import QtQuick 2.3 import QtQml.StateMachine 1.14 as DSM import QtQuick.Controls 2.3 Page { id: onboardingMain property string state anchors.fill: parent DSM.StateMachine { id: stateMachine initialState: showLogin ? stateLogin : stateIntro running: onboardingMain.visible DSM.State { id: stateIntro onEntered: intro.visible = true onExited: intro.visible = false DSM.SignalTransition { targetState: keysMainState signal: intro.btnGetStarted.clicked } } DSM.State { id: keysMainState onEntered: keysMain.visible = true onExited: keysMain.visible = false DSM.SignalTransition { targetState: existingKeyState signal: keysMain.btnExistingKey.clicked } DSM.SignalTransition { targetState: genKeyState signal: keysMain.btnGenKey.clicked } } DSM.State { id: existingKeyState onEntered: existingKey.visible = true onExited: existingKey.visible = false DSM.SignalTransition { targetState: appState signal: onboardingModel.loginResponseChanged guard: !error } } DSM.State { id: genKeyState onEntered: genKey.visible = true onExited: genKey.visible = false DSM.SignalTransition { targetState: appState signal: onboardingModel.loginResponseChanged guard: !error } DSM.SignalTransition { targetState: existingKeyState signal: genKey.btnExistingKey.clicked } } DSM.State { id: stateLogin onEntered: login.visible = true onExited: login.visible = false DSM.SignalTransition { targetState: appState signal: loginModel.loginResponseChanged guard: !error } DSM.SignalTransition { targetState: genKeyState signal: login.btnGenKey.clicked } } DSM.FinalState { id: appState onEntered: app.visible = true onExited: app.visible = false } } Intro { id: intro anchors.fill: parent visible: false } KeysMain { id: keysMain anchors.fill: parent visible: false } ExistingKey { id: existingKey anchors.fill: parent visible: false } GenKey { id: genKey anchors.fill: parent visible: false } Login { id: login anchors.fill: parent visible: false } } /*##^## Designer { D{i:0;autoSize:true;height:770;width:1232} } ##^##*/