokensList, tokenKey) { communityTokensModuleInst.computeSelfDestructFee(JSON.stringify(selfDestructTokensList), tokenKey) } function remoteSelfDestructCollectibles(communityId, selfDestructTokensList, tokenKey) { communityTokensModuleInst.selfDestructCollectibles(communityId, JSON.stringify(selfDestructTokensList), tokenKey) } // Burn: function computeBurnFee(tokenKey, amount) { communityTokensModuleInst.computeBurnFee(tokenKey, amount) } function burnToken(communityId, tokenKey, burnAmount) { communityTokensModuleInst.burnTokens(communityId, tokenKey, burnAmount) } // Airdrop tokens: function airdrop(communityId, airdropTokens, addresses) { communityTokensModuleInst.airdropTokens(communityId, JSON.stringify(airdropTokens), JSON.stringify(addresses)) } function computeAirdropFee(communityId, contractKeysAndAmounts, addresses) { communityTokensModuleInst.computeAirdropFee( communityId, JSON.stringify(contractKeysAndAmounts), JSON.stringify(addresses)) } }